xenocara/xserver/hw/xwin/windisplay.c

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/*
* File: windisplay.c
* Purpose: Retrieve server display name
*
* Copyright (C) Jon TURNEY 2009
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#ifdef HAVE_XWIN_CONFIG_H
#include <xwin-config.h>
#endif
#include <opaque.h> // for display
#include "windisplay.h"
#include "winmsg.h"
#define XSERV_t
#define TRANS_SERVER
#include <X11/Xtrans/Xtrans.h>
/*
Generate a display name string referring to the display of this server,
using a transport we know is enabled
*/
void
winGetDisplayName(char *szDisplay, unsigned int screen)
{
if (_XSERVTransIsListening("local")) {
snprintf(szDisplay, 512, ":%s.%d", display, screen);
}
else if (_XSERVTransIsListening("inet")) {
snprintf(szDisplay, 512, "127.0.0.1:%s.%d", display, screen);
}
else if (_XSERVTransIsListening("inet6")) {
snprintf(szDisplay, 512, "::1:%s.%d", display, screen);
}
else {
// this can't happen!
ErrorF("winGetDisplay: Don't know what to use for DISPLAY\n");
snprintf(szDisplay, 512, "localhost:%s.%d", display, screen);
}
winDebug("winGetDisplay: DISPLAY=%s\n", szDisplay);
}