2010-09-04 03:50:09 -06:00
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<?xml version="1.0" encoding="UTF-8" ?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
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2012-04-08 03:48:18 -06:00
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"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd"
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[
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<!ENTITY % defs SYSTEM "defs.ent"> %defs;
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]>
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2010-09-04 03:50:09 -06:00
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<!-- lifted from troff+ms+XMan by doclifter -->
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2011-04-17 09:18:17 -06:00
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<book id="multibuf">
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2010-09-04 03:50:09 -06:00
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<bookinfo>
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<title>Extending X for Double-Buffering, Multi-Buffering, and Stereo</title>
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<authorgroup>
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<othercredit>
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<firstname>Jeffrey</firstname><surname>Friedberg</surname>
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</othercredit>
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<othercredit>
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<firstname>Larry</firstname><surname>Seiler</surname>
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</othercredit>
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<othercredit>
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<firstname>Jeff</firstname><surname>Vroom</surname>
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</othercredit>
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</authorgroup>
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<copyright><year>1989</year><holder>Digital Equipment Corporation</holder></copyright>
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2012-04-08 03:48:18 -06:00
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<releaseinfo>X Version 11, Release &fullrelvers;</releaseinfo>
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2010-09-04 03:50:09 -06:00
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<releaseinfo>Version 3.3</releaseinfo>
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<legalnotice>
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<para>
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Permission to use, copy, modify, and distribute this documentation for any
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purpose and without fee is hereby granted, provided that the above copyright
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notice and this permission notice appear in all copies.
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Digital Equipment Corporation makes no representations
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about the suitability for any purpose of the information in
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this document. This documentation is provided "as is"
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without express or implied warranty. This document
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is subject to change.
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</para>
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2012-04-08 03:48:18 -06:00
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</legalnotice>
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<legalnotice>
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<para role="multiLicensing">Copyright © 1989, 1994 X Consortium</para>
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2010-09-04 03:50:09 -06:00
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<para>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the ``Software''), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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</para>
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<para>
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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</para>
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<para>
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2012-04-08 03:48:18 -06:00
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THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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2010-09-04 03:50:09 -06:00
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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</para>
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<para>
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Except as contained in this notice, the name of the X Consortium shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from the X Consortium.
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</para>
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2012-04-08 03:48:18 -06:00
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<para>X Window System is a trademark of The OpenGroup.</para>
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2010-09-04 03:50:09 -06:00
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</legalnotice>
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</bookinfo>
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2011-04-17 09:18:17 -06:00
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<preface><title>Warning</title>
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2010-09-04 03:50:09 -06:00
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<warning><para>
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The <emphasis remap='I'>Multi-Buffering</emphasis> extension described here
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was a draft standard of the X Consortium prior to Release 6.1. It has been
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superseded by the Double Buffer
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Extension (DBE). DBE is an X Consortium Standard as of Release 6.1.
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</para></warning>
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2011-04-17 09:18:17 -06:00
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</preface>
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2010-09-04 03:50:09 -06:00
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2012-04-08 03:48:18 -06:00
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<chapter id='Introduction'>
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2010-09-04 03:50:09 -06:00
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<title>Introduction</title>
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<para>
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Several proposals have been written that address some of the
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issues surrounding the support of double-buffered, multi-buffered,
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and stereo windows in the X Window System:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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<emphasis remap='I'>Extending X for Double-Buffering,</emphasis>
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Jeffrey Friedberg, Larry Seiler, Randi Rost.
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</para>
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</listitem>
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<listitem>
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<para>
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<emphasis remap='I'>(Proposal for) Double-Buffering Extensions</emphasis>,
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Jeff Vroom.
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</para>
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</listitem>
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<listitem>
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<para>
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<emphasis remap='I'>An Extension to X.11 for Displays with Multiple Buffers,</emphasis>
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David S.H. Rosenthal.
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</para>
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</listitem>
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<listitem>
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<para>
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<emphasis remap='I'>A Multiple Buffering/Stereo Proposal</emphasis>,
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Mark Patrick.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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The authors of this proposal have tried to unify the above documents
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to yield a proposal that incorporates support for double-buffering,
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multi-buffering, and stereo in a way that is acceptable to all concerned.
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</para>
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2011-04-17 09:18:17 -06:00
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</chapter>
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2010-09-04 03:50:09 -06:00
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2012-04-08 03:48:18 -06:00
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<chapter id='Goals'>
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2010-09-04 03:50:09 -06:00
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<title>Goals</title>
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<para>
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Clients should be able to:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Associate multiple buffers with a window.
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</para>
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</listitem>
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<listitem>
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<para>
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Paint in any buffer associated with a window.
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</para>
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</listitem>
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<listitem>
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<para>
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Display any buffer associated with a window.
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</para>
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</listitem>
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<listitem>
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<para>
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Display a series of buffers in a window in rapid succession
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to achieve a <emphasis remap='I'>smooth</emphasis> animation.
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</para>
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</listitem>
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<listitem>
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<para>
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Request simultaneous display of different buffers in different windows.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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In addition, the extension should:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Allow existing X applications to run unchanged.
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</para>
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</listitem>
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<listitem>
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<para>
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Support a range of implementation methods that can capitalize on
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existing hardware features.
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</para>
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</listitem>
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</itemizedlist>
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2011-04-17 09:18:17 -06:00
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</chapter>
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2010-09-04 03:50:09 -06:00
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2012-04-08 03:48:18 -06:00
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<chapter id='Image_Buffers'>
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2010-09-04 03:50:09 -06:00
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<title>Image Buffers</title>
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<para>
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Normal windows are created using the standard
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<function>CreateWindow</function> request:
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</para>
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<literallayout class="monospaced">
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CreateWindow
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parent : WINDOW
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w_id : WINDOW
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depth : CARD8
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visual : VISUALID or CopyFromParent
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x, y : INT16
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width, height : INT16
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border_width : INT16
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value_mask : BITMASK
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value_list : LISTofVALUE
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</literallayout>
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<para>
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This request allocates a set of window attributes and
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a buffer into which an image can be drawn.
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The contents of this <emphasis remap='I'>image buffer</emphasis> will
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be displayed when the window is mapped to the screen.
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</para>
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<para>
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To support double-buffering and multi-buffering,
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we introduce the notion that additional image buffers can
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be created and bound together to form groups.
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The following rules will apply:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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All image buffers in a group will have the same
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visual type, depth, and geometry (ie: width and height).
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</para>
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</listitem>
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<listitem>
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<para>
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Only one image buffer per group can be displayed
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at a time.
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</para>
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</listitem>
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<listitem>
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<para>
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Draw operations can occur to any image buffer at
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any time.
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</para>
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</listitem>
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<listitem>
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<para>
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Window management requests (<function>MapWindow</function>, <function>DestroyWindow</function>,
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<function>ConfigureWindow</function>, etc...)
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affect all image buffers associated with a window.
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</para>
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</listitem>
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<listitem>
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<para>
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Appropriate resize and exposure events will be generated
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for every image buffer that is affected by a window
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management operation.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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By allowing draw operations to occur on any image buffer at any time,
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a client could, on a multi-threaded multi-processor server,
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simultaneously build up images for display.
