xenocara/app/fvwm/modules/FvwmAudio/FvwmAudio.c

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/*
* Copyright (C) 1994 Mark Boyns (boyns@sdsu.edu) and
* Mark Scott (mscott@mcd.mot.com)
*
* FvwmAudio version 1.1
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* ChangeLog
* merged bug fix from Christophe MARTIN <cmartin@ipnl.in2p3.fr>
- FvwmAudio doesn't read messages it is not interrested in,
thus desynchronize,
- keep time stamp even if no sound is played
- minimize malloc/free
mark boyns ok-ed this patch, I reviewed it and put out those ugly
#defines for RESYNC and READ_BODY by reordering the control structures
* made FvwmAudio insensitive to its name -> can be symlinked.
corrected some error message deficiencies, code for quoted 'sound'
parameters shamelessly stolen from FvwmButtons/parse.c (with minimal
adjustments)
FvwmAudio now supports rsynth's say command:
*FvwmAudioPlayCmd say
*FvwmAudio add_window "add window"
*FvwmAudio raise_window 'raise window'
-- 08/07/96 Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
* Fixed FvwmAudio to reflect the changes made to the module protocol.
* Szijarto Szabolcs <saby@sch.bme.hu> provided FvwmSound code that used
$HOSTDISPLAY for the rplay host. The code has been added to FvwmAudio.
* Fixed bugs reported by beta testers, thanks!
* Builtin rplay support has been added to FvwmAudio. This support is
enabled when FvwmAudio is compiled with HAVE_RPLAY defined and when
FvwmAudioPlayCmd is set to builtin-rplay. I guess it's safe to say
that FvwmSound is now obsolete. -- Mark Boyns 5/7/94
* FvwmAudio is based heavily on an Fvwm module "FvwmSound" by Mark Boyns
and the real credit for this really goes to him for the concept.
I just stripped out the "rplay" library dependencies to allow generic
audio play command support.
*/
/*
* This module is based on FvwmModuleDebugger which has the following
* copyright:
*
* This module, and the entire ModuleDebugger program, and the concept for
* interfacing this module to the Window Manager, are all original work
* by Robert Nation
*
* Copyright 1994, Robert Nation. No guarantees or warantees or anything
* are provided or implied in any way whatsoever. Use this program at your
* own risk. Permission to use this program for any purpose is given,
* as long as the copyright is kept intact.
*/
#include "config.h"
#include "../../fvwm/module.h"
#include "fvwmlib.h"
/*
* fvwm includes:
*/
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include <sys/wait.h>
#include <sys/time.h>
#include <unistd.h>
#include <ctype.h>
#include <stdlib.h>
#ifdef HAVE_RPLAY
#include <rplay.h>
#undef M_ERROR /* Solaris fix */
#endif
#define BUILTIN_STARTUP MAX_MESSAGES
#define BUILTIN_SHUTDOWN MAX_MESSAGES+1
#define BUILTIN_UNKNOWN MAX_MESSAGES+2
#define MAX_BUILTIN 3
#define BUFSIZE 512
/* globals */
char *MyName;
int MyNameLen;
int fd_width;
int fd[2];
char audio_play_cmd_line[BUFSIZE], audio_play_dir[BUFSIZE];
time_t audio_delay = 0, /* seconds */
last_time = 0,
now;
#ifdef HAVE_RPLAY
int rplay_fd = -1;
#endif
/* prototypes */
void Loop(int *);
void process_message(unsigned long,unsigned long *);
void DeadPipe(int);
void config(void);
void done(int);
int audio_play(short);
/* define the message table */
char *messages[MAX_MESSAGES+MAX_BUILTIN] =
{
"new_page",
"new_desk",
"add_window",
"raise_window",
"lower_window",
"configure_window",
"focus_change",
"destroy_window",
"iconify",
"deiconify",
"window_name",
"icon_name",
"res_class",
"res_name",
"end_windowlist",
"icon_location",
"map",
"error",
"config_info",
"end_config_info",
"icon_file",
"default_icon",
"string",
"mini_icon",
"windowshade",
"dewindowshade",
/* add builtins here */
"startup",
"shutdown",
"unknown"
};
/* define the sound table */
char *sound_table[MAX_MESSAGES+MAX_BUILTIN];
#ifdef HAVE_RPLAY
/* define the rplay table */
RPLAY *rplay_table[MAX_MESSAGES+MAX_BUILTIN];
#endif
int main(int argc, char **argv)
{
char *temp, *s;
/* Save our program name - for error messages */
temp = argv[0];
s=strrchr(argv[0], '/');
if (s != NULL)
temp = s + 1;
MyNameLen=strlen(temp)+1; /* acoount for '*' */
MyName = safemalloc(MyNameLen+1); /* account for \0 */
strcpy(MyName,"*");
strcat(MyName, temp);
if ((argc != 6)&&(argc != 7)) /* Now Myname is defined */
{
fprintf(stderr,"%s Version %s should only be executed by fvwm!\n",
MyName+1, VERSION);
exit(1);
}
/* Dead pipe == Fvwm died */
signal (SIGPIPE, DeadPipe);
fd[0] = atoi(argv[1]);
fd[1] = atoi(argv[2]);
audio_play_dir[0] = '\0';
audio_play_cmd_line[0] = '\0';
/*
* Read the sound configuration.
