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'\" t
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.\" $Xorg: editres.man,v 1.4 2001/02/09 02:05:29 xorgcvs Exp $
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.\" Copyright 1993, 1994, 1998 The Open Group
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.\"
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.\" Permission to use, copy, modify, distribute, and sell this software and its
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.\" documentation for any purpose is hereby granted without fee, provided that
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.\" the above copyright notice appear in all copies and that both that
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.\" copyright notice and this permission notice appear in supporting
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.\" documentation.
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.\"
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.\" The above copyright notice and this permission notice shall be included
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.\" in all copies or substantial portions of the Software.
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.\"
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.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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.\" IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
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.\" OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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.\" ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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.\" OTHER DEALINGS IN THE SOFTWARE.
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.\" Except as contained in this notice, the name of The Open Group shall
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.\" not be used in advertising or otherwise to promote the sale, use or
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.\" other dealings in this Software without prior written authorization
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.\" from The Open Group.
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.\"
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.\" $XFree86: xc/programs/editres/editres.man,v 1.8 2001/12/14 20:00:42 dawes Exp $
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.\"
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.TH EDITRES 1 __xorgversion__
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.SH NAME
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editres \- a dynamic resource editor for X Toolkit applications
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.SH SYNTAX
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\fBeditres\fP [ \fI\-toolkitoption\fP .\|.\|. ]
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.SH OPTIONS
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.I Editres
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accepts all of the standard X Toolkit command line
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options (see \fIX(__miscmansuffix__)\fP). The order of the command line options is
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not important.
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.SH DESCRIPTION
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Editres is a tool that allows users and application developers to view
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the full widget hierarchy of any X Toolkit application that speaks the
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Editres protocol. In addition, editres will help the user construct
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resource specifications, allow the user to apply the resource to
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the application and view the results dynamically. Once the user is
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happy with a resource specification editres will append the resource
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string to the user's X Resources file.
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.SH USING EDITRES
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.I Editres
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provides a window consisting of the following four areas:
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.IP "Menu Bar" 25
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A set of popup menus that allow you full access to editres's features.
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.IP "Panner"
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The panner allows a more intuitive way to scroll the application tree display.
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.IP "Message Area"
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Displays information to the user about the action that editres expects
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of her.
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.IP "Application Widget Tree" 25
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This area will be used to display the selected application's widget tree.
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.LP
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To begin an editres session select the \fBGet Widget Tree\fP menu item from
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the command menu. This will change the pointer cursor to cross hair.
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You should now select the application you wish look at by clicking on
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any of its windows. If this application understands the editres
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protocol then editres will display the application's widget tree in its
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tree window. If
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the application does not understand the editres protocol editres will
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inform you of this fact in the message area after a few seconds delay.
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.LP
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Once you have a widget tree you may now select any of the other menu
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options. The effect of each of these is described below.
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.SH COMMANDS
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.IP "Get Widget Tree" 8
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Allows the user to click on any application that speaks the editres
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protocol and receive its widget tree.
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.IP "Refresh Current Widget Tree"
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Editres only knows about the widgets that exist at the present time.
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Many applications create and destroy widgets on the fly. Selecting
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this menu item will cause editres to ask the application to resend its
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widget tree, thus updating its information to the new state of the application.
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.IP
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For example,
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xman only creates the widgets for its \fItopbox\fP when it
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starts up. None of the widgets for the manual page window are created
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until the user actually clicks on the \fIManual Page\fP button. If
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you retrieved
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xman's widget tree before the the manual page is active, you may
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wish to refresh the widget tree after the manual page has been
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displayed. This will allow you to also edit the manual page's resources.
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.IP "Dump Widget Tree to a File"
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For documenting applications it is often useful to be able to
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dump the entire application widget tree to an ASCII file. This file
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can then be included in the manual page. When this menu item is selected
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a popup dialog is activated. Type the name of the file in this
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dialog, and either select \fIokay\fP, or type a carriage-return. Editres
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will now dump the widget tree to this file. To cancel the file dialog,
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select the \fIcancel\fP button.
