xenocara/xserver/hw/xgl/xglsync.c

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C
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2006-11-26 11:13:41 -07:00
/*
* Copyright © 2004 David Reveman
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* David Reveman not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
* David Reveman makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: David Reveman <davidr@novell.com>
*/
#include "xgl.h"
Bool
xglSyncBits (DrawablePtr pDrawable,
BoxPtr pExtents)
{
RegionRec region;
BoxRec box;
XGL_DRAWABLE_PIXMAP (pDrawable);
XGL_PIXMAP_PRIV (pPixmap);
if (pPixmapPriv->allBits)
return xglMapPixmapBits (pPixmap);
if (pPixmapPriv->target == xglPixmapTargetIn && pExtents)
{
box.x1 = 0;
box.y1 = 0;
box.x2 = pPixmap->drawable.width;
box.y2 = pPixmap->drawable.height;
if (pExtents->x1 > box.x1)
box.x1 = pExtents->x1;
if (pExtents->y1 > box.y1)
box.y1 = pExtents->y1;
if (pExtents->x2 < box.x2)
box.x2 = pExtents->x2;
if (pExtents->y2 < box.y2)
box.y2 = pExtents->y2;
if (box.x2 <= box.x1 || box.y2 <= box.y1)
return xglMapPixmapBits (pPixmap);
if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
{
switch (RECT_IN_REGION (pDrawable->pScreen,
&pPixmapPriv->bitRegion,
&box)) {
case rgnIN:
REGION_INIT (pDrawable->pScreen, &region, NullBox, 0);
break;
case rgnOUT:
REGION_INIT (pDrawable->pScreen, &region, &box, 1);
REGION_UNION (pDrawable->pScreen,
&pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
&region);
break;
case rgnPART:
REGION_INIT (pDrawable->pScreen, &region, &box, 1);
REGION_SUBTRACT (pDrawable->pScreen, &region, &region,
&pPixmapPriv->bitRegion);
REGION_UNION (pDrawable->pScreen,
&pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
&region);
break;
}
}
else
{
REGION_INIT (pDrawable->pScreen, &region, &box, 1);
REGION_SUBTRACT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
&region, &pPixmapPriv->bitRegion);
}
if (REGION_NUM_RECTS (&pPixmapPriv->bitRegion) == 1)
{
BoxPtr pBox;
pBox = REGION_RECTS (&pPixmapPriv->bitRegion);
if (pBox->x1 <= 0 &&
pBox->y1 <= 0 &&
pBox->x2 >= pPixmap->drawable.width &&
pBox->y2 >= pPixmap->drawable.height)
pPixmapPriv->allBits = TRUE;
}
}
else
{
box.x1 = 0;
box.y1 = 0;
box.x2 = pPixmap->drawable.width;
box.y2 = pPixmap->drawable.height;
REGION_INIT (pDrawable->pScreen, &region, &box, 1);
REGION_SUBTRACT (pDrawable->pScreen, &region, &region,
&pPixmapPriv->bitRegion);
pPixmapPriv->allBits = TRUE;
}
if (!pPixmapPriv->buffer)
if (!xglAllocatePixmapBits (pPixmap, XGL_PIXMAP_USAGE_HINT_DEFAULT))
return FALSE;
if (REGION_NOTEMPTY (pDrawable->pScreen, &region) && pPixmapPriv->surface)
{
glitz_pixel_format_t format;
BoxPtr pBox;
BoxPtr pExt;
int nBox;
if (!xglSyncSurface (pDrawable))
FatalError (XGL_SW_FAILURE_STRING);
xglUnmapPixmapBits (pPixmap);
pBox = REGION_RECTS (&region);
nBox = REGION_NUM_RECTS (&region);
pExt = REGION_EXTENTS (pDrawable->pScreen, &region);
format.fourcc = GLITZ_FOURCC_RGB;
format.masks = pPixmapPriv->pVisual->pPixel->masks;
format.xoffset = pExt->x1;
if (pPixmapPriv->stride < 0)
{
format.skip_lines = pPixmap->drawable.height - pExt->y2;
