xenocara/driver/xf86-input-mouse/man/mousedrv.man

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.\" shorthand for double quote that works everywhere.
.ds q \N'34'
.TH MOUSE __drivermansuffix__ __vendorversion__
.SH NAME
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mouse \- __xservername__ mouse input driver
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.SH SYNOPSIS
.nf
.B "Section \*qInputDevice\*q"
.BI " Identifier \*q" idevname \*q
.B " Driver \*qmouse\*q"
.BI " Option \*qProtocol\*q \*q" protoname \*q
.BI " Option \*qDevice\*q \*q" devpath \*q
\ \ ...
.B EndSection
.fi
.SH DESCRIPTION
.B mouse
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is an __xservername__ input driver for mice. The driver supports most
available mouse types and interfaces, though the level of support for
types of mice depends on the OS.
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.PP
The
.B mouse
driver functions as a pointer input device, and may be used as the
X server's core pointer. Multiple mice are supported by multiple
instances of this driver.
.SH SUPPORTED HARDWARE
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.TP
USB mouse
USB (Universal Serial Bus) ports are present on most modern
computers. Several devices can be plugged into this bus, including
mice and keyboards. Support for USB mice is platform specific.
.TP
PS/2 mouse
The PS/2 mouse is an intelligent device and may have more than
three buttons and a wheel or a roller.
The PS/2 mouse is usually compatible with the original PS/2 mouse from IBM
immediately after power up.
The PS/2 mouse with additional features requires a specialized
initialization procedure to enable these features.
Without proper initialization, it behaves as though it were an ordinary
two or three button mouse.
.TP
Serial mouse
There have been numerous serial mouse models from a number of
manufacturers.
Despite the wide range of variations, there have been relatively
few protocols (data format) with which the serial mouse talks
to the host computer.
The modern serial mouse conforms to the PnP COM device specification
so that the host computer can automatically detect the mouse
and load an appropriate driver.
This driver supports this specification and can detect
popular PnP serial mouse models on most platforms.
.TP
Bus mouse
The bus mouse connects to a dedicated interface card in an expansion
slot.
Some older video cards, notably those from ATI, and integrated I/O
cards may also have a bus mouse connector.
.PP
The interface type of the mouse can be determined by looking at the connector
of the mouse.
USB mice have a thin rectangular connector.
PS/2 mice are equipped with a small, round DIN 6-pin connector.
Serial mouse have a D-Sub female 9- or 25-pin connector.
Bus mice have either a D-Sub male 9-pin connector
or a round DIN 9-pin connector.
Some mice come with adapters with which the connector can
be converted to another. If you are to use such an adapter,
remember that the connector at the very end of the mouse/adapter pair is
what matters.
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.SH CONFIGURATION DETAILS
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.PP
Depending on the X server version in use, input device options may be set
in either a __xconfigfile__ file, or in the configuration files read by the
Hardware Abstraction Layer (HAL) daemon, hald(1).
.PP
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Please refer to __xconfigfile__(__filemansuffix__) for general configuration
details and for options that can be used with all input drivers. This
section only covers configuration details specific to this driver.
.PP
The driver can auto-detect the mouse type on some platforms. On some
platforms this is limited to plug and play serial mice, and on some the
auto-detection works for any mouse that the OS's kernel driver supports.
On others, it is always necessary to specify the mouse protocol in the
config file. The
.I README.mouse
document contains some detailed information about this.
.PP
The following driver
.B Options
are supported:
.TP 7
.BI "Option \*qProtocol\*q \*q" string \*q
Specify the mouse protocol. Valid protocol types include:
.PP
.RS 12
Auto, Microsoft, MouseSystems, MMSeries, Logitech, MouseMan, MMHitTab,
GlidePoint, IntelliMouse, ThinkingMouse, ValuMouseScroll, AceCad, PS/2, ImPS/2,
ExplorerPS/2, ThinkingMousePS/2, MouseManPlusPS/2, GlidePointPS/2,
NetMousePS/2, NetScrollPS/2, BusMouse, SysMouse, WSMouse, USB, VUID, Xqueue.
