xenocara/app/fvwm/modules/FvwmIconMan/functions.c

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#include "FvwmIconMan.h"
#include "readconfig.h"
#include "xmanager.h"
static char const rcsid[] =
"$Id: functions.c,v 1.1.1.1 2006/11/26 10:53:49 matthieu Exp $";
static Button *get_select_button (void);
static struct {
Button *current_button;
Function *fp;
} function_context;
static void init_function_context (Function *func)
{
function_context.current_button = get_select_button();
function_context.fp = func;
}
void run_function_list (Function *func)
{
init_function_context (func);
while (function_context.fp) {
function_context.fp->func (function_context.fp->numargs,
function_context.fp->args);
if (function_context.fp)
function_context.fp = function_context.fp->next;
}
}
static Button *get_select_button (void)
{
if (globals.select_win)
return globals.select_win->button;
return NULL;
}
static Button *get_focus_button (void)
{
if (globals.focus_win)
return globals.focus_win->button;
return NULL;
}
static WinManager *get_current_man (void)
{
Button *b = function_context.current_button;
if (globals.num_managers==1)
return globals.managers;
if (b && b->drawn_state.win)
return b->drawn_state.win->manager;
return NULL;
}
static WinData *get_current_win (void)
{
Button *b = function_context.current_button;
if (b && b->drawn_state.win)
return b->drawn_state.win;
return NULL;
}
static Button *get_current_button (void)
{
return function_context.current_button;
}
static Button *button_move (ButtonValue *bv)
{
Button *b = NULL, *cur;
WinManager *man;
int i;
cur = get_current_button();
switch (bv->base) {
case NoButton:
ConsoleMessage ("gotobutton: need a button to change to\n");
return cur;
case SelectButton:
b = get_select_button();
break;
case FocusButton:
b = get_focus_button();
break;
case AbsoluteButton:
man = get_current_man();
if (man && man->buttons.num_windows > 0) {
i = bv->offset % man->buttons.num_windows;
if (i < 0)
i += man->buttons.num_windows;
b = man->buttons.buttons[i];
}
break;
default:
man = get_current_man();
if (!cur) {
ConsoleDebug (FUNCTIONS, "\tno current button, skipping\n");
return NULL;
}
switch (bv->base) {
case UpButton:
b = button_above (man, cur);
break;
case DownButton:
b = button_below (man, cur);
break;
case LeftButton:
b = button_left (man, cur);
break;
case RightButton:
b = button_right (man, cur);
break;
case NextButton:
b = button_next (man, cur);
break;
case PrevButton:
b = button_prev (man, cur);
break;
default:
ConsoleMessage ("Internal error in gotobutton\n");
break;
}
}
return b;
}
int builtin_gotobutton (int numargs, BuiltinArg *args)
{
Button *b;
ButtonValue *bv;
ConsoleDebug (FUNCTIONS, "gotobutton: ");
print_args (numargs, args);
bv = &args[0].value.button_value;
b = button_move (bv);
if (b)
function_context.current_button = b;
return 0;
}
int builtin_gotomanager (int numargs, BuiltinArg *args)
{
ButtonValue *bv;
WinManager *man, *new;
int i;
ConsoleDebug (FUNCTIONS, "gotomanager: ");
print_args (numargs, args);
bv = &args[0].value.button_value;
new = man = get_current_man();
switch (bv->base) {
case NoButton:
ConsoleMessage ("gotomanager: need a manager argument\n");
return 1;
case SelectButton:
case FocusButton:
ConsoleMessage ("gotomanger: \"select\" or \"focus\" does not specify"
" a manager\n");
break;
case AbsoluteButton:
{
/* Now we find the manager modulo the VISIBLE managers */
static WinManager **wa = NULL;
int i, num_mapped, n;
n = globals.num_managers;
if (n) {
if (wa == NULL) {
wa = (WinManager **)safemalloc (n * sizeof (WinManager *));
}
for (i = 0, num_mapped = 0; i < n; i++) {
if (globals.managers[i].buttons.num_windows > 0 &&
globals.managers[i].window_mapped) {
wa[num_mapped++] = &globals.managers[i];
}
}
if (num_mapped) {
i = bv->offset % num_mapped;
if (i < 0)
i += num_mapped;
new = wa[i];
}
else {
new = NULL;
}
}
}
break;
case NextButton:
if (man) {
for (i = man->index + 1, new = man + 1;
i < globals.num_managers && new->buttons.num_windows == 0;
i++, new++)
;
if (i == globals.num_managers)
new = man;
}
break;
case PrevButton:
if (man) {
for (i = man->index - 1, new = man - 1;
i > -1 && new->buttons.num_windows == 0;
i--, new--)
;
if (i == -1)
new = man;
}
break;
default:
ConsoleMessage ("gotomanager: bad argument\n");
break;
}
if (new && new != man && new->buttons.num_windows > 0) {
function_context.current_button = new->buttons.buttons[0];
}
return 0;
}
int builtin_select (int numargs, BuiltinArg *args)
{
WinManager *man = get_current_man();
