674 lines
15 KiB
Groff
674 lines
15 KiB
Groff
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.\" $XFree86$
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.\"
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.TH XDGA 3 __vendorversion__
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.SH NAME
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XDGA \- Client library for the XFree86-DGA extension.
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.SH SYNOPSIS
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.B #include <X11/extensions/xf86dga.h>
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.HP
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Bool
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.BR XDGAQueryExtension (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int *" eventBase ,
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.br
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.RI "int *" errorBase )
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.HP
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Bool
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.BR XDGAQueryVersion (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int *" majorVersion ,
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.br
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.RI "int *" minorVersion )
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.HP
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XDGAMode
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.RB * XDGAQueryModes (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "int *" num )
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.HP
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XDGADevice
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.RB * XDGASetMode (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "int " mode )
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.HP
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Bool
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.BR XDGAOpenFramebuffer (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen )
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.HP
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void
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.BR XDGACloseFramebuffer (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen )
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.HP
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void
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.BR XDGASetViewport (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "int " x ,
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.br
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.RI "int " y ,
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.br
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.RI "int " flags )
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.HP
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void
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.BR XDGAInstallColormap (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "Colormap " cmap )
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.HP
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Colormap
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.BR XDGACreateColormap (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "XDGADevice *" device ,
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.br
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.RI "int " alloc )
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.HP
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void
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.BR XDGASelectInput (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "long " event_mask )
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.HP
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void
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.BR XDGAFillRectangle (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "int " x ,
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.br
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.RI "int " y ,
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.br
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.RI "unsigned int " width ,
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.br
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.RI "unsigned int " height ,
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.br
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.RI "unsigned long " color )
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.HP
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void
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.BR XDGACopyArea (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "int " srcx ,
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.br
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.RI "int " srcy ,
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.br
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.RI "unsigned int " width ,
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.br
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.RI "unsigned int " height ,
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.br
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.RI "int " dstx ,
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.br
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.RI "int " dsty )
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.HP
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void
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.BR XDGACopyTransparentArea (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "int " srcx ,
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.br
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.RI "int " srcy ,
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.br
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.RI "unsigned int " width ,
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.br
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.RI "unsigned int " height ,
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.br
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.RI "int " dstx ,
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.br
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.RI "int " dsty ,
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.br
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.RI "unsigned long " key )
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.HP
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int
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.BR XDGAGetViewportStatus (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen )
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.HP
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void
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.BR XDGASync (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen )
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.HP
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Bool
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.BR XDGASetClientVersion (
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.br
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.RI "Display *" dpy )
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.HP
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void
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.BR XDGAChangePixmapMode (
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.br
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.RI "Display *" dpy ,
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.br
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.RI "int " screen ,
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.br
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.RI "int *" x ,
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.br
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.RI "int *" y ,
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.br
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.RI "int " mode )
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.HP
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void
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.BR XDGAKeyEventToXKeyEvent (
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.br
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.RI "XDGAKeyEvent *" dk ,
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.br
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.RI "XKeyEvent *" xk )
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.SH DESCRIPTION
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The
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.B XFree86-DGA
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extension is an X server extension for allowing client programs direct
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access to the video frame buffer. This is a brief description of the
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programming interface for version 2.0 of the
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.B XFree86-DGA
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extension.
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.PP
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.B XFree86-DGA
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is not intended as a direct rendering API, but rather, as a mechanism
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to "get the X Server out of the way" so that some other direct rendering
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API can have full access to the hardware. With this in mind, DGA does
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provide clients some direct access to the hardware without requiring a
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separate rendering API, but this access is limited to direct linear
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framebuffer access.
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.PP
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Most of the reasons for the
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.B XFree86-DGA
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extension's existence are now better served in other ways. Further
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development of this extension is not expected, and it may be deprecated
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in a future release. The features that continue to be useful will either
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be provided through other existing mechanisms, or through an extension
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that address those needs more specifically.
