526 lines
24 KiB
Plaintext
526 lines
24 KiB
Plaintext
|
How to further enhance XKB configuration
|
||
|
|
||
|
Kamil Toman, Ivan U. Pascal
|
||
|
|
||
|
25 November 2002
|
||
|
|
||
|
Abstract
|
||
|
|
||
|
This guide is aimed to relieve one's labour to create a new (inter-
|
||
|
nationalized) keyboard layout. Unlike other documents this guide
|
||
|
accents the keymap developer's point of view.
|
||
|
|
||
|
1. Overview
|
||
|
|
||
|
The developer of a new layout should read the xkb protocol specification (The
|
||
|
X Keyboard Extension: Protocol Specification
|
||
|
<URL:http://xfree86.org/current/XKBproto.pdf>) at least to clarify for
|
||
|
himself some xkb-specific terms used in this document and elsewhere in xkb
|
||
|
configuration. Also it shows wise to understand how the X server and a client
|
||
|
digest their keyboard inputs (with and without xkb).
|
||
|
|
||
|
A useful source is also Ivan Pascal's text about xkb configuration
|
||
|
<URL:http://www.tsu.ru/~pascal/en/xkb> often referenced throughout this docu-
|
||
|
ment.
|
||
|
|
||
|
Note that this document covers only enhancements which are to be made to
|
||
|
XFree86 version 4.3.x and above.
|
||
|
|
||
|
2. The Basics
|
||
|
|
||
|
At the startup (or at later at user's command) X server starts its xkb key-
|
||
|
board module extension and reads data from a compiled configuration file.
|
||
|
|
||
|
This compiled configuration file is prepared by the program xkbcomp which
|
||
|
behaves altogether as an ordinary compiler (see man xkbcomp). Its input are
|
||
|
human readable xkb configuration files which are verified and then composed
|
||
|
into a useful xkb configuration. Users don't need to mess with xkbcomp them-
|
||
|
selves, for them it is invisible. Usually, it is started upon X server
|
||
|
startup.
|
||
|
|
||
|
As you probably already know, the xkb configuration consists of five main
|
||
|
modules:
|
||
|
|
||
|
Keycodes
|
||
|
Tables that defines translation from keyboard scan codes into
|
||
|
reasonable symbolic names, maximum, minimum legal keycodes, sym-
|
||
|
bolic aliases and description of physically present LED-indica-
|
||
|
tors. The primary sence of this component is to allow definitions
|
||
|
of maps of symbols (see below) to be independent of physical key-
|
||
|
board scancodes. There are two main naming conventions for sym-
|
||
|
bolic names (always four bytes long):
|
||
|
|
||
|
o names which express some traditional meaning like <SPCE>
|
||
|
(stands for space bar) or
|
||
|
|
||
|
o names which express some relative positioning on a key-
|
||
|
board, for example <AE01> (an exclamation mark on US key-
|
||
|
boards), on the right there are keys <AE02>, <AE03> etc.
|
||
|
|
||
|
Types
|
||
|
Types describe how the produced key is changed by active modi-
|
||
|
fiers (like Shift, Control, Alt, ...). There are several prede-
|
||
|
fined types which cover most of used combinations.
|
||
|
|
||
|
Compat
|
||
|
Compatibility component defines internal behaviour of modifiers.
|
||
|
Using compat component you can assign various actions (elabo-
|
||
|
rately described in xkb specification) to key events. This is
|
||
|
also the place where LED-indicators behaviour is defined.
|
||
|
|
||
|
Symbols
|
||
|
For i18n purposes, this is the most important table. It defines
|
||
|
what values (=symbols) are assigned to what keycodes (represented
|
||
|
by their symbolic name, see above). There may be defined more
|
||
|
than one value for each key and then it depends on a key type and
|
||
|
on modifiers state (respective compat component) which value will
|
||
|
be the resulting one.
|
||
|
|
||
|
Geometry
|
||
|
Geometry files aren't used by xkb itself but they may be used by
|
||
|
some external programs to depict a keyboard image.
