xenocara/xserver/hw/kdrive/fbdev/fbdev.c

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2006-11-26 11:13:41 -07:00
/*
* Copyright <EFBFBD> 1999 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_CONFIG_H
#include <kdrive-config.h>
#endif
#include "fbdev.h"
#include <sys/ioctl.h>
#include <errno.h>
extern int KdTsPhyScreen;
char *fbdevDevicePath = NULL;
static Bool
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fbdevInitialize (KdCardInfo *card, FbdevPriv *priv)
{
unsigned long off;
if (fbdevDevicePath == NULL)
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fbdevDevicePath = "/dev/fb0";
if ((priv->fd = open(fbdevDevicePath, O_RDWR)) < 0)
{
ErrorF("Error opening framebuffer %s: %s\n",
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fbdevDevicePath, strerror(errno));
return FALSE;
}
/* quiet valgrind */
memset (&priv->fix, '\0', sizeof (priv->fix));
if (ioctl(priv->fd, FBIOGET_FSCREENINFO, &priv->fix) < 0) {
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perror("Error with /dev/fb ioctl FIOGET_FSCREENINFO");
close (priv->fd);
return FALSE;
}
/* quiet valgrind */
memset (&priv->var, '\0', sizeof (priv->var));
if (ioctl(priv->fd, FBIOGET_VSCREENINFO, &priv->var) < 0) {
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perror("Error with /dev/fb ioctl FIOGET_VSCREENINFO");
close (priv->fd);
return FALSE;
}
priv->fb_base = (char *) mmap ((caddr_t) NULL,
priv->fix.smem_len,
PROT_READ|PROT_WRITE,
MAP_SHARED,
priv->fd, 0);
if (priv->fb_base == (char *)-1)
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{
perror("ERROR: mmap framebuffer fails!");
close (priv->fd);
return FALSE;
}
off = (unsigned long) priv->fix.smem_start % (unsigned long) getpagesize();
priv->fb = priv->fb_base + off;
return TRUE;
}
Bool
fbdevCardInit (KdCardInfo *card)
{
FbdevPriv *priv;
priv = (FbdevPriv *) malloc(sizeof (FbdevPriv));
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if (!priv)
return FALSE;
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if (!fbdevInitialize (card, priv))
{
free(priv);
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return FALSE;
}
card->driver = priv;
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return TRUE;
}
static Pixel
fbdevMakeContig (Pixel orig, Pixel others)
{
Pixel low;
low = lowbit (orig) >> 1;
while (low && (others & low) == 0)
{
orig |= low;
low >>= 1;
}
return orig;
}
static Bool
fbdevModeSupported (KdScreenInfo *screen,
const KdMonitorTiming *t)
{
return TRUE;
}
static void
fbdevConvertMonitorTiming (const KdMonitorTiming *t, struct fb_var_screeninfo *var)
{
memset (var, 0, sizeof (struct fb_var_screeninfo));
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var->xres = t->horizontal;
var->yres = t->vertical;
var->xres_virtual = t->horizontal;
var->yres_virtual = t->vertical;
var->xoffset = 0;
var->yoffset = 0;
var->pixclock = t->clock ? 1000000000 / t->clock : 0;
var->left_margin = t->hbp;
var->right_margin = t->hfp;
var->upper_margin = t->vbp;
var->lower_margin = t->vfp;
var->hsync_len = t->hblank - t->hfp - t->hbp;
var->vsync_len = t->vblank - t->vfp - t->vbp;
var->sync = 0;
var->vmode = 0;
if (t->hpol == KdSyncPositive)
var->sync |= FB_SYNC_HOR_HIGH_ACT;
if (t->vpol == KdSyncPositive)
var->sync |= FB_SYNC_VERT_HIGH_ACT;
}
static Bool
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fbdevScreenInitialize (KdScreenInfo *screen, FbdevScrPriv *scrpriv)
{
FbdevPriv *priv = screen->card->driver;
Pixel allbits;
int depth;
Bool gray;
struct fb_var_screeninfo var;
const KdMonitorTiming *t;
int k;
k = ioctl (priv->fd, FBIOGET_VSCREENINFO, &var);
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if (!screen->width || !screen->height)
{
if (k >= 0)
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{
screen->width = var.xres;
screen->height = var.yres;
}
else
{
screen->width = 1024;
screen->height = 768;
}
screen->rate = 103; /* FIXME: should get proper value from fb driver */
}
if (!screen->fb.depth)
