55 lines
2.2 KiB
C
55 lines
2.2 KiB
C
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/*
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* (C) Copyright IBM Corporation 2003
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file glcontextmodes.h
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* \author Ian Romanick <idr@us.ibm.com>
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*/
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#ifndef GLCONTEXTMODES_H
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#define GLCONTEXTMODES_H
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#include "GL/internal/glcore.h"
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#if !defined(IN_MINI_GLX)
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extern GLint _gl_convert_from_x_visual_type( int visualType );
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extern GLint _gl_convert_to_x_visual_type( int visualType );
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extern void _gl_copy_visual_to_context_mode( __GLcontextModes * mode,
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const __GLXvisualConfig * config );
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extern int _gl_get_context_mode_data( const __GLcontextModes *mode,
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int attribute, int *value_return );
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#endif /* !defined(IN_MINI_GLX) */
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extern __GLcontextModes * _gl_context_modes_create( unsigned count,
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size_t minimum_size );
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extern void _gl_context_modes_destroy( __GLcontextModes * modes );
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extern __GLcontextModes *
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_gl_context_modes_find_visual(__GLcontextModes *modes, int vid);
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extern __GLcontextModes *
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_gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid);
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extern GLboolean _gl_context_modes_are_same( const __GLcontextModes * a,
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const __GLcontextModes * b );
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#endif /* GLCONTEXTMODES_H */
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