|
||
|
|
||
|
All these components have the files located in xkb configuration tree in sub-
|
||
|
directories with the same names (usually in /usr/lib/X11/xkb).
|
||
|
|
||
|
3. Enhancing XKB Configuration
|
||
|
|
||
|
Most of xkb enhancements concerns a need to define new output symbols for the
|
||
|
some input key events. In other words, a need to define a new symbol map (for
|
||
|
a new language, standard or just to feel more comfortable when typing text).
|
||
|
|
||
|
What do you need to do? Generally, you have to define following things:
|
||
|
|
||
|
o the map of symbols itself
|
||
|
|
||
|
o the rules to allow users to select the new mapping
|
||
|
|
||
|
o the description of the new layout
|
||
|
|
||
|
First of all, it is good to go through existing layouts and to examine them
|
||
|
if there is something you could easily adjust to fit your needs. Even if
|
||
|
there is nothing similar you may get some ideas about basic concepts and used
|
||
|
tricks.
|
||
|
|
||
|
3.1 Levels And Groups
|
||
|
|
||
|
Since XFree86 4.3.0 you can use multi-layout concept of xkb configuration.
|
||
|
Though it is still in boundaries of xkb protocol and general ideas, the
|
||
|
keymap designer must obey new rules when creating new maps. In exchange we
|
||
|
get a more powerful and cleaner configuration system.
|
||
|
|
||
|
Remember that it is the application which must decide which symbol matches
|
||
|
which keycode according to effective modifier state. The X server itself
|
||
|
sends only an input event message to. Of course, usually the general inter-
|
||
|
pretation is processed by Xlib, Xaw, Motif, Qt, Gtk and similar libraries.
|
||
|
The X server only supplies its mapping table (usually upon an application
|
||
|
startup).
|
||
|
|
||
|
You can think of the X server's symbol table as of a irregular table where
|
||
|
each keycode has its row and where each combination of modifiers determines
|
||
|
exactly one column. The resulting cell then gives the proper symbolic value.
|
||
|
Not all keycodes need to bind different values for different combination of
|
||
|
modifiers. <ENTER> key, for instance, usually doesn't depend on any modi-
|
||
|
fiers so it its row has only one column defined.
|
||
|
|
||
|
Note that in XKB there is no prior assumption that certain modifiers are
|
||
|
bound to certain columns. By editing proper files (see keytypes (section 4.2,
|
||
|
page 1)) this mapping can be changed as well.
|
||
|
|
||
|
Unlike the original X protocol the XKB approach is far more flexible. It is
|
||
|
comfortable to add one additional XKB term - group. You can think of a group
|
||
|
as of a vector of columns per each keycode (naturally the dimension of this
|
||
|
vector may differ for different keycodes). What is it good for? The group is
|
||
|
not very useful unless you intend to use more than one logically different
|
||
|
set of symbols (like more than one alphabet) defined in a single mapping ta-
|
||
|
ble. But then, the group has a natural meaning - each symbol set has its own
|
||
|
group and changing it means selecting a different one. XKB approach allows
|
||
|
up to four different groups. The columns inside each group are called (shift)
|
||
|
levels. The X server knows the current group and reports it together with
|
||
|
modifier set and with a keycode in key events.
|
||
|
|
||
|
To sum it up:
|
||
|
|
||
|
o for each keycode XKB keyboard map contains up to four one-dimensional
|
||
|
tables - groups (logically different symbol sets)
|
||
|
|
||
|
o for each group of a keycode XKB keyboard map contains some columns -
|
||
|
shift levels (values reached by combinations of Shift, Ctrl, Alt, ...
|
||
|
modifiers)
|
||
|
|
||
|
o different keycodes can have different number of groups
|
||
|
|
||
|
o different groups of one keycode can have different number of shift lev-
|
||
|
els
|
||
|
|
||
|
o the current group number is tracked by X server
|
||
|
|
||
|
It is clear that if you sanely define levels, groups and sanely bind modi-
|
||
|
fiers and associated actions you can have simultaneously loaded up to four
|
||
|
different symbol sets where each of them would reside in its own group.
