334 lines
8.1 KiB
C
334 lines
8.1 KiB
C
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/* -*- Mode: C; tab-width: 4 -*- */
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/* spiral --- spiraling dots */
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#if !defined( lint ) && !defined( SABER )
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static const char sccsid[] = "@(#)spiral.c 5.00 2000/11/01 xlockmore";
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#endif
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/*-
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* Copyright (c) 1994 by Darrick Brown.
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*
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* Permission to use, copy, modify, and distribute this software and its
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* documentation for any purpose and without fee is hereby granted,
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* provided that the above copyright notice appear in all copies and that
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* both that copyright notice and this permission notice appear in
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* supporting documentation.
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*
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* This file is provided AS IS with no warranties of any kind. The author
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* shall have no liability with respect to the infringement of copyrights,
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* trade secrets or any patents by this file or any part thereof. In no
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* event will the author be liable for any lost revenue or profits or
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* other special, indirect and consequential damages.
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*
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* Revision History:
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* 01-Nov-2000: Allocation checks
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* 10-May-1997: jwz@jwz.org: turned into a standalone program.
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* 24-Jul-1995: Fix to allow cycles not to have an arbitrary value by
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* Peter Schmitzberger (schmitz@coma.sbg.ac.at).
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* 06-Mar-1995: Finished cleaning up and final testing.
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* 03-Mar-1995: Cleaned up code.
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* 12-Jul-1994: Written.
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*
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* Low CPU usage mode.
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* Idea based on a graphics demo I saw a *LONG* time ago.
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*/
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#ifdef STANDALONE
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#define MODE_spiral
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#define PROGCLASS "Spiral"
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#define HACK_INIT init_spiral
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#define HACK_DRAW draw_spiral
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#define spiral_opts xlockmore_opts
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#define DEFAULTS "*delay: 5000 \n" \
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"*count: -40 \n" \
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"*cycles: 350 \n" \
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"*ncolors: 64 \n"
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#define SMOOTH_COLORS
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#include "xlockmore.h" /* from the xscreensaver distribution */
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#else /* !STANDALONE */
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#include "xlock.h" /* from the xlockmore distribution */
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#endif /* !STANDALONE */
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#ifdef MODE_spiral
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ModeSpecOpt spiral_opts =
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{0, (XrmOptionDescRec *) NULL, 0, (argtype *) NULL, (OptionStruct *) NULL};
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#ifdef USE_MODULES
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ModStruct spiral_description =
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{"spiral", "init_spiral", "draw_spiral", "release_spiral",
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"refresh_spiral", "init_spiral", (char *) NULL, &spiral_opts,
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5000, -40, 350, 1, 64, 1.0, "",
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"Shows a helical locus of points", 0, NULL};
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#endif
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#define MAXTRAIL 512 /* The length of the trail */
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#define MAXDOTS 40
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#define MINDOTS 1
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#define TWOPI (2.0*M_PI) /* for convienence */
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#define JAGGINESS 4 /* This sets the "Craziness" of the spiral (I like 4) */
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#define SPEED 2.0
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/* How many segments to draw per cycle when redrawing */
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#define REDRAWSTEP 3
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typedef struct {
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float hx, hy, ha, hr;
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} Traildots;
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typedef struct {
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Traildots *traildots;
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float cx, cy;
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float angle;
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float radius;
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float dr, da;
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float dx, dy;
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int erase;
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int inc;
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float colors;
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int width, height;
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float top, bottom, left, right;
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int dots, nlength;
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int redrawing, redrawpos;
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} spiralstruct;
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static spiralstruct *spirals = (spiralstruct *) NULL;
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static void draw_dots(ModeInfo * mi, int in);
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#define TFX(sp,x) ((int)((x/sp->right)*(float)sp->width))
