xenocara/lib/libGLw/GLwDrawA.c

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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/* $XFree86$ */
#include <stdio.h>
#include <GL/glx.h>
#include <GL/gl.h>
#ifdef __GLX_MOTIF
#include "GLwMDrawAP.h"
#else /* not __GLX_MOTIF */
#include "GLwDrawAP.h"
#include <X11/IntrinsicP.h>
#include <X11/StringDefs.h>
#endif /* __GLX_MOTIF */
#include <assert.h>
#ifdef __GLX_MOTIF
/* The MOTIF version differs only in the inclusion of the primitive
* widget class and in a vew variable and type name differences.
* Rather than put ifdefs all over the place, we just use a few defines
* to make it use motif types and names
*/
#define GLwDrawingAreaWidget GLwMDrawingAreaWidget
#define GLwDrawingAreaClassRec GLwMDrawingAreaClassRec
#define glwDrawingAreaClassRec glwMDrawingAreaClassRec
#define glwDrawingAreaWidgetClass glwMDrawingAreaWidgetClass
#define GLwDrawingAreaRec GLwMDrawingAreaRec
#endif /* __GLX_MOTIF */
/* forward definitions */
/* resource default procs */
static void createColormap(GLwDrawingAreaWidget w,
int offset, XrmValue *value);
/* widget methods */
static void Initialize(GLwDrawingAreaWidget req, GLwDrawingAreaWidget new,
ArgList args, Cardinal *num_args);
static void Realize(Widget w, Mask *valueMask,
XSetWindowAttributes *attributes);
static void Redraw(GLwDrawingAreaWidget w, XEvent *event, Region region);
static void Resize(GLwDrawingAreaWidget glw);
static void Destroy(GLwDrawingAreaWidget glw);
#define offset(field) XtOffset(GLwDrawingAreaWidget, glwDrawingArea.field)
static char defaultTranslations[] =
#ifdef __GLX_MOTIF
"<Key>osfHelp:PrimitiveHelp() \n"
#endif
"<KeyDown>: glwInput() \n\
<KeyUp>: glwInput() \n\
<BtnDown>: glwInput() \n\
<BtnUp>: glwInput() \n\
<BtnMotion>: glwInput() ";
static void glwInput(GLwDrawingAreaWidget glw, XEvent *event,
String *, Cardinal *);
static XtActionsRec actions[] = {
{ "glwInput", (XtActionProc) glwInput }, /* key or mouse input */
};
/*
* There is a bit of unusual handling of the resources here.
* Because Xt insists on allocating the colormap resource when it is
* processing the core resources (even if we redeclare the colormap
* resource here, we need to do a little trick. When Xt first allocates
* the colormap, we allow it to allocate the default one, since we have
* not yet determined the appropriate visual (which is determined from
* resources parsed after the colormap). We also let it allocate colors
* in that default colormap.
*
* In the initialize proc we calculate the actual visual. Then, we
* reobtain the colormap resource using XtGetApplicationResources in
* the initialize proc. If requested, we also reallocate colors in
* that colormap using the same method.
