476 lines
12 KiB
C
476 lines
12 KiB
C
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/* -*- Mode: C; tab-width: 4 -*- */
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/* worm --- draw wiggly worms */
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#if !defined( lint ) && !defined( SABER )
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static const char sccsid[] = "@(#)worm.c 5.00 2000/11/01 xlockmore";
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#endif
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/*-
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* Copyright (c) 1991 by Patrick J. Naughton.
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*
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* Permission to use, copy, modify, and distribute this software and its
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* documentation for any purpose and without fee is hereby granted,
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* provided that the above copyright notice appear in all copies and that
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* both that copyright notice and this permission notice appear in
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* supporting documentation.
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*
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* This file is provided AS IS with no warranties of any kind. The author
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* shall have no liability with respect to the infringement of copyrights,
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* trade secrets or any patents by this file or any part thereof. In no
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* event will the author be liable for any lost revenue or profits or
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* other special, indirect and consequential damages.
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*
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* Revision History:
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* 01-Nov-2000: Allocation checks
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* 10-May-1997: Compatible with xscreensaver
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* 03-Sep-1996: fixed bug in allocation of space for worms, added 3d support
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* Henrik Theiling <theiling@coli.uni-sb.de>
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* 27-Sep-1995: put back malloc
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* 23-Sep-1993: got rid of "rint". (David Bagley)
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* 27-Sep-1991: got rid of all malloc calls since there were no calls to free().
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* 25-Sep-1991: Integrated into X11R5 contrib xlock.
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*
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* Adapted from a concept in the Dec 87 issue of Scientific American p. 142.
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*
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* SunView version: Brad Taylor <brad@sun.com>
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* X11 version: Dave Lemke <lemke@ncd.com>
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* xlock version: Boris Putanec <bp@cs.brown.edu>
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*/
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#ifdef STANDALONE
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#define MODE_worm
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#define PROGCLASS "Worm"
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#define HACK_INIT init_worm
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#define HACK_DRAW draw_worm
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#define worm_opts xlockmore_opts
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#define DEFAULTS "*delay: 17000 \n" \
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"*count: -20 \n" \
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"*cycles: 10 \n" \
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"*size: -3 \n" \
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"*ncolors: 200 \n" \
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"*use3d: False \n" \
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"*delta3d: 1.5 \n" \
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"*right3d: red \n" \
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"*left3d: blue \n" \
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"*both3d: magenta \n" \
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"*none3d: black \n"
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#define SMOOTH_COLORS
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#include "xlockmore.h" /* in xscreensaver distribution */
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#else /* STANDALONE */
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#include "xlock.h" /* in xlockmore distribution */
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#endif /* STANDALONE */
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#ifdef MODE_worm
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ModeSpecOpt worm_opts =
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{0, (XrmOptionDescRec *) NULL, 0, (argtype *) NULL, (OptionStruct *) NULL};
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#ifdef USE_MODULES
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ModStruct worm_description =
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{"worm", "init_worm", "draw_worm", "release_worm",
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"refresh_worm", "init_worm", (char *) NULL, &worm_opts,
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17000, -20, 10, -3, 64, 1.0, "",
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"Shows wiggly worms", 0, NULL};
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#endif
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#define MINSIZE 1
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#define SEGMENTS 36
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#define MINWORMS 1
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#define MAXZ 750
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#define MINZ 100
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#define SCREENZ 200
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#define GETZDIFF(z) (MI_DELTA3D(mi)*20.0*(1.0-(SCREENZ)/((float)(z)+MINZ)))
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#define IRINT(x) ((int)(((x)>0.0)?(x)+0.5:(x)-0.5))
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/* How many segments to draw per cycle when redrawing */
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#define REDRAWSTEP 3
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typedef struct {
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XPoint *circ;
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int *diffcirc;
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int dir, dir2;
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int tail;
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int x, y, z;
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int redrawing, redrawpos;
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} wormstuff;
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typedef struct {
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int xsize, ysize, zsize;
