xenocara/app/xlockmore/modes/Makefile.win32

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2006-11-26 04:07:42 -07:00
# build applications
CC=gcc
# compiler flags
CFLAGS=-DWIN32 -mno-cygwin -mwindows -O2
# Include & Library directories
INCS=-I../xlock -I../win32 -I..
# sources
SRC= ant.c \
ant3d.c \
apollonian.c \
ball.c \
bat.c \
blot.c \
bouboule.c \
bounce.c \
braid.c \
bug.c \
clock.c \
coral.c \
crystal.c \
daisy.c \
deco.c \
demon.c \
dilemma.c \
discrete.c \
dragon.c \
drift.c \
euler2d.c \
eyes.c \
fadeplot.c \
fiberlamp.c \
flame.c \
flow.c \
forest.c \
galaxy.c \
grav.c \
helix.c \
hop.c \
hyper.c \
ico.c \
image.c \
julia.c \
juggle.c \
kaleid.c \
kumppa.c \
laser.c \
life.c \
life1d.c \
life3d.c \
lightning.c \
lisa.c \
lissie.c \
lyapunov.c \
loop.c \
mandelbrot.c \
matrix.c \
maze.c \
mountain.c \
munch.c \
nose.c \
pacman.c \
petal.c \
petri.c \
polyominoes.c \
pyro.c \
qix.c \
random.c \
roll.c \
rotor.c \
scooter.c \
shape.c \
sierpinski.c \
slip.c \
space.c \
sphere.c \
spiral.c \
spline.c \
star.c \
starfish.c \
swarm.c \
tetris.c \
thornbird.c \
tik_tak.c \
toneclock.c \
triangle.c \
tube.c \
turtle.c \
vines.c \
voters.c \
wator.c \
wire.c \
world.c \
worm.c \
xjack.c
XBMS= bat.xbm \
bounce.xbm \
decay.xbm \
eyes.xbm \
eyes2.xbm \
flag.xbm \
gray1.xbm \
image.xbm \
life.xbm \
life1d.xbm \
life2.xbm \
maze.xbm \
puzzle.xbm
# objects
OBJS= $(SRC:.c=.o)
# general rules
.c.o:
$(CC) $(CFLAGS) -c -o $@ $< $(INCS)
# specific rules
all: $(XBMS) $(OBJS)
bat.xbm:
ln -sf ../bitmaps/l-xlock.xbm bat.xbm
bounce.xbm:
ln -sf ../bitmaps/l-xlock.xbm bounce.xbm
decay.xbm:
ln -sf ../bitmaps/l-xlock.xbm decay.xbm
eyes.xbm:
ln -sf ../bitmaps/m-grelb.xbm eyes.xbm
eyes2.xbm:
ln -sf ../bitmaps/m-grelb-2.xbm eyes2.xbm
flag.xbm:
ln -sf ../bitmaps/l-win.xbm flag.xbm
gray1.xbm:
ln -sf ../bitmaps/gray1.xbm gray1.xbm
image.xbm:
ln -sf ../bitmaps/l-win.xbm image.xbm
life.xbm:
ln -sf ../bitmaps/s-grelb.xbm life.xbm
life1d.xbm:
ln -sf ../bitmaps/t-x11.xbm life1d.xbm
life2.xbm:
ln -sf ../bitmaps/s-grelb-2.xbm life2.xbm
maze.xbm:
ln -sf ../bitmaps/l-win.xbm maze.xbm
puzzle.xbm:
ln -sf ../bitmaps/l-xlock.xbm puzzle.xbm
clean:
rm -f *.o *~ $(XBMS)