{
if (k >= 0)
screen->fb.depth = var.bits_per_pixel;
else
screen->fb.depth = 16;
}
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if ((screen->width != var.xres) || (screen->height != var.yres))
{
t = KdFindMode (screen, fbdevModeSupported);
screen->rate = t->rate;
screen->width = t->horizontal;
screen->height = t->vertical;
/* Now try setting the mode */
if (k < 0 || (t->horizontal != var.xres || t->vertical != var.yres))
fbdevConvertMonitorTiming (t, &var);
}
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var.activate = FB_ACTIVATE_NOW;
var.bits_per_pixel = screen->fb.depth;
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var.nonstd = 0;
var.grayscale = 0;
k = ioctl (priv->fd, FBIOPUT_VSCREENINFO, &var);
if (k < 0)
{
fprintf (stderr, "error: %s\n", strerror (errno));
return FALSE;
}
/* Re-get the "fixed" parameters since they might have changed */
k = ioctl (priv->fd, FBIOGET_FSCREENINFO, &priv->fix);
if (k < 0)
perror ("FBIOGET_FSCREENINFO");
/* Now get the new screeninfo */
ioctl (priv->fd, FBIOGET_VSCREENINFO, &priv->var);
depth = priv->var.bits_per_pixel;
gray = priv->var.grayscale;
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switch (priv->fix.visual) {
case FB_VISUAL_PSEUDOCOLOR:
if (gray)
{
screen->fb.visuals = (1 << StaticGray);
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/* could also support GrayScale, but what's the point? */
}
else
{
screen->fb.visuals = ((1 << StaticGray) |
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(1 << GrayScale) |
(1 << StaticColor) |
(1 << PseudoColor) |
(1 << TrueColor) |
(1 << DirectColor));
}
screen->fb.blueMask = 0x00;
screen->fb.greenMask = 0x00;
screen->fb.redMask = 0x00;
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break;
case FB_VISUAL_STATIC_PSEUDOCOLOR:
if (gray)
{
screen->fb.visuals = (1 << StaticGray);
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}
else
{
screen->fb.visuals = (1 << StaticColor);
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}
screen->fb.blueMask = 0x00;
screen->fb.greenMask = 0x00;
screen->fb.redMask = 0x00;
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break;
case FB_VISUAL_TRUECOLOR:
case FB_VISUAL_DIRECTCOLOR:
screen->fb.visuals = (1 << TrueColor);
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#define Mask(o,l) (((1 << l) - 1) << o)
screen->fb.redMask = Mask (priv->var.red.offset, priv->var.red.length);
screen->fb.greenMask = Mask (priv->var.green.offset, priv->var.green.length);
screen->fb.blueMask = Mask (priv->var.blue.offset, priv->var.blue.length);
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/*
* This is a kludge so that Render will work -- fill in the gaps
* in the pixel
*/
screen->fb.redMask = fbdevMakeContig (screen->fb.redMask,
screen->fb.greenMask|
screen->fb.blueMask);
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screen->fb.greenMask = fbdevMakeContig (screen->fb.greenMask,
screen->fb.redMask|
screen->fb.blueMask);
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screen->fb.blueMask = fbdevMakeContig (screen->fb.blueMask,
screen->fb.redMask|
screen->fb.greenMask);
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allbits = screen->fb.redMask | screen->fb.greenMask | screen->fb.blueMask;
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depth = 32;
while (depth && !(allbits & (1 << (depth - 1))))
depth--;
break;
default:
return FALSE;
break;
}
screen->fb.depth = depth;
screen->fb.bitsPerPixel = priv->var.bits_per_pixel;
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scrpriv->randr = screen->randr;
return fbdevMapFramebuffer (screen);
}
Bool
fbdevScreenInit (KdScreenInfo *screen)
{
FbdevScrPriv *scrpriv;
scrpriv = calloc(1, sizeof (FbdevScrPriv));
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if (!scrpriv)
return FALSE;
screen->driver = scrpriv;
if (!fbdevScreenInitialize (screen, scrpriv))
{
screen->driver = 0;
free(scrpriv);
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return FALSE;