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int wormlength;
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int nc;
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int nw;
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int circsize;
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wormstuff *worm;
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XRectangle *rects;
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int maxsize;
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int *size;
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unsigned int chromo;
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} wormstruct;
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static float sintab[SEGMENTS];
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static float costab[SEGMENTS];
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static int init_table = 0;
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static wormstruct *worms = (wormstruct *) NULL;
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static void
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worm_doit(ModeInfo * mi, int which, unsigned long color)
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{
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Display *display = MI_DISPLAY(mi);
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Window window = MI_WINDOW(mi);
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GC gc = MI_GC(mi);
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wormstruct *wp = &worms[MI_SCREEN(mi)];
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wormstuff *ws = &wp->worm[which];
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int x, y, z;
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int diff;
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ws->tail++;
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if (ws->tail == wp->wormlength)
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ws->tail = 0;
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x = ws->circ[ws->tail].x;
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y = ws->circ[ws->tail].y;
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if (MI_IS_USE3D(mi)) {
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diff = ws->diffcirc[ws->tail];
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if (MI_IS_INSTALL(mi)) {
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XSetForeground(display, gc, MI_NONE_COLOR(mi));
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} else {
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XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
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}
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XFillRectangle(display, window, gc, x - diff, y,
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wp->circsize, wp->circsize);
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XFillRectangle(display, window, gc, x + diff, y,
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wp->circsize, wp->circsize);
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} else {
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XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
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XFillRectangle(display, window, gc, x, y, wp->circsize, wp->circsize);
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}
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if (LRAND() & 1)
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ws->dir = (ws->dir + 1) % SEGMENTS;
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else
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ws->dir = (ws->dir + SEGMENTS - 1) % SEGMENTS;
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x = (ws->x + IRINT((float) wp->circsize * costab[ws->dir]) +
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wp->xsize) % wp->xsize;
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y = (ws->y + IRINT((float) wp->circsize * sintab[ws->dir]) +
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wp->ysize) % wp->ysize;
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ws->circ[ws->tail].x = x;
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ws->circ[ws->tail].y = y;
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ws->x = x;
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ws->y = y;
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if (MI_IS_USE3D(mi)) {
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if (LRAND() & 1)
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ws->dir2 = (ws->dir2 + 1) % SEGMENTS;
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else
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ws->dir2 = (ws->dir2 + SEGMENTS - 1) % SEGMENTS;
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/* for the z-axis the wrap-around looks bad,
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* so worms should just turn around.
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*/
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z = (int) (ws->z + wp->circsize * sintab[ws->dir2]);
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if (z < 0 || z >= wp->zsize)
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z = (int) (ws->z - wp->circsize * sintab[ws->dir2]);
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diff = (int) (GETZDIFF(z) + 0.5); /* ROUND */
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ws->diffcirc[ws->tail] = diff;
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ws->z = z;
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/* right eye */
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color = 0;
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wp->rects[color * wp->maxsize + wp->size[color]].x = x + diff;
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wp->rects[color * wp->maxsize + wp->size[color]].y = y;
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wp->size[color]++;
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/* left eye */
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color = 1;
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wp->rects[color * wp->maxsize + wp->size[color]].x = x - diff;
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wp->rects[color * wp->maxsize + wp->size[color]].y = y;
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wp->size[color]++;
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#if 0
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if (ws->redrawing) { /* Too hard for now */
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int j;
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for (j = 0; j < REDRAWSTEP; j++) {
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int k = (ws->tail - ws->redrawpos + wp->wormlength)
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% wp->wormlength;
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color = 0;
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wp->rects[color * wp->maxsize + wp->size[color]].x =
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ws->circ[k].x + ws->diffcirc[k];
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wp->rects[color * wp->maxsize + wp->size[color]].y =
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ws->circ[k].y;
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wp->size[color]++;
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color = 1;
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wp->rects[color * wp->maxsize + wp->size[color]].x =
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ws->circ[k].x - ws->diffcirc[k];