*/
static XtResource resources[] = {
/* The GLX attributes. Add any new attributes here */
{GLwNbufferSize, GLwCBufferSize, XtRInt, sizeof (int),
offset(bufferSize), XtRImmediate, (XtPointer) 0},
{GLwNlevel, GLwCLevel, XtRInt, sizeof (int),
offset(level), XtRImmediate, (XtPointer) 0},
{GLwNrgba, GLwCRgba, XtRBoolean, sizeof (Boolean),
offset(rgba), XtRImmediate, (XtPointer) FALSE},
{GLwNdoublebuffer, GLwCDoublebuffer, XtRBoolean, sizeof (Boolean),
offset(doublebuffer), XtRImmediate, (XtPointer) FALSE},
{GLwNstereo, GLwCStereo, XtRBoolean, sizeof (Boolean),
offset(stereo), XtRImmediate, (XtPointer) FALSE},
{GLwNauxBuffers, GLwCAuxBuffers, XtRInt, sizeof (int),
offset(auxBuffers), XtRImmediate, (XtPointer) 0},
{GLwNredSize, GLwCColorSize, XtRInt, sizeof (int),
offset(redSize), XtRImmediate, (XtPointer) 1},
{GLwNgreenSize, GLwCColorSize, XtRInt, sizeof (int),
offset(greenSize), XtRImmediate, (XtPointer) 1},
{GLwNblueSize, GLwCColorSize, XtRInt, sizeof (int),
offset(blueSize), XtRImmediate, (XtPointer) 1},
{GLwNalphaSize, GLwCAlphaSize, XtRInt, sizeof (int),
offset(alphaSize), XtRImmediate, (XtPointer) 0},
{GLwNdepthSize, GLwCDepthSize, XtRInt, sizeof (int),
offset(depthSize), XtRImmediate, (XtPointer) 0},
{GLwNstencilSize, GLwCStencilSize, XtRInt, sizeof (int),
offset(stencilSize), XtRImmediate, (XtPointer) 0},
{GLwNaccumRedSize, GLwCAccumColorSize, XtRInt, sizeof (int),
offset(accumRedSize), XtRImmediate, (XtPointer) 0},
{GLwNaccumGreenSize, GLwCAccumColorSize, XtRInt, sizeof (int),
offset(accumGreenSize), XtRImmediate, (XtPointer) 0},
{GLwNaccumBlueSize, GLwCAccumColorSize, XtRInt, sizeof (int),
offset(accumBlueSize), XtRImmediate, (XtPointer) 0},
{GLwNaccumAlphaSize, GLwCAccumAlphaSize, XtRInt, sizeof (int),
offset(accumAlphaSize), XtRImmediate, (XtPointer) 0},
/* the attribute list */
{GLwNattribList, GLwCAttribList, XtRPointer, sizeof(int *),
offset(attribList), XtRImmediate, (XtPointer) NULL},
/* the visual info */
{GLwNvisualInfo, GLwCVisualInfo, GLwRVisualInfo, sizeof (XVisualInfo *),
offset(visualInfo), XtRImmediate, (XtPointer) NULL},
/* miscellaneous resources */
{GLwNinstallColormap, GLwCInstallColormap, XtRBoolean, sizeof (Boolean),
offset(installColormap), XtRImmediate, (XtPointer) TRUE},
{GLwNallocateBackground, GLwCAllocateColors, XtRBoolean, sizeof (Boolean),
offset(allocateBackground), XtRImmediate, (XtPointer) FALSE},
{GLwNallocateOtherColors, GLwCAllocateColors, XtRBoolean, sizeof (Boolean),
offset(allocateOtherColors), XtRImmediate, (XtPointer) FALSE},
{GLwNinstallBackground, GLwCInstallBackground, XtRBoolean, sizeof (Boolean),
offset(installBackground), XtRImmediate, (XtPointer) TRUE},
{GLwNginitCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
offset(ginitCallback), XtRImmediate, (XtPointer) NULL},
{GLwNinputCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
offset(inputCallback), XtRImmediate, (XtPointer) NULL},
{GLwNresizeCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
offset(resizeCallback), XtRImmediate, (XtPointer) NULL},
{GLwNexposeCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
offset(exposeCallback), XtRImmediate, (XtPointer) NULL},
#ifdef __GLX_MOTIF
/* Changes to Motif primitive resources */
{XmNtraversalOn, XmCTraversalOn, XmRBoolean, sizeof (Boolean),
XtOffset (GLwDrawingAreaWidget, primitive.traversal_on), XmRImmediate,
(XtPointer) FALSE},
/* highlighting is normally disabled, as when Motif tries to disable
* highlighting, it tries to reset the color back to the parent's
* background (usually Motif blue). Unfortunately, that is in a
* different colormap, and doesn't work too well.
*/
{XmNhighlightOnEnter, XmCHighlightOnEnter, XmRBoolean, sizeof (Boolean),
XtOffset (GLwDrawingAreaWidget, primitive.highlight_on_enter),
XmRImmediate, (XtPointer) FALSE},
{XmNhighlightThickness, XmCHighlightThickness, XmRHorizontalDimension,
sizeof (Dimension),
XtOffset (GLwDrawingAreaWidget, primitive.highlight_thickness),
XmRImmediate, (XtPointer) 0},
#endif /* __GLX_MOTIF */
};
/* The following resources are reobtained using XtGetApplicationResources
* in the initialize proc.