*/
config();
/*
* Play the startup sound.
*/
audio_play(BUILTIN_STARTUP);
SendText(fd,"Nop",0);
Loop(fd);
return 0;
}
/***********************************************************************
*
* Procedure:
* config - read the sound configuration file.
*
***********************************************************************/
void config(void)
{
char *buf;
char *message;
char *sound;
char *p;
int i, found;
#ifdef HAVE_RPLAY
int volume = RPLAY_DEFAULT_VOLUME;
int priority = RPLAY_DEFAULT_PRIORITY;
char host[128];
strcpy(host, rplay_default_host());
#endif
/*
* Intialize all the sounds.
*/
for (i = 0; i < MAX_MESSAGES+MAX_BUILTIN; i++) {
sound_table[i] = NULL;
#ifdef HAVE_RPLAY
rplay_table[i] = NULL;
#endif
}
GetConfigLine(fd,&buf);
while (buf != NULL)
{
if (buf[0] == '*') /* this check is obsolete */
/* - included in the next if */
{
buf[strlen(buf)-1] = '\0'; /* strip off \n */
/*
* Search for MyName (normally *FvwmAudio)
*/
if (strncasecmp(buf, MyName, MyNameLen) == 0)
{
p = strtok(buf+MyNameLen, " \t");
if (strcasecmp(p, "PlayCmd") == 0) {
p = strtok(NULL, "\n"); /* allow parameters */
if (p && *p) {
strcpy(audio_play_cmd_line, p);
}
}
else if (strcasecmp(p, "Dir") == 0) {
p = strtok(NULL, " \t");
if (p && *p) {
strcpy(audio_play_dir, p);
}
}
else if (strcasecmp(p, "Delay") == 0) {
p = strtok(NULL, " \t");
if (p && *p) {
audio_delay = atoi(p);
}
}
#ifdef HAVE_RPLAY
/*
* Check for rplay configuration options.
*/
else if (strcasecmp(p, "RplayHost") == 0)
{
p = strtok(NULL, " \t");
if (p && *p)
{
/*
* Check for environment variables like $HOSTDISPLAY.
