xenocara/app/xlockmore/modes/Makefile.inxs

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2006-11-26 04:07:42 -07:00
# xlockmore/modes/Makefile.in --- xscreensaver, Copyright (c) 1997 Jamie Zawinski.
# the `../../configure' script generates `xlockmore/modes/Makefile' from this file.
@SET_MAKE@
.SUFFIXES:
.SUFFIXES: .c .o
srcdir = @srcdir@
top_srcdir = @top_srcdir@
VPATH = @srcdir@
install_prefix =
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir = @bindir@
mandir = @mandir@
man1dir = $(mandir)/man1
mansuffix = 1
CC = @CC@
CFLAGS = @CFLAGS@
LDFLAGS = @LDFLAGS@
DEFS = -DSTANDALONE @DEFS@
LIBS = @LIBS@
DEPEND = @DEPEND@
DEPEND_FLAGS = @DEPEND_FLAGS@
DEPEND_DEFINES = @DEPEND_DEFINES@
SHELL = /bin/sh
INSTALL = @INSTALL@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_DATA = @INSTALL_DATA@
HACKDIR = @HACKDIR@
X_CFLAGS = @X_CFLAGS@
X_LIBS = @X_LIBS@
X_PRE_LIBS = @X_PRE_LIBS@
X_EXTRA_LIBS = @X_EXTRA_LIBS@
HACK_PRE = $(LIBS) $(X_LIBS) $(X_PRE_LIBS)
HACK_POST = -lXt -lX11 -lXext $(X_EXTRA_LIBS) -lm
HACK_LIBS = $(HACK_PRE) @HACK_LIBS@ $(HACK_POST)
XPM_LIBS = $(HACK_PRE) @XPM_LIBS@ @HACK_LIBS@ $(HACK_POST)
XLOCK_LIBS = $(HACK_LIBS)
#XS = $(topdir)
XS = $(srcdir)/../..
HACK_SRC = $(XS)/hacks
HACK_BIN = ../../hacks
UTILS_SRC = $(XS)/utils
UTILS_BIN = ../../utils
XLOCK_SRC = $(XS)/xlockmore/xlock
XLOCK_BIN = ../xlock
INCLUDES = -I$(srcdir) -I$(XLOCK_SRC) -I$(UTILS_SRC) -I$(HACK_SRC) \
-I$(HACK_SRC)/.. -I.. @INCLUDES@
UTIL_SRCS = $(UTILS_SRC)/alpha.c $(UTILS_SRC)/colors.c \
$(UTILS_SRC)/grabscreen.c $(UTILS_SRC)/hsv.c \
$(UTILS_SRC)/resources.c $(UTILS_SRC)/spline.c \
$(UTILS_SRC)/usleep.c $(UTILS_SRC)/visual.c \
$(UTILS_SRC)/xroger.c $(UTILS_SRC)/yarandom.c \
$(UTILS_SRC)/erase.c $(UTILS_SRC)/sgivideo.c
XLOCKMORE_SRCS = $(XLOCK_SRC)/automata.c $(XLOCK_SRC)/iostuff.c $(XLOCK_SRC)/spline.c $(XLOCK_SRC)/xbm.c
UTIL_OBJS = $(UTILS_BIN)/alpha.o $(UTILS_BIN)/colors.o \
$(UTILS_BIN)/grabscreen.o $(UTILS_BIN)/hsv.o \
$(UTILS_BIN)/resources.o $(UTILS_BIN)/spline.o \
$(UTILS_BIN)/usleep.o $(UTILS_BIN)/visual.o \
$(UTILS_BIN)/xroger.o $(UTILS_BIN)/yarandom.o \
$(UTILS_BIN)/erase.o $(UTILS_BIN)/sgivideo.o
XLOCKMORE_OBJS = $(XLOCK_BIN)/automata.o $(XLOCK_BIN)/iostuff.o $(XLOCK_BIN)/spline.o $(XLOCK_BIN)/xbm.o
#
XLOCKMODEOBJS = ant.o ball.o bat.o blot.o \
bouboule.o bounce.o braid.o bubble.o bug.o \
clock.o coral.o crystal.o \
daisy.o deco.o dclock.o demon.o dilemma.o discrete.o drift.o \
eyes.o fadeplot.o flag.o flame.o flow.o forest.o \
galaxy.o goop.o grav.o \
helix.o hop.o hyper.o \
ico.o ifs.o image.o julia.o kaleid.o \
laser.o life.o life1d.o life3d.o \
lightning.o lisa.o lissie.o loop.o \
mandelbrot.o marquee.o maze.o mountain.o munch.o nose.o \
pacman.o penrose.o petal.o puzzle.o pyro.o \
qix.o roll.o rotor.o \
shape.o sierpinski.o slip.o \
sphere.o spiral.o spline.o \
star.o strange.o swarm.o swirl.o \
thornbird.o triangle.o tube.o turtle.o \
vines.o voters.o \
