552 lines
20 KiB
Plaintext
552 lines
20 KiB
Plaintext
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DRI Compilation Guide
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VA Linux Systems, Inc. Professional Services - Graphics.
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21 April 2001
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1. Preamble
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1.1 Copyright
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Copyright 2000-2001 by VA Linux Systems, Inc. All Rights Reserved.
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Permission is granted to make and distribute verbatim copies of this document
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provided the copyright notice and this permission notice are preserved on all
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copies.
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1.2 Trademarks
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OpenGL is a registered trademark and SGI is a trademark of Silicon Graphics,
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Inc. Unix is a registered trademark of The Open Group. The `X' device and X
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Window System are trademarks of The Open Group. XFree86 is a trademark of
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The XFree86 Project. Linux is a registered trademark of Linus Torvalds.
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Intel is a registered trademark of Intel Corporation. 3Dlabs, GLINT, and
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Oxygen are either registered trademarks or trademarks of 3Dlabs Inc. Ltd.
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3dfx, Voodoo3, Voodoo4, and Voodoo5 are registered trademarks of 3dfx Inter-
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active, Incorporated. Matrox is a registered trademark of Matrox Electronic
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Systems Ltd. ATI Rage and Radeon is a registered trademark of ATI Technolo-
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gies, Inc. All other trademarks mentioned are the property of their respec-
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tive owners.
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2. Introduction
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This document describes how to download, compile and install the DRI. The
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DRI provides 3D graphics hardware acceleration for the XFree86 project. This
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information is intended for experienced Linux developers. Beginners are
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probably better off installing precompiled packages.
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Edits, corrections and updates to this document may be mailed to <brian@tung-
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stengraphics.com>.
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Last updated on 13 February 2002 by Brian Paul.
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3. Prerequisites
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You'll need the following:
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o An installation of XFree86 4.1 or later. The DRI tree has been pruned
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down to minimize its size. But in order to build the DRI tree you need
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to have recent X header files, etc. already installed. If you don't
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have XFree86 4.1 (or later) installed you can probably install it from
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RPMs (or another package format). Or, you can download XFree86 as
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sources and compile/install it yourself.
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o At least 200MB of free disk space. If you compile for debugging (the -g
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option) then you'll need about 600MB.
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o GCC compiler and related tools.
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o ssh (secure shell) if you're a DRI developer and don't want to use
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anonymous CVS download.
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o A 2.4.x Linux Kernel. See below for details.
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o FreeBSD support is not currently being maintained and may not work.
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The DRI 3D drivers generally work on systems with Intel or AMD CPUs. How-
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ever, limited support for Alpha and PowerPC support is underway.
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For 3dfx Voodoo hardware, you'll also need the Glide3 runtime library
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(libglide3-v3.so for Voodoo3 or libglide3-v5.so for Voodoo4/5). These can be
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downloaded from the DRI website. You can compile them yourself, but it's
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often a painful process.
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For Matrox G200/G400, Intel i810/i830 or ATI Rage128/Radeon hardware, you'll
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also need AGP support in your Linux kernel, either built-in or as a loadable
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module.
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4. Linux Kernel Preparation
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Only the Linux 2.4.x kernels are currently supported by the DRI hardware
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drivers. 2.5.x kernels may work, but aren't tested.
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Most of the DRI drivers require AGP support and using Intel Pentium III SSE
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optimizations also requires an up-to-date Linux kernel. Configuring your
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kernel correctly is very important, as features such as SSE optimizations
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will be disabled if your kernel does not support them. Thus, if you have a
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Pentium III processor, you must configure your kernel for the Pentium III
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processor family.
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Building a new Linux kernel can be difficult for beginners but there are
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resources on the Internet to help. This document assumes experience with
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configuring, building and installing Linux kernels.
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Linux kernels can be downloaded from www.kernel.org
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Here are the basic steps for kernel setup.