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.PP
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.B XFree86-DGA
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is initialized by passing a number corresponding to a valid
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.I XDGAMode
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to
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.BR XDGASetMode ().
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Clients can get a list of valid modes from
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.BR XDGAQueryModes ().
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Each
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.I XDGAMode
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corresponds to a different framebuffer layout.
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.PP
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.BR XDGAQueryModes ()
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returns a pointer to an array of
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.IR XDGAMode s
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which are valid for the given screen.
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.I num
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is the number of elements in the array. The returned array can be freed
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with XFree(3). The
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.I XDGAMode
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structure is as follows:
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.PP
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.nf
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.ta .5i 2i
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typedef struct {
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int num;
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char *name;
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float verticalRefresh;
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int flags;
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int imageWidth;
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int imageHeight;
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int pixmapWidth;
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int pixmapHeight;
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int bytesPerScanline;
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int byteOrder;
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int depth;
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int bitsPerPixel;
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unsigned long redMask;
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unsigned long greenMask;
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unsigned long blueMask;
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short visualClass;
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int viewportWidth;
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int viewportHeight;
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int xViewportStep;
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int yViewportStep;
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int maxViewportX;
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int maxViewportY;
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int viewportFlags;
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int reserved1;
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int reserved2;
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.br
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} XDGAMode;
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.fi
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.TP 8
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.I num
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A unique identifying number
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.RI ( num
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> 0) for the mode. This is the number referenced when initializing the mode.
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.TP 8
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.I name
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The name of the corresponding modeline as given in the __xconfigfile__ file.
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.TP 8
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.I verticalRefresh
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The vertical refresh rate for the modeline (in Hz).
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.TP 8
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.I flags
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Any of the following may be OR'd together:
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.RS 8
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.TP 4
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.B XDGAConcurrentAccess
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Indicates that concurrent client/server access to the framebuffer is
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possible. If this flag is not set it is very important to call
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.BR XDGASync ()
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before directly accessing the framebuffer if a call to
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.BR XDGAFillRectangle (),
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.BR XDGACopyArea ()
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or
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.BR XDGACopyTransparentArea ()
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or any Xlib rendering function has been made prior to such accesses.
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.TP 4
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.B XDGASolidFillRect
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Indicates that
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.BR XDGAFillRectangle ()
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is supported.
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.TP 4
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.B XDGABlitRect
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Indicates that
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.BR XDGACopyArea ()
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is supported.
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.TP 4
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.B XDGABlitTransRect
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Indicates that
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.BR XDGACopyTransparentArea ()
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is supported.
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.TP 4
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.B XDGAPixmap
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Indicates that a Pixmap will be returned when the mode is initialized.
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This means that rendering with Xlib is possible for this mode.
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.TP 4
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.B XDGAInterlaced
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.TP 4
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.B XDGADoublescan
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Indicates that the mode is an interlaced or doublescan mode.
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.RE
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.TP 8
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.I imageWidth
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.TP 8
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.I imageHeight
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The width and height of the framebuffer area accessible by the client.
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This rectangle is always justified to the upper left-hand corner.
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.TP 8
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.I pixmapWidth
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.TP 8
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.I pixmapHeight
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The width and height of the framebuffer area accessible by Xlib. This
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rectangle is always justified to the upper left-hand corner. These
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fields are only valid if the
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.B XDGAPixmap
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flag is set in the
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.I flags
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field.
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.TP 8
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.I bytesPerScanline
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The pitch of the framebuffer in bytes.
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.TP 8
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.I byteOrder
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.B MSBFirst
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or
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.BR LSBFirst .
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.TP 8
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.I depth
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The number of bits in each pixel which contain usable data.
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.TP 8
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.I bitsPerPixel
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The number of bits taken up by each pixel.
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.TP 8
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.I redMask
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.TP 8
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.I greenMask
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.TP 8
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.I blueMask
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The RGB masks. These do not apply to color-indexed modes.
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.TP 8
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.I visualClass
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.BR TrueColor ,
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.BR PseudoColor ,
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.BR DirectColor ,
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etc.