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wp->rects[color * wp->maxsize + wp->size[color]].y =
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ws->circ[k].y;
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wp->size[color]++;
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if (++(ws->redrawpos) >= wp->wormlength) {
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ws->redrawing = 0;
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break;
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}
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}
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}
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#endif
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} else {
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wp->rects[color * wp->maxsize + wp->size[color]].x = x;
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wp->rects[color * wp->maxsize + wp->size[color]].y = y;
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wp->size[color]++;
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if (ws->redrawing) {
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int j;
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ws->redrawpos++;
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/* Compensates for the changed ws->tail
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since the last callback. */
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for (j = 0; j < REDRAWSTEP; j++) {
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int k = (ws->tail - ws->redrawpos + wp->wormlength)
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% wp->wormlength;
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wp->rects[color * wp->maxsize + wp->size[color]].x = ws->circ[k].x;
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wp->rects[color * wp->maxsize + wp->size[color]].y = ws->circ[k].y;
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wp->size[color]++;
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if (++(ws->redrawpos) >= wp->wormlength) {
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ws->redrawing = 0;
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break;
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}
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}
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}
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}
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}
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static void
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free_worm(wormstruct * wp)
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{
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int wn;
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if (wp->worm) {
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for (wn = 0; wn < wp->nw; wn++) {
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if (wp->worm[wn].circ)
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free(wp->worm[wn].circ);
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if (wp->worm[wn].diffcirc)
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free(wp->worm[wn].diffcirc);
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}
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free(wp->worm);
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wp->worm = (wormstuff *) NULL;
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}
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if (wp->rects) {
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free(wp->rects);
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wp->rects = (XRectangle *) NULL;
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}
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if (wp->size) {
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free(wp->size);
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wp->size = (int *) NULL;
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}
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}
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void
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init_worm(ModeInfo * mi)
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{
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wormstruct *wp;
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int size = MI_SIZE(mi);
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int i, j;
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if (worms == NULL) {
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if ((worms = (wormstruct *) calloc(MI_NUM_SCREENS(mi),
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sizeof (wormstruct))) == NULL)
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return;
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}
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wp = &worms[MI_SCREEN(mi)];
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if (MI_NPIXELS(mi) <= 2 || MI_IS_USE3D(mi))
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wp->nc = 2;
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else
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wp->nc = MI_NPIXELS(mi);
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free_worm(wp);
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wp->nw = MI_COUNT(mi);
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if (wp->nw < -MINWORMS)
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wp->nw = NRAND(-wp->nw - MINWORMS + 1) + MINWORMS;
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else if (wp->nw < MINWORMS)
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wp->nw = MINWORMS;
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if (!wp->worm)
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if ((wp->worm = (wormstuff *) malloc(wp->nw *
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sizeof (wormstuff))) == NULL) {
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free_worm(wp);
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return;
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}
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if (!wp->size)
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if ((wp->size = (int *) malloc(MI_NPIXELS(mi) *
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sizeof (int))) == NULL) {
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free_worm(wp);
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return;
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}
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wp->maxsize = (REDRAWSTEP + 1) * wp->nw; /* / wp->nc + 1; */
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if (!wp->rects)
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if ((wp->rects = (XRectangle *) malloc(wp->maxsize * MI_NPIXELS(mi) *
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sizeof (XRectangle))) == NULL) {
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free_worm(wp);
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return;
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}
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if (!init_table) {
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init_table = 1;
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for (i = 0; i < SEGMENTS; i++) {
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sintab[i] = SINF(i * 2.0 * M_PI / SEGMENTS);
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costab[i] = COSF(i * 2.0 * M_PI / SEGMENTS);