}
return TRUE;
}
static void *
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fbdevWindowLinear (ScreenPtr pScreen,
CARD32 row,
CARD32 offset,
int mode,
CARD32 *size,
void *closure)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
if (!pScreenPriv->enabled)
return 0;
*size = priv->fix.line_length;
return (CARD8 *) priv->fb + row * priv->fix.line_length + offset;
}
Bool
fbdevMapFramebuffer (KdScreenInfo *screen)
{
FbdevScrPriv *scrpriv = screen->driver;
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KdPointerMatrix m;
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FbdevPriv *priv = screen->card->driver;
if (scrpriv->randr != RR_Rotate_0)
scrpriv->shadow = TRUE;
else
scrpriv->shadow = FALSE;
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KdComputePointerMatrix (&m, scrpriv->randr, screen->width, screen->height);
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KdSetPointerMatrix (&m);
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screen->width = priv->var.xres;
screen->height = priv->var.yres;
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if (scrpriv->shadow)
{
if (!KdShadowFbAlloc (screen,
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scrpriv->randr & (RR_Rotate_90|RR_Rotate_270)))
return FALSE;
}
else
{
screen->fb.byteStride = priv->fix.line_length;
screen->fb.pixelStride = (priv->fix.line_length * 8 /
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priv->var.bits_per_pixel);
screen->fb.frameBuffer = (CARD8 *) (priv->fb);
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}
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return TRUE;
}
static void
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fbdevSetScreenSizes (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
FbdevPriv *priv = screen->card->driver;
if (scrpriv->randr & (RR_Rotate_0|RR_Rotate_180))
{
pScreen->width = priv->var.xres;
pScreen->height = priv->var.yres;
pScreen->mmWidth = screen->width_mm;
pScreen->mmHeight = screen->height_mm;
}
else
{
pScreen->width = priv->var.yres;
pScreen->height = priv->var.xres;
pScreen->mmWidth = screen->height_mm;
pScreen->mmHeight = screen->width_mm;
}
}
static Bool
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fbdevUnmapFramebuffer (KdScreenInfo *screen)
{
KdShadowFbFree (screen);
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return TRUE;
}
static Bool
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fbdevSetShadow (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
FbdevPriv *priv = screen->card->driver;
ShadowUpdateProc update;
ShadowWindowProc window;
int useYX = 0;
#ifdef __arm__
/* Use variant copy routines that always read left to right in the
shadow framebuffer. Reading vertical strips is exceptionally
slow on XScale due to cache effects. */
useYX = 1;
#endif
window = fbdevWindowLinear;
update = 0;
if (scrpriv->randr)
if (priv->var.bits_per_pixel == 16) {
switch (scrpriv->randr) {
case RR_Rotate_90:
if (useYX)
update = shadowUpdateRotate16_90YX;
else
update = shadowUpdateRotate16_90;
break;
case RR_Rotate_180:
update = shadowUpdateRotate16_180;
break;
case RR_Rotate_270:
if (useYX)
update = shadowUpdateRotate16_270YX;
else
update = shadowUpdateRotate16_270;
break;
default:
update = shadowUpdateRotate16;
break;
}
} else
update = shadowUpdateRotatePacked;
else
update = shadowUpdatePacked;
return KdShadowSet (pScreen, scrpriv->randr, update, window);
}
#ifdef RANDR
static Bool
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fbdevRandRGetInfo (ScreenPtr pScreen, Rotation *rotations)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
RRScreenSizePtr pSize;
Rotation randr;
int n;
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*rotations = RR_Rotate_All|RR_Reflect_All;
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for (n = 0; n < pScreen->numDepths; n++)
if (pScreen->allowedDepths[n].numVids)
break;
if (n == pScreen->numDepths)
return FALSE;