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To support this, each buffer must have its own resource ID.
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Since buffers are different than windows and pixmaps
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(buffers are not hierarchical and pixmaps cannot be displayed)
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a new resource, <function>Buffer</function>, is introduced.
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Furthermore, a <function>Buffer</function> is also a <function>Drawable</function>, thus
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draw operations may also be performed on buffers simply
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by passing a buffer ID to the existing pixmap/window
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interface.
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</para>
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<para>
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To allow existing X applications to work unchanged, we assume
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a window ID passed in a draw request, for a multi-buffered
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window, will be an <emphasis remap='I'>alias</emphasis> for the ID of the currently
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displayed image buffer. Any draw requests (eq: <function>GetImage</function>) on
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the window will be relative to the displayed image buffer.
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</para>
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<para>
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In window management requests, only a window ID will be
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accepted. Requests like <function>QueryTree</function>, will continue to
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return only window ID's. Most events will return
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just the window ID. Some new events, described in a subsequent
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section, will return a buffer ID.
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</para>
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<para>
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When a window has backing store the contents of the window
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are saved off-screen. Likewise, when the contents of an image
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buffer of a multi-buffer window is saved off-screen, it is
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said to have backing store. This applies to all image buffers,
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whether or not they are selected for display.
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</para>
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<para>
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In some multi-buffer implementations, undisplayed buffers might be
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implemented using pixmaps. Since the contents of pixmaps exist
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off-screen and are not affected by occlusion, these image buffers
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in effect have backing store.
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</para>
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<para>
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On the other hand, both the displayed and undisplayed image buffers
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might be implemented using a subset of the on-screen pixels.
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In this case, unless the contents of an image buffer are saved
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off-screen, these image buffers in effect do not have backing store.
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</para>
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<para>
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Output to any image buffer of an unmapped multi-buffered window
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that does not have backing store is discarded. Output to any
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image buffer of a mapped multi-buffer window will be performed;
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however, portions of an image buffer may be occluded or clipped.
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</para>
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<para>
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When an unmapped multi-buffered window becomes mapped, the contents
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of any image buffer buffer that did not have backing store is
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tiled with the background and zero or more exposure events are
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generated. If no background is defined for the window, then
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the screen contents are not altered and the contents of any
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undisplayed image buffers are undefined. If backing store was
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maintained for an image buffer, then no exposure events are generated.
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</para>
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2011-04-17 09:18:17 -06:00
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</chapter>
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2010-09-04 03:50:09 -06:00
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2012-04-08 03:48:18 -06:00
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<chapter id='New_Requests'>
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2010-09-04 03:50:09 -06:00
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<title>New Requests</title>
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<para>
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The new request, <function>CreateImageBuffers</function>, creates a group of
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image buffers and associates them with a normal X window:
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</para>
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<literallayout class="monospaced">
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CreateImageBuffers
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w_id : WINDOW
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buffers : LISTofBUFFER
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update_action : {Undefined,Background,Untouched,Copied}
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update_hint : {Frequent,Intermittent,Static}
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=>
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number_buffers : CARD16
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(Errors: Window, IDChoice, Value)
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</literallayout>
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<para>
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One image buffer will be associated with each ID passed in
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<emphasis remap='I'>buffers</emphasis>.
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The first buffer of the list is referred to as buffer[0], the next
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buffer[1], and so on. Each buffer will have the same visual type
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and geometry as the window.
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Buffer[0] will refer to the image buffer already associated
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with the window ID and its contents will not be modified.
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The displayed image buffer attribute is set to buffer[0].
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</para>
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<para>
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Image buffers for the remaining ID's (buffer[1],...) are allocated.
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If the window is mapped, or if these image buffers have backing
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store, their contents will be tiled with the window background
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(if no background is defined, the buffer contents are undefined),
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and zero or more expose events will be generated for each of these
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buffers. The contents of an image buffer is undefined when
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the window is unmapped and the buffer does not have backing store.
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</para>
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<para>
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|
If the window already has a group of image buffers
|
|
|
|
associated with it (ie: from a previous <function>CreateImageBuffers</function> request)
|
|
|
|
the actions described for <function>DestroyImageBuffers</function> are performed first
|
|
|
|
(this will delete the association of the previous buffer ID's and
|
|
|
|
their buffers as well as de-allocate all buffers except for the
|
|
|
|
one already associated with the window ID).
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To allow a server implementation to efficiently allocate the
|
|
|
|
buffers, the total number of buffers required and
|
|
|
|
the update action (how they will behave during an update)
|
|
|
|
is specified "up front" in the request.
|
|
|
|
If the server cannot allocate all the buffers requested, the
|
|
|
|
total number of buffers actually allocated will be returned.
|
|
|
|
No <function>Alloc</function> errors will be generated \- buffer[0] can
|
|
|
|
always be associated with the existing displayed image buffer.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
For example, an application that wants to animate a short movie
|
|
|
|
loop may request 64 image buffers. The server may only be able to
|
|
|
|
support 16 image buffers of this type, size, and depth.
|
|
|
|
The application can then decide 16 buffers is sufficient and may
|
|
|
|
truncate the movie loop, or it may decide it really needs
|
|
|
|
64 and will free the buffers and complain to the user.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
One might be tempted to provide a request that inquires whether
|
|
|
|
<emphasis remap='I'>n</emphasis>
|
|
|
|
buffers of a particular type, size, and depth
|
|
|
|
<emphasis remap='I'>could</emphasis> be allocated.
|
|
|
|
But if the query is decoupled from the actual allocation,
|
|
|
|
another client could sneak in and take the buffers before the
|
|
|
|
original client has allocated them.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
While any buffer of a group can be selected for display,
|
|
|
|
some applications may display buffers in a predictable order
|
|
|
|
(ie: the movie loop application). The
|
|
|
|
<emphasis remap='I'>list order</emphasis>
|
|
|
|
(buffer[0], buffer[1], ...) will be used as a hint by the
|
|
|
|
server as to which buffer will be displayed next.
|
|
|
|
A client displaying buffers in this order may see a
|
|
|
|
performance improvement.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<emphasis remap='I'>update_action</emphasis> indicates what should happen to a previously
|
|
|
|
displayed buffer when a different buffer becomes displayed.
|
|
|
|
Possible actions are:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<variablelist>
|
|
|
|
<varlistentry>
|
|
|
|
<term>Undefined</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
The contents of the buffer that was
|
|
|
|
last displayed will become undefined after the update. This
|
|
|
|
is the most efficient action since it allows the implementation
|
|
|
|
to trash the contents of the buffer if it needs to.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
|
|
<term>Background</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
The contents of the buffer that was
|
|
|
|
last displayed will be set to the background of the window after the update.
|
|
|
|
The background action allows devices to use a fast clear
|
|
|
|
capability during an update.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
|
|
<term>Untouched</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
The contents of the buffer that was
|
|
|
|
last displayed will be untouched after the update. Used
|
|
|
|
primarily when cycling through images that have already
|
|
|
|
been drawn.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
|
|
<term>Copied</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
The contents of the buffer that was
|
|
|
|
last displayed will become the same as those that are being
|
|
|
|
displayed after the update. This is useful when incrementally
|
|
|
|
adding to an image.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
</variablelist>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<emphasis remap='I'>update_hint</emphasis> indicates how often the client will
|
|
|
|
request a different buffer to be displayed.