format.bytes_per_line = -pPixmapPriv->stride;
format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
}
else
{
format.skip_lines = pExt->y1;
format.bytes_per_line = pPixmapPriv->stride;
format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
}
glitz_surface_set_clip_region (pPixmapPriv->surface,
0, 0, (glitz_box_t *) pBox, nBox);
glitz_get_pixels (pPixmapPriv->surface,
pExt->x1,
pExt->y1,
pExt->x2 - pExt->x1,
pExt->y2 - pExt->y1,
&format,
pPixmapPriv->buffer);
glitz_surface_set_clip_region (pPixmapPriv->surface, 0, 0, NULL, 0);
}
REGION_UNINIT (pDrawable->pScreen, &region);
if (pPixmapPriv->allBits)
{
box.x1 = 0;
box.y1 = 0;
box.x2 = pPixmap->drawable.width;
box.y2 = pPixmap->drawable.height;
REGION_UNINIT (pDrawable->pScreen, &pPixmapPriv->bitRegion);
REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion, &box, 1);
}
return xglMapPixmapBits (pPixmap);
}
void
xglSyncDamageBoxBits (DrawablePtr pDrawable)
{
XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
if (!xglSyncBits (pDrawable, &pPixmapPriv->damageBox))
FatalError (XGL_SW_FAILURE_STRING);
}
Bool
xglSyncSurface (DrawablePtr pDrawable)
{
RegionPtr pRegion;
XGL_DRAWABLE_PIXMAP (pDrawable);
XGL_PIXMAP_PRIV (pPixmap);
if (!pPixmapPriv->surface)
{
if (!xglCreatePixmapSurface (pPixmap))
return FALSE;
}
pRegion = DamageRegion (pPixmapPriv->pDamage);
if (REGION_NOTEMPTY (pDrawable->pScreen, pRegion))
{
glitz_pixel_format_t format;
BoxPtr pBox;
BoxPtr pExt;
int nBox;
xglUnmapPixmapBits (pPixmap);
nBox = REGION_NUM_RECTS (pRegion);
pBox = REGION_RECTS (pRegion);
pExt = REGION_EXTENTS (pDrawable->pScreen, pRegion);
format.fourcc = pPixmapPriv->pVisual->format.surface->color.fourcc;
format.masks = pPixmapPriv->pVisual->pPixel->masks;
format.xoffset = pExt->x1;
if (pPixmapPriv->stride < 0)
{
format.skip_lines = pPixmap->drawable.height - pExt->y2;
format.bytes_per_line = -pPixmapPriv->stride;
format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
}
else
{
format.skip_lines = pExt->y1;
format.bytes_per_line = pPixmapPriv->stride;
format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
}
glitz_surface_set_clip_region (pPixmapPriv->surface,
0, 0, (glitz_box_t *) pBox, nBox);
glitz_set_pixels (pPixmapPriv->surface,
pExt->x1,
pExt->y1,
pExt->x2 - pExt->x1,
pExt->y2 - pExt->y1,
&format,
pPixmapPriv->buffer);
glitz_surface_set_clip_region (pPixmapPriv->surface, 0, 0, NULL, 0);
REGION_EMPTY (pDrawable->pScreen, pRegion);
}
return TRUE;
}
Bool
xglPrepareTarget (DrawablePtr pDrawable)
{
XGL_DRAWABLE_PIXMAP (pDrawable);
XGL_PIXMAP_PRIV (pPixmap);
switch (pPixmapPriv->target) {
case xglPixmapTargetNo:
break;
case xglPixmapTargetOut:
if (xglSyncSurface (pDrawable))
{
glitz_drawable_format_t *format;
XGL_SCREEN_PRIV (pDrawable->pScreen);
if (!pPixmapPriv->drawable)
{
unsigned int width, height;
format = pPixmapPriv->pVisual->format.drawable;
width = pPixmap->drawable.width;
height = pPixmap->drawable.height;
if (pPixmapPriv->pVisual->pbuffer)
{
pPixmapPriv->drawable =
glitz_create_pbuffer_drawable (pScreenPriv->drawable,
format, width, height);
}
else
{
pPixmapPriv->drawable =