wator.o wire.o world.o worm.o xcl.o \
blank.o bomb.o
# @XPM@XLOCKXPMOBJS =
# @BOMB@XLOCKBOMBOBJS = $(DOM)bomb.o
# XLOCKUTILMODEOBJS = $(XLOCKBOMBOBJS)$(S)$(DOM)blank.o random.o
XLOCKALLMODEOBJS = $(XLOCKMODEOBJS)$(S)\
$(XLOCKXPMOBJS)$(S)$(XLOCKGLOBJS)$(S)$(XLOCKUTILMODEOBJS)
XLOCKALLUTILOBJS = $(XLOCKUTILOBJS)$(XLOCKDEBUGOBJS)
OBJS = $(XLOCKALLUTILOBJS)$(S)$(XLOCKALLMODEOBJS)
# List of source files
BITMAPS = eyes.xbm flag.xbm image.xbm life.xbm life1d.xbm \
maze.xbm puzzle.xbm
PIXMAPS = flag.xpm image.xpm maze.xpm puzzle.xpm
XLOCKMODESRCS = ant.c ball.c bat.c blot.c \
bouboule.c bounce.c braid.c bubble.c bug.c \
clock.c coral.c crystal.c \
daisy.c dclock.c deco.c demon.c dilemma.c discrete.c drift.c \
eyes.c fadeplot.c flag.c flame.c flow.c forest.c \
galaxy.c goop.c grav.c \
helix.c hop.c hyper.c \
ico.c ifs.c image.c julia.c kaleid.c \
laser.c life.c life1d.c life3d.c \
lightning.c lisa.c lissie.c loop.c \
mandelbrot.c marquee.c maze.c mountain.c munch.c nose.c \
pacman.c penrose.c petal.c puzzle.c pyro.c \
qix.c roll.c rotor.c \
shape.c sierpinski.c slip.c \
sphere.c spiral.c spline.c \
star.c strange.c swarm.c swirl.c \
thornbird.c triangle.c tube.c turtle.c \
vines.c voters.c \
wator.c wire.c world.c worm.c xcl.c \
blank.c bomb.c
# @XPM@XLOCKXPMSRCS =
# @BOMB@XLOCKBOMBSRCS = bomb.c
# XLOCKUTILMODESRCS = $(XLOCKBOMBSRCS) blank.c random.c
SRCS = $(XLOCKUTILSRCS) $(XLOCKXPMSRCS) $(XLOCKGLSRCS) \
$(XLOCKMODESRCS) $(XLOCKUTILMODESRCS)
XLOCKMODEEXES = ant ball bat blot \
bouboule bounce braid bubble bug \
clock coral crystal \
daisy dclock deco demon dilemma discrete drift \
eyes fadeplot flame flag flow forest \
galaxy goop grav \
helix hop hyper \
ico ifs image julia kaleid \
laser life life1d life3d \
lightning lisa lissie loop \
mandelbrot marquee maze mountain munch nose \
pacman penrose petal puzzle pyro \
qix roll rotor \
shape sierpinski slip \
sphere spiral spline \
star strange swarm swirl \
thornbird triangle tube turtle \
vines voters \
wator wire world worm xcl \
blank bomb
# @XPM@XLOCKXPMEXES =
# @BOMB@XLOCKBOMBEXES = bomb
# XLOCKUTILMODEEXES = $(XLOCKBOMBEXES) blank random
EXES = $(XLOCKUTILEXES) $(XLOCKXPMEXES) $(XLOCKGLEXES) \
$(XLOCKMODEEXES) $(XLOCKUTILMODEEXES)
HACK_OBJS_1 = $(UTILS_BIN)/resources.o $(UTILS_BIN)/visual.o \
$(UTILS_BIN)/usleep.o $(UTILS_BIN)/yarandom.o @XMU_OBJS@
HACK_OBJS = $(HACK_BIN)/screenhack.o $(HACK_OBJS_1)
XLOCK_OBJS = $(HACK_BIN)/screenhack-xlock.o $(XLOCK_BIN)/xlock.o $(COLOR_OBJS) $(HACK_OBJS_1)
COLOR_OBJS = $(UTILS_BIN)/hsv.o $(UTILS_BIN)/colors.o
GRAB_OBJS_1 = $(UTILS_BIN)/grabscreen.o $(SGI_VIDEO_OBJS)
GRAB_OBJS = $(GRAB_OBJS_1) $(COLOR_OBJS)
GRAB_LIBS = $(SGI_VIDEO_LIBS)
HDRS =
MEN =
EXTRAS = README Makefile.in
TARFILES = $(SRCS) $(HDRS) $(MEN) $(EXTRAS)
all: $(EXES)
install: install-program install-man
uninstall: uninstall-program uninstall-man
install-strip:
$(MAKE) INSTALL_PROGRAM='$(INSTALL_PROGRAM) -s' install
