475 lines
7.6 KiB
C
475 lines
7.6 KiB
C
|
/*
|
||
|
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
|
||
|
*
|
||
|
* Permission to use, copy, modify, distribute, and sell this software and
|
||
|
* its documentation for any purpose is hereby granted without fee, provided
|
||
|
* that (i) the above copyright notices and this permission notice appear in
|
||
|
* all copies of the software and related documentation, and (ii) the name of
|
||
|
* Silicon Graphics may not be used in any advertising or
|
||
|
* publicity relating to the software without the specific, prior written
|
||
|
* permission of Silicon Graphics.
|
||
|
*
|
||
|
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
|
||
|
* ANY KIND,
|
||
|
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
|
||
|
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
*
|
||
|
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
|
||
|
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
|
||
|
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
|
||
|
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
|
||
|
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
|
||
|
* OF THIS SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
#include <stdio.h>
|
||
|
#include <string.h>
|
||
|
#include <math.h>
|
||
|
#include <stdlib.h>
|
||
|
#include <GL/glut.h>
|
||
|
|
||
|
|
||
|
#include "loadppm.c"
|
||
|
|
||
|
GLenum doubleBuffer;
|
||
|
|
||
|
char *texFileName = 0;
|
||
|
PPMImage *image;
|
||
|
|
||
|
float *minFilter, *magFilter, *sWrapMode, *tWrapMode;
|
||
|
float decal[] = {GL_DECAL};
|
||
|
float modulate[] = {GL_MODULATE};
|
||
|
float repeat[] = {GL_REPEAT};
|
||
|
float clamp[] = {GL_CLAMP};
|
||
|
float nr[] = {GL_NEAREST};
|
||
|
float ln[] = {GL_LINEAR};
|
||
|
float nr_mipmap_nr[] = {GL_NEAREST_MIPMAP_NEAREST};
|
||
|
float nr_mipmap_ln[] = {GL_NEAREST_MIPMAP_LINEAR};
|
||
|
float ln_mipmap_nr[] = {GL_LINEAR_MIPMAP_NEAREST};
|
||
|
float ln_mipmap_ln[] = {GL_LINEAR_MIPMAP_LINEAR};
|
||
|
GLint sphereMap[] = {GL_SPHERE_MAP};
|
||
|
|
||
|
GLenum doSphere = GL_FALSE;
|
||
|
float xRotation = 0.0, yRotation = 0.0, zTranslate = -3.125;
|
||
|
|
||
|
GLint cube;
|
||
|
float c[6][4][3] = {
|
||
|
{
|
||
|
{
|
||
|
1.0, 1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, 1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, -1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, -1.0, -1.0
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
1.0, 1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, 1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, -1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, -1.0, 1.0
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
-1.0, 1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, 1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, -1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, -1.0, 1.0
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
-1.0, 1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, 1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, -1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, -1.0, -1.0
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
-1.0, 1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, 1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, 1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, 1.0, 1.0
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
