180 lines
5.1 KiB
Plaintext
180 lines
5.1 KiB
Plaintext
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'\" e
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'\"! eqn | mmdoc
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'\"macro stdmacro
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.ds Vn Version 1.2
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.ds Dt 24 September 1999
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.ds Re Release 1.2.1
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.ds Dp Jan 14 18:30
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.ds Dm 01 copytexim
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.ds Xs 15515 7 copyteximage2d.gl
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.TH GLCOPYTEXIMAGE2D 3G
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.SH NAME
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.B "glCopyTexImage2D
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\- copy pixels into a 2D texture image
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.SH C SPECIFICATION
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void \f3glCopyTexImage2D\fP(
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GLenum \fItarget\fP,
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.nf
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.ta \w'\f3void \fPglCopyTexImage2D( 'u
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GLint \fIlevel\fP,
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GLenum \fIinternalformat\fP,
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GLint \fIx\fP,
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GLint \fIy\fP,
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GLsizei \fIwidth\fP,
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GLsizei \fIheight\fP,
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GLint \fIborder\fP )
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.fi
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.EQ
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delim $$
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.EN
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.SH PARAMETERS
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.TP \w'\fIinternalformat\fP\ \ 'u
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\f2target\fP
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Specifies the target texture.
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Must be \%\f3GL_TEXTURE_2D\fP.
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.TP
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\f2level\fP
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Specifies the level-of-detail number.
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Level 0 is the base image level.
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Level \f2n\fP is the \f2n\fPth mipmap reduction image.
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.TP
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\f2internalformat\fP
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Specifies the internal of the texture.
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Must be one of the following symbolic constants:
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\%\f3GL_ALPHA\fP,
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\%\f3GL_ALPHA4\fP,
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\%\f3GL_ALPHA8\fP,
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\%\f3GL_ALPHA12\fP,
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\%\f3GL_ALPHA16\fP,
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\%\f3GL_LUMINANCE\fP,
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\%\f3GL_LUMINANCE4\fP,
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\%\f3GL_LUMINANCE8\fP,
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\%\f3GL_LUMINANCE12\fP,
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\%\f3GL_LUMINANCE16\fP,
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\%\f3GL_LUMINANCE_ALPHA\fP,
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\%\f3GL_LUMINANCE4_ALPHA4\fP,
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\%\f3GL_LUMINANCE6_ALPHA2\fP,
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\%\f3GL_LUMINANCE8_ALPHA8\fP,
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\%\f3GL_LUMINANCE12_ALPHA4\fP,
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\%\f3GL_LUMINANCE12_ALPHA12\fP,
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\%\f3GL_LUMINANCE16_ALPHA16\fP,
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\%\f3GL_INTENSITY\fP,
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\%\f3GL_INTENSITY4\fP,
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\%\f3GL_INTENSITY8\fP,
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\%\f3GL_INTENSITY12\fP,
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\%\f3GL_INTENSITY16\fP,
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\%\f3GL_RGB\fP,
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\%\f3GL_R3_G3_B2\fP,
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\%\f3GL_RGB4\fP,
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\%\f3GL_RGB5\fP,
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\%\f3GL_RGB8\fP,
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\%\f3GL_RGB10\fP,
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\%\f3GL_RGB12\fP,
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\%\f3GL_RGB16\fP,
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\%\f3GL_RGBA\fP,
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\%\f3GL_RGBA2\fP,
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\%\f3GL_RGBA4\fP,
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\%\f3GL_RGB5_A1\fP,
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\%\f3GL_RGBA8\fP,
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\%\f3GL_RGB10_A2\fP,
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\%\f3GL_RGBA12\fP, or
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\%\f3GL_RGBA16\fP.
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.TP
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\f2x\fP, \f2y\fP
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Specify the window coordinates of the lower left corner
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of the rectangular region of pixels to be copied.
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.TP
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\f2width\fP
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Specifies the width of the texture image.
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Must be 0 or $2 sup n ~+~ 2*$\f2border\fP for some integer $n$.
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.TP
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\f2height\fP
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Specifies the height of the texture image.
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Must be 0 or $2 sup m ~+~ 2*$\f2border\fP for some integer $m$.