install-program:
@exes="$(EXES)" ; \
for program in $$exes; do \
echo $(INSTALL_PROGRAM) $$program $(HACKDIR)/$$program ; \
$(INSTALL_PROGRAM) $$program $(HACKDIR)/$$program ; \
done
install-man:
@men="$(MEN)" ; \
for man in $$men; do \
instname=`echo $$man | sed 's/\.man$$/\.$(mansuffix)/'` ; \
echo $(INSTALL_DATA) $(srcdir)/$$man $(man1dir)/$$instname ; \
$(INSTALL_DATA) $(srcdir)/$$man $(man1dir)/$$instname ; \
done
uninstall-program:
@for program in $(EXES); do \
echo rm -f $(HACKDIR)/$$program ; \
rm -f $(HACKDIR)/$$program ; \
done
uninstall-man:
@men="$(MEN)" ; \
for man in $$men; do \
instname=`echo $$man | sed 's/\.man$$/\.$(mansuffix)/'` ; \
echo rm -f $(man1dir)/$$instname ; \
rm -f $(man1dir)/$$instname ; \
done
clean:
-rm -f *.o a.out core $(EXES)
distclean: clean
-rm -f Makefile *~ "#"*
# Adds all current dependencies to Makefile
depend:
$(DEPEND) -s '# DO NOT DELETE: updated by make depend' \
$(DEPEND_FLAGS) -- \
$(INCLUDES) $(DEFS) $(DEPEND_DEFINES) $(CFLAGS) $(X_CFLAGS) -- \
$(SRCS)
# Adds some dependencies to Makefile.in -- not totally accurate, but pretty
# close. This excludes dependencies on files in /usr/include, etc. It tries
# to include only dependencies on files which are themselves a part of this
# package.
distdepend:
@echo updating dependencies in `pwd`/Makefile.in... ; \
$(DEPEND) -w 0 -f - \
-s '# DO NOT DELETE: updated by make distdepend' $(DEPEND_FLAGS) -- \
$(INCLUDES) $(DEFS) $(DEPEND_DEFINES) $(CFLAGS) $(X_CFLAGS) -- \
$(SRCS) | \
( \
awk '/^# .*Makefile.in ---/,/^# DO .*distdepend/' < Makefile.in ; \
sed -e 's@ \./@ @g;s@ /[^ ]*@@g;/^.*:$$/d' \
-e 's@\.\./\.\./utils@$$(UTILS_SRC)@g' \
-e 's@\.\./glx/@@g' \
-e 's@ \.\./@ $$(HACK_SRC)/@g' \
-e 's@ \([^$$]\)@ $$(srcdir)/\1@g' \
-e 's@ $$(srcdir)/\(.*config.h\)@ \1@g' ; \
echo '' \
) > /tmp/distdepend.$$$$ && \
mv Makefile.in Makefile.in.bak && \
mv /tmp/distdepend.$$$$ Makefile.in
TAGS: tags
tags:
find $(srcdir) -name '*.[chly]' -print | xargs etags -a
echo_tarfiles:
@echo $(TARFILES)
BITMAPTYPE = x11
PIXMAPTYPE = x11
#BITMAPTYPE = @BITMAPTYPE@
#PIXMAPTYPE = @PIXMAPTYPE@
# Here is your chance to override the default icon:
TINYBITMAP = $(BITMAPTYPE)
TINYBITMAP = t-x11
SMALLBITMAP = s-$(BITMAPTYPE)
MEDIUMBITMAP = m-$(BITMAPTYPE)
LARGEBITMAP = l-$(BITMAPTYPE)
MEDIUMPIXMAP = m-$(PIXMAPTYPE)
LARGEPIXMAP = l-$(PIXMAPTYPE)
#EYESBITMAP = $(MEDIUMBITMAP)
EYESBITMAP = m-grelb
FLAGBITMAP = $(MEDIUMBITMAP)
IMAGEBITMAP = $(MEDIUMBITMAP)
#IMAGEBITMAP = l-bob #Slackware icon
#IMAGEBITMAP = m-xlock #XLock icon
LIFEBITMAP = $(TINYBITMAP)
#LIFEBITMAP = $(SMALLBITMAP)
#LIFEBITMAP = s-grelb
LIFE1DBITMAP = $(TINYBITMAP)
MAZEBITMAP = $(LARGEBITMAP)
#MAZEBITMAP = m-xlock
#PUZZLEBITMAP = $(LARGEBITMAP)
PUZZLEBITMAP = l-xlock
#PUZZLEBITMAP = l-linux
FLAGPIXMAP = $(MEDIUMPIXMAP)
#FLAGPIXMAP = m-xlock
IMAGEPIXMAP = $(MEDIUMPIXMAP)
#IMAGEPIXMAP = m-xlock
MAZEPIXMAP = $(MEDIUMPIXMAP)