|
|
|
|
This hint will allow smart server implementations to choose the
|
|
|
|
most efficient means to support a multi-buffered window based
|
|
|
|
on the current need of the application (dumb implementations
|
|
|
|
may choose to ignore this hint). Possible hints are:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<variablelist>
|
|
|
|
<varlistentry>
|
|
|
|
<term>Frequent</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
An animation or movie loop is
|
|
|
|
being attempted and the fastest, most efficient means for
|
|
|
|
multi-buffering should be employed.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
|
|
<term>Intermittent</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
The displayed image will be
|
|
|
|
changed every so often. This is common for images that are
|
|
|
|
displayed at a rate slower than a second. For example, a
|
|
|
|
clock that is updated only once a minute.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
|
|
<term>Static</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
The displayed image buffer will
|
|
|
|
not be changed any time soon. Typically set by an application
|
|
|
|
whenever there is a pause in the animation.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
</variablelist>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To display an image buffer the following request can be used:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
DisplayImageBuffers
|
|
|
|
buffers : LISTofBUFFER
|
|
|
|
min_delay : CARD16
|
|
|
|
max_delay : CARD16
|
|
|
|
|
|
|
|
(Errors: Buffer, Match)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The image buffers listed will become displayed as simultaneously
|
|
|
|
as possible and the update action, bound at
|
|
|
|
<function>CreateImageBuffers</function>
|
|
|
|
time, will be performed.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
A list of buffers is specified to
|
|
|
|
allow the server to efficiently change the display of more than one
|
|
|
|
window at a time (ie: when a global screen swap method is used).
|
|
|
|
Attempting to simultaneously display
|
|
|
|
multiple image buffers from the same window is an error
|
|
|
|
(<function>Match</function>) since it violates the rule that only one
|
|
|
|
image buffer per group can be displayed at a time.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
If a specified buffer is already displayed,
|
|
|
|
any delays and update action will still be
|
|
|
|
performed for that buffer. In this instance,
|
|
|
|
only the update action of <emphasis remap='I'>Background</emphasis>
|
|
|
|
(and possibly
|
|
|
|
<emphasis remap='I'>Undefined</emphasis>) will have any affect on the
|
|
|
|
contents of the displayed buffer. These semantics allow
|
|
|
|
an animation application to successfully execute
|
|
|
|
even when there is only a single buffer available
|
|
|
|
for a window.
|
|
|
|
</para>
|
|
|
|
<para>
|
|
|
|
<!-- .LP -->
|
|
|
|
When a <function>DisplayImageBuffers</function> request is made to an unmapped
|
|
|
|
multi-buffered window, the effect of the update action depends
|
|
|
|
on whether the image buffers involved have backing store.
|
|
|
|
When the target of the update action is an image buffer that
|
|
|
|
does not have backing store, output is discarded. When the
|
|
|
|
target image buffer does have backing store, the update is performed;
|
|
|
|
however, when the source of the update is an image buffer does not
|
|
|
|
have backing store (as in the case of update action
|
|
|
|
<emphasis remap='I'>Copied</emphasis>), the
|
|
|
|
contents of target image buffer will become undefined.
|
|
|
|
</para>
|
|
|
|
<para>
|
|
|
|
<!-- .LP -->
|
|
|
|
<emphasis remap='I'>min_delay</emphasis> and
|
|
|
|
<emphasis remap='I'>max_delay</emphasis> put a bound on how long the
|
|
|
|
server should wait before processing the display request.
|
|
|
|
For each of the windows to be updated by this request, at least
|
|
|
|
<emphasis remap='I'>min_delay</emphasis> milli-seconds should elapse since
|
|
|
|
the last
|
|
|
|
time any of the windows were updated; conversely, no window
|
|
|
|
should have to wait more than <emphasis remap='I'>max_delay</emphasis>
|
|
|
|
milli-seconds before being updated.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<emphasis remap='I'>min_delay</emphasis> allows an application to
|
|
|
|
<emphasis remap='I'>slow down</emphasis> an animation or movie loop so that
|
|
|
|
it appears
|
|
|
|
synchronized at a rate the server can support given the current load.
|
|
|
|
For example, a <emphasis remap='I'>min_delay</emphasis> of 100 indicates the
|
|
|
|
server should
|
|
|
|
wait at least 1/10 of a second since the last time any of the
|
|
|
|
windows were updated. A <emphasis remap='I'>min_delay</emphasis> of zero
|
|
|
|
indicates no waiting is necessary.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<emphasis remap='I'>max_delay</emphasis> can be thought of as an additional
|
|
|
|
delay beyond <emphasis remap='I'>min_delay</emphasis> the server is allowed
|
|
|
|
to wait
|
|
|
|
to facilitate such things as efficient update of multiple windows.
|
|
|
|
If <emphasis remap='I'>max_delay</emphasis> would require an update before
|
|
|
|
<emphasis remap='I'>min_delay</emphasis>
|
|
|
|
is satisfied, then the server should process the display request as
|
|
|
|
soon as the <emphasis remap='I'>min_delay</emphasis> requirement is met. A
|
|
|
|
typical value for <emphasis remap='I'>max_delay</emphasis> is zero.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To implement the above functionality, the time since the last
|
|
|
|
update by a <function>DisplayImageBuffers</function> request for each
|
|
|
|
multi-buffered
|
|
|
|
window needs to be saved as state by the server.
|
|
|
|
The server may delay execution of the <function>DisplayImageBuffers</function>
|
|
|
|
request until the appropriate time (e.g. by requeuing the
|
|
|
|
request after computing the timeout);
|
|
|
|
however, the entire request must be processed in one operation.
|
|
|
|
Request execution indivisibility must be maintained. When
|
|
|
|
a server is implemented with internal concurrency, the
|
|
|
|
extension must adhere to the same concurrency semantics
|
|
|
|
as those defined for the core protocol.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To explicitly clear a rectangular area of an image buffer to
|
|
|
|
the window background, the following request can be used:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
ClearImageBufferArea
|
|
|
|
buffer : BUFFER
|
|
|
|
x, y : INT16
|
|
|
|
w, h : CARD16
|
|
|
|
exposures : BOOL
|
|
|
|
|
|
|
|
(Errors: Buffer, Value)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Like the X <function>ClearArea</function> request,
|
|
|
|
<emphasis remap='I'>x</emphasis> and <emphasis remap='I'>y</emphasis>
|
|
|
|
are relative to
|
|
|
|
the window's origin and specify the upper-left corner of the rectangle.
|
|
|
|
If <emphasis remap='I'>width</emphasis> is zero, it is replaced with the
|
|
|
|
current window width
|
|
|
|
minus <emphasis remap='I'>x</emphasis>. If
|
|
|
|
<emphasis remap='I'>height</emphasis> is zero it is replaced with the current
|
|
|
|
window height minus <emphasis remap='I'>y</emphasis>. If the window has a
|
|
|
|
defined background tile, the rectangle is tiled with a plane mask of all ones,
|
|
|
|
a function of <emphasis remap='I'>Copy</emphasis>, and a subwindow-mode of
|
|
|
|
<emphasis remap='I'>ClipByChildren</emphasis>.