.RE
.PP
.RS 7
Not all protocols are supported on all platforms. The "Auto" platform
specifies that protocol auto-detection should be attempted. There is no
default protocol setting, and specifying this option is mandatory.
.RE
.TP 7
.BI "Option \*qDevice\*q \*q" string \*q
Specifies the device through which the mouse can be accessed. A common
setting is "/dev/mouse", which is often a symbolic link to the real
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device. This option is mandatory, and there is no default setting. The server
may however attempt to probe some default devices if this option is missing.
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.TP 7
.BI "Option \*qButtons\*q \*q" integer \*q
Specifies the number of mouse buttons. In cases where the number of buttons
cannot be auto-detected, the default value is 3. The maximum number is 24.
.TP 7
.BI "Option \*qEmulate3Buttons\*q \*q" boolean \*q
Enable/disable the emulation of the third (middle) mouse button for mice
which only have two physical buttons. The third button is emulated by
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pressing both buttons simultaneously. Default: on, until a press of a
physical button 3 is detected.
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.TP 7
.BI "Option \*qEmulate3Timeout\*q \*q" integer \*q
Sets the timeout (in milliseconds) that the driver waits before deciding
if two buttons where pressed "simultaneously" when 3 button emulation is
enabled. Default: 50.
.TP 7
.BI "Option \*qChordMiddle\*q \*q" boolean \*q
Enable/disable handling of mice that send left+right events when the middle
button is used. Default: off.
.TP 7
.BI "Option \*qEmulateWheel\*q \*q" boolean \*q
Enable/disable "wheel" emulation. Wheel emulation means emulating button
press/release events when the mouse is moved while a specific real button
is pressed. Wheel button events (typically buttons 4 and 5) are
usually used for scrolling. Wheel emulation is useful for getting wheel-like
behaviour with trackballs. It can also be useful for mice with 4 or
more buttons but no wheel. See the description of the
.BR EmulateWheelButton ,
.BR EmulateWheelInertia ,
.BR XAxisMapping ,
and
.B YAxisMapping
options below. Default: off.
.TP 7
.BI "Option \*qEmulateWheelButton\*q \*q" integer \*q
Specifies which button must be held down to enable wheel emulation mode.
While this button is down, X and/or Y pointer movement will generate button
press/release events as specified for the
.B XAxisMapping
and
.B YAxisMapping
settings. Default: 4.
.TP 7
.BI "Option \*qEmulateWheelInertia\*q \*q" integer \*q
Specifies how far (in pixels) the pointer must move to generate button
press/release events in wheel emulation mode. Default: 10.
.TP 7
.BI "Option \*qEmulateWheelTimeout\*q \*q" integer \*q
Specifies the time in milliseconds the
.BR EmulateWheelButton
must be pressed before wheel emulation is started. If the
.BR EmulateWheelButton
is released before this timeout, the original button press/release event
is sent. Default: 200.
.TP 7
.BI "Option \*qXAxisMapping\*q \*q" "N1 N2" \*q
Specifies which buttons are mapped to motion in the X direction in wheel
emulation mode. Button number
.I N1
is mapped to the negative X axis motion and button number
.I N2
is mapped to the positive X axis motion. Default: no mapping.
.TP 7
.BI "Option \*qYAxisMapping\*q \*q" "N1 N2" \*q
Specifies which buttons are mapped to motion in the Y direction in wheel
emulation mode. Button number
.I N1
is mapped to the negative Y axis motion and button number
.I N2
is mapped to the positive Y axis motion. Default: no mapping.
.TP 7
.BI "Option \*qZAxisMapping\*q \*qX\*q"
.TP 7
.BI "Option \*qZAxisMapping\*q \*qY\*q"
.TP 7
.BI "Option \*qZAxisMapping\*q \*q" "N1 N2" \*q
.TP 7
.BI "Option \*qZAxisMapping\*q \*q" "N1 N2 N3 N4" \*q
Set the mapping for the Z axis (wheel) motion to buttons or another axis
.RB ( X
or
.BR Y ).
Button number
.I N1
is mapped to the negative Z axis motion and button number
.I N2
is mapped to the positive Z axis motion. For mice with two wheels,
four button numbers can be specified, with the negative and positive motion
of the second wheel mapped respectively to buttons number
.I N3
and
.IR N4 .