#MAZEPIXMAP = m-xlock
#PUZZLEPIXMAP = $(LARGEPIXMAP)
PUZZLEPIXMAP = l-xlock
#PUZZLEPIXMAP = l-linux
eyes.o: eyes.c eyes.xbm
life.o : life.c life.xbm
life1d.o : life1d.c life1d.xbm
# Do not need xpm files if not using them but not worth figuring out
flag.o : flag.c flag.xbm flag.xpm
image.o : image.c image.xbm image.xpm
maze.o : maze.c maze.xbm maze.xpm
puzzle.o : puzzle.c puzzle.xbm puzzle.xpm
BITMAPDIR = $(HACK_SRC)/../xlockmore/bitmaps/
PIXMAPDIR = $(HACK_SRC)/../xlockmore/pixmaps/
LN_S = ln -s
eyes.xbm : $(BITMAPDIR)$(EYESBITMAP).xbm
$(RM) eyes.xbm ; $(LN_S) $(BITMAPDIR)$(EYESBITMAP).xbm eyes.xbm
flag.xbm : $(BITMAPDIR)$(FLAGBITMAP).xbm
$(RM) flag.xbm ; $(LN_S) $(BITMAPDIR)$(FLAGBITMAP).xbm flag.xbm
image.xbm : $(BITMAPDIR)$(IMAGEBITMAP).xbm
$(RM) image.xbm ; $(LN_S) $(BITMAPDIR)$(IMAGEBITMAP).xbm image.xbm
life.xbm : $(BITMAPDIR)$(LIFEBITMAP).xbm
$(RM) life.xbm ; $(LN_S) $(BITMAPDIR)$(LIFEBITMAP).xbm life.xbm
life1d.xbm : $(BITMAPDIR)$(LIFE1DBITMAP).xbm
$(RM) life1d.xbm ; $(LN_S) $(BITMAPDIR)$(LIFE1DBITMAP).xbm life1d.xbm
maze.xbm : $(BITMAPDIR)$(MAZEBITMAP).xbm
$(RM) maze.xbm ; $(LN_S) $(BITMAPDIR)$(MAZEBITMAP).xbm maze.xbm
puzzle.xbm : $(BITMAPDIR)$(PUZZLEBITMAP).xbm
$(RM) puzzle.xbm ; $(LN_S) $(BITMAPDIR)$(PUZZLEBITMAP).xbm puzzle.xbm
flag.xpm : $(PIXMAPDIR)$(FLAGPIXMAP).xpm
$(RM) flag.xpm ; $(LN_S) $(PIXMAPDIR)$(FLAGPIXMAP).xpm flag.xpm
image.xpm : $(PIXMAPDIR)$(IMAGEPIXMAP).xpm
$(RM) image.xpm ; $(LN_S) $(PIXMAPDIR)$(IMAGEPIXMAP).xpm image.xpm
maze.xpm : $(PIXMAPDIR)$(MAZEPIXMAP).xpm
$(RM) maze.xpm ; $(LN_S) $(PIXMAPDIR)$(MAZEPIXMAP).xpm maze.xpm
puzzle.xpm : $(PIXMAPDIR)$(PUZZLEPIXMAP).xpm
$(RM) puzzle.xpm ; $(LN_S) $(PIXMAPDIR)$(PUZZLEPIXMAP).xpm puzzle.xpm
# Rules for noticing when the objects from the utils directory are out of
# date with respect to their sources, and going and building them according
# to the rules in their own Makefile...
#
$(UTILS_BIN)/alpha.o: $(UTILS_SRC)/alpha.c
$(UTILS_BIN)/colors.o: $(UTILS_SRC)/colors.c
$(UTILS_BIN)/grabscreen.o: $(UTILS_SRC)/grabscreen.c
$(UTILS_BIN)/sgivideo.o: $(UTILS_SRC)/sgivideo.c
$(UTILS_BIN)/hsv.o: $(UTILS_SRC)/hsv.c
$(UTILS_BIN)/resources.o: $(UTILS_SRC)/resources.c
$(UTILS_BIN)/spline.o: $(UTILS_SRC)/spline.c
$(UTILS_BIN)/usleep.o: $(UTILS_SRC)/usleep.c
$(UTILS_BIN)/visual.o: $(UTILS_SRC)/visual.c
$(UTILS_BIN)/xmu.o: $(UTILS_SRC)/xmu.c
$(UTILS_BIN)/xroger.o: $(UTILS_SRC)/xroger.c
$(UTILS_BIN)/yarandom.o: $(UTILS_SRC)/yarandom.c
$(UTILS_BIN)/erase.o: $(UTILS_SRC)/erase.c
$(XLOCK_BIN)/automata.o: $(XLOCK_SRC)/automata.c
$(XLOCK_BIN)/iostuff.o: $(XLOCK_SRC)/iostuff.c
$(XLOCK_BIN)/xbm.o: $(XLOCK_SRC)/xbm.c
$(XLOCK_BIN)/spline.o: $(XLOCK_SRC)/spline.c
$(UTIL_OBJS):
cd $(UTILS_BIN) ; \
$(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)" LDFLAGS="$(LDFLAGS)"
$(XLOCKMORE_OBJS):
cd $(XLOCK_BIN) ; \
$(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)" LDFLAGS="$(LDFLAGS)"