if (man) {
move_highlight (man, get_current_button());
if (get_current_button())
run_binding (man, SELECT);
}
return 0;
}
int builtin_sendcommand (int numargs, BuiltinArg *args)
{
WinData *win = get_current_win();
if (!win) {
return 0;
}
SendFvwmPipe (args[0].value.string_value, win->app_id);
return 0;
}
int builtin_printdebug (int numargs, BuiltinArg *args)
{
int i;
for (i = 0; i < globals.num_managers; i++) {
ConsoleDebug (FUNCTIONS, "Manager %d\n---------\n", i);
ConsoleDebug (FUNCTIONS, "Keys:\n");
print_bindings (globals.managers[i].bindings[KEYPRESS]);
ConsoleDebug (FUNCTIONS, "Mice:\n");
print_bindings (globals.managers[i].bindings[MOUSE]);
ConsoleDebug (FUNCTIONS, "Select:\n");
print_bindings (globals.managers[i].bindings[SELECT]);
ConsoleDebug (FUNCTIONS, "\n");
}
return 0;
}
int builtin_quit (int numargs, BuiltinArg *args)
{
ConsoleDebug (FUNCTIONS, "quit: ");
print_args (numargs, args);
ShutMeDown (0);
return 0;
}
static void do_jmp (int off)
{
int i;
ConsoleDebug (FUNCTIONS, "jmp: %d\n", off);
if (off < 0) {
ConsoleMessage ("Can't have a negative relative jump offset\n");
return;
}
for (i = 0; i < off; i++) {
if (function_context.fp)
function_context.fp = function_context.fp->next;
}
}
static int eval_if (ButtonValue *bv)
{
Button *cur;
WinManager *man;
switch (bv->base) {
case NoButton:
ConsoleMessage ("Internal error in eval_if: 1\n");
break;
case SelectButton:
if (get_select_button())
return 1;
break;
case FocusButton:
if (get_focus_button())
return 1;
break;
case AbsoluteButton:
if (bv->offset != 0)
return 1;
break;
default:
cur = get_current_button();
man = get_current_man();
if (!cur || !man) {
return 0;
}
switch (bv->base) {
case UpButton:
return (button_above (man, cur) != cur);
case DownButton:
return (button_below (man, cur) != cur);
case LeftButton:
return (button_left (man, cur) != cur);
case RightButton:
return (button_right (man, cur) != cur);
case NextButton:
return (button_next (man, cur) != cur);
case PrevButton:
return (button_prev (man, cur) != cur);
default:
ConsoleMessage ("Internal error in eval_if: 2\n");
break;
}
}
return 0;
}
int builtin_bif (int numargs, BuiltinArg *args)
{
int off = args[1].value.int_value;
ConsoleDebug (FUNCTIONS, "bif: off = %d\n", off);
if (eval_if (&args[0].value.button_value)) {
do_jmp (off);
}
return 0;
}
int builtin_bifn (int numargs, BuiltinArg *args)
{
int off = args[1].value.int_value;
ConsoleDebug (FUNCTIONS, "bifn: off = %d\n", off);
if (eval_if (&args[0].value.button_value) == 0) {
do_jmp (off);
}
return 0;
}
int builtin_jmp (int numargs, BuiltinArg *args)
{
int off = args[0].value.int_value;
ConsoleDebug (FUNCTIONS, "jmp: off = %d\n", off);
do_jmp (off);
return 0;
}
int builtin_ret (int numargs, BuiltinArg *args)
{
function_context.fp = NULL;
return 0;
}
int builtin_print (int numargs, BuiltinArg *args)
{
char *s, buf[256];
ConsoleDebug (FUNCTIONS, "print: %s\n", args[0].value.string_value);
s = args[0].value.string_value;
if (strlen (s) > 250) {
ConsoleMessage ("String too long\n");
}
else {
sprintf (buf, "%s\n", s);
ConsoleMessage (buf);
}
return 0;
}
int builtin_searchforward (int numargs, BuiltinArg *args)
{
char *s;
Button *b, *cur;
WinManager *man;
s = args[0].value.string_value;
ConsoleDebug (FUNCTIONS, "searchforward: %s\n", s);
cur = get_current_button();
man = get_current_man();
b = cur;
if (cur) {
while (1) {
if (cur->drawn_state.display_string &&
matchWildcards (s, cur->drawn_state.display_string))
break;
b = button_next (man, cur);
if (b == cur) {
cur = NULL;
break;
}
cur = b;
}
}
if (cur)
function_context.current_button = cur;
return 0;
}
int builtin_searchback (int numargs, BuiltinArg *args)
{
char *s;
Button *b, *cur;
WinManager *man;
s = args[0].value.string_value;
ConsoleDebug (FUNCTIONS, "searchback: %s\n", s);
cur = get_current_button();
man = get_current_man();
b = cur;
if (cur) {
while (1) {
if (cur->drawn_state.display_string &&
matchWildcards (s, cur->drawn_state.display_string))
break;
b = button_prev (man, cur);
if (b == cur) {
cur = NULL;
break;
}
cur = b;
}
}
if (cur)
function_context.current_button = cur;
return 0;
}
int builtin_warp (int numargs, BuiltinArg *args)
{
Button *cur;
WinManager *man;
int x, y;
ConsoleDebug (FUNCTIONS, "warp\n");
cur = get_current_button();
if (cur) {
man = get_current_man();
x = cur->x + cur->w / 2;
y = cur->y + cur->h / 2;
XWarpPointer (theDisplay, None, man->theWindow, 0, 0, 0, 0, x, y);
}
return 0;
}
int builtin_refresh (int numargs, BuiltinArg *args)
{
draw_managers();
return 0;
}