xenocara/app/xlockmore/modes/ant1d.c

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2006-11-26 04:07:42 -07:00
/* -*- Mode: C; tab-width: 4 -*- */
/* ant1d --- */
#if !defined( lint ) && !defined( SABER )
static const char sccsid[] = "@(#)ant1d.c 4.15 99/09/09 xlockmore";
#endif
/*-
* Copyright (c) 1999 by David Bagley.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
*
* Revision History:
* 09-Sep-99: written, used life1d.c as a basis, a 9/9/99 bug
*
*/
#ifdef STANDALONE
#define PROGCLASS "Ant1D"
#define HACK_INIT init_ant1d
#define HACK_DRAW draw_ant1d
#define ant1d_opts xlockmore_opts
#define DEFAULTS "*delay: 10000 \n" \
"*count: -5 \n" \
"*cycles: 1200 \n" \
"*size: -15 \n" \
"*ncolors: 64 \n" \
"*fullrandom: True \n" \
"*verbose: False \n"
#include "xlockmore.h" /* in xscreensaver distribution */
#else /* STANDALONE */
#include "xlock.h" /* in xlockmore distribution */
#endif /* STANDALONE */
#include "automata.h"
#ifdef MODE_ant1d
#define DEF_EYES "False"
#define DEF_SOUP "False"
static Bool eyes;
static Bool soup;
static XrmOptionDescRec opts[] =
{
{"-eyes", ".ant1d.eyes", XrmoptionNoArg, (caddr_t) "on"},
{"+eyes", ".ant1d.eyes", XrmoptionNoArg, (caddr_t) "off"},
{"-soup", ".ant1d.soup", XrmoptionNoArg, (caddr_t) "on"},
{"+soup", ".ant1d.soup", XrmoptionNoArg, (caddr_t) "off"}
};
static argtype vars[] =
{
{(caddr_t *) & eyes, "eyes", "Eyes", DEF_EYES, t_Bool},
{(caddr_t *) & soup, "soup", "Soup", DEF_SOUP, t_Bool},
};
static OptionStruct desc[] =
{
{"-/+eyes", "turn on/off eyes"},
{"-/+soup", "turn on/off random soup"},
};
ModeSpecOpt ant1d_opts =
{sizeof opts / sizeof opts[0], opts, sizeof vars / sizeof vars[0], vars, desc};
#ifdef USE_MODULES
ModStruct ant1d_description =
{"ant1d", "init_ant1d", "draw_ant1d", "release_ant1d",
"refresh_ant1d", "init_ant1d", NULL, &ant1d_opts,
10000, -3, 1000, -12, 64, 1.0, "",
"Shows Turing machines on a tape", 0, NULL};
#endif
#define ANT1DBITS(n,w,h)\
ap->pixmaps[ap->init_bits++]=\
XCreatePixmapFromBitmapData(display,window,(char *)n,w,h,1,0,1)
#define STATES 2
#define MINANTS 1
#define REDRAWSTEP 2000 /* How much tape to draw per cycle */
#define MINGRIDSIZE 24
#define MINSIZE 2 /* 3 may be better here */
#define MINRANDOMSIZE 5
typedef struct {
unsigned char color;
short direction;
unsigned char next;
} statestruct;
typedef struct {
int col, row;
short direction;
unsigned char state;
} antstruct;
typedef struct {
int painted;
int screen_generation, row;
int xs, ys, xb, yb;
int nrows, ncols;
int width, height;
unsigned char ncolors, nstates;
int n;
int redrawing, redrawpos;
int eyes, soup;
statestruct machine[NUMSTIPPLES * STATES];
unsigned char *tape;
antstruct *ants;
int init_bits;
unsigned char colors[NUMSTIPPLES - 1];
GC stippledGC;
Pixmap pixmaps[NUMSTIPPLES - 1];
int busyLoop;
unsigned char *buffer;
} antfarm1dstruct;
/* Relative ant moves */
#define FS 0 /* Step */
#define TBS 1 /* Turn back, then step */
#define SF 2 /* Step */
#define STB 3 /* Step then turn back */
static antfarm1dstruct *antfarm1ds = NULL;
static unsigned char tables[][3 * NUMSTIPPLES * STATES + 2] =
{
/* Here just so you can figure out notation */
{ /* ZigZag */
2, 1,
1, TBS, 0, 0, STB, 0
},
{
4, 1,
1, TBS, 0, 2, FS, 0, 3, STB, 0, 0, SF, 0
},
{
2, 2,
1, TBS, 0, 0, FS, 1,
