98 lines
2.4 KiB
Groff
98 lines
2.4 KiB
Groff
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Mesa 6.5 Release Notes
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Introduction
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------------
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Mesa uses an even/odd version number scheme like the Linux kernel.
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Odd numbered versions (such as 6.5) designate new developmental releases.
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Even numbered versions (such as 6.4) designate stable releases.
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New Features
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------------
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OpenGL Shading language support
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This includes the GL_ARB_shader_objects, GL_ARB_shading_language_100,
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GL_ARB_vertex_shader and GL_ARB_fragment_shader extensions. Most of
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the work was done by Michal Krol.
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There's probably a fair number of bugs since this is a pretty large,
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complicated body of code.
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The OpenGL 2.0 interface to these features will be implemented in a
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future version of Mesa,
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GL_EXT_timer_query
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Used to measure the time of OpenGL operations at high precision.
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Only supported in the software/Xlib driver at this time.
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GL_EXT_packed_depth_stencil
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Defines a new GL_DEPTH_STENCIL_EXT pixel format.
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GL_EXT_framebuffer_blit
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A simplified glCopyPixels-like feature for copying pixel rectangles.
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GL_ARB_half_float_pixel
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Adds a new half-precision floating point format for image transfers,
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such as for glDrawPixels, glReadPixels, glTexImage, etc.
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Removed Extensions
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------------------
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The following extensions have been removed:
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GL_HP_occlusion_test - this is superceded by GL_ARB_occlusion_query.
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Known Issues
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------------
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Rendering to depth textures will not work. Rendering to GL_DEPTH_STENCIL
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textures should work.
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Driver Interface Changes
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------------------------
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Stencil: The Driver.StencilOp/Func/Mask() functions have been replaced by
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the two-sided versions: Driver.Stencil*Separate().
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Render-to-texture: The functions for rendering to textures have changed.
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To Do (someday) items
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---------------------
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Switch to freeglut
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Increase MAX_DRAWBUFFERS
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Fix linux-glide target/driver.
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Fix lambda calculation for frag progs.
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 1.5
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OSMesa (off-screen) implements OpenGL 1.5
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA implements OpenGL 1.3
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Wind River UGL implements OpenGL 1.3
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Windows/Win32 implements OpenGL 1.5
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DJGPP implements OpenGL 1.5
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GGI implements OpenGL 1.3
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BeOS implements OpenGL 1.5
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Allegro needs updating
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D3D needs updating
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----------------------------------------------------------------------
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$Id: RELNOTES-6.5,v 1.1.1.1 2006/11/25 18:49:28 matthieu Exp $
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