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.TP 8
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.I viewportWidth
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.TP 8
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.I viewportHeight
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The dimensions of the portion of the framebuffer which will be displayed
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on the screen.
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.TP 8
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.I xViewPortStep
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.TP 8
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.I yViewPortStep
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The granularity of the x,y viewport positioning possible with the
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.BR XDGASetViewport ()
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function.
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.TP 8
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.I maxViewportX
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.TP 8
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.I maxViewportY
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The maximum x and y positions possible with the
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.BR XDGASetViewport ()
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function.
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.TP 8
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.I viewportFlags
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Any of the following may be OR'd together
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.RS 8
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.TP 4
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.B XDGAFlipRetrace
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Indicates that the hardware can switch viewports during the vertical
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retrace.
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.TP 4
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.B XDGAFlipImmediate
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Indicates that the hardware can switch viewports immediately without
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waiting for the vertical retrace.
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.RE
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.PP
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.BR XDGASetMode ()
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initialises the
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.I XDGAMode
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corresponding to
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.IR num .
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To exit DGA mode and return to normal server operation, call
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.BR XDGASetMode ()
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with
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.I num
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set to zero.
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.BR XDGASetMode ()
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returns a pointer to an
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.I XDGADevice
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if successful. The XDGADevice can be freed with XFree(3). The
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.I XDGADevice
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structure is as follows:
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.PP
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.nf
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.ta .5i 2i
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typedef struct {
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XDGAMode mode;
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unsigned char *data;
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Pixmap pixmap;
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.br
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} XDGADevice;
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.fi
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.TP 8
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.I mode
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The
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.I XDGAMode
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structure, identical to the information returned by
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.BR XDGAQueryModes ().
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.TP 8
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.I data
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If direct framebuffer access is desired and possible, this field will
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contain a pointer to the mapped framebuffer memory. Generally, this
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field will be zero unless a call to
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.BR XDGAOpenFramebuffer ()
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is made prior to initialization of the mode.
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.TP 8
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.I pixmap
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If the mode supports Xlib rendering as indicated by
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.B XDGAPixmap
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in the
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.I flags
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field, this will contain a Pixmap handle suitable for passing as the
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drawable argument to Xlib functions. This field will be zero if Xlib
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rendering is not supported.
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.PP
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.BR XDGAQueryExtension ()
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checks for the presence of the extension and returns the event and error bases.
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.PP
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.BR XDGAQueryVersion ()
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returns the
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.B XFree86-DGA
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major and minor version numbers.
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.PP
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.BR XDGAOpenFramebuffer ()
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maps the framebuffer memory. The client needs sufficient privileges to be
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able to do this.
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.BR XDGAOpenFramebuffer ()
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should be called prior to initializing a DGA mode if direct framebuffer
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access is desired for that mode.
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.BR XDGAOpenFramebuffer ()
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does not need to be called if direct framebuffer access is not required.
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If the framebuffer is opened,
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.PP
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.BR XDGACloseFramebuffer ()
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should be called prior to client exit to unmap the memory.
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.PP
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.BR XDGAChangePixmapMode ()
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can be used to change between two pixmap sizes in cases where a Pixmap is
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available for Xlib rendering. The following values for the
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.I mode
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parameter are available:
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.RS 8
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.TP 4
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.B XDGAPixmapModeLarge
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The pixmap size is defined by the
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.I pixmapWidth
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and
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.I pixmapHeight
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fields in the
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.I XDGAMode
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structure. The
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.I x
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and
|
||
|
.I y
|
||
|
values are ignored in this case.
|
||
|
.TP 4
|
||
|
.B XDGAPixmapModeSmall
|
||
|
The pixmap size is defined by the
|
||
|
.I viewportWidth
|
||
|
and
|
||
|
.I viewportHeight
|
||
|
fields in the
|
||
|
.I XDGAMode
|
||
|
structure. In this mode, the
|
||
|
.I x
|
||
|
and
|
||
|
.I y
|
||
|
values specify where in the framebuffer this pixmap rectangle is located.
