2006-11-25 13:07:29 -07:00
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/*****************************************************************************
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Copyright 1988, 1989 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************************/
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#include "x11perf.h"
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#include "bitmaps.h"
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static XRectangle *rects;
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static GC pgc;
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int
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InitRectangles(XParms xp, Parms p, int64_t reps)
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{
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int i;
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int size = p->special;
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int step;
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int x, y;
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int rows;
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int lw = 0;
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pgc = xp->fggc;
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if (p->bfont)
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{
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lw = atoi (p->bfont);
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XSetLineAttributes(xp->d, xp->bggc, lw, LineSolid, CapButt, JoinMiter);
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XSetLineAttributes(xp->d, xp->fggc, lw, LineSolid, CapButt, JoinMiter);
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lw = (lw >> 1) + 1;
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}
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rects = (XRectangle *)malloc(p->objects * sizeof(XRectangle));
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x = lw;
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y = lw;
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rows = 0;
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if (xp->pack) {
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/* Pack rectangles as close as possible, mainly for debugging faster
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tiling, stippling routines in a server */
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step = size;
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} else {
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/* Try to exercise all alignments...any odd number is okay */
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step = size + 1 + (size % 2);
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}
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for (i = 0; i != p->objects; i++) {
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rects[i].x = x;
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rects[i].y = y;
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rects[i].width = rects[i].height = size;
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y += step;
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rows++;
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if (y + size > HEIGHT || rows == MAXROWS) {
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rows = 0;
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y = lw;
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x += step;
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if (x + size > WIDTH) {
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x = lw;
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}
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}
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}
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SetFillStyle(xp, p);
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return reps;
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}
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void
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DoRectangles(XParms xp, Parms p, int64_t reps)
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{
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int i;
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for (i = 0; i != reps; i++) {
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XFillRectangles(xp->d, xp->w, pgc, rects, p->objects);
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if (pgc == xp->bggc)
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pgc = xp->fggc;
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else
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pgc = xp->bggc;
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CheckAbort ();
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}
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}
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void
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DoOutlineRectangles(XParms xp, Parms p, int64_t reps)
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{
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int i;
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for (i = 0; i != reps; i++) {
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XDrawRectangles (xp->d, xp->w, pgc, rects, p->objects);
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if (pgc == xp->bggc)
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pgc = xp->fggc;
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else
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pgc = xp->bggc;
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CheckAbort ();
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}
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}
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void
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EndRectangles(XParms xp, Parms p)
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{
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free(rects);
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}
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