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pSize = RRRegisterSize (pScreen,
screen->width,
screen->height,
screen->width_mm,
screen->height_mm);
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randr = KdSubRotation (scrpriv->randr, screen->randr);
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RRSetCurrentConfig (pScreen, randr, 0, pSize);
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return TRUE;
}
static Bool
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fbdevRandRSetConfig (ScreenPtr pScreen,
Rotation randr,
int rate,
RRScreenSizePtr pSize)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
Bool wasEnabled = pScreenPriv->enabled;
FbdevScrPriv oldscr;
int oldwidth;
int oldheight;
int oldmmwidth;
int oldmmheight;
int newwidth, newheight;
if (screen->randr & (RR_Rotate_0|RR_Rotate_180))
{
newwidth = pSize->width;
newheight = pSize->height;
}
else
{
newwidth = pSize->height;
newheight = pSize->width;
}
if (wasEnabled)
KdDisableScreen (pScreen);
oldscr = *scrpriv;
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oldwidth = screen->width;
oldheight = screen->height;
oldmmwidth = pScreen->mmWidth;
oldmmheight = pScreen->mmHeight;
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/*
* Set new configuration
*/
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scrpriv->randr = KdAddRotation (screen->randr, randr);
fbdevUnmapFramebuffer (screen);
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if (!fbdevMapFramebuffer (screen))
goto bail4;
KdShadowUnset (screen->pScreen);
if (!fbdevSetShadow (screen->pScreen))
goto bail4;
fbdevSetScreenSizes (screen->pScreen);
/*
* Set frame buffer mapping
*/
(*pScreen->ModifyPixmapHeader) (fbGetScreenPixmap (pScreen),
pScreen->width,
pScreen->height,
screen->fb.depth,
screen->fb.bitsPerPixel,
screen->fb.byteStride,
screen->fb.frameBuffer);
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/* set the subpixel order */
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KdSetSubpixelOrder (pScreen, scrpriv->randr);
if (wasEnabled)
KdEnableScreen (pScreen);
return TRUE;
bail4:
fbdevUnmapFramebuffer (screen);
*scrpriv = oldscr;
(void) fbdevMapFramebuffer (screen);
pScreen->width = oldwidth;
pScreen->height = oldheight;
pScreen->mmWidth = oldmmwidth;
pScreen->mmHeight = oldmmheight;
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if (wasEnabled)
KdEnableScreen (pScreen);
return FALSE;
}
static Bool
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fbdevRandRInit (ScreenPtr pScreen)
{
rrScrPrivPtr pScrPriv;
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if (!RRScreenInit (pScreen))
return FALSE;
pScrPriv = rrGetScrPriv(pScreen);
pScrPriv->rrGetInfo = fbdevRandRGetInfo;
pScrPriv->rrSetConfig = fbdevRandRSetConfig;
return TRUE;
}
#endif
static Bool
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fbdevCreateColormap (ColormapPtr pmap)
{
ScreenPtr pScreen = pmap->pScreen;
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
VisualPtr pVisual;
int i;
int nent;
xColorItem *pdefs;
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switch (priv->fix.visual) {
case FB_VISUAL_STATIC_PSEUDOCOLOR:
pVisual = pmap->pVisual;
nent = pVisual->ColormapEntries;
pdefs = malloc(nent * sizeof (xColorItem));
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if (!pdefs)
return FALSE;
for (i = 0; i < nent; i++)
pdefs[i].pixel = i;
fbdevGetColors (pScreen, nent, pdefs);
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for (i = 0; i < nent; i++)
{
pmap->red[i].co.local.red = pdefs[i].red;
pmap->red[i].co.local.green = pdefs[i].green;
pmap->red[i].co.local.blue = pdefs[i].blue;
}
free(pdefs);
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return TRUE;
default:
return fbInitializeColormap (pmap);
}
}
Bool
fbdevInitScreen (ScreenPtr pScreen)
{
#ifdef TOUCHSCREEN
KdTsPhyScreen = pScreen->myNum;
#endif
pScreen->CreateColormap = fbdevCreateColormap;
return TRUE;
}
Bool