|
||
|
It may be placed anywhere within the Xlib renderable region described
|
||
|
by the
|
||
|
.I pixmapWidth
|
||
|
and
|
||
|
.I pixmapHeight
|
||
|
fields in the
|
||
|
.IR XDGAMode .
|
||
|
The
|
||
|
.I x
|
||
|
and
|
||
|
.I y
|
||
|
values returned are the resultant location of the pixmap and may be
|
||
|
different from the requested x,y location due to platform specific
|
||
|
alignment constraints. All Xlib rendering is clipped to this pixmap
|
||
|
rectangle.
|
||
|
.RE
|
||
|
.PP
|
||
|
.BR XDGASetViewport ()
|
||
|
sets the upper left-hand corner of the rectangle of framebuffer that is
|
||
|
to be displayed on the screen. Not all locations may be supported by
|
||
|
the hardware and requested locations will be adjusted according to the
|
||
|
.I xViewPortStep
|
||
|
and
|
||
|
.I yViewPortStep
|
||
|
fields in the
|
||
|
.IR XDGAMode .
|
||
|
.PP
|
||
|
.I flags
|
||
|
can be
|
||
|
.B XDGAFlipRetrace
|
||
|
or
|
||
|
.B XDGAFlipImmediate
|
||
|
to adjust the viewport location at the next vertical retrace or
|
||
|
immediately. Values other than the supported values advertised in the
|
||
|
mode's
|
||
|
.I viewportFlags
|
||
|
field will result in hardware-specific default behavior.
|
||
|
.B XDGAFlipImmediate
|
||
|
will block until the flip is completed.
|
||
|
.B XDGAFlipRetrace
|
||
|
will generally NOT block so it is necessary to monitor the viewport
|
||
|
status with
|
||
|
.BR XDGAGetViewportStatus ().
|
||
|
.B XDGAFlipImmediate
|
||
|
requests during pending
|
||
|
.B XDGAFlipRetrace
|
||
|
requests will be ignored.
|
||
|
.PP
|
||
|
.BR XDGAGetViewportStatus ()
|
||
|
keeps track of the
|
||
|
.BR XDGASetViewport ()
|
||
|
requests still pending. The return value of the function will have
|
||
|
consecutive bits set (LSB justified), each bit representing a pending
|
||
|
viewport change. For example:
|
||
|
.PP
|
||
|
.nf
|
||
|
while(XDGAGetViewportStatus(dpy, screen));
|
||
|
.fi
|
||
|
.PP
|
||
|
waits for all pending viewport changes to finish.
|
||
|
.PP
|
||
|
.nf
|
||
|
while(0x2 & XDGAGetViewportStatus(dpy, screen));
|
||
|
.fi
|
||
|
.PP
|
||
|
waits until all but the last viewport changes have completed.
|
||
|
.PP
|
||
|
.BR XDGACreateColormap ()
|
||
|
is similar to the Xlib function XCreateColormap(3) except that it takes
|
||
|
an
|
||
|
.I XDGADevice
|
||
|
as an argument instead of a Window and Visual. Though XCreateColormap(3)
|
||
|
may create usable colormaps in some cases,
|
||
|
.BR XDGACreateColormap ()
|
||
|
is the preferred method for creating colormaps in DGA since there may
|
||
|
not be an advertised visual compatible with the DGA device.
|
||
|
.PP
|
||
|
.BR XDGAInstallColormap ()
|
||
|
must be used to install colormaps in DGA mode. XInstallColormap(3) will
|
||
|
not work.
|
||
|
.PP
|
||
|
.BR XDGASelectInput ()
|
||
|
enables DGA's own event mechanism. This function is similar to
|
||
|
XSelectInput(3), and all Xlib Key, Button and Motion masks are supported.