|
|
|
|
If the window has background <emphasis remap='I'>None</emphasis>, the
|
|
|
|
contents of the buffer
|
|
|
|
are not changed. In either case, if
|
|
|
|
<emphasis remap='I'>exposures</emphasis> is true, then one or
|
|
|
|
more exposure events are generated for regions of the rectangle that are
|
|
|
|
either visible or are being retained in backing store.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<!-- .LP -->
|
|
|
|
The group of image buffers allocated by a
|
|
|
|
<function>CreateImageBuffers</function>
|
|
|
|
request can be destroyed with the following request:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
DestroyImageBuffers
|
|
|
|
w_id : WINDOW
|
|
|
|
|
|
|
|
(Error: Window)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The association between the buffer ID's and their corresponding
|
|
|
|
image buffers are deleted. Any image buffers not selected for
|
|
|
|
display are de-allocated. If the window is not multi-buffered,
|
|
|
|
the request is ignored.
|
|
|
|
</para>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</chapter>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<chapter id='Attributes'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Attributes</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The following attributes will be associated with each window that
|
|
|
|
is multi-buffered:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
displayed_buffer : CARD16
|
|
|
|
update_action : {Undefined,Background,Untouched,Copied}
|
|
|
|
update_hint : {Frequent,Intermittent,Static}
|
|
|
|
window_mode : {Mono,Stereo}
|
|
|
|
buffers : LISTofBUFFER
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<emphasis remap='I'>displayed_buffer</emphasis> is set to the
|
|
|
|
<emphasis remap='I'>index</emphasis> of the currently
|
|
|
|
displayed image buffer (for stereo windows, this will be
|
|
|
|
the index of the left buffer \- the index of the right buffer
|
|
|
|
is simply <emphasis remap='I'>index</emphasis>+1).
|
|
|
|
<emphasis remap='I'>window_mode</emphasis> indicates whether this window is
|
|
|
|
<emphasis remap='I'>Mono</emphasis> or <emphasis remap='I'>Stereo</emphasis>.
|
|
|
|
The ID for each buffer associated with the window is recorded
|
|
|
|
in the <emphasis remap='I'>buffers</emphasis> list.
|
|
|
|
The above attributes can be queried with the following request:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
GetMultiBufferAttributes
|
|
|
|
w_id : WINDOW
|
|
|
|
=>
|
|
|
|
displayed_buffer : CARD16
|
|
|
|
update_action : {Undefined,Background,Untouched,Copied}
|
|
|
|
update_hint : {Frequent,Intermittent,Static}
|
|
|
|
window_mode : {Mono,Stereo}
|
|
|
|
buffers : LISTofBUFFER
|
|
|
|
|
|
|
|
(Errors: Window, Access, Value)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
If the window is not multi-buffered, a <function>Access</function> error
|
|
|
|
will be generated.
|
|
|
|
The only multi-buffer attribute that can be explicitly set
|
|
|
|
is <emphasis remap='I'>update_hint</emphasis>. Rather than have a specific
|
|
|
|
request to set this attribute, a generic set request is provided to
|
|
|
|
allow for future expansion:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
SetMultiBufferAttributes
|
|
|
|
w_id : WINDOW
|
|
|
|
value_mask : BITMASK
|
|
|
|
value_list : LISTofVALUE
|
|
|
|
|
|
|
|
(Errors: Window, Match, Value)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
If the window is not multi-buffered, a <function>Match</function> error
|
|
|
|
will be generated.
|
|
|
|
The following attributes are maintained for each buffer of a
|
|
|
|
multi-buffered window:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
window : WINDOW
|
|
|
|
event_mask : SETofEVENT
|
|
|
|
index : CARD16
|
|
|
|
side : {Mono,Left,Right}
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<emphasis remap='I'>window</emphasis> indicates the window this buffer is
|
|
|
|
associated with.
|
|
|
|
<emphasis remap='I'>event_mask</emphasis> specifies which events, relevant to
|
|
|
|
buffers, will be sent back to the client via the associated buffer ID
|
|
|
|
(initially no events are selected).
|
|
|
|
<emphasis remap='I'>index</emphasis> is the list position (0, 1, ...) of the
|
|
|
|
buffer.
|
|
|
|
<emphasis remap='I'>side</emphasis> indicates whether this buffer is
|
|
|
|
associated with
|
|
|
|
the left side or right side of a stereo window.
|
|
|
|
For non-stereo windows, this attribute will be set to
|
|
|
|
<emphasis remap='I'>Mono</emphasis>.
|
|
|
|
These attributes can be queried with the following request:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
GetBufferAttributes
|
|
|
|
buffer : BUFFER
|
|
|
|
=>
|
|
|
|
window : WINDOW
|
|
|
|
event_mask : SETofEVENT
|
|
|
|
index : CARD16
|
|
|
|
side : {Mono,Left,Right}
|
|
|
|
|
|
|
|
(Errors: Buffer, Value)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The only buffer attribute that can be explicitly set
|
|
|
|
is <emphasis remap='I'>event_mask</emphasis>.
|
|
|
|
The only events that are valid are
|
|
|
|
<function>Expose</function> and the new
|
|
|
|
<function>ClobberNotify</function> and <function>UpdateNotify</function>
|
|
|
|
event (see Events section below). <!-- xref -->
|
|
|
|
A <function>Value</function> error will be generated if an event not
|
|
|
|
selectable for a buffer is specified in an event mask.
|
|
|
|
Rather than have a specific request
|
|
|
|
to set this attribute, a generic set request is provided to
|
|
|
|
allow for future expansion:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
SetBufferAttributes
|
|
|
|
buffer : BUFFER
|
|
|
|
value_mask : BITMASK
|
|
|
|
value_list : LISTofVALUE
|
|
|
|
|
|
|
|
(Errors: Buffer, Value)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Clients may want to query the server about basic multi-buffer
|
|
|
|
and stereo capability on a per screen basis. The following request
|
|
|
|
returns a large list of information
|
|
|
|
that would most likely be read once by Xlib for each screen, and used as a
|
|
|
|
data base for other Xlib queries:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
GetBufferInfo
|
|
|
|
root : WINDOW
|
|
|
|
=>
|
|
|
|
info : LISTofSCREEN_INFO
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Where <function>SCREEN_INFO</function> and
|
|
|
|
<function>BUFFER_INFO</function> are defined as:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
SCREEN_INFO : [ normal_info : LISTofBUFFER_INFO,
|
|
|
|
stereo_info : LISTofBUFFER_INFO ]
|
|
|
|
|
|
|
|
BUFFER_INFO : [ visual : VISUALID,
|
|
|
|
max_buffers : CARD16,
|
|
|
|
depth : CARD8 ]
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Information regarding multi-buffering of normal (mono) windows
|
|
|
|
is returned in the <emphasis remap='I'>normal_info</emphasis> list.