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}
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}
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wp->xsize = MI_WIDTH(mi);
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wp->ysize = MI_HEIGHT(mi);
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wp->zsize = MAXZ - MINZ + 1;
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if (MI_NPIXELS(mi) > 2)
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wp->chromo = NRAND(MI_NPIXELS(mi));
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if (size < -MINSIZE)
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wp->circsize = NRAND(-size - MINSIZE + 1) + MINSIZE;
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else if (size < MINSIZE)
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wp->circsize = MINSIZE;
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else
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wp->circsize = size;
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for (i = 0; i < wp->nc; i++) {
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for (j = 0; j < wp->maxsize; j++) {
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wp->rects[i * wp->maxsize + j].width = wp->circsize;
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wp->rects[i * wp->maxsize + j].height = wp->circsize;
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}
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}
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(void) memset((char *) wp->size, 0, wp->nc * sizeof (int));
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wp->wormlength = (int) sqrt((double) wp->xsize + wp->ysize) *
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MI_CYCLES(mi) / 8; /* Fudge this to something reasonable */
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if (wp->wormlength < 1)
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wp->wormlength = 1;
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for (i = 0; i < wp->nw; i++) {
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if (((wp->worm[i].circ = (XPoint *) malloc(wp->wormlength *
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sizeof (XPoint))) == NULL) ||
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((wp->worm[i].diffcirc = (int *) malloc(wp->wormlength *
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sizeof (int))) == NULL)) {
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free_worm(wp);
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return;
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}
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for (j = 0; j < wp->wormlength; j++) {
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wp->worm[i].circ[j].x = wp->xsize / 2;
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wp->worm[i].circ[j].y = wp->ysize / 2;
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if (MI_IS_USE3D(mi))
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wp->worm[i].diffcirc[j] = 0;
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}
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wp->worm[i].dir = NRAND(SEGMENTS);
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wp->worm[i].dir2 = NRAND(SEGMENTS);
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wp->worm[i].tail = 0;
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wp->worm[i].x = wp->xsize / 2;
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wp->worm[i].y = wp->ysize / 2;
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wp->worm[i].z = SCREENZ - MINZ;
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wp->worm[i].redrawing = 0;
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}
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if (MI_IS_INSTALL(mi) && MI_IS_USE3D(mi)) {
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MI_CLEARWINDOWCOLOR(mi, MI_NONE_COLOR(mi));
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} else {
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MI_CLEARWINDOW(mi);
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}
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}
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void
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draw_worm(ModeInfo * mi)
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{
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Display *display = MI_DISPLAY(mi);
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Window window = MI_WINDOW(mi);
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GC gc = MI_GC(mi);
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wormstruct *wp = &worms[MI_SCREEN(mi)];
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unsigned long wcolor;
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int i;
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(void) memset((char *) wp->size, 0, wp->nc * sizeof (int));
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MI_IS_DRAWN(mi) = True;
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for (i = 0; i < wp->nw; i++) {
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if (MI_NPIXELS(mi) > 2) {
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wcolor = (i + wp->chromo) % wp->nc;
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worm_doit(mi, i, wcolor);
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} else
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worm_doit(mi, i, (unsigned long) 0);
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}
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if (MI_IS_USE3D(mi)) {
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if (MI_IS_INSTALL(mi))
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XSetFunction(display, gc, GXor);
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XSetForeground(display, gc, MI_RIGHT_COLOR(mi));
|
||
|
XFillRectangles(display, window, gc, &(wp->rects[0]), wp->size[0]);
|
||
|
|
||
|
XSetForeground(display, gc, MI_LEFT_COLOR(mi));
|
||
|
XFillRectangles(display, window, gc, &(wp->rects[wp->maxsize]), wp->size[1]);
|
||
|
if (MI_IS_INSTALL(mi))
|
||
|
XSetFunction(display, gc, GXcopy);
|
||
|
} else if (MI_NPIXELS(mi) > 2) {
|
||
|
for (i = 0; i < wp->nc; i++) {
|
||
|
XSetForeground(display, gc, MI_PIXEL(mi, i));
|
||
|
XFillRectangles(display, window, gc, &(wp->rects[i * wp->maxsize]), wp->size[i]);
|
||
|
}
|
||
|
} else {
|
||
|
XSetForeground(display, gc, MI_WHITE_PIXEL(mi));
|
||
|
XFillRectangles(display, window, gc,
|
||
|
&(wp->rects[0]), wp->size[0]);
|
||
|
}
|
||
|
|
||
|
if (++wp->chromo == (unsigned long) wp->nc)
|
||
|
wp->chromo = 0;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
release_worm(ModeInfo * mi)
|
||
|
{
|
||
|
if (worms != NULL) {
|
||
|
int screen;
|
||
|
|
||
|
for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++)
|
||
|
free_worm(&worms[screen]);
|
||
|
free(worms);
|
||
|
worms = (wormstruct *) NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
refresh_worm(ModeInfo * mi)
|
||
|
{
|
||
|
if (MI_IS_INSTALL(mi) && MI_IS_USE3D(mi)) {
|
||
|
MI_CLEARWINDOWCOLOR(mi, MI_NONE_COLOR(mi));
|
||
|
} else {
|
||
|
MI_CLEARWINDOW(mi);
|
||
|
}
|
||
|
/* The 3D code does drawing&clearing by XORing. We do not
|
||
|
want to go to too much trouble here to make it redraw
|
||
|
correctly. */
|
||
|
if (!MI_IS_USE3D(mi) && worms != NULL) {
|
||
|
wormstruct *wp = &worms[MI_SCREEN(mi)];
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < wp->nw; i++) {
|
||
|
wp->worm[i].redrawing = 1;
|
||
|
wp->worm[i].redrawpos = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif /* MODE_worm */
|