143 lines
4.0 KiB
C
143 lines
4.0 KiB
C
|
/*
|
||
|
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
|
||
|
*
|
||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||
|
* copy of this software and associated documentation files (the "Software"),
|
||
|
* to deal in the Software without restriction, including without limitation
|
||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||
|
* Software is furnished to do so, subject to the following conditions:
|
||
|
*
|
||
|
* The above copyright notice and this permission notice shall be included
|
||
|
* in all copies or substantial portions of the Software.
|
||
|
*
|
||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||
|
* VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||
|
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Measure glGenerateMipmap() speed.
|
||
|
*
|
||
|
* Brian Paul
|
||
|
* 24 Sep 2009
|
||
|
*/
|
||
|
|
||
|
#include <string.h>
|
||
|
#include <stdio.h>
|
||
|
#include "glmain.h"
|
||
|
#include "common.h"
|
||
|
|
||
|
|
||
|
int WinWidth = 100, WinHeight = 100;
|
||
|
|
||
|
static GLboolean DrawPoint = GL_TRUE;
|
||
|
static GLuint VBO;
|
||
|
static GLuint TexObj = 0;
|
||
|
static GLint BaseLevel, MaxLevel;
|
||
|
|
||
|
struct vertex
|
||
|
{
|
||
|
GLfloat x, y, s, t;
|
||
|
};
|
||
|
|
||
|
static const struct vertex vertices[1] = {
|
||
|
{ 0.0, 0.0, 0.5, 0.5 },
|
||
|
};
|
||
|
|
||
|
#define VOFFSET(F) ((void *) offsetof(struct vertex, F))
|
||
|
|
||
|
/** Called from test harness/main */
|
||
|
void
|
||
|
PerfInit(void)
|
||
|
{
|
||
|
if (!PerfExtensionSupported("GL_ARB_framebuffer_object")) {
|
||
|
printf("Sorry, this test requires GL_ARB_framebuffer_object\n");
|
||
|
exit(1);
|
||
|
}
|
||
|
|
||
|
/* setup VBO w/ vertex data */
|
||
|
glGenBuffersARB(1, &VBO);
|
||
|
glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
|
||
|
glBufferDataARB(GL_ARRAY_BUFFER_ARB,
|
||
|
sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
|
||
|
glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x));
|
||
|
glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s));
|
||
|
glEnableClientState(GL_VERTEX_ARRAY);
|
||
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||
|
|
||
|
glGenTextures(1, &TexObj);
|
||
|
glBindTexture(GL_TEXTURE_2D, TexObj);
|
||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||
|
glEnable(GL_TEXTURE_2D);
|
||
|
}
|
||
|
|
||
|
|
||
|
static void
|
||
|
GenMipmap(unsigned count)
|
||
|
{
|
||
|
unsigned i;
|
||
|
for (i = 0; i < count; i++) {
|
||
|
GLubyte texel[4];
|
||
|
texel[0] = texel[1] = texel[2] = texel[3] = i & 0xff;
|
||
|
/* dirty the base image */
|
||
|
glTexSubImage2D(GL_TEXTURE_2D, BaseLevel,
|
||
|
0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texel);
|
||
|
glGenerateMipmap(GL_TEXTURE_2D);
|
||
|
if (DrawPoint)
|
||
|
glDrawArrays(GL_POINTS, 0, 1);
|
||
|
}
|
||
|
glFinish();
|
||
|
}
|
||
|
|
||
|
|
||
|
/** Called from test harness/main */
|
||
|
void
|
||
|
PerfNextRound(void)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
/** Called from test harness/main */
|
||
|
void
|
||
|
PerfDraw(void)
|
||
|
{
|
||
|
const GLint NumLevels = 12;
|
||
|
const GLint TexWidth = 2048, TexHeight = 2048;
|
||
|
GLubyte *img;
|
||
|
double rate;
|
||
|
|
||
|
/* Make 2K x 2K texture */
|
||
|
img = (GLubyte *) malloc(TexWidth * TexHeight * 4);
|
||
|
memset(img, 128, TexWidth * TexHeight * 4);
|
||
|
glTexImage2D(GL_TEXTURE_2D, 0,
|
||
|
GL_RGBA, TexWidth, TexHeight, 0,
|
||
|
GL_RGBA, GL_UNSIGNED_BYTE, img);
|
||
|
free(img);
|
||
|
|
||
|
perf_printf("Texture level[0] size: %d x %d, %d levels\n",
|
||
|
TexWidth, TexHeight, NumLevels);
|
||
|
|
||
|
/* loop over base levels 0, 2, 4 */
|
||
|
for (BaseLevel = 0; BaseLevel <= 4; BaseLevel += 2) {
|
||
|
|
||
|
/* loop over max level */
|
||
|
for (MaxLevel = NumLevels; MaxLevel > BaseLevel; MaxLevel--) {
|
||
|
|
||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
|
||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
|
||
|
|
||
|
rate = PerfMeasureRate(GenMipmap);
|
||
|
|
||
|
perf_printf(" glGenerateMipmap(levels %d..%d): %.2f gens/sec\n",
|
||
|
BaseLevel + 1, MaxLevel, rate);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
exit(0);
|
||
|
}
|