346 lines
6.9 KiB
C
346 lines
6.9 KiB
C
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/*
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* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that (i) the above copyright notices and this permission notice appear in
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* all copies of the software and related documentation, and (ii) the name of
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* Silicon Graphics may not be used in any advertising or
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* publicity relating to the software without the specific, prior written
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* permission of Silicon Graphics.
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*
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* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
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* ANY KIND,
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* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
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* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
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*
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* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
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* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
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* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
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* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <GL/glut.h>
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#define OPENGL_WIDTH 24
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#define OPENGL_HEIGHT 13
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GLenum rgb, doubleBuffer, windType;
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GLint objectIndex = 0;
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GLuint bases[20];
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float angleX = 0.0, angleY = 0.0, angleZ = 0.0;
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float scaleX = 1.0, scaleY = 1.0, scaleZ = 1.0;
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float shiftX = 0.0, shiftY = 0.0, shiftZ = 0.0;
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#include "tkmap.c"
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static void Init(void)
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{
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bases[0] = glGenLists(1);
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glNewList(bases[0], GL_COMPILE);
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glutWireSphere(1.0, 20, 10);
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glEndList();
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bases[1] = glGenLists(1);
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glNewList(bases[1], GL_COMPILE);
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glutSolidSphere(1.0, 20, 10);
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glEndList();
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bases[2] = glGenLists(1);
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glNewList(bases[2], GL_COMPILE);
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glutWireCube(1.0);
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glEndList();
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bases[3] = glGenLists(1);
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glNewList(bases[3], GL_COMPILE);
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glutSolidCube(1.0);
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glEndList();
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bases[4] = glGenLists(1);
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glNewList(bases[4], GL_COMPILE);
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glutWireTorus(1.0, 1.0, 10, 20);
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glEndList();
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bases[5] = glGenLists(1);
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glNewList(bases[5], GL_COMPILE);
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glutSolidTorus(1.0, 1.0, 10, 20);
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glEndList();
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bases[6] = glGenLists(1);
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glNewList(bases[6], GL_COMPILE);
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glutWireIcosahedron();
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glEndList();
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bases[7] = glGenLists(1);
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glNewList(bases[7], GL_COMPILE);
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glutSolidIcosahedron();
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glEndList();
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bases[8] = glGenLists(1);
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glNewList(bases[8], GL_COMPILE);
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glutWireOctahedron();
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glEndList();
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bases[9] = glGenLists(1);
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glNewList(bases[9], GL_COMPILE);
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glutSolidOctahedron();
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glEndList();
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bases[10] = glGenLists(1);
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glNewList(bases[10], GL_COMPILE);
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glutWireTetrahedron();
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glEndList();
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bases[11] = glGenLists(1);
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glNewList(bases[11], GL_COMPILE);
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glutSolidTetrahedron();
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glEndList();
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bases[12] = glGenLists(1);
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glNewList(bases[12], GL_COMPILE);
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glutWireDodecahedron();
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glEndList();
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bases[13] = glGenLists(1);
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glNewList(bases[13], GL_COMPILE);
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glutSolidDodecahedron();
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glEndList();
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bases[14] = glGenLists(1);
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glNewList(bases[14], GL_COMPILE);
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glutWireCone(5.0, 5.0, 20, 10);
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glEndList();
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bases[15] = glGenLists(1);
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glNewList(bases[15], GL_COMPILE);
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glutSolidCone(5.0, 5.0, 20, 10);
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glEndList();
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bases[16] = glGenLists(1);
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glNewList(bases[16], GL_COMPILE);
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glutWireTeapot(1.0);
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glEndList();
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bases[17] = glGenLists(1);
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glNewList(bases[17], GL_COMPILE);
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glutSolidTeapot(1.0);
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glEndList();
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glClearIndex(0.0);
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}
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static void Reshape(int width, int height)
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{
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glViewport(0, 0, (GLint)width, (GLint)height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(-400.0, 400.0, -200.0, 200.0, -400.0, 400.0);
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glMatrixMode(GL_MODELVIEW);
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}
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static void Key2(int key, int x, int y)
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{
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switch (key) {
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case GLUT_KEY_LEFT:
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shiftX -= 20.0;
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break;
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case GLUT_KEY_RIGHT:
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shiftX += 20.0;
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break;
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case GLUT_KEY_UP:
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shiftY += 20.0;
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break;
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case GLUT_KEY_DOWN:
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shiftY -= 20.0;
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break;
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default:
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return;
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}
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glutPostRedisplay();
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}
