xenocara/xserver/hw/darwin/quartz/Preferences.h

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2006-11-26 11:13:41 -07:00
/*
* Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the
* sale, use or other dealings in this Software without prior written
* authorization.
*/
#import <Cocoa/Cocoa.h>
@interface Preferences : NSObject
{
IBOutlet NSPanel *window;
IBOutlet id displayField;
IBOutlet id dockSwitchButton;
IBOutlet id fakeButton;
IBOutlet id button2ModifiersMatrix;
IBOutlet id button3ModifiersMatrix;
IBOutlet id switchKeyButton;
IBOutlet id keymapFileField;
IBOutlet id modeMatrix;
IBOutlet id modeWindowButton;
IBOutlet id startupHelpButton;
IBOutlet id systemBeepButton;
IBOutlet id mouseAccelChangeButton;
IBOutlet id useXineramaButton;
IBOutlet id addToPathButton;
IBOutlet id addToPathField;
IBOutlet id useDefaultShellMatrix;
IBOutlet id useOtherShellField;
IBOutlet id depthButton;
BOOL isGettingKeyCode;
int keyCode;
int modifiers;
NSMutableString *switchString;
}
- (IBAction)close:(id)sender;
- (IBAction)pickFile:(id)sender;
- (IBAction)saveChanges:(id)sender;
- (IBAction)setKey:(id)sender;
- (BOOL)sendEvent:(NSEvent *)anEvent;
- (void)awakeFromNib;
- (void)windowWillClose:(NSNotification *)aNotification;
+ (void)setUseKeymapFile:(BOOL)newUseKeymapFile;
+ (void)setKeymapFile:(NSString *)newFile;
+ (void)setSwitchString:(NSString *)newString;
+ (void)setKeyCode:(int)newKeyCode;
+ (void)setModifiers:(int)newModifiers;
+ (void)setDisplay:(int)newDisplay;
+ (void)setDockSwitch:(BOOL)newDockSwitch;
+ (void)setFakeButtons:(BOOL)newFakeButtons;
+ (void)setButton2Mask:(int)newFakeMask;
+ (void)setButton3Mask:(int)newFakeMask;
+ (void)setMouseAccelChange:(BOOL)newMouseAccelChange;
+ (void)setUseQDCursor:(int)newUseQDCursor;
+ (void)setRootless:(BOOL)newRootless;
+ (void)setUseAGL:(BOOL)newUseAGL;
+ (void)setModeWindow:(BOOL)newModeWindow;
+ (void)setStartupHelp:(BOOL)newStartupHelp;
+ (void)setSystemBeep:(BOOL)newSystemBeep;
+ (void)setEnableKeyEquivalents:(BOOL)newKeyEquivs;
+ (void)setXinerama:(BOOL)newXinerama;
+ (void)setAddToPath:(BOOL)newAddToPath;
+ (void)setAddToPathString:(NSString *)newAddToPathString;
+ (void)setUseDefaultShell:(BOOL)newUseDefaultShell;
+ (void)setShellString:(NSString *)newShellString;
+ (void)setDepth:(int)newDepth;
+ (void)setDisplayModeBundles:(NSArray *)newBundles;
+ (void)saveToDisk;
+ (BOOL)useKeymapFile;
+ (NSString *)keymapFile;
+ (NSString *)switchString;
+ (unsigned int)keyCode;
+ (unsigned int)modifiers;
+ (int)display;
+ (BOOL)dockSwitch;
+ (BOOL)fakeButtons;
+ (int)button2Mask;
+ (int)button3Mask;
+ (BOOL)mouseAccelChange;
+ (int)useQDCursor;
+ (BOOL)rootless;
+ (BOOL)useAGL;
+ (BOOL)modeWindow;
+ (BOOL)startupHelp;
+ (BOOL)systemBeep;
+ (BOOL)enableKeyEquivalents;
+ (BOOL)xinerama;
+ (BOOL)addToPath;
+ (NSString *)addToPathString;
+ (BOOL)useDefaultShell;
+ (NSString *)shellString;
+ (int)depth;
+ (NSArray *)displayModeBundles;
@end
// Possible settings for useQDCursor
enum {
qdCursor_Never, // never use QuickDraw cursor
qdCursor_Not8Bit, // don't try to use QuickDraw with 8-bit depth
qdCursor_Always // always try to use QuickDraw cursor
};
// Possible settings for depth
enum {
depth_Current,
depth_8Bit,
depth_15Bit,
depth_24Bit
};