|
||
|
|
||
|
The multi-layout concept provides a facility to manipulate xkb groups and
|
||
|
symbol definitions in a way that allows almost arbitrary composition of pre-
|
||
|
defined symbol tables. To keep it fully functional you have to:
|
||
|
|
||
|
o define all symbols only in the first group
|
||
|
|
||
|
o (re)define any modifiers with extra care to avoid strange (anisometric)
|
||
|
behaviour
|
||
|
|
||
|
4. Defining New Layouts
|
||
|
|
||
|
See Some Words About XKB internals <URL:http://www.tsu.ru/~pas-
|
||
|
cal/en/xkb/internals.html> for explanation of used xkb terms and problems
|
||
|
addressed by XKB extension.
|
||
|
|
||
|
See Common notes about XKB configuration files language
|
||
|
<URL:http://www.tsu.ru/~pascal/en/xkb/gram-common.html> for more precise
|
||
|
explanation of syntax of xkb configuration files.
|
||
|
|
||
|
4.1 Predefined XKB Symbol Sets
|
||
|
|
||
|
If you are about to define some European symbol map extension, you might want
|
||
|
to use on of four predefined latin alphabet layouts.
|
||
|
|
||
|
Okay, let's assume you want extend an existing keymap and you want to over-
|
||
|
ride a few keys. Let's take a simple U.K. keyboard as an example (defined in
|
||
|
pc/gb):
|
||
|
|
||
|
partial default alphanumeric_keys
|
||
|
xkb_symbols "basic" {
|
||
|
include "pc/latin"
|
||
|
|
||
|
name[Group1]="Great Britain";
|
||
|
|
||
|
key <AE02> { [ 2, quotedbl, twosuperior, oneeighth ] };
|
||
|
key <AE03> { [ 3, sterling, threesuperior, sterling ] };
|
||
|
key <AC11> { [apostrophe, at, dead_circumflex, dead_caron] };
|
||
|
key <TLDE> { [ grave, notsign, bar, bar ] };
|
||
|
key <BKSL> { [numbersign, asciitilde, dead_grave, dead_breve ] };
|
||
|
key <RALT> { type[Group1]="TWO_LEVEL",
|
||
|
[ ISO_Level3_Shift, Multi_key ] };
|
||
|
|
||
|
modifier_map Mod5 { <RALT> };
|
||
|
};
|
||
|
|
||
|
It defines a new layout in basic variant as an extension of common latin
|
||
|
alphabet layout. The layout (symbol set) name is set to "Great Britain".
|
||
|
Then there are redefinitions of a few keycodes and a modifiers binding. As
|
||
|
you can see the number of shift levels is the same for <AE02>, <AE03>,
|
||
|
<AC11>, <TLDE> and <BKSL> keys but it differs from number of shift levels of
|
||
|
<RALT>.
|
||
|
|
||
|
Note that the <RALT> key itself is a binding key for Mod5 and that it serves
|
||
|
like a shift modifier for LevelThree, together with Shift as a multi-key. It
|
||
|
is a good habit to respect this rule in a new similar layout.
|
||
|
|
||
|
Okay, you could now define more variants of your new layout besides basic
|
||
|
simply by including (augmenting/overriding/...) the basic definition and
|
||
|
altering what may be needed.
|
||
|
|
||
|
4.2 Key Types
|
||
|
|
||
|
The differences in the number of columns (shift levels) are caused by a dif-
|
||
|
ferent types of keys (see the types definition in section basics). Most key-
|
||
|
codes have implicitly set the keytype in the included "pc/latin" file to
|
||
|
"FOUR_LEVEL_ALPHABETIC". The only exception is <RALT> keycode which is
|
||
|
explicitly set "TWO_LEVEL" keytype.