fbdevFinishInitScreen (ScreenPtr pScreen)
{
if (!shadowSetup (pScreen))
return FALSE;
#ifdef RANDR
if (!fbdevRandRInit (pScreen))
return FALSE;
#endif
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return TRUE;
}
Bool
fbdevCreateResources (ScreenPtr pScreen)
{
return fbdevSetShadow (pScreen);
}
void
fbdevPreserve (KdCardInfo *card)
{
}
static int
fbdevUpdateFbColormap(FbdevPriv *priv, int minidx, int maxidx)
{
struct fb_cmap cmap;
cmap.start = minidx;
cmap.len = maxidx - minidx + 1;
cmap.red = &priv->red[minidx];
cmap.green = &priv->green[minidx];
cmap.blue = &priv->blue[minidx];
cmap.transp = 0;
return ioctl(priv->fd, FBIOPUTCMAP, &cmap);
}
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Bool
fbdevEnable (ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
int k;
priv->var.activate = FB_ACTIVATE_NOW|FB_CHANGE_CMAP_VBL;
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/* display it on the LCD */
k = ioctl (priv->fd, FBIOPUT_VSCREENINFO, &priv->var);
if (k < 0)
{
perror ("FBIOPUT_VSCREENINFO");
return FALSE;
}
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if (priv->fix.visual == FB_VISUAL_DIRECTCOLOR)
{
int i;
for (i = 0;
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i < (1 << priv->var.red.length) ||
i < (1 << priv->var.green.length) ||
i < (1 << priv->var.blue.length); i++)
{
priv->red[i] = i * 65535 / ((1 << priv->var.red.length) - 1);
priv->green[i] = i * 65535 / ((1 << priv->var.green.length) - 1);
priv->blue[i] = i * 65535 / ((1 << priv->var.blue.length) - 1);
}
fbdevUpdateFbColormap(priv, 0, i);
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}
return TRUE;
}
Bool
fbdevDPMS (ScreenPtr pScreen, int mode)
{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
static int oldmode = -1;
if (mode == oldmode)
return TRUE;
#ifdef FBIOPUT_POWERMODE
if (ioctl (priv->fd, FBIOPUT_POWERMODE, &mode) >= 0)
{
oldmode = mode;
return TRUE;
}
#endif
#ifdef FBIOBLANK
if (ioctl (priv->fd, FBIOBLANK, mode ? mode + 1 : 0) >= 0)
{
oldmode = mode;
return TRUE;
}
#endif
return FALSE;
}
void
fbdevDisable (ScreenPtr pScreen)
{
}
void
fbdevRestore (KdCardInfo *card)
{
}
void
fbdevScreenFini (KdScreenInfo *screen)
{
}
void
fbdevCardFini (KdCardInfo *card)
{
FbdevPriv *priv = card->driver;
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munmap (priv->fb_base, priv->fix.smem_len);
close (priv->fd);
free(priv);
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}
/*
* Retrieve actual colormap and return selected n entries in pdefs.
*/
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void
fbdevGetColors (ScreenPtr pScreen, int n, xColorItem *pdefs)
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{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
struct fb_cmap cmap;
int p;
int k;
int min, max;
min = 256;
max = 0;
for (k = 0; k < n; k++)
{
if (pdefs[k].pixel < min)
min = pdefs[k].pixel;
if (pdefs[k].pixel > max)
max = pdefs[k].pixel;
}
cmap.start = min;
cmap.len = max - min + 1;
cmap.red = &priv->red[min];
cmap.green = &priv->green[min];
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cmap.blue = &priv->blue[min];
cmap.transp = 0;
k = ioctl (priv->fd, FBIOGETCMAP, &cmap);
if (k < 0)
{
perror ("can't get colormap");
return;
}
while (n--)
{
p = pdefs->pixel;
pdefs->red = priv->red[p];
pdefs->green = priv->green[p];
pdefs->blue = priv->blue[p];
pdefs++;
}
}
/*
* Change colormap by updating n entries described in pdefs.
*/
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void
fbdevPutColors (ScreenPtr pScreen, int n, xColorItem *pdefs)
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{
KdScreenPriv(pScreen);
FbdevPriv *priv = pScreenPriv->card->driver;
int p;
int min, max;
min = 256;
max = 0;
while (n--)
{
p = pdefs->pixel;
priv->red[p] = pdefs->red;
priv->green[p] = pdefs->green;
priv->blue[p] = pdefs->blue;
if (p < min)
min = p;
if (p > max)
max = p;
pdefs++;
}
fbdevUpdateFbColormap(priv, min, max);
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}