1, STB, 0, 1, SF, 0
},
{
2, 2,
1, STB, 0, 0, FS, 1,
0, TBS, 0, 1, SF, 0
},
};
#define NTABLES (sizeof tables / sizeof tables[0])
static void
position_of_neighbor(antfarm1dstruct * ap, int dir, int *pcol)
{
int col = *pcol;
switch (dir) {
case 0:
col = (col + 1 == ap->ncols) ? 0 : col + 1;
break;
case 1:
col = (!col) ? ap->ncols - 1 : col - 1;
break;
default:
(void) fprintf(stderr, "wrong direction %d\n", dir);
}
*pcol = col;
}
static void
fillcell(ModeInfo * mi, GC gc, int col, int row)
{
antfarm1dstruct *ap = &antfarm1ds[MI_SCREEN(mi)];
XFillRectangle(MI_DISPLAY(mi), MI_WINDOW(mi), gc,
ap->xb + ap->xs * col, ap->yb + ap->ys * row,
ap->xs - (ap->xs > 3), ap->ys - (ap->ys > 3));
}
static void
drawcell(ModeInfo * mi, int col, int row, unsigned char color)
{
antfarm1dstruct *ap = &antfarm1ds[MI_SCREEN(mi)];
GC gc;
if (!color) {
XSetForeground(MI_DISPLAY(mi), MI_GC(mi), MI_BLACK_PIXEL(mi));
gc = MI_GC(mi);
} else if (MI_NPIXELS(mi) > 2) {
XSetForeground(MI_DISPLAY(mi), MI_GC(mi),
MI_PIXEL(mi, ap->colors[color - 1]));
gc = MI_GC(mi);
} else {
XGCValues gcv;
gcv.stipple = ap->pixmaps[color - 1];
gcv.foreground = MI_WHITE_PIXEL(mi);
gcv.background = MI_BLACK_PIXEL(mi);
XChangeGC(MI_DISPLAY(mi), ap->stippledGC,
GCStipple | GCForeground | GCBackground, &gcv);
gc = ap->stippledGC;
}
fillcell(mi, gc, col, row);
}
static void
draw_anant(ModeInfo * mi, int direction, int col, int row)
{
antfarm1dstruct *ap = &antfarm1ds[MI_SCREEN(mi)];
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
XSetForeground(display, MI_GC(mi), MI_WHITE_PIXEL(mi));
fillcell(mi, MI_GC(mi), col, row);
if (ap->eyes && ap->xs > 3 && ap->ys > 3) { /* Draw Eyes */
XSetForeground(display, MI_GC(mi), MI_BLACK_PIXEL(mi));
switch (direction) {
case 0:
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs * (col + 1) - 3,
ap->yb + ap->ys * row + ap->ys / 2 - 2);
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs * (col + 1) - 3,
ap->yb + ap->ys * row + ap->ys / 2);
break;
case 1:
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs * col + 1,
ap->yb + ap->ys * row + ap->ys / 2 - 2);
XDrawPoint(display, window, MI_GC(mi),
ap->xb + ap->xs * col + 1,
ap->yb + ap->ys * row + ap->ys / 2);
break;
default:
(void) fprintf(stderr, "wrong eyes direction %d\n", direction);
}
}
}
static void
RandomSoup(antfarm1dstruct * ap, int v)
{
int col;
v /= 2;
if (v < 1)
v = 1;
for (col = ap->ncols / 2 - v; col < ap->ncols / 2 + v; ++col)
if (col >= 0 && col < ap->ncols)
ap->tape[col] = (unsigned char) NRAND(ap->ncolors - 1) + 1;
}
static void
Rainbow(antfarm1dstruct * ap, int v)
{
int col;
v /= 2;
if (v < 1)
v = 1;
for (col = ap->ncols / 2 - v; col < ap->ncols / 2 + v; ++col)
if (col >= 0 && col < ap->ncols && abs(col - ap->ncols) < ap->ncolors)
ap->tape[col] = (unsigned char) (col - ap->ncols);
}
static void
getTable(ModeInfo * mi, int i)
{
antfarm1dstruct *ap = &antfarm1ds[MI_SCREEN(mi)];
int j, total;
unsigned char *patptr;
patptr = &tables[i][0];
ap->ncolors = *patptr++;
ap->nstates = *patptr++;
total = ap->ncolors * ap->nstates;
if (MI_IS_VERBOSE(mi))
(void) fprintf(stdout,
"ants %d, table number %d, colors %d, states %d\n ",
ap->n, i, ap->ncolors, ap->nstates);
for (j = 0; j < total; j++) {
ap->machine[j].color = *patptr++;
ap->machine[j].direction = *patptr++;