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.IP "Show Resource Box"
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This command will popup a resource box for the current application. This
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resource box (described in detail below) will allow the user to see
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exactly which resources can be set for the widget that is currently
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selected in the widget tree display. Only one widget may be currently
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selected; if greater or fewer are selected editres will refuse to
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pop up the resource box and put an error message in the \fBMessage Area\fP.
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.IP "Set Resource"
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This command will popup a simple dialog box for setting an arbitrary
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resource on all selected widgets. You must type in the resource name,
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as well as the value. You can use the Tab key to switch between the
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resource name field the resource value field.
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.IP "Quit"
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Exits editres.
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.SH TREE COMMANDS
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The \fBTree\fP menu contains several commands that allow operations to
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be performed on the widget tree.
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.IP "Select Widget in Client"
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This menu item allows you to select any widget in the application; editres
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will then highlight the corresponding element the widget tree display.
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Once
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this menu item is selected the pointer cursor will again turn to a
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crosshair, and you must click any pointer button in the widget you
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wish to have displayed. Since some widgets are fully obscured by
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their children, it is not possible to get to every widget this way,
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but this mechanism does give very useful feedback between the elements
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in the widget tree and those in the actual application.
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.IP "Select All"
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.IP "Unselect All"
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.IP "Invert All"
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These functions allow the user to select, unselect, or invert all
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widgets in the widget tree.
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.IP "Select Children"
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.IP "Select Parents"
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These functions select the immediate parent or children of each of the
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currently selected widgets.
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.IP "Select Descendants"
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.IP "Select Ancestors"
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These functions select all parents or children of each of the
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currently selected widgets. This is a recursive search.
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.IP "Show Widget Names"
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.IP "Show Class Names"
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.IP "Show Widget IDs"
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.IP "Show Widget Windows"
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When the tree widget is initially displayed the labels of each widget
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in the tree correspond to the widget names. These functions will
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cause the label of \fBall\fP widgets in the tree to be changed to show the
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class name, IDs, or window associated with each widget in the application.
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The widget IDs, and windows are shown as hex numbers.
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.LP
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In addition there are keyboard accelerators for each of the
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Tree operations. If the input focus is over an individual widget in
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the tree, then that operation will only effect that widget. If the
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input focus is in the Tree background it will have
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exactly the same effect as the corresponding menu item.
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.LP
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The translation
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entries shown may be applied to any widget in the application. If
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that widget is a child of the Tree widget, then it will only affect that
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widget, otherwise it will have the same effect as the commands in the
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tree menu.
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.IP "Flash Active Widgets"
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This command is the inverse of the \fBSelect Widget in Client\fP
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command, it will show the user each widget that is currently selected in
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the widget tree, by flashing the corresponding widget in the
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application \fInumFlashes\fP (three by default) times in the
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\fIflashColor\fP.
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.sp
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.TS
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lb lb lb
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l l l.
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Key Option Translation Entry
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-
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space Unselect Select(nothing)
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w Select Select(widget)
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s Select Select(all)
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i Invert Select(invert)
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c Select Children Select(children)
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d Select Descendants Select(descendants)
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p Select Parent Select(parent)
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a Select Ancestors Select(ancestors)
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N Show Widget Names Relabel(name)
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C Show Class Names Relabel(class)
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I Show Widget IDs Relabel(id)
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W Show Widget Windows Relabel(window)
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T Toggle Widget/Class Name Relabel(toggle)
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.TE
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.sp
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Clicking button 1 on a widget adds it to the set of selected widgets.
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Clicking button 2 on a widget deselects all other widgets and then
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selects just that widget.
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Clicking button 3 on a widget toggles its label between the widget's
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instance name the widget's class name.
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.sp
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.SH USING THE RESOURCE BOX
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The resource box contains five different areas. Each of the areas,
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as they appear on the screen, from top to bottom will be discussed.
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.IP "The Resource Line"
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This area at the top of the resource box shows the current resource
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name exactly as it would appear if you were to save it to a file or
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apply it.