*/
/* The colormap */
static XtResource initializeResources[] = {
/* reobtain the colormap with the new visual */
{XtNcolormap, XtCColormap, XtRColormap, sizeof(Colormap),
XtOffset(GLwDrawingAreaWidget, core.colormap),
XtRCallProc,(XtPointer) createColormap},
};
/* reallocate any colors we need in the new colormap */
/* The background is obtained only if the allocateBackground resource is TRUE*/
static XtResource backgroundResources[] = {
#ifdef __GLX_MOTIF
{
XmNbackground, XmCBackground, XmRPixel,
sizeof (Pixel), XtOffset(GLwDrawingAreaWidget, core.background_pixel),
XmRCallProc, (XtPointer) _XmBackgroundColorDefault
},
{
XmNbackgroundPixmap, XmCPixmap, XmRXmBackgroundPixmap,
sizeof (Pixmap), XtOffset(GLwDrawingAreaWidget, core.background_pixmap),
XmRImmediate, (XtPointer) XmUNSPECIFIED_PIXMAP
},
#else /* ! __GLX_MOTIF */
{XtNbackground, XtCBackground, XtRPixel,sizeof(Pixel),
XtOffset(GLwDrawingAreaWidget,core.background_pixel),
XtRString, (XtPointer)"XtDefaultBackground"},
{XtNbackgroundPixmap, XtCPixmap, XtRPixmap, sizeof(Pixmap),
XtOffset(GLwDrawingAreaWidget,core.background_pixmap),
XtRImmediate, (XtPointer)XtUnspecifiedPixmap},
#endif /* __GLX_MOTIF */
};
/* The other colors such as the foreground are allocated only if
* allocateOtherColors are set. These resources only exist in Motif.
*/
#ifdef __GLX_MOTIF
static XtResource otherColorResources[] = {
{
XmNforeground, XmCForeground, XmRPixel,
sizeof (Pixel), XtOffset(GLwDrawingAreaWidget, primitive.foreground),
XmRCallProc, (XtPointer) _XmForegroundColorDefault
},
{
XmNhighlightColor, XmCHighlightColor, XmRPixel, sizeof (Pixel),
XtOffset(GLwDrawingAreaWidget, primitive.highlight_color),
XmRCallProc, (XtPointer) _XmHighlightColorDefault
},
{
XmNhighlightPixmap, XmCHighlightPixmap, XmRPrimHighlightPixmap,
sizeof (Pixmap),
XtOffset(GLwDrawingAreaWidget, primitive.highlight_pixmap),
XmRCallProc, (XtPointer) _XmPrimitiveHighlightPixmapDefault
},
};
#endif /* __GLX_MOTIF */
struct attribInfo
{
int offset;
int attribute;
};
static struct attribInfo intAttribs[] =
{
{ offset(bufferSize), GLX_BUFFER_SIZE },
{ offset(level), GLX_LEVEL },
{ offset(auxBuffers), GLX_AUX_BUFFERS },
{ offset(redSize), GLX_RED_SIZE },
{ offset(greenSize), GLX_GREEN_SIZE },
{ offset(blueSize), GLX_BLUE_SIZE },
{ offset(alphaSize), GLX_ALPHA_SIZE },
{ offset(depthSize), GLX_DEPTH_SIZE },
{ offset(stencilSize), GLX_STENCIL_SIZE },
{ offset(accumRedSize), GLX_ACCUM_RED_SIZE },
{ offset(accumGreenSize), GLX_ACCUM_GREEN_SIZE },
{ offset(accumBlueSize), GLX_ACCUM_BLUE_SIZE },
{ offset(accumAlphaSize), GLX_ACCUM_ALPHA_SIZE },
{ 0, None },
};
static struct attribInfo booleanAttribs[] =
{
{ offset(rgba), GLX_RGBA },
{ offset(doublebuffer), GLX_DOUBLEBUFFER },
{ offset(stereo), GLX_STEREO },
{ 0, None },
};
#undef offset
GLwDrawingAreaClassRec glwDrawingAreaClassRec =
{
{ /* core fields */
#ifdef __GLX_MOTIF
/* superclass */ (WidgetClass) &xmPrimitiveClassRec,
/* class_name */ "GLwMDrawingArea",
#else /* not __GLX_MOTIF */
/* superclass */ (WidgetClass) &widgetClassRec,
/* class_name */ "GLwDrawingArea",
#endif /* __GLX_MOTIF */
/* widget_size */ sizeof(GLwDrawingAreaRec),
/* class_initialize */ NULL,
/* class_part_initialize */ NULL,
/* class_inited */ FALSE,
/* initialize */ (XtInitProc) Initialize,