|
|
|
|
The <emphasis remap='I'>stereo_info</emphasis>
|
|
|
|
list contains information about stereo windows.
|
|
|
|
If the <emphasis remap='I'>stereo_info</emphasis> list is empty, stereo
|
|
|
|
windows are
|
|
|
|
not supported on the screen. If
|
|
|
|
<emphasis remap='I'>max_buffers</emphasis> is zero,
|
|
|
|
the maximum number of buffers for the depth and visual is
|
|
|
|
a function of the size of the created window and current
|
|
|
|
memory limitations.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The following request returns the major and minor version numbers
|
|
|
|
of this extension:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
GetBufferVersion
|
|
|
|
=>
|
|
|
|
major_number : CARD8
|
|
|
|
minor_number : CARD8
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The version numbers are an escape hatch in case future revisions of
|
|
|
|
the protocol are necessary. In general, the major version would
|
|
|
|
increment for incompatible changes, and the minor version would
|
|
|
|
increment for small upward compatible changes. Barring changes, the
|
|
|
|
major version will be 1, and the minor version will be 1.
|
|
|
|
</para>
|
2011-04-17 09:18:17 -06:00
|
|
|
</chapter>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<chapter id='Events'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Events</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
All events normally generated for single-buffered
|
|
|
|
windows are also generated for multi-buffered windows.
|
|
|
|
Most of these events (ie: <function>ConfigureNotify</function>) will
|
|
|
|
only be generated for the window and not for each buffer.
|
|
|
|
These events will return a window ID.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<function>Expose</function> events will be generated for both the window
|
|
|
|
and any buffer affected. When this event is generated for
|
|
|
|
a buffer, the same event structure will be used
|
|
|
|
but a buffer ID is returned instead of a window ID.
|
|
|
|
Clients, when processing these events, will know whether an
|
|
|
|
ID returned in an event structure is for a window or a buffer
|
|
|
|
by comparing the returned ID to the ones returned when the
|
|
|
|
window and buffer were created.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<function>GraphicsExposure</function> and
|
|
|
|
<function>NoExposure</function> are generated
|
|
|
|
using whatever ID is specified in the graphics operation.
|
|
|
|
If a window ID is specified, the event will contain the
|
|
|
|
window ID. If a buffer ID is specified, the event will
|
|
|
|
contain the buffer ID.
|
|
|
|
</para>
|
|
|
|
<para>
|
|
|
|
In some implementations, moving a window
|
|
|
|
over a multi-buffered window may cause one or more of its buffers
|
|
|
|
to get overwritten or become unwritable. To allow a
|
|
|
|
client drawing into one of these buffers the opportunity
|
|
|
|
to stop drawing until some portion of the buffer is
|
|
|
|
writable, the following event is added:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
ClobberNotify
|
|
|
|
buffer : BUFFER
|
|
|
|
state : {Unclobbered,PartiallyClobbered,FullyClobbered}
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The <function>ClobberNotify</function> event is reported to clients selecting
|
|
|
|
<emphasis remap='I'>ClobberNotify</emphasis> on a buffer. When a buffer
|
|
|
|
that was fully
|
|
|
|
or partially clobbered becomes unclobbered, an event with
|
|
|
|
<emphasis remap='I'>Unclobbered</emphasis>
|
|
|
|
is generated. When a buffer that was unclobbered becomes
|
|
|
|
partially clobbered, an event with
|
|
|
|
<emphasis remap='I'>PartiallyClobbered</emphasis>
|
|
|
|
is generated. When a buffer that was unclobbered or
|
|
|
|
partially clobbered becomes fully clobbered, an event with
|
|
|
|
<emphasis remap='I'>FullyClobbered</emphasis> is generated.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
<function>ClobberNotify</function> events on a given buffer are
|
|
|
|
generated before any <function>Expose</function> events on that buffer,
|
|
|
|
but it is not required that all <function>ClobberNotify</function>
|
|
|
|
events on all buffers be generated before all
|
|
|
|
<function>Expose</function> events on all buffers.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The ordering of <function>ClobberNotify</function> events with respect
|
|
|
|
to <function>VisibilityNotify</function> events is not constrained.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
If multiple buffers were used as an image FIFO between an image
|
|
|
|
server and the X display server, then the FIFO manager would like
|
|
|
|
to know when a buffer that was previously displayed, has been
|
|
|
|
undisplayed and updated, as the side effect of a
|
|
|
|
<function>DisplayImageBuffers</function>
|
|
|
|
request. This allows the FIFO manager to load up a future frame as
|
|
|
|
soon as a buffer becomes available. To support this,
|
|
|
|
the following event is added:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
UpdateNotify
|
|
|
|
buffer : BUFFER
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The <function>UpdateNotify</function> event is reported to clients selecting
|
|
|
|
<emphasis remap='I'>UpdateNotify</emphasis> on a buffer. Whenever a buffer
|
|
|
|
becomes <emphasis remap='I'>updated</emphasis>
|
|
|
|
(e.g. its update action is performed as part of a
|
|
|
|
<function>DisplayImageBuffers</function>
|
|
|
|
request), an <function>UpdateNotify</function> event is generated.
|
|
|
|
</para>
|
2011-04-17 09:18:17 -06:00
|
|
|
</chapter>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<chapter id='Errors'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Errors</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The following error type has been added to support
|
|
|
|
this extension:
|
|
|
|
</para>
|
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Buffer_2'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Buffer</title>
|
|
|
|
<para>
|
|
|
|
A value for a BUFFER argument does not name a defined BUFFER.
|
|
|
|
</para>
|
2011-04-17 09:18:17 -06:00
|
|
|
</sect1>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Double_Buffering_Normal_Windows'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Double-Buffering Normal Windows</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The following pseudo-code fragment illustrates how to create and display
|
|
|
|
a double-buffered image:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
/*
|
|
|
|
* Create a normal window
|
|
|
|
*/
|
|
|
|
CreateWindow( W, ... )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Create two image buffers. Assume after display, buffer
|
|
|
|
* contents become "undefined". Assume we will "frequently"
|
|
|
|
* update the display. Abort if we don't get two buffers,
|
|
|
|
*/
|
|
|
|
n = CreateImageBuffers( W, [B0,B1], Undefined, Frequent )
|
|
|
|
if (n != 2) <abort>
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Map window to the screen
|
|
|
|
*/
|
|
|
|
MapWindow( W )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Draw images using alternate buffers, display every
|
|
|
|
* 1/10 of a second. Note we draw B1 first so it will
|
|
|
|
* "pop" on the screen
|
|
|
|
*/
|
|
|
|
while animating
|
|
|
|
{
|
|
|
|
<draw picture using B1>
|
|
|
|
DisplayImageBuffers( [B1], 100, 0 )
|
|
|
|
|
|
|
|
<draw picture using B0>
|
|
|
|
DisplayImageBuffers( [B0], 100, 0 )
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Strip image buffers and leave window with
|
|
|
|
* contents of last displayed image buffer.
|
|
|
|
*/
|
|
|
|
DestroyImageBuffers( W )
|
|
|
|
</literallayout>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</sect1>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Multi_Buffering_Normal_Windows'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Multi-Buffering Normal Windows</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Multi-buffered images are also supported by these requests.
