47 lines
1.7 KiB
C
47 lines
1.7 KiB
C
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#ifndef __THREEJET
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#define __THREEJET
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#include "i_twojet.h"
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#define DIM 2
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class ThreeJet {
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double f;
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double fu, fv;
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double fuu, fuv, fvv;
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double fuuv, fuvv;
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ThreeJet(double d, double du, double dv, double duu, double duv, double dvv,
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double duuv, double duvv)
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{ f = d; fu = du; fv = dv; fuu = duu; fuv = duv; fvv = dvv;
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fuuv = duuv; fuvv = duvv; }
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public:
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ThreeJet() {}
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ThreeJet(double d, double du, double dv)
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{ f = d; fu = du; fv = dv; fuu = fuv = fvv = fuuv = fuvv = 0;}
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operator TwoJet() { return TwoJet(f, fu, fv, fuv); }
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operator double() { return f; }
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Bool operator<(double d) { return f < d; }
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Bool operator<(int d) { return f < d; }
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Bool operator>(double d) { return f > d; }
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Bool operator>(int d) { return f > d; }
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Bool operator<=(double d) { return f <= d; }
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Bool operator<=(int d) { return f <= d; }
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Bool operator>=(double d) { return f >= d; }
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void operator %=(double d)
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{ f = fmod(f, d); if (f < 0) f += d; }
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friend ThreeJet operator+(const ThreeJet x, const ThreeJet y);
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friend ThreeJet operator*(const ThreeJet x, const ThreeJet y);
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friend ThreeJet operator+(const ThreeJet x, double d);
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friend ThreeJet operator+(const ThreeJet x, int d) {return x+double(d);}
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friend ThreeJet operator*(const ThreeJet x, double d);
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friend ThreeJet operator*(const ThreeJet x, int d) {return x*double(d);}
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friend ThreeJet Sin(const ThreeJet x);
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friend ThreeJet Cos(const ThreeJet x);
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friend ThreeJet operator^(const ThreeJet x, double n);
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friend ThreeJet Annihilate(const ThreeJet x, int index);
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friend ThreeJet Interpolate(const ThreeJet v1, const ThreeJet v2, const ThreeJet weight);
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friend void printJet(const ThreeJet);
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friend class TwoJet D(const class ThreeJet x, int index);
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};
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#endif
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