*/
if (*p == '$')
{
char *c1, *c2;
c2 = host;
for (c1 = (char *)getenv(p+1); *c1 && (*c1 != ':'); c1++)
{
*c2++ = *c1;
}
*c2 = '\0';
}
else
{
strcpy(host, p);
}
}
}
else if (strcasecmp(p, "RplayVolume") == 0)
{
p = strtok(NULL, " \t");
if (p && *p) {
volume = atoi(p);
}
}
else if (strcasecmp(p, "RplayPriority") == 0)
{
p = strtok(NULL, " \t");
if (p && *p) {
priority = atoi(p);
}
}
#endif
/*
* *FvwmAudio <message_type> <audio_file>
* for builtin rplay
*
* or
*
* *FvwmAudio <message_type> <"any quoted parameters">
* can be (mis)used to call FvwmAudioPlayCmd
* with arbitrary parameters e.g: rsynth/say "window raised"
*
* can even be used to call arbitrary commands,
* if the following wrapper is used as FvwmAudioPlayCmd
*
* #!/bin/tcsh
* ${argv[1-]}
*/
else {
message = p;
p=strtok(NULL, ""); /* get rest of line */
sound = PeekToken(p); /* extract next parameter */
if (!message || !*message || !sound || !*sound)
{
fprintf(stderr,"%s: incomplete event definition %s\n",
MyName+1, buf);
GetConfigLine(fd,&buf);
continue;
}
found = 0;
for (i = 0; !found && i < MAX_MESSAGES+MAX_BUILTIN; i++)
{
if (strcasecmp(message, messages[i]) == 0) {
#ifdef HAVE_RPLAY
rplay_table[i] = rplay_create(RPLAY_PLAY);
rplay_set(rplay_table[i], RPLAY_APPEND,
RPLAY_SOUND, sound,
RPLAY_PRIORITY, priority,
RPLAY_VOLUME, volume,
NULL);
#endif
sound_table[i]=sound;
found++;
}
}
if (!found) fprintf(stderr,"%s: unknown message type: %s\n",
MyName+1, message);
}
}
}
GetConfigLine(fd,&buf);
}
#ifdef HAVE_RPLAY
/*
* Builtin rplay support is enabled when FvwmAudioPlayCmd == builtin-rplay.
*/
if (strcasecmp(audio_play_cmd_line, "builtin-rplay") == 0)
{
rplay_fd = rplay_open(host);
if (rplay_fd < 0)
{
rplay_perror("rplay_open");
done(1);
}
}
#endif
}
/***********************************************************************
*
* Procedure:
* Loop - wait for data to process
*
***********************************************************************/
void Loop(int *fd)
{
unsigned long header[HEADER_SIZE], body[ MAX_BODY_SIZE ];
int body_length,count,count2=0, total;
long code;
while (1)
{
if ((count = read(fd[1],header,
HEADER_SIZE*sizeof(unsigned long))) <= 0)
done(0);
/* Ignore messages that occur during the delay period. */
now = time(0);
body_length = header[2]-HEADER_SIZE;
if( header[ 0 ] != START_FLAG )
continue; /* should find something better for resyncing */
/* read the message so we are still synchronized */
total = 0;
while(total < body_length*sizeof(unsigned long))
{
if((count2=read(fd[1],&body[total],
body_length*sizeof(unsigned long)-total)) >0)
total += count2;
else
if(count2 < 0)
done(0);
}
if (now < (last_time + audio_delay))
continue; /* quash message */
/*
* code will equal the number of shifts in the
* base-2 header[1] number. Could use log here
* but this should be fast enough.
*/
code = -1;
while (header[1])
{
code++;
header[1] >>= 1;
}
/*
* Play the sound.
*/
if (code >= 0 && code < MAX_MESSAGES)
audio_play(code);
else
audio_play(BUILTIN_UNKNOWN);
}
}
/***********************************************************************
*
* Procedure:
* SIGPIPE handler - SIGPIPE means fvwm is dying
*
***********************************************************************/
void DeadPipe(int nonsense)
{
done(1);
}
/***********************************************************************
*
* Procedure:
* done - common exit point for FvwmAudio.
*
***********************************************************************/
void done(int n)
{
if (n == 0)
audio_play(BUILTIN_SHUTDOWN); /* only play if no error... */
exit(n);
}
/***********************************************************************
*
* Procedure:
*
* audio_play - actually plays sound from lookup table
*
**********************************************************************/
int audio_play(short sound)
{
static char buf[BUFSIZE];
int ret;
#ifdef HAVE_RPLAY
if (rplay_fd != -1)
{
if (rplay_table[sound])
{
if (rplay(rplay_fd, rplay_table[sound]) >= 0)
last_time = now;
else
rplay_perror("rplay");
}
return 0;
}
#endif
if (sound_table[sound])
{
memset(buf,0,BUFSIZE);
/*
* Don't use audio_play_dir if it's NULL or if the sound file
* is an absolute pathname.
*/
if (audio_play_dir[0] == '\0' || sound_table[sound][0] == '/')
sprintf(buf,"%s %s", audio_play_cmd_line, sound_table[sound]);
else
sprintf(buf,"%s %s/%s &", audio_play_cmd_line, audio_play_dir,
sound_table[sound]);
if( ! ( ret = system(buf)))
last_time = now;
return ret;
}
return 1;
}