# How we build object files in this directory.
.c.o:
$(CC) -c $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS) $<
# Some hacks use a slightly-differently-compiled variant of this file.
# This is how to make the the other .o file from it.
#
$(HACK_BIN)/screenhack-xlock.o: $(HACK_SRC)/screenhack.c
$(CC) -o $@ -c $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS) \
-DXLOCKMORE $(HACK_SRC)/screenhack.c
# Some abbreviations to keep the lines short...
ALP = $(HSV) $(UTILS_BIN)/alpha.o
HSV = $(UTILS_BIN)/hsv.o
#SPL = $(UTILS_BIN)/spline.o
XROG = $(UTILS_BIN)/xroger.o $(SPL)
GRAB = $(GRAB_OBJS)
ERASE = $(UTILS_BIN)/erase.o
AUTOMATA = $(XLOCK_BIN)/automata.o
IOSTUFF = $(XLOCK_BIN)/iostuff.o $(XLOCK_BIN)/xbm.o
SPLINE = $(XLOCK_BIN)/spline.o
COL = $(COLOR_OBJS)
$(XLOCK_BIN)/xlock.o: $(XLOCK_SRC)/xlock.c
cd $(XLOCK_BIN) ; $(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)"
CC_HACK = $(CC) $(LDFLAGS)
ant: ant.o $(XLOCK_OBJS) $(AUTOMATA) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(ERASE) $(HACK_LIBS)
ball: ball.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
bat: bat.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(XPM_LIBS)
blank: blank.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
blot: blot.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
bomb: bomb.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)
bouboule: bouboule.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
bounce: bounce.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
braid: braid.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
bubble: bubble.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
bug: bug.o $(XLOCK_OBJS) $(AUTOMATA)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)
clock: clock.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
coral: coral.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
crystal: crystal.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
daisy: daisy.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
dclock: dclock.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)
deco: deco.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
demon: demon.o $(XLOCK_OBJS) $(AUTOMATA)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)
dilemma: dilemma.o $(XLOCK_OBJS) $(AUTOMATA)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)
discrete: discrete.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
drift: drift.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
eyes: eyes.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)
fadeplot: fadeplot.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
flag: flag.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)
flame: flame.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
flow: flow.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
forest: forest.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
galaxy: galaxy.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
goop: goop.o $(XLOCK_OBJS) $(SPLINE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(SPLINE) $(HACK_LIBS)
grav: grav.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
helix: helix.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
hop: hop.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
hyper: hyper.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
ico: ico.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
ifs: ifs.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
image: image.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)
julia: julia.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
kaleid: kaleid.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
laser: laser.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
life: life.o $(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF) $(HACK_LIBS)
life1d: life1d.o $(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF) $(HACK_LIBS)
life3d: life3d.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)
lightning: lightning.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
lisa: lisa.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
lissie: lissie.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
loop: loop.o $(XLOCK_OBJS) $(AUTOMATA)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)
mandelbrot: mandelbrot.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
marquee: marquee.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)
maze: maze.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)
mountain: mountain.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
munch: munch.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
nose: nose.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)
pacman: pacman.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)
penrose: penrose.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
petal: petal.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
puzzle: puzzle.o $(XLOCK_OBJS) $(IOSTUFF)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)
