132 lines
5.0 KiB
Groff
132 lines
5.0 KiB
Groff
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.\" $XFree86: xc/programs/Xserver/hw/xfree86/input/mutouch/mutouch.man,v 1.1 2001/01/24 00:06:37 dawes Exp $
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.\" shorthand for double quote that works everywhere.
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.ds q \N'34'
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.TH UR98 __drivermansuffix__ __vendorversion__
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.SH NAME
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UR-98 \- UR98 (TR88L803) head tracker driver
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.SH SYNOPSIS
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.B "Section \*qInputDevice\*q"
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.br
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.BI " Identifier \*q" idevname \*q
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.br
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.B " Driver \*qUR-98\*q"
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.br
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.BI " Option \*qDevice\*q \*q" devpath \*q
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.br
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\ \ ...
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.br
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.B EndSection
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.SH DESCRIPTION
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.B UR-98
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is an __xservername__ input driver for the Union Reality UR-F98 headtracker.
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.PP
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The
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.B UR-98
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driver functions as a pointer input device, and can be used either as an
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additional input device or as the X server's core pointer. The driver
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provides support for the three axes, throttle and four buttons of the
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controller. If mapped as the core pointer the headtracker provides
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headtracking to try and place the mouse cursor where you look. As a
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secondary input device the unit can be used for gaming, for example to
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provide the look up/down and the turn in quake, and with the Z axis bound
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to ack/forward to provide movement control.
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.PP
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The default mapping maps left-right movement to X, up-down movement to Y and
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near/far movement to the Z axis. The throttle is mapped as the fourth axis
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by default but can also be mapped as button 5.
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.PP
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For use in "head only" mode the Z axis can be mapped as a button. This
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allows the user to select objects with head/neck movement alone but takes some
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practice to use well.
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.PP
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.SH SUPPORTED HARDWARE
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Union Reality UR-98. While this is a joystick driver the behaviour is
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absolute so this driver is not useful for true joystick interfaces.
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.SH CONFIGURATION DETAILS
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Please refer to __xconfigfile__(__filemansuffix__) for general configuration
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details and for options that can be used with all input drivers. This
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section only covers configuration details specific to this driver.
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.PP
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The following driver
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.B options
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are supported
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.TP
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.BI "Option \*qMinX\*q \*q" integer \*q
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Set the left hand X value from the headgear, for calibration.
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.TP
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.BI "Option \*qMaxX\*q \*q" integer \*q
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Set the right hand X value from the headgear, for calibration.
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.TP
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.BI "Option \*qMinY\*q \*q" integer \*q
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Set the top Y value from the headgear, for calibration.
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.TP
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.BI "Option \*qMaxY\*q \*q" integer \*q
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Set the bottom Y value from the headgear, for calibration.
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.TP
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.BI "Option \*qMinZ\*q \*q" integer \*q
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Set the nearest Z value from the headgear, for calibration.
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.TP
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.BI "Option \*qMaxZ\*q \*q" integer \*q
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Set the furthest Z value from the headgear, for calibration.
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.TP
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.BI "Option \*qMinT\*q \*q" integer \*q
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Set the low throttle value from the headgear, for calibration.
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.TP
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.BI "Option \*qMaxT\*q \*q" integer \*q
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Set the high throttle value from the headgear, for calibration.
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.TP
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.BI "Option \*qScreen\*q \*q" integer \*q
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The screen to attach to the headgear when running with multiple screens.
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The default is screen 0.
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.TP
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.BI "Option \*qDevice\*q \*q" string \*q
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The joystick port that is attached to the headgear interface. This is
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usually /dev/input/js0. The digital port is not supported due to lack of
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documentation.
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.TP
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.BI "Option \*qDeviceName\*q \*q" string \*q
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Set the X11 device name for the headgear. This defaults to HEAD.
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.TP
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.BI "Option \*qPortraitMode\*q \*q" string \*q
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Set the display orientation. The default is "landscape" but you can rotate
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the screen clockwise ("portrait") or anticlockwise ("portraitCCW").
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.TP
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.BI "Option \*qSwapXY\*q \*q" boolean \*q
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Swap the X and Y values on the display. The default is false.
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.TP
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.BI "Option \*qButton5\*q \*q" boolean \*q
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Map the throttle as a button instead of axis 4. For some gaming applications
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this can be more useful. The default is to map the throttle as axis 4.
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.TP
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.BI "Option \*qHeadButton\*q \*q" boolean \*q
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Map the Z axis as button 1. This defaults to false.
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.TP
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.BI "Option \*qHeadThresh\*q \*q" boolean \*q
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Set the distance that is held to be mouse down.
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.TP
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.BI "Option \*qHeadLock\*q \*q" boolean \*q
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Set the range of depth around the mouse down point where mouse x and y
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movement is locked out. Set to zero to disable.
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.SH "BUGS"
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The "HeadButton" option is currently not implemented.
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.PP
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The hardware or kernel driver has some idiosyncracies. Notably on
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kernel initialization the interface occasionally gets into a state where the
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readings rapidly cycle left-right-left-right or top-bottom-top-bottom.
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In those cases it seems to be necessary to unload the driver, unplug,
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replug and reload the joystick drivers. Once it initializes sanely it
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remains sane.
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.PP
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If the device refuses to work check the gray/black cables are plugged into
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the right ports on the unit. Be careful about this as crossing the cables
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can lead to the device failing with a nasty burning electronics smell. The
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author writes from direct experience.
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.PP
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This driver is currently Linux specific.
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.PP
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.SH "SEE ALSO"
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__xservername__(__appmansuffix__), __xconfigfile__(__filemansuffix__), xorgconfig(__appmansuffix__), Xserver(__appmansuffix__), X(__miscmansuffix__).
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.SH AUTHORS
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Authors include...
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Alan Cox
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