173 lines
7.1 KiB
Groff
173 lines
7.1 KiB
Groff
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.\" t
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.\" @(#)FvwmGoodStuff.1 1/28/94
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.TH FvwmGoodStuff 1.20 "Jan 28 1994"
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.UC
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.SH NAME
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FvwmGoodStuff \- the FVWM button panel module
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.SH SYNOPSIS
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FvwmGoodStuff is spawned by fvwm, so no command line invocation will work.
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.SH DESCRIPTION
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The FvwmGoodStuff module provides a button panel which sits on the X
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terminal's root window. The user can press the buttons at any time,
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and trigger invocation of a user-specified command by the window
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manager. FvwmGoodStuff only works when fvwm is used as the window
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manager.
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The button panel can be of any configuration or geometry, and can have
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monochrome or color icons to represent the actions which would be
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invoked.
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Note that this is the older version of FvwmButtons (decended from fvwm
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1.xx GoodStuff module), which was rewritten as of fvwm beta 2.0.42 to
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have more powerful configuration capabilities (see it's man page). If
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you don't want to exploit these new capabilities, or the new version
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gives you troubles, you may want to use this older module instead.
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.SH COPYRIGHTS
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The FvwmGoodStuff program, and the concept for interfacing this module
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to the Window Manager, are all original work by Robert Nation
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Copyright 1993, Robert Nation. No guarantees or warranties or anything
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are provided or implied in any way whatsoever. Use this program at
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your own risk. Permission to use this program for any purpose is
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given, as long as the copyright is kept intact.
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.SH INITIALIZATION
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During initialization, \fIFvwmGoodStuff\fP will search for a
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configuration file which describes the button panel geometry, color,
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icons, and actions. The format of this files will be described
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later. The configuration file will be the one which fvwm used during
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its initialization.
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If the FvwmGoodStuff executable is linked to another name, ie ln -s
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FvwmGoodStuff TermStuff, or if FvwmGoodStuff is invoked with a
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parameter, ie Module FvwmGoodStuff TermStuff, then another module
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called TermStuff can be started with a completely different
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configuration than FvwmGoodStuff, simply by changing the keywords
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FvwmGoodStuff??? to TermStuff???. This way multiple button-bars can
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be used.
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.SH INVOCATION
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FvwmGoodStuff can be invoked by inserting the line 'Module FvwmGoodStuff'
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in the .fvwmrc file. This can be placed on a line by itself, if
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FvwmGoodStuff is to be spawned during fvwm's initialization, or can be
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bound to a menu or mouse button or keystroke to invoke it later. Fvwm
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will search directory specified in the ModulePath configuration option
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to attempt to locate FvwmGoodStuff.
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.SH CONFIGURATION OPTIONS
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The following options can be placed in the .fvwmrc file
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.IP "*FvwmGoodStuffGeometry \fIgeometry\fP"
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Specifies the FvwmGoodStuff window location and/or size. If the size is
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not specified, FvwmGoodStuff will auto-size itself in a reasonable
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manner. The geometry is a standard X11 window geometry specification.
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.IP "*FvwmGoodStuffFont \fIfont\fP"
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Specifies the font to be used for labeling the buttons.
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.IP "*FvwmGoodStuffRows \fIrows\fP"
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Specifies the number of rows of buttons to be created. If unspecified,
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2 rows will be used.
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.IP "*FvwmGoodStuffColumns \fIcolumns\fP"
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Specifies the number of columns of buttons to be created. If
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unspecified, the number of columns will be set to the number of
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buttons requested, divided by the number of rows. If both the rows and
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columns are specified, but do not specify as many buttons as are
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defined, then the users columns specification will be ignored.
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.IP "*FvwmGoodStuffFore \fIcolor\fP"
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Specifies the color for button label text and monochrome icons.
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.IP "*FvwmGoodStuffBack \fIcolor\fP"
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Specifies the color for the buttons.
