321 lines
12 KiB
C
321 lines
12 KiB
C
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#ifndef _EGL_H
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#define _EGL_H
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/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
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* shall not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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#if 0/*XXX TEMPORARY HACK*/
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#include <GLES/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include <GLES/egltypes.h>
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/* XXX should go in eglext.h */
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#define GL_OES_VERSION_1_0 1
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#define GL_OES_read_format 1
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#define GL_OES_compressed_paletted_texture 1
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#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
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#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
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#define GL_PALETTE4_RGB8_OES 0x8B90
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#define GL_PALETTE4_RGBA8_OES 0x8B91
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#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
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#define GL_PALETTE4_RGBA4_OES 0x8B93
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#define GL_PALETTE4_RGB5_A1_OES 0x8B94
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#define GL_PALETTE8_RGB8_OES 0x8B95
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#define GL_PALETTE8_RGBA8_OES 0x8B96
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#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
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#define GL_PALETTE8_RGBA4_OES 0x8B98
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#define GL_PALETTE8_RGB5_A1_OES 0x8B99
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/* XXX */
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/*
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** Versioning and extensions
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*/
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#define EGL_VERSION_1_0 1
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#define EGL_VERSION_1_1 1
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/*
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** Boolean
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*/
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#define EGL_FALSE 0
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#define EGL_TRUE 1
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/*
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** Errors
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*/
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#define EGL_SUCCESS 0x3000
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_BAD_ACCESS 0x3002
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#define EGL_BAD_ALLOC 0x3003
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#define EGL_BAD_ATTRIBUTE 0x3004
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#define EGL_BAD_CONFIG 0x3005
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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#define EGL_BAD_MATCH 0x3009
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#define EGL_BAD_NATIVE_PIXMAP 0x300A
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#define EGL_BAD_NATIVE_WINDOW 0x300B
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#define EGL_BAD_PARAMETER 0x300C
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#define EGL_BAD_SURFACE 0x300D
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#define EGL_CONTEXT_LOST 0x300E
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/* 0x300F - 0x301F reserved for additional errors. */
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/*
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** Config attributes
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*/
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#define EGL_BUFFER_SIZE 0x3020
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#define EGL_ALPHA_SIZE 0x3021
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#define EGL_BLUE_SIZE 0x3022
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#define EGL_GREEN_SIZE 0x3023
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#define EGL_RED_SIZE 0x3024
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#define EGL_DEPTH_SIZE 0x3025
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#define EGL_STENCIL_SIZE 0x3026
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#define EGL_CONFIG_CAVEAT 0x3027
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#define EGL_CONFIG_ID 0x3028
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#define EGL_LEVEL 0x3029
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#define EGL_MAX_PBUFFER_HEIGHT 0x302A
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#define EGL_MAX_PBUFFER_PIXELS 0x302B
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#define EGL_MAX_PBUFFER_WIDTH 0x302C
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#define EGL_NATIVE_RENDERABLE 0x302D
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#define EGL_NATIVE_VISUAL_ID 0x302E
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#define EGL_NATIVE_VISUAL_TYPE 0x302F
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/*#define EGL_PRESERVED_RESOURCES 0x3030*/
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#define EGL_SAMPLES 0x3031
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#define EGL_SAMPLE_BUFFERS 0x3032
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#define EGL_SURFACE_TYPE 0x3033
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#define EGL_TRANSPARENT_TYPE 0x3034
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#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
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#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
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#define EGL_TRANSPARENT_RED_VALUE 0x3037
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#define EGL_NONE 0x3038 /* Also a config value */
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#define EGL_BIND_TO_TEXTURE_RGB 0x3039
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#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
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#define EGL_MIN_SWAP_INTERVAL 0x303B
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#define EGL_MAX_SWAP_INTERVAL 0x303C
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/*
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** Config values
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*/
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#define EGL_DONT_CARE ((EGLint) -1)
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#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
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#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */
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#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
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#define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */
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#define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */
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#define EGL_TEXTURE_RGBA 0x305E /* " */
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#define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */
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/*
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** Config attribute mask bits
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*/
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#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */
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#define EGL_PIXMAP_BIT 0x02 /* " */
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#define EGL_WINDOW_BIT 0x04 /* " */
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/*
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** String names
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*/
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#define EGL_VENDOR 0x3053 /* eglQueryString target */
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#define EGL_VERSION 0x3054 /* " */
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#define EGL_EXTENSIONS 0x3055 /* " */
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/*
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** Surface attributes
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*/
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#define EGL_HEIGHT 0x3056
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#define EGL_WIDTH 0x3057
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#define EGL_LARGEST_PBUFFER 0x3058
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#define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */
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#define EGL_TEXTURE_TARGET 0x3081 /* " */
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#define EGL_MIPMAP_TEXTURE 0x3082 /* " */
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#define EGL_MIPMAP_LEVEL 0x3083 /* " */
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/*
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** BindTexImage / ReleaseTexImage buffer target
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*/
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#define EGL_BACK_BUFFER 0x3084
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/*
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** Current surfaces
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*/
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#define EGL_DRAW 0x3059
