334 lines
8.8 KiB
C
334 lines
8.8 KiB
C
|
/*
|
||
|
* Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
||
|
* ALL RIGHTS RESERVED
|
||
|
* Permission to use, copy, modify, and distribute this software for
|
||
|
* any purpose and without fee is hereby granted, provided that the above
|
||
|
* copyright notice appear in all copies and that both the copyright notice
|
||
|
* and this permission notice appear in supporting documentation, and that
|
||
|
* the name of Silicon Graphics, Inc. not be used in advertising
|
||
|
* or publicity pertaining to distribution of the software without specific,
|
||
|
* written prior permission.
|
||
|
*
|
||
|
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
||
|
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
||
|
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
||
|
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
||
|
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
||
|
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
||
|
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
||
|
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
||
|
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
||
|
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
||
|
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
||
|
*
|
||
|
* US Government Users Restricted Rights
|
||
|
* Use, duplication, or disclosure by the Government is subject to
|
||
|
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
||
|
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
||
|
* clause at DFARS 252.227-7013 and/or in similar or successor
|
||
|
* clauses in the FAR or the DOD or NASA FAR Supplement.
|
||
|
* Unpublished-- rights reserved under the copyright laws of the
|
||
|
* United States. Contractor/manufacturer is Silicon Graphics,
|
||
|
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
||
|
*
|
||
|
* OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
||
|
*/
|
||
|
|
||
|
/*
|
||
|
* polyoff.c
|
||
|
* This program demonstrates polygon offset to draw a shaded
|
||
|
* polygon and its wireframe counterpart without ugly visual
|
||
|
* artifacts ("stitching").
|
||
|
*/
|
||
|
#include <GL/glut.h>
|
||
|
#include <stdio.h>
|
||
|
#include <stdlib.h>
|
||
|
#include <string.h>
|
||
|
|
||
|
#ifdef GL_VERSION_1_1
|
||
|
GLuint list;
|
||
|
GLint fill = 1;
|
||
|
GLfloat spinx = 0;
|
||
|
GLfloat spiny = 0;
|
||
|
GLfloat tdist = 0.0;
|
||
|
GLfloat polyfactor = 1.0;
|
||
|
GLfloat polyunits = 1.0;
|
||
|
GLboolean doubleBuffer;
|
||
|
|
||
|
|
||
|
/* display() draws two spheres, one with a gray, diffuse material,
|
||
|
* the other sphere with a magenta material with a specular highlight.
|
||
|
*/
|
||
|
void display (void)
|
||
|
{
|
||
|
GLfloat gray[] = { 0.8, 0.8, 0.8, 1.0 };
|
||
|
GLfloat black[] = { 0.0, 0.0, 0.0, 1.0 };
|
||
|
|
||
|
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||
|
glPushMatrix ();
|
||
|
glTranslatef (0.0, 0.0, tdist);
|
||
|
glRotatef ((GLfloat) spinx, 1.0, 0.0, 0.0);
|
||
|
glRotatef ((GLfloat) spiny, 0.0, 1.0, 0.0);
|
||
|
|
||
|
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, gray);
|
||
|
glMaterialfv(GL_FRONT, GL_SPECULAR, black);
|
||
|
glMaterialf(GL_FRONT, GL_SHININESS, 0.0);