|
|
|
|
The following pseudo-code fragment illustrates how to create a
|
|
|
|
a multi-buffered image and cycle through the images to
|
|
|
|
simulate a movie loop:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
/*
|
|
|
|
* Create a normal window
|
|
|
|
*/
|
|
|
|
CreateWindow( W, ... )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Create 'N' image buffers. Assume after display, buffer
|
|
|
|
* contents are "untouched". Assume we will "frequently"
|
|
|
|
* update the display. Abort if we don't get all the buffers.
|
|
|
|
*/
|
|
|
|
n = CreateImageBuffers( W, [B0,B1,...,B(N-1)], Untouched, Frequent )
|
|
|
|
if (n != N) <abort>
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Map window to screen
|
|
|
|
*/
|
|
|
|
MapWindow( W )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Draw each frame of movie one per buffer
|
|
|
|
*/
|
|
|
|
foreach frame
|
|
|
|
<draw frame using B(i)>
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Cycle through frames, one frame every 1/10 of a second.
|
|
|
|
*/
|
|
|
|
while animating
|
|
|
|
{
|
|
|
|
foreach frame
|
|
|
|
DisplayImageBuffers( [B(i)], 100, 0 )
|
|
|
|
}
|
|
|
|
</literallayout>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</sect1>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Stereo_Windows'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Stereo Windows</title>
|
|
|
|
<para>
|
|
|
|
<emphasis remap='I'>How</emphasis> stereo windows are supported on a server
|
|
|
|
is implementation
|
|
|
|
dependent. A server may contain specialized hardware that allows
|
|
|
|
left and right images to be toggled at field or frame rates. The
|
|
|
|
stereo affect may only be perceived with the aid of special
|
|
|
|
viewing glasses. The <emphasis remap='I'>display</emphasis> of a
|
|
|
|
stereo picture should
|
|
|
|
be independent of how often the contents of the picture are
|
|
|
|
<emphasis remap='I'>updated</emphasis> by an application. Double and
|
|
|
|
multi-buffering
|
|
|
|
of images should be possible regardless of whether the image
|
|
|
|
is displayed normally or in stereo.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To achieve this goal, a simple extension to normal windows
|
|
|
|
is suggested. Stereo windows are just like normal windows
|
|
|
|
except the displayed image is made up of a left image
|
|
|
|
buffer and a right image buffer. To create a stereo window,
|
|
|
|
a client makes the following request:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
CreateStereoWindow
|
|
|
|
parent : WINDOW
|
|
|
|
w_id : WINDOW
|
|
|
|
left, right : BUFFER
|
|
|
|
depth : CARD8
|
|
|
|
visual : VISUALID or CopyFromParent
|
|
|
|
x, y : INT16
|
|
|
|
width, height : INT16
|
|
|
|
border_width : INT16
|
|
|
|
value_mask : BITMASK
|
|
|
|
value_list : LISTofVALUE
|
|
|
|
|
|
|
|
(Errors: Alloc, Color, Cursor, Match,
|
|
|
|
Pixmap, Value, Window)
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
This request, modeled after the <function>CreateWindow</function> request,
|
|
|
|
adds just two new parameters: <emphasis remap='I'>left</emphasis> and
|
|
|
|
<emphasis remap='I'>right</emphasis>.
|
|
|
|
For stereo, it is essential that one can distinguish whether
|
|
|
|
a draw operation is to occur on the left image or right image.
|
|
|
|
While an internal mode could have been added to achieve this,
|
|
|
|
using two buffer ID's allows clients to simultaneously build up
|
|
|
|
the left and right components of a stereo image. These
|
|
|
|
ID's always refer to (are an alias for) the left and right
|
|
|
|
image buffers that are currently <emphasis remap='I'>displayed</emphasis>.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Like normal windows, the window ID is used whenever a window
|
|
|
|
management operation is to be performed. Window queries would
|
|
|
|
also return this window ID (eg: <function>QueryTree</function>) as would most
|
|
|
|
events. Like the window ID, the left and right buffer ID's
|
|
|
|
each have their own event mask. They can be set and queried
|
|
|
|
using the <function>Set/GetBufferAttributes</function> requests.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Using the window ID of a stereo window in a draw request
|
|
|
|
(eg: <function>GetImage</function>) results in pixels that are
|
|
|
|
<emphasis remap='I'>undefined</emphasis>.
|
|
|
|
Possible semantics are that both left and right images get
|
|
|
|
drawn, or just a single side is operated on (existing applications
|
|
|
|
will have to be re-written to explicitly use the left and right
|
|
|
|
buffer ID's in order to successfully create, fetch, and store
|
|
|
|
stereo images).
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Having an explicit <function>CreateStereoWindow</function> request is helpful
|
|
|
|
in that a server implementation will know from the onset whether
|
|
|
|
a stereo window is desired and can return appropriate status
|
|
|
|
to the client if it cannot support this functionality.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Some hardware may support separate stereo and non-stereo modes,
|
|
|
|
perhaps with different vertical resolutions. For example, the
|
|
|
|
vertical resolution in stereo mode may be half that of non-stereo
|
|
|
|
mode. Selecting one mode or the other must be done through some
|
|
|
|
means outside of this extension (eg: by providing a separate
|
|
|
|
screen for each hardware display mode). The screen attributes
|
|
|
|
(ie: x/y resolution) for a screen that supports normal windows,
|
|
|
|
may differ from a screen that supports stereo windows;
|
|
|
|
however, all windows, regardless of type, displayed on the
|
|
|
|
same screen must have the same screen attributes
|
|
|
|
(ie: pixel aspect ratio).
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
If a screen that supports stereo windows also supports
|
|
|
|
normal windows, then the images presented to the left and
|
|
|
|
right eyes for normal windows should be the same
|
|
|
|
(ie: have no stereo offset).
|
|
|
|
</para>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</sect1>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Single_Buffered_Stereo_Windows'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Single-Buffered Stereo Windows</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The following shows how to create and display a single-buffered
|
|
|
|
stereo image:
|
|
|
|
</para>
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
/*
|
|
|
|
* Create the stereo window, map it the screen,
|
|
|
|
* and draw the left and right images
|
|
|
|
*/
|
|
|
|
CreateStereoWindow( W, L, R, ... )
|
|
|
|
|
|
|
|
MapWindow( W )
|
|
|
|
|
|
|
|
<draw picture using L,R>
|
|
|
|
</literallayout>
|
2011-04-17 09:18:17 -06:00
|
|
|
</sect1>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Double_Buffering_Stereo_Windows'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Double-Buffering Stereo Windows</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
Additional image buffers may be added to a stereo window
|
|
|
|
to allow double or multi-buffering of stereo images.
|
|
|
|
Simply use the the <function>CreateImageBuffers</function> request.
|
|
|
|
Even numbered buffers (0,2,...) will be left buffers.
|
|
|
|
Odd numbered buffers (1,3,...) will be right buffers.
|
|
|
|
Displayable stereo images are formed by consecutive
|
|
|
|
left/right pairs of image buffers. For example,
|
|
|
|
(buffer[0],buffer[1]) form the first displayable
|
|
|
|
stereo image; (buffer[2],buffer[3]) the next;
|
|
|
|
and so on.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The <function>CreateImageBuffers</function> request will only create
|
|
|
|
pairs of left and right image buffers for stereo windows.
|
|
|
|
By always pairing left and right image
|
|
|
|
buffers together, implementations might be able to
|
|
|
|
perform some type of optimization. If an odd number
|
|
|
|
of buffers is specified, a <function>Value</function> error is generated.
|
|
|
|
All the rules mentioned at the start of this proposal
|
|
|
|
still apply to the image buffers supported by a stereo window.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To display a image buffer pair of a multi-buffered stereo image,
|
|
|
|
either the left buffer ID or right buffer ID may be specified in a
|
|
|
|
<function>DisplayImageBuffers</function> request, but not both.