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o Download the needed kernel and put it in /usr/src. Create a directory
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for the source and unpack it. For example:
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cd /usr/src
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rm -f linux
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mkdir linux-2.4.x
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ln -s linux-2.4.x linux
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bzcat linux-2.4.x.tar.bz2 | tar xf -
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It is critical that /usr/src/linux point to your new kernel sources,
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otherwise the kernel headers will not be used when building the DRI.
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This will almost certainly cause compilation problems.
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o Read /usr/src/linux/Documentation/Changes. This file lists the minimum
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requirements for all software packages required to build the kernel.
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You must upgrade at least gcc, make, binutils and modutils to at least
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the versions specified in this file. The other packages may not be
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needed. If you are upgrading from Linux 2.2.x you must upgrade your
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modutils package for Linux 2.4.x.
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o Configure your kernel. You might, for example, use make menuconfig and
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do the following:
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o Go to Code maturity level options
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o Enable Prompt for development and/or incomplete code/drivers
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o hit ESC to return to the top-level menu
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o Go to Processor type and features
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o Select your processor type from Processor Family
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o hit ESC to return to the top-level menu
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o Go to Character devices
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o Disable Direct Rendering Manager (XFree86 DRI support) since we'll
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use the DRI code from the XFree86/DRI tree and will compile it
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there.
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o Go to /dev/agpgart (AGP Support) (EXPERIMENTAL) (NEW)
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o Hit SPACE twice to build AGP support into the kernel
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o Enable all chipsets' support for AGP
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o Configure the rest of the kernel as required for your system (i.e. Eth-
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ernet, SCSI, etc)
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o Exit, saving your kernel configuration.
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o Edit your /etc/lilo.conf file. Make sure you have an image entry as
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follows (or similar):
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image=/boot/vmlinuz
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label=linux.2.4.x
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read-only
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root=/dev/hda1
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The important part is that you have /boot/vmlinuz without a trailing
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version number. If this is the first entry in your /etc/lilo.conf AND
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you haven't set a default, then this will be your default kernel.
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o Compile the new kernel.
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cd /usr/src/linux-2.4.x
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make dep
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make bzImage
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make modules
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make modules_install
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make install
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Note that last make command will automatically run lilo for you.
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o Now reboot to use the new kernel.
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5. CPU Architectures
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In general, nothing special has to be done to use the DRI on different CPU
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architectures. There are, however, a few optimizations that are CPU-depen-
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dent. Mesa will determine at runtime which CPU-dependent optimizations
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should be used and enable them where appropriate.
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5.1 Intel Pentium III Features
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The Pentium III SSE instructions are used in optimized vertex transformation
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functions in the Mesa-based DRI drivers. On Linux, SSE requires a recent
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kernel (such as 2.4.0-test11 or later) both at compile time and runtime.
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5.2 AMD 3DNow! Features
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AMD's 3DNow! instructions are used in optimized vertex transformation func-
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tions in the Mesa-based DRI drivers. 3DNow! is supported in most versions of
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Linux.
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5.3 Alpha Features
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On newer Alpha processors a significant performance increase can be seen with
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the addition of the -mcpu= option to GCC. This option is dependent on the
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architecture of the processor. For example, -mcpu=ev6 will build specifi-
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cally for the EV6 based AXP's, giving both byte and word alignment access to
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the DRI/Mesa drivers.
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To enable this optimization edit your xc/config/host.def file and add the
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line:
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#define DefaultGcc2AxpOpt -O2 -mcpu=ev6
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Additional speed improvements to 3D rendering can be achieved by installing
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Compaq's Math Libraries (CPML) which can be obtained from http://www.sup-
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port.compaq.com/alpha-tools/software/index.html
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Once installed, you can add this line to your host.def to build with the CPML
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libraries:
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#define UseCompaqMathLibrary YES
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The host.def file is explained below.
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6. Downloading the XFree86/DRI CVS Sources
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The DRI project is hosted by SourceForge. The DRI source code, which is a
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subset of the XFree86 source tree, is kept in a CVS repository there.
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The DRI CVS sources may be accessed either anonymously or as a registered
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SourceForge user. It's recommended that you become a registered SourceForge
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user so that you may submit non-anonymous bug reports and can participate in
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the mailing lists.