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#define TFY(sp,y) ((int)((y/sp->top)*(float)sp->height))
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static void
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draw_dots(ModeInfo * mi, int in)
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{
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float i, inc;
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float x, y;
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spiralstruct *sp = &spirals[MI_SCREEN(mi)];
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inc = TWOPI / (float) sp->dots;
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for (i = 0.0; i < TWOPI; i += inc) {
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x = sp->traildots[in].hx + COSF(i + sp->traildots[in].ha) *
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sp->traildots[in].hr;
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y = sp->traildots[in].hy + SINF(i + sp->traildots[in].ha) *
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sp->traildots[in].hr;
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XDrawPoint(MI_DISPLAY(mi), MI_WINDOW(mi), MI_GC(mi),
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TFX(sp, x), TFY(sp, y));
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}
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}
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void
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init_spiral(ModeInfo * mi)
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{
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spiralstruct *sp;
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int i;
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if (spirals == NULL) {
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if ((spirals = (spiralstruct *) calloc(MI_NUM_SCREENS(mi),
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sizeof (spiralstruct))) == NULL)
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return;
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}
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sp = &spirals[MI_SCREEN(mi)];
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sp->width = MI_WIDTH(mi);
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sp->height = MI_HEIGHT(mi);
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MI_CLEARWINDOW(mi);
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/* Init */
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if (MI_CYCLES(mi) < 2)
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sp->nlength = 2;
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else
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sp->nlength = MI_CYCLES(mi);
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if (!sp->traildots)
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if ((sp->traildots = (Traildots *) malloc(sp->nlength *
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sizeof (Traildots))) == NULL) {
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return;
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}
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/* initialize the allocated array */
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for (i = 0; i < sp->nlength; i++) {
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sp->traildots[i].hx = 0.0;
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sp->traildots[i].hy = 0.0;
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sp->traildots[i].ha = 0.0;
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sp->traildots[i].hr = 0.0;
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}
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sp->redrawing = 0;
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/* keep the window parameters proportional */
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sp->top = 10000.0;
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sp->bottom = 0;
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sp->right = (float) (sp->width) / (float) (sp->height) * (10000.0);
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sp->left = 0;
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/* assign the initial values */
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sp->cx = (float) (5000.0 - NRAND(2000)) / 10000.0 * sp->right;
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sp->cy = (float) (5000.0 - NRAND(2000));
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sp->radius = (float) (NRAND(200) + 200);
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sp->angle = 0.0;
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sp->dx = (float) (10 - NRAND(20)) * SPEED;
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sp->dy = (float) (10 - NRAND(20)) * SPEED;
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sp->dr = (float) ((NRAND(10) + 4) * (1 - (LRAND() & 1) * 2));
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sp->da = (float) NRAND(360) / 7200.0 + 0.01;
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if (MI_NPIXELS(mi) > 2)
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sp->colors = (float) NRAND(MI_NPIXELS(mi));
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sp->erase = 0;
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sp->inc = 0;
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sp->traildots[sp->inc].hx = sp->cx;
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sp->traildots[sp->inc].hy = sp->cy;
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sp->traildots[sp->inc].ha = sp->angle;
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sp->traildots[sp->inc].hr = sp->radius;
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sp->inc++;
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sp->dots = MI_COUNT(mi);
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if (sp->dots < -MINDOTS)
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sp->dots = NRAND(sp->dots - MINDOTS + 1) + MINDOTS;
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/* Absolute minimum */
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if (sp->dots < MINDOTS)
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sp->dots = MINDOTS;
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}
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void
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draw_spiral(ModeInfo * mi)
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{
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Display *display = MI_DISPLAY(mi);
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GC gc = MI_GC(mi);
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int i, j;
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spiralstruct *sp;
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if (spirals == NULL)
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return;
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sp = &spirals[MI_SCREEN(mi)];
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if (sp->traildots == NULL)
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return;
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MI_IS_DRAWN(mi) = True;
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if (sp->erase == 1) {
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XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
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draw_dots(mi, sp->inc);
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}