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.TP
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\f2border\fP
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Specifies the width of the border.
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Must be either 0 or 1.
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.SH DESCRIPTION
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\%\f3glCopyTexImage2D\fP defines a two-dimensional texture image with pixels from the current
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\%\f3GL_READ_BUFFER\fP.
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.P
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The screen-aligned pixel rectangle with lower left corner at (\f2x\fP,
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\f2y\fP) and with a width of \f2width\fP$~+~2~*~$\f2border\fP and a height of
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\f2height\fP$~+~2~*~$\f2border\fP
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defines the texture array
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at the mipmap level specified by \f2level\fP.
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\f2internalformat\fP specifies the internal of the texture array.
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.P
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The pixels in the rectangle are processed exactly as if
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\%\f3glCopyPixels\fP had been called, but the process stops just before
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final conversion.
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At this point all pixel component values are clamped to the range $[0,1]$
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and then converted to the texture's internal for storage in the texel
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array.
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.P
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Pixel ordering is such that lower $x$ and $y$ screen coordinates correspond to
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lower $s$ and $t$ texture coordinates.
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.P
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If any of the pixels within the specified rectangle of the current
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\%\f3GL_READ_BUFFER\fP are outside the window associated with the current
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rendering context, then the values obtained for those pixels are undefined.
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.P
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.SH NOTES
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\%\f3glCopyTexImage2D\fP is available only if the GL version is 1.1 or greater.
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.P
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Texturing has no effect in color index mode.
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.P
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1, 2, 3, and 4 are not accepted values for \f2internalformat\fP.
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.P
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An image with height or width of 0 indicates a NULL texture.
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.P
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When the \%\f3GL_ARB_imaging\fP extension is supported, the RGBA components
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read from the framebuffer may be processed by the imaging pipeline. See
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\%\f3glTexImage1D\fP for specific details.
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.SH ERRORS
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\%\f3GL_INVALID_ENUM\fP is generated if \f2target\fP is not \%\f3GL_TEXTURE_2D\fP.
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.P
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\%\f3GL_INVALID_VALUE\fP is generated if \f2level\fP is less than 0.
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.P
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\%\f3GL_INVALID_VALUE\fP may be generated if \f2level\fP is greater
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than $log sub 2 max$,
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where $max$ is the returned value of \%\f3GL_MAX_TEXTURE_SIZE\fP.
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.P
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\%\f3GL_INVALID_VALUE\fP is generated if \f2width\fP or \f2height\fP is less than 0,
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greater than $2~+~$\%\f3GL_MAX_TEXTURE_SIZE\fP, or if \f2width\fP or \f2height\fP cannot be
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represented as $2 sup k ~+~ 2~*~$\f2border\fP for some integer
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$k$.
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.P
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\%\f3GL_INVALID_VALUE\fP is generated if \f2border\fP is not 0 or 1.
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.P
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\%\f3GL_INVALID_VALUE\fP is generated if \f2internalformat\fP is not one of the
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allowable values.
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.P
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\%\f3GL_INVALID_OPERATION\fP is generated if \%\f3glCopyTexImage2D\fP is executed
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between the execution of \%\f3glBegin\fP and the corresponding
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execution of \%\f3glEnd\fP.
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.SH ASSOCIATED GETS
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\%\f3glGetTexImage\fP
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.br
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\%\f3glIsEnabled\fP with argument \%\f3GL_TEXTURE_2D\fP
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.SH SEE ALSO
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\%\f3glCopyPixels(3G)\fP,
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\%\f3glCopyTexImage1D(3G)\fP,
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\%\f3glCopyTexSubImage1D(3G)\fP,
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\%\f3glCopyTexSubImage2D(3G)\fP,
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\%\f3glPixelStore(3G)\fP,
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\%\f3glPixelTransfer(3G)\fP,
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\%\f3glTexEnv(3G)\fP,
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\%\f3glTexGen(3G)\fP,
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\%\f3glTexImage1D(3G)\fP,
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\%\f3glTexImage2D(3G)\fP,
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\%\f3glTexSubImage1D(3G)\fP,
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\%\f3glTexSubImage2D(3G)\fP,
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.br
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\%\f3glTexParameter(3G)\fP
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