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.IP "The Widget Names and Classes"
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This area allows you to select exactly which widgets this resource will
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apply to. The area contains four lines, the first contains the
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name of the selected widget and all its ancestors, and the more restrictive
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dot (\fB.\fP) separator. The second line contains less specific the
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Class names
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of each widget, and well as the less restrictive star (\fB*\fP) separator.
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The third line contains a set of special buttons called \fBAny Widget\fP
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which will generalize this level to match any widget.
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The last line contains a set of special buttons called \fBAny
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Widget Chain\fP which will turn the single level into something that
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matches zero or more levels.
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.sp
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The initial state of this area is the most restrictive, using the
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resource names and the dot separator. By selecting the other buttons
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in this area you can ease the restrictions to allow more and more widgets
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to match the specification. The extreme case is to select all the
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\fBAny Widget Chain\fP buttons, which will match every widget in the
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application. As you select different buttons the tree display will update
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to show you exactly which widgets will be effected by the current
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resource specification.
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.IP "Normal and Constraint Resources"
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The next area allows you to select the name of the normal or
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constraint resources you wish to set. Some widgets may not have constraint
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resources, so that area will not appear.
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.IP "Resource Value"
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This next area allows you to enter the resource value. This value
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should be entered exactly as you would type a line into your resource file.
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Thus it should contain no unescaped new-lines. There are a few
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special character sequences for this file:
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.sp
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\\n - This will be replaced with a newline.
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.sp
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\\### - Where # is any octal digit. This will be replaced with a
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single byte that contains this sequence interpreted as an octal number.
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For example, a value containing a NULL byte can be stored by
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specifying \\000.
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.sp
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\\<new-line> - This will compress to nothing.
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.sp
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\\\\ - This will compress to a single backslash.
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.IP "Command Area"
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This area contains several command buttons, described in
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this section.
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.IP "Set Save File"
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This button allows the user to modify file that the resources
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will be saved to. This button will bring up a dialog box that will
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ask you for a filename; once the filename has been entered, either hit
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carriage-return or click on the \fIokay\fP button. To pop down the
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dialog box without changing the save file, click the \fIcancel\fP button.
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.IP "Save"
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This button will append the \fBresource line\fP described above to the
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end of the current save file. If no save file has been set the \fBSet
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Save File\fP dialog box will be popped up to prompt the user for a filename.
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.IP "Apply"
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This button attempts to perform a XtSetValues call on all widgets
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that match the \fBresource line\fP described above. The value specified
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is applied directly to all matching widgets. This behavior is an attempt
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to give a dynamic feel to the resource editor. Since this feature allows
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users to put an application in states it may not be willing to handle,
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a hook has been provided to allow specific applications to
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block these SetValues
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requests (see \fBBlocking Editres Requests\fP below).
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.sp
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Unfortunately due to design constraints imposed on the widgets by the X
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Toolkit and the Resource Manager, trying to coerce an inherently
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static system into dynamic behavior can cause strange results. There
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is no guarantee that the results of an apply will be the same as what
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will happen when you save the value and restart the application.
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This functionality is provided to try to give you a rough feel for what
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your changes will accomplish, and the results obtained should be considered
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suspect at best. Having said that, this is one of the neatest
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features of editres, and I strongly suggest that you play with it, and
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see what it can do.
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.IP "Save and Apply"
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This button combines the Save and Apply actions described above into
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one button.
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.IP "Popdown Resource Box"
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This button will remove the resource box from the display.
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.SH BLOCKING EDITRES REQUESTS
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The editres protocol has been built into the Athena Widget set. This allows
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all applications that are linked against Xaw to be able to speak to the
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resource editor. While this provides great flexibility, and is a
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useful tool, it can quite easily be abused. It is therefore possible
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for any Xaw application to specify a value for the \fBeditresBlock\fP
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resource described below, to keep editres from divulging information
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about its internals, or to disable the \fBSetValues\fP part of the protocol.
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.TP 8
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.B editresBlock (\fPClass\fB EditresBlock)
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Specifies which type of blocking this application wishes to impose on the
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editres protocol.