-1.0, -1.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, -1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, -1.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, -1.0, -1.0
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
static float n[6][3] = {
|
||
|
{
|
||
|
0.0, 0.0, -1.0
|
||
|
},
|
||
|
{
|
||
|
1.0, 0.0, 0.0
|
||
|
},
|
||
|
{
|
||
|
0.0, 0.0, 1.0
|
||
|
},
|
||
|
{
|
||
|
-1.0, 0.0, 0.0
|
||
|
},
|
||
|
{
|
||
|
0.0, 1.0, 0.0
|
||
|
},
|
||
|
{
|
||
|
0.0, -1.0, 0.0
|
||
|
}
|
||
|
};
|
||
|
static float t[6][4][2] = {
|
||
|
{
|
||
|
{
|
||
|
1.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, -0.1
|
||
|
},
|
||
|
{
|
||
|
1.1, -0.1
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
1.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, -0.1
|
||
|
},
|
||
|
{
|
||
|
1.1, -0.1
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
-0.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
1.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
1.1, -0.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, -0.1
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
1.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, -0.1
|
||
|
},
|
||
|
{
|
||
|
1.1, -0.1
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
1.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, -0.1
|
||
|
},
|
||
|
{
|
||
|
1.1, -0.1
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
{
|
||
|
1.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, 1.1
|
||
|
},
|
||
|
{
|
||
|
-0.1, -0.1
|
||
|
},
|
||
|
{
|
||
|
1.1, -0.1
|
||
|
}
|
||
|
},
|
||
|
};
|
||
|
|
||
|
static void BuildCube(void)
|
||
|
{
|
||
|
GLint i;
|
||
|
|
||
|
glNewList(cube, GL_COMPILE);
|
||
|
for (i = 0; i < 6; i++) {
|
||
|
glBegin(GL_POLYGON);
|
||
|
glNormal3fv(n[i]); glTexCoord2fv(t[i][0]); glVertex3fv(c[i][0]);
|
||
|
glNormal3fv(n[i]); glTexCoord2fv(t[i][1]); glVertex3fv(c[i][1]);
|
||
|
glNormal3fv(n[i]); glTexCoord2fv(t[i][2]); glVertex3fv(c[i][2]);
|
||
|
glNormal3fv(n[i]); glTexCoord2fv(t[i][3]); glVertex3fv(c[i][3]);
|
||
|
glEnd();
|
||
|
}
|
||
|
glEndList();
|
||
|
}
|
||
|
|
||
|
static void BuildLists(void)
|
||
|
{
|
||
|
|
||
|
cube = glGenLists(1);
|
||
|
BuildCube();
|
||
|
}
|
||
|
|
||
|
static void Init(void)
|
||
|
{
|
||
|
|
||
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||
|
gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image->sizeX, image->sizeY,
|
||
|
GL_RGB, GL_UNSIGNED_BYTE, image->data);
|
||
|
glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
|
||
|
glEnable(GL_TEXTURE_2D);
|
||
|
|
||
|
glFrontFace(GL_CCW);
|
||
|
glCullFace(GL_FRONT);
|
||
|
glEnable(GL_CULL_FACE);
|
||
|
|
||
|
BuildLists();
|
||
|
|
||
|
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||
|
|
||
|
magFilter = nr;
|
||
|
minFilter = nr;
|
||
|
sWrapMode = repeat;
|
||
|
tWrapMode = repeat;
|
||
|
}
|
||
|
|
||
|
static void Reshape(int width, int height)
|
||
|
{
|
||
|
|
||
|
glViewport(0, 0, (GLint)width, (GLint)height);
|
||
|
|
||
|
glMatrixMode(GL_PROJECTION);
|
||
|
glLoadIdentity();
|
||
|
gluPerspective(145.0, 1.0, 0.01, 1000);
|
||
|
glMatrixMode(GL_MODELVIEW);
|
||
|
}
|
||
|
|
||
|
static void Key2(int key, int x, int y)
|
||
|
{
|
||
|
|
||
|
switch (key) {
|
||
|
case GLUT_KEY_LEFT:
|
||
|
yRotation -= 0.5;
|
||
|
break;
|
||
|
case GLUT_KEY_RIGHT:
|
||
|
yRotation += 0.5;
|
||
|
break;
|
||
|
case GLUT_KEY_UP:
|
||
|
xRotation -= 0.5;
|
||
|
break;
|
||
|
case GLUT_KEY_DOWN:
|
||
|