/* initialize_hook */ NULL,
/* realize */ Realize,
/* actions */ actions,
/* num_actions */ XtNumber(actions),
/* resources */ resources,
/* num_resources */ XtNumber(resources),
/* xrm_class */ NULLQUARK,
/* compress_motion */ TRUE,
/* compress_exposure */ TRUE,
/* compress_enterleave */ TRUE,
/* visible_interest */ TRUE,
/* destroy */ (XtWidgetProc) Destroy,
/* resize */ (XtWidgetProc) Resize,
/* expose */ (XtExposeProc) Redraw,
/* set_values */ NULL,
/* set_values_hook */ NULL,
/* set_values_almost */ XtInheritSetValuesAlmost,
/* get_values_hook */ NULL,
/* accept_focus */ NULL,
/* version */ XtVersion,
/* callback_private */ NULL,
/* tm_table */ defaultTranslations,
/* query_geometry */ XtInheritQueryGeometry,
/* display_accelerator */ XtInheritDisplayAccelerator,
/* extension */ NULL
},
#ifdef __GLX_MOTIF /* primitive resources */
{
/* border_highlight */ XmInheritBorderHighlight,
/* border_unhighlight */ XmInheritBorderUnhighlight,
/* translations */ XtInheritTranslations,
/* arm_and_activate */ NULL,
/* get_resources */ NULL,
/* num get_resources */ 0,
/* extension */ NULL,
}
#endif /* __GLX_MOTIF */
};
WidgetClass glwDrawingAreaWidgetClass = (WidgetClass)&glwDrawingAreaClassRec;
static void error(Widget w, char *string)
{
char buf[100];
#ifdef __GLX_MOTIF
sprintf (buf, "GLwMDrawingArea: %s\n", string);
#else
sprintf (buf, "GLwDrawingArea: %s\n", string);
#endif
XtAppError(XtWidgetToApplicationContext(w), buf);
}
static void warning(Widget w, char *string)
{
char buf[100];
#ifdef __GLX_MOTIF
sprintf (buf, "GLwMDraw: %s\n", string);
#else
sprintf (buf, "GLwDraw: %s\n", string);
#endif
XtAppWarning(XtWidgetToApplicationContext(w), buf);
}
/* resource initialization methods */
/* Initialize the attribList based on the attributes */
static void createAttribList(GLwDrawingAreaWidget w)
{
int listLength;
register struct attribInfo *ap;
int *ip;
/* first find out how long a list we need */
listLength=1; /* include the terminating NULL */
for (ap = booleanAttribs; ap->attribute; ap++)
{
if (*(Boolean *)(((char *)w)+ap->offset))
listLength++; /* one word for a boolean */
}
for (ap = intAttribs; ap->attribute; ap++)
{
if (*(int *)(((char *)w)+ap->offset))
listLength+=2; /* one word for an int */
}
w->glwDrawingArea.attribList = (int *)XtMalloc(listLength*sizeof(int));
ip = w->glwDrawingArea.attribList;
for (ap = booleanAttribs; ap->attribute; ap++)
{
if (*(Boolean *)(((char *)w)+ap->offset))
*ip++ = ap->attribute;
}
for (ap = intAttribs; ap->attribute; ap++)
{
if (*(int *)(((char *)w)+ap->offset))
{
*ip++ = ap->attribute;
*ip++ = *(int *)(((char *)w)+ap->offset);
}
}
*ip = None;
}
/* Initialize the visualInfo based on the attribute list */
static void createVisualInfo(GLwDrawingAreaWidget w)
{
assert(w->glwDrawingArea.attribList);
w->glwDrawingArea.visualInfo = glXChooseVisual(XtDisplay(w),
XScreenNumberOfScreen(XtScreen(w)),
w->glwDrawingArea.attribList);
if (!w->glwDrawingArea.visualInfo)
error((Widget)w,"requested visual not supported");
}
/* Initialize the colormap based on the visual info.
* This routine maintains a cache of visual-infos to colormaps. If two
* widgets share the same visual info, they share the same colormap.
* This function is called by the callProc of the colormap resource entry.