|
||
|
if (fill) {
|
||
|
glEnable(GL_LIGHTING);
|
||
|
glEnable(GL_LIGHT0);
|
||
|
glEnable(GL_POLYGON_OFFSET_FILL);
|
||
|
glPolygonOffset(polyfactor, polyunits);
|
||
|
glCallList (list);
|
||
|
glDisable(GL_POLYGON_OFFSET_FILL);
|
||
|
}
|
||
|
|
||
|
glDisable(GL_LIGHTING);
|
||
|
glDisable(GL_LIGHT0);
|
||
|
glColor3f (1.0, 1.0, 1.0);
|
||
|
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||
|
glPolygonOffset(-polyfactor, -polyunits);
|
||
|
if (!fill) glEnable(GL_POLYGON_OFFSET_LINE);
|
||
|
glCallList (list);
|
||
|
glDisable(GL_POLYGON_OFFSET_LINE);
|
||
|
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||
|
|
||
|
if (!fill) {
|
||
|
glEnable(GL_LIGHTING);
|
||
|
glEnable(GL_LIGHT0);
|
||
|
glCallList (list);
|
||
|
}
|
||
|
|
||
|
glPopMatrix ();
|
||
|
glFlush ();
|
||
|
if (doubleBuffer) glutSwapBuffers();
|
||
|
}
|
||
|
|
||
|
/* specify initial properties
|
||
|
* create display list with sphere
|
||
|
* initialize lighting and depth buffer
|
||
|
*/
|
||
|
void gfxinit (void)
|
||
|
{
|
||
|
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
|
||
|
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
|
||
|
GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
|
||
|
GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
|
||
|
|
||
|
GLfloat global_ambient[] = { 0.2, 0.2, 0.2, 1.0 };
|
||
|
|
||
|
glClearColor (0.0, 0.0, 0.0, 1.0);
|
||
|
|
||
|
list = glGenLists(1);
|
||
|
glNewList (list, GL_COMPILE);
|
||
|
glutSolidSphere(1.0, 20, 12);
|
||
|
glEndList ();
|
||
|
|
||
|
glEnable(GL_DEPTH_TEST);
|
||
|
|
||
|
glLightfv (GL_LIGHT0, GL_AMBIENT, light_ambient);
|
||
|
glLightfv (GL_LIGHT0, GL_DIFFUSE, light_diffuse);
|
||
|
glLightfv (GL_LIGHT0, GL_SPECULAR, light_specular);
|
||
|
glLightfv (GL_LIGHT0, GL_POSITION, light_position);
|
||
|
glLightModelfv (GL_LIGHT_MODEL_AMBIENT, global_ambient);
|
||
|
}
|
||
|
|
||
|
/* call when window is resized */
|
||
|
void reshape(int width, int height)
|
||
|
{
|
||
|
glViewport (0, 0, width, height);
|
||
|
glMatrixMode (GL_PROJECTION);
|
||
|
glLoadIdentity ();
|
||
|
gluPerspective(45.0, (GLdouble)width/(GLdouble)height,
|
||
|
1.0, 10.0);
|
||
|
glMatrixMode (GL_MODELVIEW);
|
||
|
glLoadIdentity ();
|
||
|
gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
|
||
|
}
|
||
|
|
||
|
static void Benchmark( float xdiff, float ydiff )
|
||
|
{
|
||
|
int startTime, endTime;
|
||
|
int draws;
|
||
|
double seconds, fps;
|
||
|
|
||
|
printf("Benchmarking...\n");
|
||
|
|
||
|
draws = 0;
|
||
|
startTime = glutGet(GLUT_ELAPSED_TIME);
|
||
|
spinx = spiny = 0.0;
|
||
|
do {
|
||
|
spinx += xdiff;
|
||
|
spiny += ydiff;
|
||
|
display();
|
||
|
draws++;
|
||
|
endTime = glutGet(GLUT_ELAPSED_TIME);
|
||
|
} while (endTime - startTime < 5000); /* 5 seconds */
|
||
|
|
||
|
/* Results */
|
||
|
seconds = (double) (endTime - startTime) / 1000.0;
|
||
|
fps = draws / seconds;
|
||
|
printf("Result: fps: %g\n", fps);
|
||
|
}
|
||
|
|
||
|
|
||
|
/* call when mouse button is pressed */
|
||
|
/* ARGSUSED2 */
|
||
|
void mouse(int button, int state, int x, int y) {
|
||
|
switch (button) {
|
||
|
case GLUT_LEFT_BUTTON:
|
||
|
switch (state) {
|
||
|
case GLUT_DOWN:
|
||
|
spinx += 5;
|
||
|
glutPostRedisplay();