|
||
|
The following DGA events are defined:
|
||
|
.PP
|
||
|
.nf
|
||
|
.ta .5i 2i
|
||
|
typedef struct {
|
||
|
int type; /\(** ButtonPress or ButtonRelease + the DGA event base*/
|
||
|
unsigned long serial; /\(** # or last request processed by the server */
|
||
|
Display *display; /\(** Display the event was read from */
|
||
|
int screen; /\(** The screen number the event came from */
|
||
|
Time time; /\(** milliseconds */
|
||
|
unsigned int state; /\(** key or button mask */
|
||
|
unsigned int button; /\(** detail */
|
||
|
.br
|
||
|
} XDGAButtonEvent;
|
||
|
.fi
|
||
|
.PP
|
||
|
.nf
|
||
|
.ta .5i 2i
|
||
|
typedef struct {
|
||
|
int type; /\(** KeyPress or KeyRelease + the DGA event base*/
|
||
|
unsigned long serial; /\(** # or last request processed by the server */
|
||
|
Display *display; /\(** Display the event was read from */
|
||
|
int screen; /\(** The screen number the event came from */
|
||
|
Time time; /\(** milliseconds */
|
||
|
unsigned int state; /\(** key or button mask */
|
||
|
unsigned int keycode; /\(** detail */
|
||
|
.br
|
||
|
} XDGAKeyEvent;
|
||
|
.fi
|
||
|
.PP
|
||
|
.nf
|
||
|
.ta .5i 2i
|
||
|
typedef struct {
|
||
|
int type; /\(** MotionNotify + the DGA event base*/
|
||
|
unsigned long serial; /\(** # or last request processed by the server */
|
||
|
Display *display; /\(** Display the event was read from */
|
||
|
int screen; /\(** The screen number the event came from */
|
||
|
Time time; /\(** milliseconds */
|
||
|
unsigned int state; /\(** key or button mask */
|
||
|
int dx; /\(** relative pointer motion */
|
||
|
int dy; /\(** relative pointer motion */
|
||
|
.br
|
||
|
} XDGAMotionEvent;
|
||
|
.fi
|
||
|
.PP
|
||
|
.BR XDGAKeyEventToXKeyEvent ()
|
||
|
is a helper function to translate
|
||
|
.IR XDGAKeyEvent s
|
||
|
into
|
||
|
.IR XKeyEvent s
|
||
|
suitable for use with XLookupKeysym(3).
|
||
|
.PP
|
||
|
.BR XDGAFillRectangle (),
|
||
|
.BR XDGACopyArea (),
|
||
|
and
|
||
|
.BR XDGACopyTransparentArea ()
|
||
|
are included with some reservation since DGA is not intended as a
|
||
|
rendering API. These are merely convenience routines and are optionally
|
||
|
supported. The associated flags will be set in the
|
||
|
.IR XDGAMode 's
|
||
|
.I flags
|
||
|
field if these functions are supported. These functions will be no-ops
|
||
|
otherwise. they do not provide direct access to the hardware, but are
|
||
|
simply context-less operations performed by the server.
|
||
|
.PP
|
||
|
.BR XDGASync ()
|
||
|
blocks until all server rendering to the framebuffer completes. If Xlib
|
||
|
or the 3 rendering functions above are used,
|
||
|
.BR XDGASync ()
|
||
|
must be called before the client directly accesses the framebuffer as
|
||
|
the server rendering is asynchronous with the client and may have not
|
||
|
completed. This is especially important if the
|
||
|
.B XDGAConcurrentAccess
|
||
|
flag is not set in the
|
||
|
.IR XDGAMode 's
|
||
|
.I flags
|
||
|
field since concurrent access by the server and client may result in a
|
||
|
system lockup.
|
||
|
.SH SEE ALSO
|
||
|
__xservername__(__appmansuffix__), __xconfigfile__(__filemansuffix__)
|
||
|
.SH AUTHORS
|
||
|
.B XFree86-DGA
|
||
|
version 2 was written by Mark Vojkovich. Version 1 was written by Jon
|
||
|
Tombs, Harm Hanemaayer, Mark Vojkovich.
|
||
|
|