pyro: pyro.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
qix: qix.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
random: random.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
roll: roll.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
rotor: rotor.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
shape: shape.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
sierpinski: sierpinski.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
slip: slip.o $(XLOCK_OBJS) $(GRAB)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(GRAB_OBJS_1) $(HACK_LIBS) $(GRAB_LIBS)
sphere: sphere.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
spiral: spiral.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
spline: spline.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
star: star.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
strange: strange.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
swarm: swarm.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
swirl: swirl.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
thornbird: thornbird.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
triangle: triangle.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
tube: tube.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
turtle: turtle.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
vines: vines.o $(XLOCK_OBJS) $(ERASE)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)
voters: voters.o $(XLOCK_OBJS) $(AUTOMATA)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)
wator: wator.o $(XLOCK_OBJS) $(AUTOMATA)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)
wire: wire.o $(XLOCK_OBJS) $(AUTOMATA)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)
world: world.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
worm: worm.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
xcl: xcl.o $(XLOCK_OBJS)
$(CC_HACK) -o $@ $@.o $(XLOCK_OBJS) $(HACK_LIBS)
##############################################################################
#
# DO NOT DELETE: updated by make distdepend
ant.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
ant.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
ant.o: $(HACK_SRC)/../config.h
ant.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
ant.o: $(HACK_SRC)/../hacks/screenhack.h
ant.o: $(UTILS_SRC)/yarandom.h
ant.o: $(UTILS_SRC)/usleep.h
ant.o: $(UTILS_SRC)/resources.h
ant.o: $(UTILS_SRC)/hsv.h
ant.o: $(UTILS_SRC)/colors.h
ant.o: $(UTILS_SRC)/grabscreen.h
ant.o: $(UTILS_SRC)/visual.h
ant.o: $(UTILS_SRC)/erase.h
ant.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
ball.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
ball.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
ball.o: $(HACK_SRC)/../config.h
ball.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
ball.o: $(HACK_SRC)/../hacks/screenhack.h
ball.o: $(UTILS_SRC)/yarandom.h
ball.o: $(UTILS_SRC)/usleep.h
ball.o: $(UTILS_SRC)/resources.h
ball.o: $(UTILS_SRC)/hsv.h
ball.o: $(UTILS_SRC)/colors.h
ball.o: $(UTILS_SRC)/grabscreen.h
ball.o: $(UTILS_SRC)/visual.h
bat.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bat.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bat.o: $(HACK_SRC)/../config.h
bat.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bat.o: $(HACK_SRC)/../hacks/screenhack.h
bat.o: $(UTILS_SRC)/yarandom.h
bat.o: $(UTILS_SRC)/usleep.h
bat.o: $(UTILS_SRC)/resources.h
bat.o: $(UTILS_SRC)/hsv.h
bat.o: $(UTILS_SRC)/colors.h
bat.o: $(UTILS_SRC)/grabscreen.h
bat.o: $(UTILS_SRC)/visual.h
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-0.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-1.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-2.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-3.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-4.xbm
blot.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
blot.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
blot.o: $(HACK_SRC)/../config.h
blot.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
blot.o: $(HACK_SRC)/../hacks/screenhack.h
blot.o: $(UTILS_SRC)/yarandom.h
blot.o: $(UTILS_SRC)/usleep.h
blot.o: $(UTILS_SRC)/resources.h
blot.o: $(UTILS_SRC)/hsv.h
blot.o: $(UTILS_SRC)/colors.h
blot.o: $(UTILS_SRC)/grabscreen.h
blot.o: $(UTILS_SRC)/visual.h
bouboule.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bouboule.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bouboule.o: $(HACK_SRC)/../config.h
bouboule.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bouboule.o: $(HACK_SRC)/../hacks/screenhack.h
bouboule.o: $(UTILS_SRC)/yarandom.h
bouboule.o: $(UTILS_SRC)/usleep.h
bouboule.o: $(UTILS_SRC)/resources.h
bouboule.o: $(UTILS_SRC)/hsv.h
bouboule.o: $(UTILS_SRC)/colors.h
bouboule.o: $(UTILS_SRC)/grabscreen.h
bouboule.o: $(UTILS_SRC)/visual.h
bounce.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bounce.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bounce.o: $(HACK_SRC)/../config.h