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sp->cx += sp->dx;
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sp->traildots[sp->inc].hx = sp->cx;
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if ((sp->cx > 9000.0) || (sp->cx < 1000.0))
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sp->dx *= -1.0;
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sp->cy += sp->dy;
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sp->traildots[sp->inc].hy = sp->cy;
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if ((sp->cy > 9000.0) || (sp->cy < 1000.0))
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sp->dy *= -1.0;
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sp->radius += sp->dr;
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sp->traildots[sp->inc].hr = sp->radius;
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if ((sp->radius > 2500.0) && (sp->dr > 0.0))
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sp->dr *= -1.0;
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else if ((sp->radius < 50.0) && (sp->radius < 0.0))
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sp->dr *= -1.0;
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/* Randomly give some variations to: */
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/* spiral direction (if it is within the boundaries) */
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if ((NRAND(3000) < 1 * JAGGINESS) &&
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(((sp->cx > 2000.0) && (sp->cx < 8000.0)) &&
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((sp->cy > 2000.0) && (sp->cy < 8000.0)))) {
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sp->dx = (float) (10 - NRAND(20)) * SPEED;
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sp->dy = (float) (10 - NRAND(20)) * SPEED;
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}
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/* The speed of the change in size of the spiral */
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if (NRAND(3000) < 1 * JAGGINESS) {
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if (LRAND() & 1)
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sp->dr += (float) (NRAND(3) + 1);
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else
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sp->dr -= (float) (NRAND(3) + 1);
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/* don't let it get too wild */
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if (sp->dr > 18.0)
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sp->dr = 18.0;
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else if (sp->dr < 4.0)
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sp->dr = 4.0;
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}
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/* The speed of rotation */
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if (NRAND(3000) < 1 * JAGGINESS)
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sp->da = (float) NRAND(360) / 7200.0 + 0.01;
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/* Reverse rotation */
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if (NRAND(3000) < 1 * JAGGINESS)
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sp->da *= -1.0;
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sp->angle += sp->da;
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sp->traildots[sp->inc].ha = sp->angle;
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if (sp->angle > TWOPI)
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sp->angle -= TWOPI;
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else if (sp->angle < 0.0)
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sp->angle += TWOPI;
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sp->colors += (float) MI_NPIXELS(mi) / ((float) (2 * sp->nlength));
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if (sp->colors >= (float) MI_NPIXELS(mi))
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sp->colors = 0.0;
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if (MI_NPIXELS(mi) > 2)
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XSetForeground(display, gc, MI_PIXEL(mi, (int) sp->colors));
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else
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XSetForeground(display, gc, MI_WHITE_PIXEL(mi));
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draw_dots(mi, sp->inc);
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sp->inc++;
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if (sp->inc > sp->nlength - 1) {
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sp->inc -= sp->nlength;
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sp->erase = 1;
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}
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if (sp->redrawing) {
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for (i = 0; i < REDRAWSTEP; i++) {
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j = (sp->inc - sp->redrawpos + sp->nlength) % sp->nlength;
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draw_dots(mi, j);
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if (++(sp->redrawpos) >= sp->nlength) {
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sp->redrawing = 0;
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break;
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}
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}
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}
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}
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void
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release_spiral(ModeInfo * mi)
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{
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if (spirals != NULL) {
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int screen;
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for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
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spiralstruct *sp = &spirals[screen];
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if (sp->traildots)
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free(sp->traildots);
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}
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free(spirals);
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spirals = (spiralstruct *) NULL;
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}
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}
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void
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refresh_spiral(ModeInfo * mi)
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{
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spiralstruct *sp;
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if (spirals == NULL)
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return;
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sp = &spirals[MI_SCREEN(mi)];
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MI_CLEARWINDOW(mi);
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sp->redrawing = 1;
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sp->redrawpos = 0;
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}
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#endif /* MODE_spiral */
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