|
||
|
|
||
|
All those names refer to pre-defined shift level schemes. Usually you can
|
||
|
choose a suitable shift level scheme from default types scheme list in proper
|
||
|
xkb component's subdirectory.
|
||
|
|
||
|
The most used schemes are:
|
||
|
|
||
|
ONE_LEVEL
|
||
|
The key does not depend on any modifiers. The symbol from first
|
||
|
level is always chosen.
|
||
|
|
||
|
TWO_LEVEL
|
||
|
The key uses a modifier Shift and may have two possible values.
|
||
|
The second level may be chosen by Shift modifier. If Lock modi-
|
||
|
fier (usually Caps-lock) applies the symbol is further processed
|
||
|
using system-specific capitalization rules. If both Shift+Lock
|
||
|
modifier apply the symbol from the second level is taken and cap-
|
||
|
italization rules are applied (and usually have no effect).
|
||
|
|
||
|
ALPHABETIC
|
||
|
The key uses modifiers Shift and Lock. It may have two possible
|
||
|
values. The second level may be chosen by Shift modifier. When
|
||
|
Lock modifier applies, the symbol from the first level is taken
|
||
|
and further processed using system-specific capitalization rules.
|
||
|
If both Shift+Lock modifier apply the symbol from the first level
|
||
|
is taken and no capitalization rules applied. This is often
|
||
|
called shift-cancels-caps behaviour.
|
||
|
|
||
|
THREE_LEVEL
|
||
|
Is the same as TWO_LEVEL but it considers an extra modifier -
|
||
|
LevelThree which can be used to gain the symbol value from the
|
||
|
third level. If both Shift+LevelThree modifiers apply the value
|
||
|
from the third level is also taken. As in TWO_LEVEL, the Lock
|
||
|
modifier doesn't influence the resulting level. Only Shift and
|
||
|
LevelThree are taken into that consideration. If the Lock modi-
|
||
|
fier is active capitalization rules are applied on the resulting
|
||
|
symbol.
|
||
|
|
||
|
FOUR_LEVEL
|
||
|
Is the same as THREE_LEVEL but unlike LEVEL_THREE if both
|
||
|
Shift+LevelThree modifiers apply the symbol is taken from the
|
||
|
fourth level.
|
||
|
|
||
|
FOUR_LEVEL_ALPHABETIC
|
||
|
Is similar to FOUR_LEVEL but also defines shift-cancels-caps
|
||
|
behaviour as in ALPHABETIC. If Lock+LevelThree apply the symbol
|
||
|
from the third level is taken and the capitalization rules are
|
||
|
applied. If Lock+Shift+LevelThree apply the symbol from the
|
||
|
third level is taken and no capitalization rules are applied.
|
||
|
|
||
|
KEYPAD
|
||
|
As the name suggest this scheme is primarily used for numeric
|
||
|
keypads. The scheme considers two modifiers - Shift and NumLock.
|
||
|
If none of modifiers applies the symbol from the first level is
|
||
|
taken. If either Shift or NumLock modifiers apply the symbol from
|
||
|
the second level is taken. If both Shift+NumLock modifiers apply
|
||
|
the symbol from the first level is taken. Again, shift-cancels-
|
||
|
caps variant.
|
||
|
|
||
|
FOUR_LEVEL_KEYPAD
|
||
|
Is similar to KEYPAD scheme but considers also LevelThree modi-
|
||
|
fier. If LevelThree modifier applies the symbol from the third
|
||
|
level is taken. If Shift+LevelThree or NumLock+LevelThree apply
|
||
|
the symbol from the fourth level is taken. If all Shift+Num-
|
||
|
Lock+LevelThree modifiers apply the symbol from the third level
|
||
|
is taken. This also, shift-cancels-caps variant.