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#define EGL_READ 0x305A
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/*
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** Engines
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*/
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#define EGL_CORE_NATIVE_ENGINE 0x305B
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/* 0x305C-0x3FFFF reserved for future use */
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/*
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** Functions
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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GLAPI EGLint APIENTRY eglGetError (void);
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GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
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GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
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GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
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GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
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GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))(void);
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GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
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GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
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GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
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GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
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GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
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/* EGL 1.1 render-to-texture APIs */
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GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
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GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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/* EGL 1.1 swap control API */
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GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
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GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
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GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
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GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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GLAPI EGLContext APIENTRY eglGetCurrentContext (void);
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GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw);
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GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
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GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
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GLAPI EGLBoolean APIENTRY eglWaitGL (void);
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GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
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GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
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GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
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/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
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#ifndef EGL_MESA_screen_surface
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#define EGL_MESA_screen_surface 1
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#define EGL_BAD_SCREEN_MESA 0x4000
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#define EGL_BAD_MODE_MESA 0x4001
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#define EGL_SCREEN_COUNT_MESA 0x4002
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#define EGL_SCREEN_POSITION_MESA 0x4003
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#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
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#define EGL_MODE_ID_MESA 0x4005
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#define EGL_REFRESH_RATE_MESA 0x4006
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#define EGL_OPTIMAL_MESA 0x4007
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#define EGL_INTERLACED_MESA 0x4008
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#define EGL_SCREEN_BIT_MESA 0x08
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GLAPI EGLBoolean APIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
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GLAPI EGLBoolean APIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
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GLAPI EGLBoolean APIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
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GLAPI EGLBoolean APIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
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GLAPI EGLSurface APIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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GLAPI EGLBoolean APIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
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GLAPI EGLBoolean APIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
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GLAPI EGLBoolean APIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
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GLAPI EGLBoolean APIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
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GLAPI EGLBoolean APIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
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GLAPI const char * APIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
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#endif /* EGL_MESA_screen_surface */
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#ifndef EGL_MESA_copy_context
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#define EGL_MESA_copy_context 1
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GLAPI EGLBoolean APIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
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#endif /* EGL_MESA_copy_context */
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/* XXX this is preliminary! */
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#ifndef EGL_VERSION_1_2
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#define EGL_VERSION_1_2 1
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typedef int EGLenum;
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typedef int EGLClientBuffer;
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#define EGL_DISPLAY_SCALING 10000
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#define EGL_UNKNOWN ((EGLint)-1)
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#define EGL_OPENGL_ES_BIT 0x1
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#define EGL_OPENVG_BIT 0x2
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#define EGL_OPENGL_ES_API 0x30A0
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#define EGL_OPENVG_API 0x30A1
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#define EGL_LUMINANCE_SIZE 0x303D
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#define EGL_ALPHA_MASK_SIZE 0x303E
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#define EGL_COLOR_BUFFER_TYPE 0x303F
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_SINGLE_BUFFER 0x3085
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#define EGL_RENDER_BUFFER 0x3086
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#define EGL_COLORSPACE 0x3087
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#define EGL_ALPHA_FORMAT 0x3088
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#define EGL_COLORSPACE_sRGB 0x3089
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#define EGL_COLORSPACE_LINEAR 0x308A
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#define EGL_ALPHA_FORMAT_NONPRE 0x308B
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#define EGL_ALPHA_FORMAT_PRE 0x308C
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#define EGL_CLIENT_APIS 0x308D
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#define EGL_RGB_BUFFER 0x308E
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#define EGL_LUMINANCE_BUFFER 0x308F
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#define EGL_HORIZONTAL_RESOLUTION 0x3090
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#define EGL_VERTICAL_RESOLUTION 0x3091
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#define EGL_PIXEL_ASPECT_RATIO 0x3092
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#define EGL_SWAP_BEHAVIOR 0x3093
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#define EGL_BUFFER_PRESERVED 0x3094
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#define EGL_BUFFER_DESTROYED 0x3095
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#define EGL_OPENVG_IMAGE 0x3096
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#define EGL_CONTEXT_CLIENT_TYPE 0x3097
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GLAPI EGLBoolean APIENTRY eglBindAPI(EGLenum api);
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GLAPI EGLenum APIENTRY eglQueryAPI(void);
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GLAPI EGLBoolean APIENTRY eglWaitClient(void);
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GLAPI EGLBoolean APIENTRY eglReleaseThread(void);
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GLAPI EGLSurface APIENTRY eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
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#endif /* EGL_VERSION_1_2 */
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#ifdef __cplusplus
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}
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#endif
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#endif /* _EGL_H */
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