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6.1 Anonymous CVS download:
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1. Create a directory to store the CVS files:
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cd ~
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mkdir DRI-CVS
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You could put your CVS directory in a different place but we'll use
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~/DRI-CVS/ here.
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2. Check out the CVS sources:
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cd ~/DRI-CVS
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cvs -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri login
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(hit ENTER when prompted for a password)
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cvs -z3 -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri co xc
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The -z3 flag causes compression to be used in order to reduce the down-
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load time.
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6.2 Registered CVS download:
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1. Create a directory to store the CVS files:
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cd ~
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mkdir DRI-CVS
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You could put your CVS directory in a different place but we'll use
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~/DRI-CVS/ here.
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2. Set the CVS_RSH environment variable:
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setenv CVS_RSH ssh // if using csh or tcsh
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export CVS_RSH=ssh // if using sh or bash
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3. Check out the CVS sources:
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cd ~/DRI-CVS
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cvs -z3 -d:ext:YOURID@cvs.dri.sourceforge.net:/cvsroot/dri co xc
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Replace YOURID with your CVS login name. You'll be prompted to enter
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your sourceforge password.
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The -z3 flag causes compression to be used in order to reduce the down-
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load time.
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6.3 Updating your CVS sources
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In the future you'll want to occasionally update your local copy of the DRI
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source code to get the latest changes. This can be done with:
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cd ~/DRI-CVS
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cvs -z3 update -dA xc
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The -d flag causes any new subdirectories to be created and -A causes most
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recent trunk sources to be fetched, not branch sources.
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7. Mesa
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Most of the DRI 3D drivers are based on Mesa (the free implementation of the
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OpenGL API). The relevant files from Mesa are already included in the
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XFree86/DRI source tree. There is no need to download or install the Mesa
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source files separately.
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Sometimes a newer version of Mesa will be available than the version included
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in XFree86/DRI. Upgrading Mesa within XFree86/DRI is not always straightfor-
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ward. It can be an error-prone undertaking, especially for beginners, and is
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not generally recommended. The DRI developers will upgrade Mesa when appro-
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priate.
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8. Compiling the XFree86/DRI tree
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8.1 Make a build tree
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Rather than placing object files and library files right in the source tree,
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they're instead put into a parallel build tree. The build tree is made with
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the lndir command:
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cd ~/DRI-CVS
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ln -s xc XFree40
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mkdir build
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cd build
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lndir -silent -ignorelinks ../XFree40
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The build tree will be populated with symbolic links which point back into
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the CVS source tree.
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Advanced users may have several build trees for compiling and testing with
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different options.
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8.2 Edit the host.def file
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The ~/DRI-CVS/build/xc/config/cf/host.def file is used to configure the
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XFree86 build process. You can change it to customize your build options or
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make adjustments for your particular system configuration
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The default host.def file will look something like this:
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#define DefaultCCOptions -Wall
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(i386) #define DefaultGcc2i386Opt -O2
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(Alpha) #define DefaultGcc2AxpOpt -O2 -mcpu=ev6 (or similar)
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#define LibraryCDebugFlags -O2
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#define BuildServersOnly YES
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#define XF86CardDrivers vga tdfx mga ati i810
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#define LinuxDistribution LinuxRedHat
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#define DefaultCCOptions -ansi GccWarningOptions -pipe
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#define BuildXF86DRI YES
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/* Optionally turn these on for debugging */
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/* #define GlxBuiltInTdfx YES */
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/* #define GlxBuiltInMga YES */
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/* #define GlxBuiltInR128 YES */
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/* #define GlxBuiltInRadeon YES */
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/* #define DoLoadableServer NO */
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#define SharedLibFont NO
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The ProjectRoot variable specifies where the XFree86 files will be installed.
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We recommend installing the DRI files over your existing XFree86 installation
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- it's generally safe to do and less error-prone. This policy is different
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than what we used to recommend.