bounce.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bounce.o: $(HACK_SRC)/../hacks/screenhack.h
bounce.o: $(UTILS_SRC)/yarandom.h
bounce.o: $(UTILS_SRC)/usleep.h
bounce.o: $(UTILS_SRC)/resources.h
bounce.o: $(UTILS_SRC)/hsv.h
bounce.o: $(UTILS_SRC)/colors.h
bounce.o: $(UTILS_SRC)/grabscreen.h
bounce.o: $(UTILS_SRC)/visual.h
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-0.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-1.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-2.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-3.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-mask.xbm
braid.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
braid.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
braid.o: $(HACK_SRC)/../config.h
braid.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
braid.o: $(HACK_SRC)/../hacks/screenhack.h
braid.o: $(UTILS_SRC)/yarandom.h
braid.o: $(UTILS_SRC)/usleep.h
braid.o: $(UTILS_SRC)/resources.h
braid.o: $(UTILS_SRC)/hsv.h
braid.o: $(UTILS_SRC)/colors.h
braid.o: $(UTILS_SRC)/grabscreen.h
braid.o: $(UTILS_SRC)/visual.h
braid.o: $(UTILS_SRC)/erase.h
bubble.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bubble.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bubble.o: $(HACK_SRC)/../config.h
bubble.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bubble.o: $(HACK_SRC)/../hacks/screenhack.h
bubble.o: $(UTILS_SRC)/yarandom.h
bubble.o: $(UTILS_SRC)/usleep.h
bubble.o: $(UTILS_SRC)/resources.h
bubble.o: $(UTILS_SRC)/hsv.h
bubble.o: $(UTILS_SRC)/colors.h
bubble.o: $(UTILS_SRC)/grabscreen.h
bubble.o: $(UTILS_SRC)/visual.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bug.o: $(HACK_SRC)/../config.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bug.o: $(HACK_SRC)/../hacks/screenhack.h
bug.o: $(UTILS_SRC)/yarandom.h
bug.o: $(UTILS_SRC)/usleep.h
bug.o: $(UTILS_SRC)/resources.h
bug.o: $(UTILS_SRC)/hsv.h
bug.o: $(UTILS_SRC)/colors.h
bug.o: $(UTILS_SRC)/grabscreen.h
bug.o: $(UTILS_SRC)/visual.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
clock.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
clock.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
clock.o: $(HACK_SRC)/../config.h
clock.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
clock.o: $(HACK_SRC)/../hacks/screenhack.h
clock.o: $(UTILS_SRC)/yarandom.h
clock.o: $(UTILS_SRC)/usleep.h
clock.o: $(UTILS_SRC)/resources.h
clock.o: $(UTILS_SRC)/hsv.h
clock.o: $(UTILS_SRC)/colors.h
clock.o: $(UTILS_SRC)/grabscreen.h
clock.o: $(UTILS_SRC)/visual.h
coral.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
coral.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
coral.o: $(HACK_SRC)/../config.h
coral.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
coral.o: $(HACK_SRC)/../hacks/screenhack.h
coral.o: $(UTILS_SRC)/yarandom.h
coral.o: $(UTILS_SRC)/usleep.h
coral.o: $(UTILS_SRC)/resources.h
coral.o: $(UTILS_SRC)/hsv.h
coral.o: $(UTILS_SRC)/colors.h
coral.o: $(UTILS_SRC)/grabscreen.h
coral.o: $(UTILS_SRC)/visual.h
crystal.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
crystal.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
crystal.o: $(HACK_SRC)/../config.h
crystal.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
crystal.o: $(HACK_SRC)/../hacks/screenhack.h
crystal.o: $(UTILS_SRC)/yarandom.h
crystal.o: $(UTILS_SRC)/usleep.h
crystal.o: $(UTILS_SRC)/resources.h
crystal.o: $(UTILS_SRC)/hsv.h
crystal.o: $(UTILS_SRC)/colors.h
crystal.o: $(UTILS_SRC)/grabscreen.h
crystal.o: $(UTILS_SRC)/visual.h
daisy.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
daisy.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
daisy.o: $(HACK_SRC)/../config.h
daisy.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
daisy.o: $(HACK_SRC)/../hacks/screenhack.h
daisy.o: $(UTILS_SRC)/yarandom.h
daisy.o: $(UTILS_SRC)/usleep.h
daisy.o: $(UTILS_SRC)/resources.h
daisy.o: $(UTILS_SRC)/hsv.h
daisy.o: $(UTILS_SRC)/colors.h
daisy.o: $(UTILS_SRC)/grabscreen.h
daisy.o: $(UTILS_SRC)/visual.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
dclock.o: $(HACK_SRC)/../config.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
dclock.o: $(HACK_SRC)/../hacks/screenhack.h
dclock.o: $(UTILS_SRC)/yarandom.h
dclock.o: $(UTILS_SRC)/usleep.h
dclock.o: $(UTILS_SRC)/resources.h
dclock.o: $(UTILS_SRC)/hsv.h
dclock.o: $(UTILS_SRC)/colors.h
dclock.o: $(UTILS_SRC)/grabscreen.h
dclock.o: $(UTILS_SRC)/visual.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/iostuff.h
deco.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
deco.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
deco.o: $(HACK_SRC)/../config.h
deco.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
deco.o: $(HACK_SRC)/../hacks/screenhack.h
deco.o: $(UTILS_SRC)/yarandom.h
deco.o: $(UTILS_SRC)/usleep.h
deco.o: $(UTILS_SRC)/resources.h
deco.o: $(UTILS_SRC)/hsv.h
deco.o: $(UTILS_SRC)/colors.h
deco.o: $(UTILS_SRC)/grabscreen.h