|
||
|
|
||
|
FOUR_LEVEL_MIXED_KEYPAD
|
||
|
A four-level keypad scheme where the first two levels are similar
|
||
|
to the KEYPAD scheme (NumLock+Shift)
|
||
|
LevelThree acts as an override providing access to two Shift-ed
|
||
|
levels. When LevelThree is active we totally ignore NumLock state
|
||
|
Intended for the digit area of the keypad
|
||
|
|
||
|
FOUR_LEVEL_X
|
||
|
A four-level scheme where the base level accepts no modifier,
|
||
|
LevelThree provides two more Shift-ed levels like in the previous
|
||
|
scheme, and Ctrl+Alt controls the fourth level
|
||
|
Intended for the operator part of a keypad, though since NumLock
|
||
|
plays no part, it is not keypad-specific
|
||
|
|
||
|
Besides that, there are several schemes for special purposes:
|
||
|
|
||
|
PC_CONTROL_LEVEL2
|
||
|
It is similar to TWO_LEVEL scheme but it considers the Control
|
||
|
modifier rather than Shift. That means, the symbol from the sec-
|
||
|
ond level is chosen by Control rather than by Shift.
|
||
|
|
||
|
PC_ALT_LEVEL2
|
||
|
It is similar to TWO_LEVEL scheme but it considers the Alt modi-
|
||
|
fier rather than Shift. That means, the symbol from the second
|
||
|
level is chosen by Alt rather than by Shift.
|
||
|
|
||
|
CTRL+ALT
|
||
|
The key uses modifiers Alt and Control. It may have two possible
|
||
|
values. If only one modifier (Alt or Control) applies the symbol
|
||
|
from the first level is chosen. Only if both Alt+Control modi-
|
||
|
fiers apply the symbol from the second level is chosen.
|
||
|
|
||
|
SHIFT+ALT
|
||
|
The key uses modifiers Shift and Alt. It may have two possible
|
||
|
values. If only one modifier (Alt or Shift) applies the symbol
|
||
|
from the first level is chosen. Only if both Alt+Shift modifiers
|
||
|
apply the symbol from the second level is chosen.
|
||
|
|
||
|
If needed, special caps schemes may be used. They redefine the standard
|
||
|
behaviour of all *ALPHABETIC types. The layouts (maps of symbols) with keys
|
||
|
defined in respective types then automatically change their behaviour accord-
|
||
|
ingly. Possible redefinitions are:
|
||
|
|
||
|
o internal
|
||
|
|
||
|
o internal_nocancel
|
||
|
|
||
|
o shift
|
||
|
|
||
|
o shift_nocancel
|
||
|
|
||
|
None of these schemes should be used directly. They are defined merely for
|
||
|
'caps:' xkb options (used to globally change the layouts behaviour).
|
||
|
|
||
|
Don't alter any of existing key types. If you need a different behaviour cre-
|
||
|
ate a new one.
|
||
|
|
||
|
4.2.1 More On Definitions Of Types
|
||
|
|
||
|
When the XKB software deals with a separate type description it gets a com-
|
||
|
plete list of modifiers that should be taken into account from the 'modi-
|
||
|
fiers=<list of modifiers>' list and expects that a set of 'map[<combination
|
||
|
of modifiers>]=<list of modifiers>' instructions that contain the mapping for
|
||
|
each combination of modifiers mentioned in that list. Modifiers that are not
|
||
|
explicitly listed are NOT taken into account when the resulting shift level
|
||
|
is computed. If some combination is omitted the program (subroutine) should
|
||
|
choose the first level for this combination (a quite reasonable behavior).
|
||
|
|
||
|
Lets consider an example with two modifiers ModOne and ModTwo:
|
||
|
|
||
|
type "..." {
|
||
|
modifiers = ModOne+ModTwo;
|
||
|
map[None] = Level1;
|
||
|
map[ModOne] = Level2;
|
||
|
};
|
||
|
|
||
|
In this case the map statements for ModTwo only and ModOne+ModTwo are omit-
|
||
|
ted. It means that if the ModTwo is active the subroutine can't found
|
||
|
explicit mapping for such combination an will use the default level i.e.