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To double-buffer a stereo window:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
/*
|
|
|
|
* Create stereo window and map it to the screen
|
|
|
|
*/
|
|
|
|
CreateStereoWindow( W, L, R, ... )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Create two pairs of image buffers. Assume after display,
|
|
|
|
* buffer contents become "undefined". Assume we will "frequently"
|
|
|
|
* update the display. Abort if we did get all the buffers.
|
|
|
|
*/
|
|
|
|
n = CreateImageBuffers( W, [L0,R0,L1,R1], Undefined, Frequently )
|
|
|
|
if (n != 4) <abort>
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Map window to the screen
|
|
|
|
*/
|
|
|
|
MapWindow( W )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Draw images using alternate buffers,
|
|
|
|
* display every 1/10 of a second.
|
|
|
|
*/
|
|
|
|
while animating
|
|
|
|
{
|
|
|
|
<draw picture using L1,R1>
|
|
|
|
DisplayImageBuffers( [L1], 100, 0 )
|
|
|
|
|
|
|
|
<draw picture using L0,R0>
|
|
|
|
DisplayImageBuffers( [L0], 100, 0 )
|
|
|
|
}
|
|
|
|
</literallayout>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</sect1>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Multi_Buffering_Stereo_Windows'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Multi-Buffering Stereo Windows</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
To cycle through <emphasis remap='I'>N</emphasis> stereo images:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
/*
|
|
|
|
* Create stereo window
|
|
|
|
*/
|
|
|
|
CreateStereoWindow( W, L, R, ... )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Create N pairs of image buffers. Assume after display,
|
|
|
|
* buffer contents are "untouched". Assume we will "frequently"
|
|
|
|
* update the display. Abort if we don't get all the buffers.
|
|
|
|
*/
|
|
|
|
n = CreateImageBuffers( W, [L0,R0,...,L(N-1),R(N-1)], Untouched, Frequently )
|
|
|
|
if (n != N*2) <abort>
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Map window to screen
|
|
|
|
*/
|
|
|
|
MapWindow( W )
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Draw the left and right halves of each image
|
|
|
|
*/
|
|
|
|
foreach stereo image
|
|
|
|
<draw picture using L(i),R(i)>
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Cycle through images every 1/10 of a second
|
|
|
|
*/
|
|
|
|
while animating
|
|
|
|
{
|
|
|
|
foreach stereo image
|
|
|
|
DisplayImageBuffers( [L(i)], 100, 0 )
|
|
|
|
}
|
|
|
|
</literallayout>
|
2011-04-17 09:18:17 -06:00
|
|
|
</sect1>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<sect1 id='Protocol_Encoding'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>Protocol Encoding</title>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The official name of this extension is "Multi-Buffering".
|
|
|
|
When this string passed to <function>QueryExtension</function> the
|
|
|
|
information returned should be interpreted as follows:
|
|
|
|
</para>
|
|
|
|
|
|
|
|
<variablelist>
|
|
|
|
<varlistentry>
|
|
|
|
<term>major-opcode</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
Specifies the major opcode of this extension.
|
|
|
|
The first byte of each extension request should
|
|
|
|
specify this value.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
|
|
<term>first-event</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
Specifies the code that will be returned when
|
|
|
|
<function>ClobberNotify</function> events are generated.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
|
|
<term>first-error</term>
|
|
|
|
<listitem>
|
|
|
|
<para>
|
|
|
|
Specifies the code that will be returned when
|
|
|
|
<function>Buffer</function> errors are generated.
|
|
|
|
</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
</variablelist>
|
|
|
|
|
|
|
|
<para>
|
|
|
|
The following sections describe the protocol
|
|
|
|
encoding for this extension.
|
|
|
|
</para>
|
|
|
|
</sect1>
|
2011-04-17 09:18:17 -06:00
|
|
|
</chapter>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<chapter id='TYPES'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>TYPES</title>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
BUFFER_INFO
|
|
|
|
|
|
|
|
4 VISUALID visual
|
|
|
|
2 CARD16 max-buffers
|
|
|
|
1 CARD8 depth
|
|
|
|
1 unused
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
SETofBUFFER_EVENT
|
|
|
|
|
|
|
|
#x00008000 Exposure
|
|
|
|
#x02000000 ClobberNotify
|
|
|
|
#x04000000 UpdateNotify
|
|
|
|
</literallayout>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</chapter>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<chapter id='EVENTS_2'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>EVENTS</title>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
<function>ClobberNotify</function>
|
|
|
|
1 see <emphasis remap='I'>first-event</emphasis> code
|
|
|
|
1 unused
|
|
|
|
2 CARD16 sequence number
|
|
|
|
4 BUFFER buffer
|
|
|
|
1 state
|
|
|
|
0 Unclobbered
|
|
|
|
1 PartiallyClobbered
|
|
|
|
2 FullyClobbered
|
|
|
|
23 unused
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
<function>UpdateNotify</function>
|
|
|
|
1 <emphasis remap='I'>first-event</emphasis>+1 code
|
|
|
|
1 unused
|
|
|
|
2 CARD16 sequence number
|
|
|
|
4 BUFFER buffer
|
|
|
|
24 unused
|
|
|
|
</literallayout>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</chapter>
|
2012-04-08 03:48:18 -06:00