*/
static void createColormap(GLwDrawingAreaWidget w,
int offset, XrmValue *value)
{
static struct cmapCache
{
Visual *visual;
Colormap cmap;
int screen;
} *cmapCache;
static int cacheEntries=0;
static int cacheMalloced=0;
register int i;
assert(w->glwDrawingArea.visualInfo);
/* see if we can find it in the cache */
for (i=0; i<cacheEntries; i++)
if (cmapCache[i].visual == w->glwDrawingArea.visualInfo->visual &&
cmapCache[i].screen == w->glwDrawingArea.visualInfo->screen)
{
value->addr = (XtPointer) (&cmapCache[i].cmap);
return;
}
/* not in the cache, create a new entry */
if (cacheEntries >= cacheMalloced)
{
/* need to malloc a new one. Since we are likely to have only a
* few colormaps, we allocate one the first time, and double
* each subsequent time.
*/
if (cacheMalloced == 0)
{
cacheMalloced = 1;
cmapCache = (struct cmapCache *)XtMalloc(sizeof(struct cmapCache));
}
else
{
cacheMalloced <<= 1;
cmapCache = (struct cmapCache *)XtRealloc((char *) cmapCache,
sizeof(struct cmapCache)*
cacheMalloced);
}
}
cmapCache[cacheEntries].cmap = XCreateColormap (XtDisplay(w),
RootWindow(XtDisplay(w),
w->glwDrawingArea.visualInfo->screen),
w->glwDrawingArea.visualInfo->visual,
AllocNone);
cmapCache[cacheEntries].visual = w->glwDrawingArea.visualInfo->visual;
cmapCache[cacheEntries].screen = w->glwDrawingArea.visualInfo->screen;
value->addr = (XtPointer) (&cmapCache[cacheEntries++].cmap);
}
static void
Initialize (GLwDrawingAreaWidget req, GLwDrawingAreaWidget new,
ArgList args, Cardinal *num_args)
{
if (req->core.width == 0)
new->core.width = 100;
if (req->core.height == 0)
new->core.width = 100;
/* create the attribute list if needed */
if (new->glwDrawingArea.attribList == NULL)
{
new->glwDrawingArea.myList = TRUE;
createAttribList(new);
}
else
new->glwDrawingArea.myList = FALSE;
/* determine the visual info if needed */
if (new->glwDrawingArea.visualInfo == NULL)
{
new->glwDrawingArea.myVisual = TRUE;
createVisualInfo(new);
}
else
new->glwDrawingArea.myVisual = FALSE;
new->core.depth = new->glwDrawingArea.visualInfo->depth;
/* Reobtain the colormap and colors in it using XtGetApplicationResources*/
XtGetApplicationResources((Widget) new, new,
initializeResources,
XtNumber(initializeResources),
args, *num_args);
/* obtain the color resources if appropriate */
if (req->glwDrawingArea.allocateBackground)
XtGetApplicationResources((Widget) new, new,
backgroundResources,
XtNumber(backgroundResources),
args, *num_args);
#ifdef __GLX_MOTIF
if (req->glwDrawingArea.allocateOtherColors)
XtGetApplicationResources((Widget) new, new,
otherColorResources,
XtNumber(otherColorResources),
args, *num_args);
#endif /* __GLX_MOTIF */
}
static void
Realize(Widget w, Mask *valueMask, XSetWindowAttributes *attributes)
{
register GLwDrawingAreaWidget glw = (GLwDrawingAreaWidget)w;
GLwDrawingAreaCallbackStruct cb;
/* if we haven't requested that the background be both installed and
* allocated, don't install it.
