156 lines
4.5 KiB
C
156 lines
4.5 KiB
C
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#include <limits.h>
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#include "FvwmIconMan.h"
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#include "xmanager.h"
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#include "readconfig.h"
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#define DEFAULT_MOUSE "0 N sendcommand Iconify"
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static char const rcsid[] =
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"$Id: globals.c,v 1.1.1.1 2006/11/26 10:53:49 matthieu Exp $";
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GlobalData globals;
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ContextDefaults contextDefaults[] = {
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{ "plain", BUTTON_UP, { "black", "black" }, { "white", "gray"} },
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{ "focus", BUTTON_UP, { "white", "gray" }, { "black", "black" } },
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{ "select", BUTTON_FLAT, { "black", "black" }, { "white", "gray" } },
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{ "focusandselect", BUTTON_FLAT, { "white", "gray" }, { "black", "black" } },
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{ "title", BUTTON_EDGEUP, { "black", "black"}, {"white", "gray"} }
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};
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int Fvwm_fd[2];
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int x_fd;
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char *Module = "*FvwmIconMan";
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int ModuleLen = 12;
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/* This is solely so that we can turn a string constant into something
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which can be freed */
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static char *alloc_string (char *string)
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{
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int len = strlen (string);
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char *ret = (char *)safemalloc ((len + 1) * sizeof (char));
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strcpy (ret, string);
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return ret;
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}
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static void init_win_manager (int id)
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{
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int i;
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globals.managers[id].magic = 0x12344321;
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globals.managers[id].index = id;
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#ifdef MINI_ICONS
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globals.managers[id].draw_icons = 0;
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#endif
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globals.managers[id].res = SHOW_PAGE;
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globals.managers[id].window_up = 0;
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globals.managers[id].can_draw = 0;
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globals.managers[id].window_mapped = 0;
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globals.managers[id].fontname = NULL;
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globals.managers[id].titlename = alloc_string ("FvwmIconMan");
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globals.managers[id].iconname = alloc_string ("FvwmIconMan");
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globals.managers[id].formatstring = alloc_string ("%c: %i");
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globals.managers[id].format_depend = CLASS_NAME | ICON_NAME;
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globals.managers[id].geometry.dir = 0;
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globals.managers[id].geometry.boxwidth = 0;
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#ifdef SHAPE
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globals.managers[id].shape.num_rects = 0;
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#endif
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globals.managers[id].shaped = 0;
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init_button_array (&globals.managers[id].buttons);
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for ( i = 0; i < NUM_CONTEXTS; i++ ) {
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globals.managers[id].backColorName[i] = NULL;
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globals.managers[id].foreColorName[i] = NULL;
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globals.managers[id].buttonState[i] = contextDefaults[i].state;
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}
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globals.managers[id].geometry_str = NULL;
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globals.managers[id].button_geometry_str = NULL;
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globals.managers[id].show.list = NULL;
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globals.managers[id].show.mask = ALL_NAME;
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globals.managers[id].dontshow.list = NULL;
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globals.managers[id].dontshow.mask = ALL_NAME;
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globals.managers[id].followFocus = 0;
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globals.managers[id].usewinlist = 1;
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globals.managers[id].sort = SortName;
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globals.managers[id].focus_button = NULL;
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globals.managers[id].select_button = NULL;
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globals.managers[id].bindings[MOUSE] = ParseMouseEntry (DEFAULT_MOUSE);
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globals.managers[id].bindings[KEYPRESS] = NULL;
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globals.managers[id].bindings[SELECT] = NULL;
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globals.managers[id].we_are_drawing = 1;
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globals.managers[id].configures_expected = 0;
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}
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void print_managers (void)
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{
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#ifdef PRINT_DEBUG
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int i;
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for (i = 0; i < globals.num_managers; i++) {
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ConsoleDebug (CORE, "Manager %d:\n", i + 1);
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if (globals.managers[i].res == SHOW_GLOBAL)
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ConsoleDebug (CORE, "ShowGlobal\n");
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else if (globals.managers[i].res == SHOW_DESKTOP)
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ConsoleDebug (CORE, "ShowDesktop\n");
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else if (globals.managers[i].res == SHOW_PAGE)
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ConsoleDebug (CORE, "ShowPage\n");
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ConsoleDebug (CORE, "DontShow:\n");
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print_stringlist (&globals.managers[i].dontshow);
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ConsoleDebug (CORE, "Show:\n");
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print_stringlist (&globals.managers[i].show);
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ConsoleDebug (CORE, "Font: %s\n", (globals.managers[i].fontname)?
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globals.managers[i].fontname : "(NULL)");
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ConsoleDebug (CORE, "Geometry: %s\n", globals.managers[i].geometry_str);
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ConsoleDebug (CORE, "Button geometry: %s\n",
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(globals.managers[i].button_geometry_str)?
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globals.managers[i].button_geometry_str : "(NULL)");
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ConsoleDebug (CORE, "\n");
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}
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#endif
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}
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int allocate_managers (int num)
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{
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int i;
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if (globals.managers) {
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ConsoleMessage ("Already have set the number of managers\n");
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return 0;
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}
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if (num < 1) {
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ConsoleMessage ("Can't have %d managers\n", num);
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return 0;
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}
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globals.num_managers = num;
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globals.managers = (WinManager *)safemalloc (num * sizeof (WinManager));
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for (i = 0; i < num; i++) {
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init_win_manager (i);
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}
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return 1;
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}
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void init_globals (void)
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{
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globals.desknum = ULONG_MAX;
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globals.x = ULONG_MAX;
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globals.y = ULONG_MAX;
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globals.screenx = 0;
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globals.screeny = 0;
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globals.num_managers = 1;
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globals.managers = NULL;
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globals.focus_win = NULL;
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globals.select_win = NULL;
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globals.transient = 0;
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globals.shapes_supported = 0;
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globals.got_window_list = 0;
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}
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