xRotation += 0.5;
|
||
|
break;
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
|
||
|
static void Key(unsigned char key, int x, int y)
|
||
|
{
|
||
|
|
||
|
switch (key) {
|
||
|
case 27:
|
||
|
exit(1);
|
||
|
|
||
|
case 'T':
|
||
|
zTranslate += 0.25;
|
||
|
break;
|
||
|
case 't':
|
||
|
zTranslate -= 0.25;
|
||
|
break;
|
||
|
|
||
|
case 's':
|
||
|
doSphere = !doSphere;
|
||
|
if (doSphere) {
|
||
|
glTexGeniv(GL_S, GL_TEXTURE_GEN_MODE, sphereMap);
|
||
|
glTexGeniv(GL_T, GL_TEXTURE_GEN_MODE, sphereMap);
|
||
|
glEnable(GL_TEXTURE_GEN_S);
|
||
|
glEnable(GL_TEXTURE_GEN_T);
|
||
|
} else {
|
||
|
glDisable(GL_TEXTURE_GEN_S);
|
||
|
glDisable(GL_TEXTURE_GEN_T);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case '0':
|
||
|
magFilter = nr;
|
||
|
break;
|
||
|
case '1':
|
||
|
magFilter = ln;
|
||
|
break;
|
||
|
case '2':
|
||
|
minFilter = nr;
|
||
|
break;
|
||
|
case '3':
|
||
|
minFilter = ln;
|
||
|
break;
|
||
|
case '4':
|
||
|
minFilter = nr_mipmap_nr;
|
||
|
break;
|
||
|
case '5':
|
||
|
minFilter = nr_mipmap_ln;
|
||
|
break;
|
||
|
case '6':
|
||
|
minFilter = ln_mipmap_nr;
|
||
|
break;
|
||
|
case '7':
|
||
|
minFilter = ln_mipmap_ln;
|
||
|
break;
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
|
||
|
static void Draw(void)
|
||
|
{
|
||
|
|
||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||
|
|
||
|
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, sWrapMode);
|
||
|
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, tWrapMode);
|
||
|
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
|
||
|
glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
|
||
|
|
||
|
glPushMatrix();
|
||
|
|
||
|
glTranslatef(0.0, 0.0, zTranslate);
|
||
|
glRotatef(xRotation, 1, 0, 0);
|
||
|
glRotatef(yRotation, 0, 1, 0);
|
||
|
glCallList(cube);
|
||
|
|
||
|
glPopMatrix();
|
||
|
|
||
|
glFlush();
|
||
|
|
||
|
if (doubleBuffer) {
|
||
|
glutSwapBuffers();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static GLenum Args(int argc, char **argv)
|
||
|
{
|
||
|
GLint i;
|
||
|
|
||
|
doubleBuffer = GL_FALSE;
|
||
|
|
||
|
for (i = 1; i < argc; i++) {
|
||
|
if (strcmp(argv[i], "-sb") == 0) {
|
||
|
doubleBuffer = GL_FALSE;
|
||
|
} else if (strcmp(argv[i], "-db") == 0) {
|
||
|
doubleBuffer = GL_TRUE;
|
||
|
} else if (strcmp(argv[i], "-f") == 0) {
|
||
|
if (i+1 >= argc || argv[i+1][0] == '-') {
|
||
|
printf("-f (No file name).\n");
|
||
|
return GL_FALSE;
|
||
|
} else {
|
||
|
texFileName = argv[++i];
|
||
|
}
|
||
|
} else {
|
||
|
printf("%s (Bad option).\n", argv[i]);
|
||
|
return GL_FALSE;
|
||
|
}
|
||
|
}
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
int main(int argc, char **argv)
|
||
|
{
|
||
|
GLenum type;
|
||
|
|
||
|
glutInit(&argc, argv);
|
||
|
|
||
|
if (Args(argc, argv) == GL_FALSE) {
|
||
|
exit(1);
|
||
|
}
|
||
|
|
||
|
if (texFileName == 0) {
|
||
|
printf("No image file.\n");
|
||
|
exit(1);
|
||
|
}
|
||
|
|
||
|
image = LoadPPM(texFileName);
|
||
|
|
||
|
glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
|
||
|
|
||
|
type = GLUT_RGB;
|
||
|
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||
|
glutInitDisplayMode(type);
|
||
|
|
||
|
if (glutCreateWindow("Texture Test") == GL_FALSE) {
|
||
|
exit(1);
|
||
|
}
|
||
|
|
||
|
Init();
|
||
|
|
||
|
glutReshapeFunc(Reshape);
|
||
|
glutKeyboardFunc(Key);
|
||
|
glutSpecialFunc(Key2);
|
||
|
glutDisplayFunc(Draw);
|
||
|
glutMainLoop();
|
||
|
return 0;
|
||
|
}
|