deco.o: $(UTILS_SRC)/visual.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
demon.o: $(HACK_SRC)/../config.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
demon.o: $(HACK_SRC)/../hacks/screenhack.h
demon.o: $(UTILS_SRC)/yarandom.h
demon.o: $(UTILS_SRC)/usleep.h
demon.o: $(UTILS_SRC)/resources.h
demon.o: $(UTILS_SRC)/hsv.h
demon.o: $(UTILS_SRC)/colors.h
demon.o: $(UTILS_SRC)/grabscreen.h
demon.o: $(UTILS_SRC)/visual.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
dilemma.o: $(HACK_SRC)/../config.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
dilemma.o: $(HACK_SRC)/../hacks/screenhack.h
dilemma.o: $(UTILS_SRC)/yarandom.h
dilemma.o: $(UTILS_SRC)/usleep.h
dilemma.o: $(UTILS_SRC)/resources.h
dilemma.o: $(UTILS_SRC)/hsv.h
dilemma.o: $(UTILS_SRC)/colors.h
dilemma.o: $(UTILS_SRC)/grabscreen.h
dilemma.o: $(UTILS_SRC)/visual.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
dilemma.o: $(HACK_SRC)/../xlockmore/bitmaps/cooperat.xbm
dilemma.o: $(HACK_SRC)/../xlockmore/bitmaps/defect.xbm
discrete.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
discrete.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
discrete.o: $(HACK_SRC)/../config.h
discrete.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
discrete.o: $(HACK_SRC)/../hacks/screenhack.h
discrete.o: $(UTILS_SRC)/yarandom.h
discrete.o: $(UTILS_SRC)/usleep.h
discrete.o: $(UTILS_SRC)/resources.h
discrete.o: $(UTILS_SRC)/hsv.h
discrete.o: $(UTILS_SRC)/colors.h
discrete.o: $(UTILS_SRC)/grabscreen.h
discrete.o: $(UTILS_SRC)/visual.h
discrete.o: $(UTILS_SRC)/erase.h
drift.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
drift.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
drift.o: $(HACK_SRC)/../config.h
drift.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
drift.o: $(HACK_SRC)/../hacks/screenhack.h
drift.o: $(UTILS_SRC)/yarandom.h
drift.o: $(UTILS_SRC)/usleep.h
drift.o: $(UTILS_SRC)/resources.h
drift.o: $(UTILS_SRC)/hsv.h
drift.o: $(UTILS_SRC)/colors.h
drift.o: $(UTILS_SRC)/grabscreen.h
drift.o: $(UTILS_SRC)/visual.h
drift.o: $(UTILS_SRC)/erase.h
eyes.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
eyes.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
eyes.o: $(HACK_SRC)/../config.h
eyes.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
eyes.o: $(HACK_SRC)/../hacks/screenhack.h
eyes.o: $(UTILS_SRC)/yarandom.h
eyes.o: $(UTILS_SRC)/usleep.h
eyes.o: $(UTILS_SRC)/resources.h
eyes.o: $(UTILS_SRC)/hsv.h
eyes.o: $(UTILS_SRC)/colors.h
eyes.o: $(UTILS_SRC)/grabscreen.h
eyes.o: $(UTILS_SRC)/visual.h
eyes.o: $(srcdir)/eyes.xbm
fadeplot.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
fadeplot.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
fadeplot.o: $(HACK_SRC)/../config.h
fadeplot.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
fadeplot.o: $(HACK_SRC)/../hacks/screenhack.h
fadeplot.o: $(UTILS_SRC)/yarandom.h
fadeplot.o: $(UTILS_SRC)/usleep.h
fadeplot.o: $(UTILS_SRC)/resources.h
fadeplot.o: $(UTILS_SRC)/hsv.h
fadeplot.o: $(UTILS_SRC)/colors.h
fadeplot.o: $(UTILS_SRC)/grabscreen.h
fadeplot.o: $(UTILS_SRC)/visual.h
flag.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
flag.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
flag.o: $(HACK_SRC)/../config.h
flag.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
flag.o: $(HACK_SRC)/../hacks/screenhack.h
flag.o: $(UTILS_SRC)/yarandom.h
flag.o: $(UTILS_SRC)/usleep.h
flag.o: $(UTILS_SRC)/resources.h
flag.o: $(UTILS_SRC)/hsv.h
flag.o: $(UTILS_SRC)/colors.h
flag.o: $(UTILS_SRC)/grabscreen.h
flag.o: $(UTILS_SRC)/visual.h
flag.o: $(HACK_SRC)/../hacks/images/bob.xbm
flame.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
flame.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
flame.o: $(HACK_SRC)/../config.h
flame.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
flame.o: $(HACK_SRC)/../hacks/screenhack.h
flame.o: $(UTILS_SRC)/yarandom.h
flame.o: $(UTILS_SRC)/usleep.h
flame.o: $(UTILS_SRC)/resources.h
flame.o: $(UTILS_SRC)/hsv.h
flame.o: $(UTILS_SRC)/colors.h
flame.o: $(UTILS_SRC)/grabscreen.h
flame.o: $(UTILS_SRC)/visual.h
flow.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
flow.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
flow.o: $(HACK_SRC)/../config.h
flow.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
flow.o: $(HACK_SRC)/../hacks/screenhack.h
flow.o: $(UTILS_SRC)/yarandom.h
flow.o: $(UTILS_SRC)/usleep.h
flow.o: $(UTILS_SRC)/resources.h
flow.o: $(UTILS_SRC)/hsv.h
flow.o: $(UTILS_SRC)/colors.h
flow.o: $(UTILS_SRC)/grabscreen.h
flow.o: $(UTILS_SRC)/visual.h
flow.o: $(UTILS_SRC)/erase.h
forest.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
forest.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
forest.o: $(HACK_SRC)/../config.h
forest.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
forest.o: $(HACK_SRC)/../hacks/screenhack.h
forest.o: $(UTILS_SRC)/yarandom.h
forest.o: $(UTILS_SRC)/usleep.h
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