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If XFree86 4.x is not installed in /usr/X11R6/ you'll have to add the follow-
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ing to the host.def file:
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#define ProjectRoot pathToYourXFree86installation
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Note the XF86CardDrivers line to be sure your card's driver is listed.
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If you want to enable 3DNow! optimizations in Mesa and the DRI drivers, you
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should add the following:
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#define MesaUse3DNow YES
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You don't have to be using an AMD processor in order to enable this option.
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The DRI will look for 3DNow! support and runtime and only enable it if appli-
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cable.
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If you want to enable SSE optimizations in Mesa and the DRI drivers, you must
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upgrade to a Linux 2.4.x kernel. Mesa will verify that SSE is supported by
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both your processor and your operating system, but to build Mesa inside the
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DRI you need to have the Linux 2.4.x kernel headers in /usr/src/linux. If
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you enable SSE optimizations with an earlier version of the Linux kernel in
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/usr/src/linux, Mesa will not compile. You have been warned. If you do have
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a 2.4.x kernel, you should add the following:
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#define MesaUseSSE YES
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If you want to build the DRM kernel modules as part of the full build pro-
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cess, add the following:
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#define BuildXF86DRM YES
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Otherwise, you'll need to build them separately as described below.
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8.3 Compilation
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To compile the complete DRI tree:
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cd ~/DRI-CVS/build/xc/
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make World >& world.log
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Or if you want to watch the compilation progress:
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cd ~/DRI-CVS/build/xc/
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make World >& world.log &
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tail -f world.log
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With the default compilation flags it's normal to get a lot of warnings dur-
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ing compilation.
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Building will take some time so you may want to go check your email or visit
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slashdot.
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WARNING: do not use the -j option with make. It's reported that it does not
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work with XFree86/DRI.
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8.4 Check for compilation errors
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Using your text editor, examine world.log for errors by searching for the
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pattern ***.
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After fixing the errors, run make World again. Later, you might just compile
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parts of the source tree but it's important that the whole tree will build
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first.
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If you edited your host.def file to enable automatic building of the DRI ker-
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nel module(s), verify that they were built:
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cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
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ls
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Otherwise, build them now by running
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cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
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make -f Makefile.linux
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For the 3dfx Voodoo, you should see tdfx.o. For the Matrox G200/G400, you
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should see mga.o. For the ATI Rage 128, you should see r128.o. For the ATI
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Radeon, you should see radeon.o. For the Intel i810, you should see i810.o.
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If the DRI kernel module(s) failed to build you should verify that you're
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using the right version of the Linux kernel. The most recent kernels are not
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always supported.
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|
||
|
If your build machine is running a different version of the kernel than your
|
||
|
target machine (i.e. 2.2.x vs. 2.4.x), make will select the wrong kernel
|
||
|
source tree. This can be fixed by explicitly setting the value of LINUXDIR.
|
||
|
If the path to your kernel source is /usr/src/linux-2.4.x,
|
||
|
|
||
|
cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
|
||
|
make -f Makefile.linux LINUXDIR=/usr/src/linux-2.4.x
|
||
|
|
||
|
or alternatively, edit Makefile.linux to set LINUXDIR before the ifndef LIN-
|
||
|
UXDIR line.
|
||
|
|
||
|
8.5 DRI kernel module installation
|
||
|
|
||
|
The DRI kernel modules will be in ~/DRI-CVS/build/xc/pro-
|
||
|
grams/Xserver/hw/xfree86/os-support/linux/drm/kernel/.
|
||
|
|
||
|
To load the appropriate DRM module in your running kernel you can either use
|
||
|
ismod and restart your X server or copy the kernel module to /lib/mod-
|
||
|
ules/2.4.x/kernel/drivers/char/drm/ then run depmod and restart your X
|
||
|
server.
|
||
|
|
||
|
Make sure you first unload any older DRI kernel modules that might be already
|
||
|
loaded.
|
||
|
|
||
|
Note that some DRM modules require that the agpgart module be loaded first.
|
||
|
|
||
|
9. Normal Installation and Configuration
|
||
|
|
||
|
Most users will want to install the new X server and use it in place of their
|
||
|
old X server. This section explains how to do that.
