73 lines
4.0 KiB
C
73 lines
4.0 KiB
C
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/***************************************************************************\
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|* *|
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|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *|
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|* *|
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|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
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|* international laws. Users and possessors of this source code are *|
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|* hereby granted a nonexclusive, royalty-free copyright license to *|
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|* use this code in individual and commercial software. *|
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|* *|
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|* Any use of this source code must include, in the user documenta- *|
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|* tion and internal comments to the code, notices to the end user *|
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|* as follows: *|
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|* *|
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|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *|
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|* *|
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|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
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|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
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|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
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|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
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|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
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|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
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|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
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|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
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|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
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|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
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|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
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|* *|
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|* U.S. Government End Users. This source code is a "commercial *|
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|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
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|* consisting of "commercial computer software" and "commercial *|
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|* computer software documentation," as such terms are used in *|
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|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
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|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
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|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
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|* all U.S. Government End Users acquire the source code with only *|
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|* those rights set forth herein. *|
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|* *|
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\***************************************************************************/
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#ifndef __RIVA_LOCAL_H__
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#define __RIVA_LOCAL_H__
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/*
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* This file includes any environment or machine specific values to access the
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* HW. Put all affected includes, typdefs, etc. here so the riva_hw.* files
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* can stay generic in nature.
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*/
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#include "compiler.h"
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#include "xf86_OSproc.h"
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/*
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* Typedefs to force certain sized values.
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*/
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typedef unsigned char U008;
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typedef unsigned short U016;
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typedef unsigned int U032;
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/*
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* HW access macros. These assume memory-mapped I/O, and not normal I/O space.
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*/
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#define RIVA_WR08(p,i,d) MMIO_OUT8((pointer)(p), (i), (d))
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#define RIVA_RD08(p,i) MMIO_IN8((pointer)(p), (i))
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#define RIVA_WR16(p,i,d) MMIO_OUT16((pointer)(p), (i), (d))
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#define RIVA_RD16(p,i) MMIO_IN16((pointer)(p), (i))
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#define RIVA_WR32(p,i,d) MMIO_OUT32((pointer)(p), (i), (d))
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#define RIVA_RD32(p,i) MMIO_IN32((pointer)(p), (i))
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/* VGA I/O is now always done through MMIO */
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#define VGA_WR08(p,i,d) RIVA_WR08(p,i,d)
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#define VGA_RD08(p,i) RIVA_RD08(p,i)
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#endif /* __RIVA_LOCAL_H__ */
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