ap->machine[j].next = *patptr++;
}
}
static void
getTurk(ModeInfo * mi, int i)
{
antfarm1dstruct *ap = &antfarm1ds[MI_SCREEN(mi)];
int power2, j, number, total;
/* To force a number, say <i = 2;> has i + 2 (or 4) binary digits */
power2 = 1 << (i + 1);
/* Do not want numbers which in binary are all 1's. */
number = NRAND(power2 - 1) + power2;
/* To force a particular number, say <number = 10;> */
ap->ncolors = i + 2;
ap->nstates = 1;
total = ap->ncolors * ap->nstates;
for (j = 0; j < total; j++) {
ap->machine[j].color = (j + 1) % total;
ap->machine[j].direction = (power2 & number) ? FS : TBS;
ap->machine[j].next = 0;
power2 >>= 1;
}
if (MI_IS_VERBOSE(mi))
(void) fprintf(stdout,
"ants %d, Turk's number %d, colors %d\n",
ap->n, number, ap->ncolors);
}
void
init_ant1d(ModeInfo * mi)
{
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
int size = MI_SIZE(mi);
antfarm1dstruct *ap;
int col, dir;
int i;
if (antfarm1ds == NULL) {
if ((antfarm1ds = (antfarm1dstruct *) calloc(MI_NUM_SCREENS(mi),
sizeof (antfarm1dstruct))) == NULL)
return;
}
ap = &antfarm1ds[MI_SCREEN(mi)];
ap->row = 0;
ap->redrawing = 0;
if (MI_NPIXELS(mi) <= 2) {
if (ap->stippledGC == None) {
XGCValues gcv;
gcv.fill_style = FillOpaqueStippled;
ap->stippledGC = XCreateGC(display, window, GCFillStyle, &gcv);
}
if (ap->init_bits == 0) {
for (i = 1; i < NUMSTIPPLES ; i++)
ANT1DBITS(stipples[i], STIPPLESIZE, STIPPLESIZE);
}
}
ap->screen_generation = 0;
ap->n = MI_COUNT(mi);
if (ap->n < -MINANTS) {
/* if ap->n is random ... the size can change */
if (ap->ants != NULL) {
(void) free((void *) ap->ants);
ap->ants = NULL;
}
ap->n = NRAND(-ap->n - MINANTS + 1) + MINANTS;
} else if (ap->n < MINANTS)
ap->n = MINANTS;
ap->width = MI_WIDTH(mi);
ap->height = MI_HEIGHT(mi);
if (size < -MINSIZE) {
ap->ys = NRAND(MIN(-size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE)) - MINSIZE + 1) + MINSIZE;
if (ap->ys < MINRANDOMSIZE)
ap->ys = MIN(MINRANDOMSIZE,
MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE));
} else if (size < MINSIZE) {
if (!size)
ap->ys = MAX(MINSIZE, MIN(ap->width, ap->height) / MINGRIDSIZE);
else
ap->ys = MINSIZE;
} else
ap->ys = MIN(size, MAX(MINSIZE, MIN(ap->width, ap->height) /
MINGRIDSIZE));
ap->xs = ap->ys;
ap->ncols = MAX(ap->width / ap->xs, 2);
ap->nrows = MAX(ap->height / ap->ys, 2);
ap->xb = (ap->width - ap->xs * ap->ncols) / 2;
ap->yb = (ap->height - ap->ys * ap->nrows) / 2;
XSetLineAttributes(display, MI_GC(mi), 1, LineSolid, CapNotLast, JoinMiter);
MI_CLEARWINDOW(mi);
ap->painted = False;
if (MI_IS_FULLRANDOM(mi)) {
ap->eyes = (Bool) (LRAND() & 1);
ap->soup = (Bool) (LRAND() & 1);
} else {
ap->eyes = eyes;
ap->soup = soup;
}
ap->eyes = (ap->eyes && ap->xs > 3 && ap->ys > 3);
/* Exclude odd # of neighbors, stepping forward not defined */
if (!NRAND(NUMSTIPPLES)) {
getTable(mi, (int) (NRAND(NTABLES)));
} else
getTurk(mi, (int) (NRAND(NUMSTIPPLES - 1)));
if (MI_NPIXELS(mi) > 2)
for (i = 0; i < (int) ap->ncolors - 1; i++)
ap->colors[i] = (unsigned char) (NRAND(MI_NPIXELS(mi)) +
i * MI_NPIXELS(mi)) / ((int) (ap->ncolors - 1));
if (ap->ants == NULL)
ap->ants = (antstruct *) malloc(ap->n * sizeof (antstruct));
if (ap->tape != NULL)
(void) free((void *) ap->tape);
ap->tape = (unsigned char *) calloc(ap->ncols, sizeof (unsigned char));
if (ap->soup)