|
||
|
Level1.
|
||
|
|
||
|
But in the case the type described as:
|
||
|
|
||
|
type "..." {
|
||
|
modifiers = ModOne;
|
||
|
map[None] = Level1;
|
||
|
map[ModOne] = Level2;
|
||
|
};
|
||
|
|
||
|
the ModTwo will not be taken into account and the resulting level depends on
|
||
|
the ModOne state only. That means, ModTwo alone produces the Level1 but the
|
||
|
combination ModOne+ModTwo produces the Level2 as well as ModOne alone.
|
||
|
|
||
|
What does it mean if the second modifier is the Lock? It means that in the
|
||
|
first case (the Lock itself is included in the list of modifiers but combina-
|
||
|
tions with this modifier aren't mentioned in the map statements) the internal
|
||
|
capitalization rules will be applied to the symbol from the first level. But
|
||
|
in the second case the capitalization will be applied to the symbol chosen
|
||
|
accordingly to he first modifier - and this can be the symbol from the first
|
||
|
as well as from the second level.
|
||
|
|
||
|
Usually, all modifiers introduced in 'modifiers=<list of modifiers>' list are
|
||
|
used for shift level calculation and then discarded. Sometimes this is not
|
||
|
desirable. If you want to use a modifier for shift level calculation but you
|
||
|
don't want to discard it, you may list in 'preserve[<combination of modi-
|
||
|
fiers>]=<list of modifiers>'. That means, for a given combination all listed
|
||
|
modifiers will be preserved. If the Lock modifier is preserved then the
|
||
|
resulting symbol is passed to internal capitalization routine regardless
|
||
|
whether it has been used for a shift level calculation or not.
|
||
|
|
||
|
Any key type description can use both real and virtual modifiers. Since real
|
||
|
modifiers always have standard names it is not necessary to explicitly
|
||
|
declare them. Virtual modifiers can have arbitrary names and can be declared
|
||
|
(prior using them) directly in key type definition:
|
||
|
|
||
|
virtual_modifiers <comma-separated list of modifiers> ;
|
||
|
|
||
|
as seen in for example basic, pc or mousekeys key type definitions.
|
||
|
|
||
|
4.3 Rules
|
||
|
|
||
|
Once you are finished with your symbol map you need to add it to rules file.
|
||
|
The rules file describes how all the five basic keycodes, types, compat, sym-
|
||
|
bols and geometry components should be composed to give a sensible resulting
|
||
|
xkb configuration.
|
||
|
|
||
|
The main advantage of rules over formerly used keymaps is a possibility to
|
||
|
simply parameterize (once) fixed patterns of configurations and thus to ele-
|
||
|
gantly allow substitutions of various local configurations into predefined
|
||
|
templates.
|
||
|
|
||
|
A pattern in a rules file (often located in /usr/lib/X11/xkb/rules) can be
|
||
|
parameterized with four other arguments: Model, Layout, Variant and Options.
|
||
|
For most cases parameters model and layout should be sufficient for choosing
|
||
|
a functional keyboard mapping.
|
||
|
|
||
|
The rules file itself is composed of pattern lines and lines with rules. The
|
||
|
pattern line starts with an exclamation mark ('!') and describes how will the
|
||
|
xkb interpret the following lines (rules). A sample rules file looks like
|
||
|
this:
|
||
|
|
||
|
! model = keycodes
|
||
|
macintosh_old = macintosh
|
||
|
...