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case GLUT_MIDDLE_BUTTON:
|
||
|
switch (state) {
|
||
|
case GLUT_DOWN:
|
||
|
spiny += 5;
|
||
|
glutPostRedisplay();
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case GLUT_RIGHT_BUTTON:
|
||
|
switch (state) {
|
||
|
case GLUT_UP:
|
||
|
exit(0);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* ARGSUSED1 */
|
||
|
void keyboard (unsigned char key, int x, int y)
|
||
|
{
|
||
|
switch (key) {
|
||
|
case 't':
|
||
|
if (tdist < 4.0) {
|
||
|
tdist = (tdist + 0.5);
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
break;
|
||
|
case 'T':
|
||
|
if (tdist > -5.0) {
|
||
|
tdist = (tdist - 0.5);
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
break;
|
||
|
case 'F':
|
||
|
polyfactor = polyfactor + 0.1;
|
||
|
printf ("polyfactor is %f\n", polyfactor);
|
||
|
glutPostRedisplay();
|
||
|
break;
|
||
|
case 'f':
|
||
|
polyfactor = polyfactor - 0.1;
|
||
|
printf ("polyfactor is %f\n", polyfactor);
|
||
|
glutPostRedisplay();
|
||
|
break;
|
||
|
case 'U':
|
||
|
polyunits = polyunits + 1.0;
|
||
|
printf ("polyunits is %f\n", polyunits);
|
||
|
glutPostRedisplay();
|
||
|
break;
|
||
|
case 'u':
|
||
|
polyunits = polyunits - 1.0;
|
||
|
printf ("polyunits is %f\n", polyunits);
|
||
|
glutPostRedisplay();
|
||
|
break;
|
||
|
case 'b':
|
||
|
Benchmark(5.0, 0);
|
||
|
break;
|
||
|
case 'B':
|
||
|
Benchmark(0, 5.0);
|
||
|
break;
|
||
|
case ' ':
|
||
|
fill = !fill;
|
||
|
printf ("fill/line: %d\n", fill);
|
||
|
glutPostRedisplay();
|
||
|
break;
|
||
|
case 27: /* Escape */
|
||
|
exit(0);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
key(unsigned char k, int x, int y)
|
||
|
{
|
||
|
switch (k) {
|
||
|
case 27: /* Escape */
|
||
|
exit(0);
|
||
|
break;
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
|
||
|
GLenum Args(int argc, char **argv)
|
||
|
{
|
||
|
GLint i;
|
||
|
|
||
|
doubleBuffer = GL_FALSE;
|
||
|
|
||
|
for (i = 1; i < argc; i++) {
|
||
|
if (strcmp(argv[i], "-sb") == 0) {
|
||
|
doubleBuffer = GL_FALSE;
|
||
|
} else if (strcmp(argv[i], "-db") == 0) {
|
||
|
doubleBuffer = GL_TRUE;
|
||
|
} else {
|
||
|
printf("%s (Bad option).\n", argv[i]);
|
||
|
return GL_FALSE;
|
||
|
}
|
||
|
}
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
/* Main Loop
|
||
|
* Open window with initial window size, title bar,
|
||
|
* RGBA display mode, and handle input events.
|
||
|
*/
|
||
|
int main(int argc, char** argv)
|
||
|
{
|
||
|
GLuint type;
|
||
|
glutInit(&argc, argv);
|
||
|
|
||
|
Args(argc, argv);
|
||
|
|
||
|
type = GLUT_DEPTH | GLUT_RGB;
|
||
|
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
|
||
|
|
||
|
glutInitDisplayMode(type);
|
||
|
glutCreateWindow("polyoff");
|
||
|
glutReshapeFunc(reshape);
|
||
|
glutDisplayFunc(display);
|
||
|
glutMouseFunc(mouse);
|
||
|
glutKeyboardFunc(keyboard);
|
||
|
gfxinit();
|
||
|
glutMainLoop();
|
||
|
return 0;
|
||
|
}
|
||
|
#else
|
||
|
int main(int argc, char** argv)
|
||
|
{
|
||
|
fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
|
||
|
fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
|
||
|
fprintf (stderr, "you may be able to modify this program to make it run.\n");
|
||
|
return 0;
|
||
|
}
|
||
|
#endif
|