xenocara/doc/xorg-docs/specs/Xext/xtest1.info

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2006-11-29 09:49:19 -07:00
XTestGenerateEvent is supposed to cause the server to generate a key or
button event, exactly as one would be generated if a user pressed a key
or pushed a mouse button. Without knowing how your server does that for
normal input events, I can't tell you exactly how that should look, but
it would be something like:
void
XTestGenerateEvent (dev_type, key_or_button_code, direction, x, y)
int dev_type; /* MOUSE = X pointer, KEYBOARD = X keyboard */
int key_or_button_code; /* code to stash in event */
int direction; /* XTestKEY_UP or XTestKEY_DOWN */
int x,y; /* location of event */
{
int type;
xEvent *xE;
if (key_or_button_code < 8) /* must be a button */
if (direction == XTestKEY_UP) /* it's a release event*/
type = ButtonRelease;
else
type = ButtonPress;
else /* must be a key */
if (direction == XTestKEY_UP) /* it's a release event*/
type = KeyRelease;
else
type = KeyPress;
/* get an xEvent from some place where ProcessInputEvents can find it. */
/* I don't know how your implementation does this. */
xE = somehow_get_xEvent();
xE->u.u.type = type;
xE->u.u.detail = key_or_button_code;
xE->u.keyButtonPointer.time = GetTimeInMillis();
xE->u.keyButtonPointer.rootX = x;
xE->u.keyButtonPointer.rootY = y;
/* now call ProcessInputEvents to send the event to DIX for routing to the
appropriate client(s). */
ProcessInputEvents();
}
XTestJumpPointer performs the equivalent function for pointer events.
void
XTestJumpPointer (x, y, dev_type)
int x,y;
int dev_type;
{
/* get an xEvent from some place where ProcessInputEvents can find it. */
/* I don't know how your implementation does this. */
xE = somehow_get_xEvent();
xE->u.u.type = MotionNotify;
xE->u.keyButtonPointer.time = GetTimeInMillis();
xE->u.keyButtonPointer.rootX = x;
xE->u.keyButtonPointer.rootY = y;
/* Call some place in your server code that takes care of acceleration and
threshold. Also constrain the move to the screen bounds. You
may also have a motion history buffer that should be updated with
the information in this event.
*/
deal_with_acceleration ();
constrainxy();
update_motion_history();
/* now call ProcessInputEvents to send the event to DIX for routing to the
appropriate client(s). */
ProcessInputEvents();
}
XTestGetPointerPos returns the server's notion of where the X pointer currently
is. This is probably kept by ddx in some implementation-specific structure:
Implementation_Specific_Struct *i;
void
XTestGetPointerPos (x,y)
short *x,*y;
{
*x = i->x;
*y = i->y;
}