glitz_create_drawable (pScreenPriv->drawable,
format, width, height);
}
}
if (pPixmapPriv->drawable)
{
glitz_surface_attach (pPixmapPriv->surface,
pPixmapPriv->drawable,
GLITZ_DRAWABLE_BUFFER_FRONT_COLOR);
pPixmapPriv->target = xglPixmapTargetIn;
return TRUE;
}
}
pPixmapPriv->target = xglPixmapTargetNo;
break;
case xglPixmapTargetIn:
if (xglSyncSurface (pDrawable))
return TRUE;
break;
}
return FALSE;
}
void
xglAddSurfaceDamage (DrawablePtr pDrawable,
RegionPtr pRegion)
{
glitz_surface_t *surface;
int xOff, yOff;
XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
pPixmapPriv->damageBox = miEmptyBox;
XGL_GET_DRAWABLE (pDrawable, surface, xOff, yOff);
if (xOff || yOff)
REGION_TRANSLATE (pDrawable->pScreen, pRegion, xOff, yOff);
if (pPixmapPriv->pDamage)
{
RegionPtr pDamageRegion;
pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
REGION_UNION (pDrawable->pScreen,
pDamageRegion, pDamageRegion,
pRegion);
}
REGION_UNION (pDrawable->pScreen,
&pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
pRegion);
if (xOff || yOff)
REGION_TRANSLATE (pDrawable->pScreen, pRegion, -xOff, -yOff);
}
void
xglAddCurrentSurfaceDamage (DrawablePtr pDrawable)
{
XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
if (BOX_NOTEMPTY (&pPixmapPriv->damageBox))
{
RegionRec region;
REGION_INIT (pDrawable->pScreen, &region, &pPixmapPriv->damageBox, 1);
if (pPixmapPriv->pDamage)
{
RegionPtr pDamageRegion;
pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
REGION_UNION (pDrawable->pScreen,
pDamageRegion, pDamageRegion,
&region);
}
REGION_UNION (pDrawable->pScreen,
&pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
&region);
REGION_UNINIT (pDrawable->pScreen, &region);
pPixmapPriv->damageBox = miEmptyBox;
}
}
void
xglAddBitDamage (DrawablePtr pDrawable,
RegionPtr pRegion)
{
XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
{
BoxPtr pBox;
BoxPtr pExt, pBitExt;
int nBox;
pBox = REGION_RECTS (pRegion);
pExt = REGION_EXTENTS (pDrawable->pScreen, pRegion);
nBox = REGION_NUM_RECTS (pRegion);
pBitExt = REGION_EXTENTS (pDrawable->pScreen, &pPixmapPriv->bitRegion);
if (pExt->x1 < pBitExt->x2 &&
pExt->y1 < pBitExt->y2 &&
pExt->x2 > pBitExt->x1 &&
pExt->y2 > pBitExt->y1)
{
while (nBox--)
{
if (pBox->x1 < pBitExt->x2 &&
pBox->y1 < pBitExt->y2 &&
pBox->x2 > pBitExt->x1 &&
pBox->y2 > pBitExt->y1)
{
REGION_UNINIT (pDrawable->pScreen,
&pPixmapPriv->bitRegion);
REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
NullBox, 0);
pPixmapPriv->allBits = FALSE;
return;
}
pBox++;
}
}
}
}
void
xglAddCurrentBitDamage (DrawablePtr pDrawable)
{
XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
{
BoxPtr pBitExt;
pBitExt = REGION_EXTENTS (pDrawable->pScreen, &pPixmapPriv->bitRegion);
if (pPixmapPriv->damageBox.x1 < pBitExt->x2 &&
pPixmapPriv->damageBox.y1 < pBitExt->y2 &&
pPixmapPriv->damageBox.x2 > pBitExt->x1 &&
pPixmapPriv->damageBox.y2 > pBitExt->y1)
{
REGION_UNINIT (pDrawable->pScreen, &pPixmapPriv->bitRegion);
REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
NullBox, 0);
pPixmapPriv->allBits = FALSE;
}
}
pPixmapPriv->damageBox = miEmptyBox;
}