|
|
|
<chapter id='ERRORS_2'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>ERRORS</title>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
<function>Buffer</function>
|
|
|
|
1 0 Error
|
|
|
|
1 see <emphasis remap='I'>first-error</emphasis> code
|
|
|
|
2 CARD16 sequence number
|
|
|
|
4 CARD32 bad resource id
|
|
|
|
2 CARD16 minor-opcode
|
|
|
|
1 CARD8 major-opcode
|
|
|
|
21 unused
|
|
|
|
</literallayout>
|
|
|
|
|
2011-04-17 09:18:17 -06:00
|
|
|
</chapter>
|
2010-09-04 03:50:09 -06:00
|
|
|
|
2012-04-08 03:48:18 -06:00
|
|
|
<chapter id='Requests'>
|
2010-09-04 03:50:09 -06:00
|
|
|
<title>REQUESTS</title>
|
|
|
|
|
|
|
|
<literallayout class="monospaced">
|
|
|
|
<function>GetBufferVersion</function>
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 0 minor-opcode
|
|
|
|
2 1 request length
|
|
|
|
->
|
|
|
|
1 1 Reply
|
|
|
|
1 unused
|
|
|
|
2 CARD16 sequencenumber
|
|
|
|
4 0 reply length
|
|
|
|
1 CARD8 majorversion number
|
|
|
|
1 CARD8 minorversion number
|
|
|
|
22 unused
|
|
|
|
|
|
|
|
|
|
|
|
<function>CreateImageBuffers</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 1 minor-opcode
|
|
|
|
2 3+n requestlength
|
|
|
|
4 WINDOW wid
|
|
|
|
1 update-action
|
|
|
|
0 Undefined
|
|
|
|
1 Background
|
|
|
|
2 Untouched
|
|
|
|
3 Copied
|
|
|
|
1 update-hint
|
|
|
|
0 Frequent
|
|
|
|
1 Intermittent
|
|
|
|
2 Static
|
|
|
|
2 unused
|
|
|
|
4n LISTofBUFFER buffer-list
|
|
|
|
->
|
|
|
|
1 1 Reply
|
|
|
|
1 unused
|
|
|
|
2 CARD16 sequencenumber
|
|
|
|
4 0 reply length
|
|
|
|
2 CARD16 number-buffers
|
|
|
|
22 unused
|
|
|
|
|
|
|
|
|
|
|
|
<function>DestroyImageBuffers</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 2 minor-opcode
|
|
|
|
2 2 request length
|
|
|
|
4 WINDOW wid
|
|
|
|
|
|
|
|
|
|
|
|
<function>DisplayImageBuffers</function>
|
|
|
|
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
2 2+n requestlength
|
|
|
|
2 CARD16 min-delay
|
|
|
|
2 CARD16 max-delay
|
|
|
|
4n LISTofBUFFER buffer-list
|
|
|
|
|
|
|
|
|
|
|
|
<function>SetMultiBufferAttributes</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 4 minor-opcode
|
|
|
|
2 3+n requestlength
|
|
|
|
4 WINDOW wid
|
|
|
|
4 BITMASK value-mask (has n bits set to 1)
|
|
|
|
#x00000001 update-hint
|
|
|
|
4n LISTofVALUE value-list
|
|
|
|
VALUEs
|
|
|
|
1 update-hint
|
|
|
|
0 Frequent
|
|
|
|
1 Intermittent
|
|
|
|
2 Static
|
|
|
|
|
|
|
|
|
|
|
|
<function>GetMultiBufferAttributes</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 5 minor-opcode
|
|
|
|
2 2 request length
|
|
|
|
4 WINDOW wid
|
|
|
|
®
|
|
|
|
1 1 Reply
|
|
|
|
1 unused
|
|
|
|
2 CARD16 sequencenumber
|
|
|
|
4 n reply length
|
|
|
|
2 CARD16 displayed-buffer
|
|
|
|
1 update-action
|
|
|
|
0 Undefined
|
|
|
|
1 Background
|
|
|
|
2 Untouched
|
|
|
|
3 Copied
|
|
|
|
1 update-hint
|
|
|
|
0 Frequent
|
|
|
|
1 Intermittent
|
|
|
|
2 Static
|
|
|
|
1 window-mode
|
|
|
|
0 Mono
|
|
|
|
1 Stereo
|
|
|
|
19 unused
|
|
|
|
4n LISTofBUFFER buffer list
|
|
|
|
|
|
|
|
|
|
|
|
<function>SetBufferAttributes</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 6 minor-opcode
|
|
|
|
2 3+n requestlength
|
|
|
|
4 BUFFER buffer
|
|
|
|
4 BITMASK value-mask (has n bits set to 1)
|
|
|
|
#x00000001 event-mask
|
|
|
|
4n LISTofVALUE value-list
|
|
|
|
VALUEs
|
|
|
|
4 SETofBUFFER_EVENT event-mask
|
|
|
|
|
|
|
|
<function>GetBufferAttributes</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 7 minor-opcode
|
|
|
|
2 2 request length
|
|
|
|
4 BUFFER buffer
|
|
|
|
->
|
|
|
|
1 1 Reply
|
|
|
|
1 unused
|
|
|
|
2 CARD16 sequencenumber
|
|
|
|
4 0 reply length
|
|
|
|
4 WINDOW wid
|
|
|
|
4 SETofBUFFER_EVENT event-mask
|
|
|
|
2 CARD16 index
|
|
|
|
1 side
|
|
|
|
0 Mono
|
|
|
|
1 Left
|
|
|
|
2 Right
|
|
|
|
13 unused
|
|
|
|
|
|
|
|
<function>GetBufferInfo</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 8 minor-opcode
|
|
|
|
2 2 request length
|
|
|
|
4 WINDOW root
|
|
|
|
®
|
|
|
|
1 1 Reply
|
|
|
|
1 unused
|
|
|
|
2 CARD16 sequencenumber
|
|
|
|
4 2(n+m) replylength
|
|
|
|
2 n number BUFFER_INFO in normal-info
|
|
|
|
2 m number BUFFER_INFO in stereo-info
|
|
|
|
20 unused
|
|
|
|
8n LISTofBUFFER_INFO normal-info
|
|
|
|
8m LISTofBUFFER_INFO stereo-info
|
|
|
|
|
|
|
|
<function>CreateStereoWindow</function>
|
|
|
|
|
|
|
|
1 see <emphasis remap='I'>major-opcode</emphasis> major-opcode
|
|
|
|
1 9 minor-opcode
|
|
|
|
2 11+n requestlength
|
|
|
|
3 unused
|
|
|
|
1 CARD8 depth
|
|
|
|
4 WINDOW wid
|
|
|
|
4 WINDOW parent
|
|
|
|
4 BUFFER left
|
|
|
|
4 BUFFER right
|
|
|
|
2 INT16 x
|
|
|
|
2 INT16 y
|
|
|
|
2 CARD16 width
|
|
|
|
2 CARD16 height
|
|
|
|
2 CARD16 border-width
|
|
|
|
2 class
|
|
|
|
0 CopyFromParent
|
|
|
|
1 InputOutput
|
|
|
|
2 InputOnly
|
|
|
|
4 VISUALID visual
|
|
|
|
0 CopyFromParent
|
|
|
|
4 BITMASK value-mask (has n bits set to 1)
|
|
|
|
encodings are the same
|
|
|
|
as for CreateWindow
|
|
|
|
4n LISTofVALUE value-list
|
|
|
|
encodings are the same
|
|
|
|
as for CreateWindow
|
|
|
|
|
|
|
|
|
|
|
|
<function>ClearImageBufferArea</function>
|
|
|
|
|
|
|
|
1 see major-opcode major-opcode
|
|
|
|
1 10 minor-opcode
|
|
|
|
2 5 request length
|
|
|
|
4 WINDOW buffer
|
|
|
|
2 INT16 x
|
|
|
|
2 INT16 y
|
|
|
|
2 CARD16 width
|
|
|
|
2 CARD16 height
|
|
|
|
3 unused
|
|
|
|
1 BOOL exposures
|
|
|
|
|
|
|
|
</literallayout>
|
|
|
|
|
|
|
|
</chapter>
|
|
|
|
</book>
|