Note that the protocols for mice with one and two wheels can be different
and the driver may not be able to autodetect it.
Default: "4 5".
.TP 7
.BI "Option \*qButtonMapping\*q \*q" "N1 N2 [...]" \*q
Specifies how physical mouse buttons are mapped to logical buttons.
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Physical button 1 is mapped to logical button
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.IR N1 ,
physical button 2 to
.IR N2 ,
and so forth. This enables the use of physical buttons that are obscured by
.IR ZAxisMapping .
Default:\ "1\ 2\ 3\ 8\ 9\ 10\ ...".
.TP 7
.BI "Option \*qFlipXY\*q \*q" boolean \*q
Enable/disable swapping the X and Y axes. This transformation is applied
after the
.BR InvX ,
.B InvY
and
.BR AngleOffset
transformations. Default: off.
.TP 7
.BI "Option \*qInvX\*q \*q" boolean \*q
Invert the X axis. Default: off.
.TP 7
.BI "Option \*qInvY\*q \*q" boolean \*q
Invert the Y axis. Default: off.
.TP 7
.BI "Option \*qAngleOffset\*q \*q" integer \*q
Specify a clockwise angular offset (in degrees) to apply to the pointer
motion. This transformation is applied before the
.BR FlipXY ,
.B InvX
and
.B InvY
transformations. Default: 0.
.TP 7
.BI "Option \*qSampleRate\*q \*q" integer \*q
Sets the number of motion/button events the mouse sends per second. Setting
this is only supported for some mice, including some Logitech mice and
some PS/2 mice on some platforms. Default: whatever the mouse is
already set to.
.TP 7
.BI "Option \*qResolution\*q \*q" integer \*q
Sets the resolution of the device in counts per inch. Setting this is
only supported for some mice, including some PS/2 mice on some platforms.
Default: whatever the mouse is already set to.
.TP 7
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.BI "Option \*qSensitivity\*q \*q" float \*q
Mouse movements are multiplied by this float before being processed. Use this
mechanism to slow down high resolution mice. Because values bigger than 1.0
will result in not all pixels on the screen being accessible, you should better
use mouse acceleration (see
.BR "man xset" )
for speeding up low resolution mice.
Default: 1.0
.TP 7
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.BI "Option \*qDragLockButtons\*q \*q" "L1 B2 L3 B4" \*q
Sets \*qdrag lock buttons\*q that simulate holding a button down, so
that low dexterity people do not have to hold a button down at the
same time they move a mouse cursor. Button numbers occur in pairs,
with the lock button number occurring first, followed by the button
number that is the target of the lock button.
.TP 7
.BI "Option \*qDragLockButtons\*q \*q" "M1" \*q
Sets a \*qmaster drag lock button\*q that acts as a \*qMeta Key\*q
indicating that the next button pressed is to be
\*qdrag locked\*q.
.TP 7
.BI "Option \*qClearDTR\*q \*q" boolean \*q
Enable/disable clearing the DTR line on the serial port used by the mouse.
Some dual-protocol mice require the DTR line to be cleared to operate
in the non-default protocol. This option is for serial mice only.
Default: off.
.TP 7
.BI "Option \*qClearRTS\*q \*q" boolean \*q
Enable/disable clearing the RTS line on the serial port used by the mouse.
Some dual-protocol mice require the RTS line to be cleared to operate
in the non-default protocol. This option is for serial mice only.
Default: off.
.TP 7
.BI "Option \*qBaudRate\*q \*q" integer \*q
Set the baud rate to use for communicating with a serial mouse. This
option should rarely be required because the default is correct for almost
all situations. Valid values include: 300, 1200, 2400, 4800, 9600, 19200.
Default: 1200.
.PP
There are some other options that may be used to control various parameters
for serial port communication, but they are not documented here because
the driver sets them correctly for each mouse protocol type.
.SH "SEE ALSO"
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__xservername__(__appmansuffix__), __xconfigfile__(__filemansuffix__),
Xserver(__appmansuffix__), X(__miscmansuffix__),
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README.mouse.
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hal(__miscmansuffix__), hald(__adminmansuffix__), fdi(__filemansuffix__).