|
||
|
|
||
|
Developers, on the other hand, may just want to test the X server without
|
||
|
actually installing it as their default server. If you want to do that, skip
|
||
|
to the next section.
|
||
|
|
||
|
9.1 Installation
|
||
|
|
||
|
Here are the installation commands:
|
||
|
|
||
|
su
|
||
|
cd ~/DRI-CVS/build/xc
|
||
|
make install
|
||
|
|
||
|
9.2 Update the XF86Config File
|
||
|
|
||
|
You may need to edit your XF86Config file to enable the DRI. The config file
|
||
|
is usually installed as /etc/X11/XF86Config-4. See the DRI User Guide for
|
||
|
details, but basically, you need to load the "glx" and "dri" modules and add
|
||
|
a "DRI" section.
|
||
|
|
||
|
On the DRI web site, in the resources section, you'll find example XF86Config
|
||
|
files for a number of graphics cards. These configuration files also setup
|
||
|
DRI options so it's highly recommended that you look at these examples.
|
||
|
|
||
|
The XFree86 4.x server can generate a basic configuration file itself. Sim-
|
||
|
ply do this:
|
||
|
|
||
|
cd /usr/X11R6/bin
|
||
|
./XFree86 -configure
|
||
|
|
||
|
A file named /root/XF86Config.new will be created. It should allow you to
|
||
|
try your X server but you'll almost certainly have to edit it. For example,
|
||
|
you should add HorizSync and VertRefresh options to the Monitor section and
|
||
|
Modes options to the Screen section. Also, the ModulePath option in the
|
||
|
Files section should be set to /usr/X11R6/lib/modules.
|
||
|
|
||
|
9.3 Start the New X Server
|
||
|
|
||
|
The new X server should be ready to use now. Start your X server in your
|
||
|
usual manner. Often times the startx command is used:
|
||
|
|
||
|
startx
|
||
|
|
||
|
10. Testing the Server Without Installing It
|
||
|
|
||
|
As mentioned at the start of section 9, developers may want to simply run the
|
||
|
X server without installing it. This can save some time and allow you to
|
||
|
keep a number of X servers available for testing.
|
||
|
|
||
|
10.1 Configuration
|
||
|
|
||
|
As described in the preceding section, you'll need to create a configuration
|
||
|
file for the new server. Put the XF86Config file in your ~/DRI-
|
||
|
CVS/build/xc/programs/Xserver directory.
|
||
|
|
||
|
Be sure the ModulePath option in your XF86Config file is set correctly.
|
||
|
|
||
|
10.2 A Startup Script
|
||
|
|
||
|
A simple shell script can be used to start the X server. Here's an example.
|
||
|
|
||
|
#!/bin/sh
|
||
|
export DISPLAY=:0
|
||
|
./XFree86 -xf86config XF86Config & \
|
||
|
sleep 2
|
||
|
fvwm2 &
|
||
|
xset b off
|
||
|
xmodmap -e "clear mod4"
|
||
|
xsetroot -solid "#00306f"
|
||
|
xterm -geometry 80x40+0+0
|
||
|
|
||
|
You might name this script start-dri. Put it in your ~/DRI-CVS/build/xc/pro-
|
||
|
grams/Xserver directory.
|
||
|
|
||
|
To test the server run the script:
|
||
|
|
||
|
cd ~/DRI-CVS/build/xc/programs/Xserver
|
||
|
./start-dri
|
||
|
|
||
|
For debugging, you may also want to capture the log messages printed by the
|
||
|
server in a file. If you're using the C-shell:
|
||
|
|
||
|
./start-dri >& log
|
||
|
|
||
|
11. Where To Go From Here
|
||
|
|
||
|
At this point your X server should be up and running with hardware-acceler-
|
||
|
ated direct rendering. Please read the DRI User Guide for information about
|
||
|
trouble shooting and how to use the DRI-enabled X server for 3D applications.
|
||
|
|
||
|
Generated from XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml,v 1.19 dawes Exp $
|