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static void Key(unsigned char key, int x, int y)
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{
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switch (key) {
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case 27:
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exit(1);
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case 32:
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objectIndex++;
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if (objectIndex > 17) {
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objectIndex = 0;
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}
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break;
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case 'n':
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shiftZ += 20.0;
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break;
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case 'm':
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shiftZ -= 20.0;
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break;
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case 'q':
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scaleX -= 0.1;
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if (scaleX < 0.1) {
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scaleX = 0.1;
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}
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break;
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case 'w':
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scaleX += 0.1;
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break;
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case 'a':
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scaleY -= 0.1;
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if (scaleY < 0.1) {
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scaleY = 0.1;
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}
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break;
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case 's':
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scaleY += 0.1;
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break;
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case 'z':
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scaleZ -= 0.1;
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if (scaleZ < 0.1) {
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scaleZ = 0.1;
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}
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break;
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case 'x':
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scaleZ += 0.1;
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break;
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case 'e':
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angleX -= 5.0;
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if (angleX < 0.0) {
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angleX = 360.0 + angleX;
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}
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break;
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case 'r':
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angleX += 5.0;
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if (angleX > 360.0) {
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angleX = angleX - 360.0;
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}
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break;
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case 'd':
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angleY -= 5.0;
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if (angleY < 0.0) {
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angleY = 360.0 + angleY;
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}
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break;
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case 'f':
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angleY += 5.0;
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if (angleY > 360.0) {
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angleY = angleY - 360.0;
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}
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break;
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case 'c':
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angleZ -= 5.0;
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if (angleZ < 0.0) {
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angleZ = 360.0 + angleZ;
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}
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break;
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case 'v':
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angleZ += 5.0;
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if (angleZ > 360.0) {
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angleZ = angleZ - 360.0;
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}
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break;
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default:
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return;
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}
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glutPostRedisplay();
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}
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static void Draw(void)
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{
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glClear(GL_COLOR_BUFFER_BIT);
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SetColor(COLOR_WHITE);
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glPushMatrix();
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glTranslatef(shiftX, shiftY, shiftZ);
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glRotatef(angleX, 1.0, 0.0, 0.0);
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glRotatef(angleY, 0.0, 1.0, 0.0);
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glRotatef(angleZ, 0.0, 0.0, 1.0);
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glScalef(scaleX, scaleY, scaleZ);
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glCallList(bases[objectIndex]);
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glPopMatrix();
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glFlush();
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if (doubleBuffer) {
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glutSwapBuffers();
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}
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}
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static GLenum Args(int argc, char **argv)
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{
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GLint i;
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rgb = GL_TRUE;
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doubleBuffer = GL_FALSE;
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for (i = 1; i < argc; i++) {
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if (strcmp(argv[i], "-ci") == 0) {
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rgb = GL_FALSE;
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} else if (strcmp(argv[i], "-rgb") == 0) {
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rgb = GL_TRUE;
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} else if (strcmp(argv[i], "-sb") == 0) {
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doubleBuffer = GL_FALSE;
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} else if (strcmp(argv[i], "-db") == 0) {
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doubleBuffer = GL_TRUE;
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} else {
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printf("%s (Bad option).\n", argv[i]);
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return GL_FALSE;
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}
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}
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return GL_TRUE;
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}
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int main(int argc, char **argv)
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{
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glutInit(&argc, argv);
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if (Args(argc, argv) == GL_FALSE) {
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exit(1);
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}
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glutInitWindowPosition(0, 0); glutInitWindowSize( 400, 400);
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windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
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windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
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glutInitDisplayMode(windType);
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if (glutCreateWindow("Font Test") == GL_FALSE) {
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exit(1);
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}
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InitMap();
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Init();
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glutReshapeFunc(Reshape);
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glutKeyboardFunc(Key);
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glutSpecialFunc(Key2);
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glutDisplayFunc(Draw);
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glutMainLoop();
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return 0;
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}
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