160 lines
5.0 KiB
C
160 lines
5.0 KiB
C
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/*
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* Copyright (c) 1993-1997, Silicon Graphics, Inc.
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* ALL RIGHTS RESERVED
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* Permission to use, copy, modify, and distribute this software for
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* any purpose and without fee is hereby granted, provided that the above
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* copyright notice appear in all copies and that both the copyright notice
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* and this permission notice appear in supporting documentation, and that
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* the name of Silicon Graphics, Inc. not be used in advertising
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* or publicity pertaining to distribution of the software without specific,
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* written prior permission.
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*
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* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* US Government Users Restricted Rights
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* Use, duplication, or disclosure by the Government is subject to
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* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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* (c)(1)(ii) of the Rights in Technical Data and Computer Software
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* clause at DFARS 252.227-7013 and/or in similar or successor
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* clauses in the FAR or the DOD or NASA FAR Supplement.
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* Unpublished-- rights reserved under the copyright laws of the
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* United States. Contractor/manufacturer is Silicon Graphics,
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* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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*
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* OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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*/
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/* image.c
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* This program demonstrates drawing pixels and shows the effect
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* of glDrawPixels(), glCopyPixels(), and glPixelZoom().
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* Interaction: moving the mouse while pressing the mouse button
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* will copy the image in the lower-left corner of the window
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* to the mouse position, using the current pixel zoom factors.
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* There is no attempt to prevent you from drawing over the original
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* image. If you press the 'r' key, the original image and zoom
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* factors are reset. If you press the 'z' or 'Z' keys, you change
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* the zoom factors.
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*/
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#include <GL/glut.h>
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#include <stdlib.h>
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#include <stdio.h>
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/* Create checkerboard image */
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#define checkImageWidth 64
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#define checkImageHeight 64
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GLubyte checkImage[checkImageHeight][checkImageWidth][3];
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static GLdouble zoomFactor = 1.0;
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static GLint height;
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void makeCheckImage(void)
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{
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int i, j, c;
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for (i = 0; i < checkImageHeight; i++) {
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for (j = 0; j < checkImageWidth; j++) {
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c = (((i&0x8)==0)^((j&0x8)==0))*255;
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checkImage[i][j][0] = (GLubyte) c;
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checkImage[i][j][1] = (GLubyte) c;
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checkImage[i][j][2] = (GLubyte) c;
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}
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}
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}
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void init(void)
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{
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glClearColor (0.0, 0.0, 0.0, 0.0);
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glShadeModel(GL_FLAT);
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makeCheckImage();
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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}
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void display(void)
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glRasterPos2i(0, 0);
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glDrawPixels(checkImageWidth, checkImageHeight, GL_RGB,
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GL_UNSIGNED_BYTE, checkImage);
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glFlush();
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}
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void reshape(int w, int h)
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{
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glViewport(0, 0, (GLsizei) w, (GLsizei) h);
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height = (GLint) h;
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluOrtho2D(0.0, (GLdouble) w, 0.0, (GLdouble) h);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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}
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void motion(int x, int y)
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{
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static GLint screeny;
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screeny = height - (GLint) y;
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glRasterPos2i (x, screeny);
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glPixelZoom (zoomFactor, zoomFactor);
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glCopyPixels (0, 0, checkImageWidth, checkImageHeight, GL_COLOR);
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glPixelZoom (1.0, 1.0);
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glFlush ();
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}
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/* ARGSUSED1 */
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void keyboard(unsigned char key, int x, int y)
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{
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switch (key) {
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case 'r':
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case 'R':
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zoomFactor = 1.0;
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glutPostRedisplay();
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printf ("zoomFactor reset to 1.0\n");
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break;
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case 'z':
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zoomFactor += 0.5;
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if (zoomFactor >= 3.0)
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zoomFactor = 3.0;
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printf ("zoomFactor is now %4.1f\n", zoomFactor);
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break;
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case 'Z':
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zoomFactor -= 0.5;
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if (zoomFactor <= 0.5)
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zoomFactor = 0.5;
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printf ("zoomFactor is now %4.1f\n", zoomFactor);
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break;
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case 27:
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exit(0);
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break;
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default:
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break;
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}
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}
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int main(int argc, char** argv)
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{
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glutInit(&argc, argv);
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glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
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glutInitWindowSize(250, 250);
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glutInitWindowPosition(100, 100);
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glutCreateWindow(argv[0]);
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init();
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glutDisplayFunc(display);
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glutReshapeFunc(reshape);
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glutKeyboardFunc(keyboard);
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glutMotionFunc(motion);
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glutMainLoop();
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return 0;
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}
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