RandomSoup(ap, ap->ncols / 4);
else
Rainbow(ap, ap->ncols / 4);
if (ap->buffer != NULL)
(void) free((void *) ap->buffer);
ap->buffer = (unsigned char *) calloc(ap->ncols * ap->nrows,
sizeof (unsigned char));
ap->busyLoop = 0;
col = ap->ncols / 2;
dir = LRAND() & 1;
/* Have them all start in the same spot, why not? */
for (i = 0; i < ap->n; i++) {
ap->ants[i].col = col;
ap->ants[i].row = ap->row;
ap->ants[i].direction = dir;
ap->ants[i].state = 0;
}
draw_anant(mi, dir, col, ap->row);
}
void
draw_ant1d(ModeInfo * mi)
{
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
antstruct *anant;
statestruct *status;
int i, state_pos, tape_pos, col;
unsigned char color;
short chg_dir, old_dir;
antfarm1dstruct *ap;
if (antfarm1ds == NULL)
return;
ap = &antfarm1ds[MI_SCREEN(mi)];
MI_IS_DRAWN(mi) = True;
ap->painted = True;
if (ap->busyLoop) {
if (ap->busyLoop >= 250)
ap->busyLoop = 0;
else
ap->busyLoop++;
return;
}
if (ap->row == 0) {
if (ap->screen_generation > MI_CYCLES(mi))
init_ant1d(mi);
for (col = 0; col < ap->ncols; col++) {
drawcell(mi, col, ap->row, ap->tape[col]);
}
(void) memcpy((char *) ap->buffer, (char *) ap->tape, ap->ncols);
} else {
for (col = 0; col < ap->ncols; col++) {
drawcell(mi, col, ap->row, ap->tape[col]);
}
for (i = 0; i < ap->n; i++) {
anant = &ap->ants[i];
tape_pos = anant->col;
color = ap->tape[tape_pos]; /* read tape */
state_pos = color + anant->state * ap->ncolors;
status = &(ap->machine[state_pos]);
drawcell(mi, anant->col, ap->row, status->color);
ap->tape[tape_pos] = status->color; /* write on tape */
/* Find direction of Ants. */
/* Translate relative direction to actual direction */
old_dir = anant->direction;
chg_dir = (4 - status->direction) % 2;
anant->direction = (chg_dir + old_dir) % 2;
anant->state = status->next;
old_dir = ((status->direction < 2) ? anant->direction : old_dir);
position_of_neighbor(ap, old_dir, &(anant->col));
draw_anant(mi, anant->direction, anant->col, ap->row);
}
(void) memcpy((char *) (ap->buffer + ap->row * ap->ncols),
(char *) ap->tape, ap->ncols);
if (++ap->screen_generation > MI_CYCLES(mi)) {
init_ant1d(mi);
}
}
ap->row++;
if (ap->row >= ap->nrows) {
ap->screen_generation++;
ap->busyLoop = 1;
ap->row = 0;
}
if (ap->redrawing) {
for (i = 0; i < REDRAWSTEP; i++) {
if (ap->buffer[ap->redrawpos]) {
drawcell(mi, ap->redrawpos % ap->ncols, ap->redrawpos / ap->ncols,
ap->buffer[ap->redrawpos]);
}
if (++(ap->redrawpos) >= ap->ncols * ap->nrows) {
ap->redrawing = 0;
break;
}
}
}
}
void
release_ant1d(ModeInfo * mi)
{
if (antfarm1ds != NULL) {
int screen;
for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
antfarm1dstruct *ap = &antfarm1ds[screen];
int shade;
if (ap->stippledGC != None) {
XFreeGC(MI_DISPLAY(mi), ap->stippledGC);
}
for (shade = 0; shade < ap->init_bits; shade++)
XFreePixmap(MI_DISPLAY(mi), ap->pixmaps[shade]);
if (ap->tape != NULL)
(void) free((void *) ap->tape);
if (ap->buffer != NULL)
(void) free((void *) ap->buffer);
if (ap->ants != NULL)
(void) free((void *) ap->ants);
}
(void) free((void *) antfarm1ds);
antfarm1ds = NULL;
}
}
void
refresh_ant1d(ModeInfo * mi)
{
antfarm1dstruct *ap;
if (antfarm1ds == NULL)
return;
ap = &antfarm1ds[MI_SCREEN(mi)];
if (ap->painted) {
MI_CLEARWINDOW(mi);
ap->redrawing = 1;
ap->redrawpos = 0;
}
}
#endif /* MODE_ant1d */