|
||
|
* = xfree86
|
||
|
|
||
|
! model = symbols
|
||
|
hp = +inet(%m)
|
||
|
microsoftpro = +inet(%m)
|
||
|
geniuscomfy = +inet(%m)
|
||
|
|
||
|
! model layout[1] = symbols
|
||
|
macintosh us = macintosh/us%(v[1])
|
||
|
* * = pc/pc(%m)+pc/%l[1]%(v[1])
|
||
|
|
||
|
! model layout[2] = symbols
|
||
|
macintosh us = +macintosh/us[2]%(v[2]):2
|
||
|
* * = +pc/%l[2]%(v[2]):2
|
||
|
|
||
|
! option = types
|
||
|
caps:internal = +caps(internal)
|
||
|
caps:internal_nocancel = +caps(internal_nocancel)
|
||
|
|
||
|
Each rule defines what certain combination of values on the left side of
|
||
|
equal sign ('=') results in. For example a (keyboard) model macintosh_old
|
||
|
instructs xkb to take definitions of keycodes from file keycodes/macintosh
|
||
|
while the rest of models (represented by a wild card '*') instructs it to
|
||
|
take them from file keycodes/xfree86. The wild card represents all possible
|
||
|
values on the left side which were not found in any of the previous rules.
|
||
|
The more specialized (more complete) rules have higher precedence than gen-
|
||
|
eral ones, i.e. the more general rules supply reasonable default values.
|
||
|
|
||
|
As you can see some lines contain substitution parameters - the parameters
|
||
|
preceded by the percent sign ('%'). The first alphabetical character after
|
||
|
the percent sign expands to the value which has been found on the left side.
|
||
|
For example +%l%(v) expands into +cz(bksl) if the respective values on the
|
||
|
left side were cz layout in its bksl variant. More, if the layout resp. vari-
|
||
|
ant parameter is followed by a pair of brackets ('[', ']') it means that xkb
|
||
|
should place the layout resp. variant into specified xkb group. If the brack-
|
||
|
ets are omitted the first group is the default value.
|
||
|
|
||
|
So the second block of rules enhances symbol definitions for some particular
|
||
|
keyboard models with extra keys (for internet, multimedia, ...) . Other mod-
|
||
|
els are left intact. Similarly, the last block overrides some key type defi-
|
||
|
nitions, so the common global behaviour ''shift cancels caps'' or ''shift
|
||
|
doesn't cancel caps'' can be selected. The rest of rules produces special
|
||
|
symbols for each variant us layout of macintosh keyboard and standard pc sym-
|
||
|
bols in appropriate variants as a default.
|
||
|
|
||
|
4.4 Descriptive Files of Rules
|
||
|
|
||
|
Now you just need to add a detailed description to <rules>.xml description
|
||
|
file so the other users (and external programs which often parse this file)
|
||
|
know what is your work about.
|
||
|
|
||
|
4.4.1 Old Descriptive Files
|
||
|
|
||
|
The formerly used descriptive files were named <rules>.lst Its structure is
|
||
|
very simple and quite self descriptive but such simplicity had also some cav-
|
||
|
ities, for example there was no way how to describe local variants of layouts
|
||
|
and there were problems with the localization of descriptions. To preserve
|
||
|
compatibility with some older programs, new XML descriptive files can be con-
|
||
|
verted to old format '.lst'.
|
||
|
|
||
|
For each parameter of rules file should be described its meaning. For the
|
||
|
rules file described above the .lst file could look like:
|
||
|
|
||
|
! model
|
||
|
pc104 Generic 104-key PC
|
||
|
microsoft Microsoft Natural
|
||
|
pc98 PC-98xx Series
|
||
|
macintosh Original Macintosh
|
||
|
...
|
||
|
|
||
|
! layout
|
||
|
us U.S. English
|
||
|
cz Czech
|
||
|
de German
|
||
|
...
|
||
|
|
||
|
! option
|
||
|
caps:internal uses internal capitalization. Shift cancels Caps
|
||
|
caps:internal_nocancel uses internal capitalization. Shift doesn't cancel Caps
|
||
|
|
||
|
And that should be it. Enjoy creating your own xkb mapping.
|
||
|
|
||
|
Generated from XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/XKB-Enhancing.sgml,v 1.2 dawes Exp $
|
||
|
|
||
|
|
||
|
$XFree86: xc/programs/xkbcomp/README.enhancing,v 1.5 2003/10/19 19:57:44 dawes Exp $
|