*/
if (!(glw->glwDrawingArea.installBackground &&
glw->glwDrawingArea.allocateBackground))
*valueMask &= ~CWBackPixel;
XtCreateWindow (w, (unsigned int)InputOutput,
glw->glwDrawingArea.visualInfo->visual,
*valueMask, attributes);
/* if appropriate, call XSetWMColormapWindows to install the colormap */
if (glw->glwDrawingArea.installColormap)
{
Widget parentShell = XtParent(w);
Status status;
Window *windowsReturn;
int countReturn;
while (parentShell && !XtIsShell(parentShell))
parentShell = XtParent(parentShell);
if (parentShell && XtWindow(parentShell))
{
/* check to see if there is already a property */
status = XGetWMColormapWindows(XtDisplay(parentShell),
XtWindow(parentShell),
&windowsReturn, &countReturn);
/* if no property, just create one */
if (!status)
{
Window windows[2];
windows[0] = XtWindow(w);
windows[1] = XtWindow(parentShell);
XSetWMColormapWindows(XtDisplay(parentShell),
XtWindow(parentShell),
windows, 2);
}
/* there was a property, add myself to the beginning */
else
{
Window *windows = (Window *)XtMalloc((sizeof(Window))*
(countReturn+1));
register int i;
windows[0] = XtWindow(w);
for (i=0; i<countReturn; i++)
windows[i+1] = windowsReturn[i];
XSetWMColormapWindows(XtDisplay(parentShell),
XtWindow(parentShell),
windows, countReturn+1);
XtFree((char *) windows);
XFree((char *) windowsReturn);
}
}
else
warning((Widget)w,
"Could not set colormap property on parent shell");
}
cb.reason = GLwCR_GINIT;
cb.event = NULL;
cb.width = glw->core.width;
cb.height = glw->core.height;
XtCallCallbackList((Widget) glw, glw->glwDrawingArea.ginitCallback, &cb);
}
static void
Redraw(GLwDrawingAreaWidget w, XEvent *event, Region region)
{
GLwDrawingAreaCallbackStruct cb;
cb.reason = GLwCR_EXPOSE;
cb.event = event;
cb.width = w->core.width;
cb.height = w->core.height;
XtCallCallbackList ((Widget) w, w->glwDrawingArea.exposeCallback, &cb);
}
static void
Resize(GLwDrawingAreaWidget glw)
{
GLwDrawingAreaCallbackStruct cb;
/* if we get a resize event before being realized, we can't handle it */
if (!XtIsRealized((Widget)glw))
return;
cb.reason = GLwCR_RESIZE;
cb.event = NULL;
cb.width = glw->core.width;
cb.height = glw->core.height;
XtCallCallbackList ((Widget) glw, glw->glwDrawingArea.resizeCallback, &cb);
}
static void
Destroy(GLwDrawingAreaWidget glw)
{
if (glw->glwDrawingArea.myList && glw->glwDrawingArea.attribList)
XtFree ((XtPointer)glw->glwDrawingArea.attribList);
if (glw->glwDrawingArea.myVisual && glw->glwDrawingArea.visualInfo)
XFree ((XtPointer)glw->glwDrawingArea.visualInfo);
/* if my colormap was installed, remove it */
if (glw->glwDrawingArea.installColormap)
{
Widget parentShell = XtParent(glw);
Status status;
Window *windowsReturn;
int countReturn;
register int i;
/* find the parent shell */
while (parentShell && !XtIsShell(parentShell))
parentShell = XtParent(parentShell);
if (parentShell && XtWindow(parentShell))
{
/* make sure there is a property */
status = XGetWMColormapWindows(XtDisplay(parentShell),
XtWindow(parentShell),
&windowsReturn, &countReturn);
/* if no property, just return. If there was a property,
* continue
*/
if (status)
{
/* search for a match */
for (i=0; i<countReturn; i++)
{
if (windowsReturn[i] == XtWindow(glw))
{
/* we found a match, now copu the rest down */
for (i++; i<countReturn; i++)
{
windowsReturn[i-1] = windowsReturn[i];
}
XSetWMColormapWindows(XtDisplay(parentShell),
XtWindow(parentShell),
windowsReturn, countReturn-1);
break; /* from outer for */
}
}
XFree((char *) windowsReturn);
}
}
}
}
/* Action routine for keyboard and mouse events */
/* ARGSUSED */
static void glwInput (GLwDrawingAreaWidget glw, XEvent *event,
String * params, Cardinal * numParams)
{
GLwDrawingAreaCallbackStruct cb;
cb.reason = GLwCR_INPUT;
cb.event = event;
cb.width = glw->core.width;
cb.height = glw->core.height;
XtCallCallbackList ((Widget) glw, glw->glwDrawingArea.inputCallback, &cb);
}
#ifdef __GLX_MOTIF
/* Provide a Motif-style create routine */
Widget GLwCreateMDrawingArea(Widget parent, char *name,
ArgList arglist, Cardinal argcount)
{
return (XtCreateWidget (name, glwMDrawingAreaWidgetClass, parent, arglist,
argcount));
}
#endif