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.IP "*FvwmGoodStuff\fI[(w x h)]\fP \fIlabel icon command\fP"
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Specifies a window manager built-in command, as described in the fvwm
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man page, which should be executed when a button is pressed. The
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label field is the text which will be written on the button. The icon
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field specifies an X11 bitmap file or XPM color icon file, containing
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the icon to display on the button. FvwmGoodStuff will search through
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the path specified in the fvwm IconPath or PixmapPath configuration
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items to find the icon file. If the optional \fI(w x h)\fP is
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specified, then this button will be \fIw\fP times the normal button
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width and \fIh\fP times the normal button height. If label is "-"
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then the button label will not be displayed.
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If \fIcommand\fP is an fvwm Exec command, then the button will remain
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pushed in until a window whose name or class matches the qouted
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portion of the command is encountered. This is intended to provide
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visual feedback to the user that the action he has requested will be
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performed. If the qouted portion contains no characters, then the
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button will pop out immediately. Note that users can continue
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pressing the button, and re-executing the command, even when it looks
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"pressed in."
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A single extension to the fvwm built-in command set is provided. A
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command of the form: '*FvwmGoodStuff junk clock.xpm Swallow "Clock" Exec
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rclock' will cause FvwmGoodStuff to spawn an rclock process, and capture
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the first window whose name or resource is "Clock", and display it in
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the button-bar. This is handy for applications like xclock, xbiff,
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and xload. Modules can be swallowed by specifying the module instead
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of 'Exec whatever', like: '*FvwmGoodStuff - foobar Swallow "FvwmPager"
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FvwmPager 0 0'.
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NOTE: if you use xclock for this application, you will want to specify
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xclock -padding 0.
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.SH SAMPLE CONFIGURATION
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The following are excepts from a .fvwmrc file which describe
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FvwmGoodStuff initialization commands:
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.nf
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.sp
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##############################################################
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# Load any modules which should be started during
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# fvwm initialization
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ModulePath /usr/lib/X11/fvwm:/usr/bin/X11
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Module FvwmGoodStuff
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# Make FvwmGoodStuff title-bar-less, sticky, and give it an icon
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NoTitle FvwmGoodStuff
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Sticky FvwmGoodStuff
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Icon "FvwmGoodStuff" toolbox.xpm
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##############################################################
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##############################################################
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#Definitions used by the modules
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*FvwmGoodStuffFore Black
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*FvwmGoodStuffBack #908090
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*FvwmGoodStuffGeometry -135-5
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*FvwmGoodStuffRows 1
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*FvwmGoodStuffFont -adobe-helvetica-medium-r-*-*-12-*-*-*-*-*-*-*
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*FvwmGoodStuff Resize resize.xpm Resize
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*FvwmGoodStuff Move arrows2.xpm Move
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*FvwmGoodStuff Lower Down Lower
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*FvwmGoodStuff Raise Up Raise
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*FvwmGoodStuff Kill bomb.xpm Destroy
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*FvwmGoodStuff Dopey rterm.xpm Exec "big_win" xterm -T big_win -geometry 80x50
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*FvwmGoodStuff Snoopy rterm.xpm Exec "small_win" xterm -T small_wi
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*FvwmGoodStuff Xcalc rcalc.xpm Exec "Calculator" xcalc
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*FvwmGoodStuff XMag magnifying_glass2.xpm Exec "xmag" xmag
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*FvwmGoodStuff Mail mail2.xpm Exec "xmh" xmh
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*FvwmGoodStuff(4x1) - whatever SwallowModule "Fvwm Pager" FvwmPager 0 3
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.sp
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.fi
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The last line is a little tricky - it spawns an FvwmPager module, and
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captures it to display in a quadruple width button. Since "-" is used
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for the button label, the Pager will be resized to be as big as
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possible within the button's borders. "whatever", of course, is a
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non-existent icon file, and will be ignored by FvwmGoodStuff.
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.SH AUTHOR
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Robert Nation
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