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.LP
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The accepted values are:
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.IP all 15
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Block all requests.
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.IP setValues
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Block all SetValues requests. As this is the only editres request that
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actually modifies the application, this is in effect stating that the
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application is read-only.
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.IP none
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Allow all editres requests.
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.LP
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Remember that these resources are set on any Xaw application, \fBnot
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editres\fP. They allow individual applications to keep all or some
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of the requests editres makes from ever succeeding. Of course,
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editres is also an Xaw application, so it may also be viewed and modified
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by editres (rather recursive, I know), these commands can be blocked
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by setting the \fBeditresBlock\fP resource on editres itself.
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.SH RESOURCES
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For \fIeditres\fP the available application resources are:
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.TP 8
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.B numFlashes (\fPClass\fB NumFlashes)
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Specifies the number of times the widgets in the application
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will be flashed when the \fBShow Active Widgets\fP command in invoked.
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.TP 8
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.B flashTime (\fPClass\fB FlashTime)
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Amount of time between the flashes described above.
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.TP 8
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.B flashColor (\fPClass\fB flashColor)
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Specifies the color used to flash application widgets. A bright color
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should be used that will immediately draw your attention to the area being
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flashed, such as red or yellow.
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.TP 8
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.B saveResourcesFile (\fPClass\fB SaveResourcesFile)
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This is the file the resource line will be append to when the \fBSave\fP
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button activated in the resource box.
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.SH WIDGETS
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In order to specify resources, it is useful to know the hierarchy of
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the widgets which compose \fIeditres\fP. In the notation below,
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indentation indicates hierarchical structure. The widget class name
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is given first, followed by the widget instance name.
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.sp
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.nf
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.TA .5i 1.0i 1.5i 2.0i
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.ta .5i 1.0i 1.5i 2.0i
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Editres editres
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Paned paned
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Box box
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MenuButton commands
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SimpleMenu menu
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SmeBSB sendTree
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SmeBSB refreshTree
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SmeBSB dumpTreeToFile
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SmeLine line
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SmeBSB getResourceList
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SmeLine line
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SmeBSB quit
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MenuButton treeCommands
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SimpleMenu menu
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SmeBSB showClientWidget
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SmeBSB selectAll
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SmeBSB unselectAll
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SmeBSB invertAll
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SmeLine line
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SmeBSB selectChildren
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SmeBSB selectParent
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SmeBSB selectDescendants
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SmeBSB selectAncestors
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SmeLine line
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SmeBSB showWidgetNames
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SmeBSB showClassNames
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SmeBSB showWidgetIDs
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SmeBSB showWidgetWindows
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SmeLine line
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SmeBSB flashActiveWidgets
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Paned hPane
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Panner panner
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Label userMessage
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Grip grip
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Porthole porthole
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Tree tree
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Toggle <name of widget in application>
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.
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.
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.
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TransientShell resourceBox
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Paned pane
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Label resourceLabel
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Form namesAndClasses
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Toggle dot
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Toggle star
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Toggle any
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Toggle name
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Toggle class
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.
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Label namesLabel
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List namesList
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Label constraintLabel
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List constraintList
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Form valueForm
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Label valueLabel
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Text valueText
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Box commandBox
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Command setFile
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Command save
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Command apply
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Command saveAndApply
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Command cancel
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Grip grip
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Grip grip
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.fi
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.sp
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.SH ENVIRONMENT
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.PP
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.TP 8
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.B DISPLAY
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to get the default host and display number.
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.TP 8
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.B XENVIRONMENT
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to get the name of a resource file that overrides the global resources
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stored in the RESOURCE_MANAGER property.
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.SH FILES
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.TP
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.I __apploaddir__/Editres
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specifies required resources
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.SH SEE ALSO
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X(__miscmansuffix__), xrdb(1), Athena Widget Set
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.SH RESTRICTIONS
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This is a prototype, there are lots of nifty features I would love to add,
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but I hope this will give you some ideas about what a resource editor
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can do.
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.SH AUTHOR
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Chris D. Peterson, formerly MIT X Consortium
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