xenocara/app/xlockmore/modes/tik_tak.c

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2006-11-26 04:07:42 -07:00
/* -*- Mode: C; tab-width: 4 -*- */
/* tik_tak --- Rotating objects inspired by the Belgium television program *
* TIKTAK */
#if !defined( lint ) && !defined( SABER )
static const char sccsid[] = "@(#)tik_tak.c 5.00 2000/11/01 xlockmore";
#endif
/*-
* Copyright (c) 1999 by Jouk Jansen <joukj@hrem.stm.tudelft.nl>
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
*
* The author should like to be notified if changes have been made to the
* routine. Response will only be guaranteed when a VMS version of the
* program is available.
*
* A rotating polygon-mode. This mode is inspired (but different) by some
* parts of the Belgium television program, TIKTAK, intended for babies.
*
* Revision History:
* 01-Nov-2000: Allocation checks
* 16-Sep-1999: Added shells and stars
* 08-Sep-1999: Created
*
* TODO list :
* -make the objects move hormonically around the centre
* -Create run-time options
*/
#ifdef STANDALONE
#define MODE_tik_tak
#define PROGCLASS "Tik_Tak"
#define HACK_INIT init_tik_tak
#define HACK_DRAW draw_tik_tak
#define tik_tak_opts xlockmore_opts
#define DEFAULTS "*delay: 60000 \n" \
"*count: -20 \n" \
"*cycles: 200 \n" \
"*size: -1000 \n" \
"*ncolors: 64 \n" \
"*fullrandom: True \n" \
"*verbose: False \n"
#include "xlockmore.h" /* in xscreensaver distribution */
#else /* STANDALONE */
#include "xlock.h" /* in xlockmore distribution */
#include "color.h"
#endif /* STANDALONE */
#ifdef MODE_tik_tak
#define DEF_NUM_OBJECT 4
#define DEF_CYCLE "True"
static Bool cycle_p;
static XrmOptionDescRec opts[] =
{
{(char *) "-cycle", (char *) ".tik_tak.cycle", XrmoptionNoArg, (caddr_t) "on"},
{(char *) "+cycle", (char *) ".tik_tak.cycle", XrmoptionNoArg, (caddr_t) "off"}
};
static argtype vars[] =
{
{(void *) & cycle_p, (char *) "cycle", (char *) "Cycle", (char *) DEF_CYCLE, t_Bool}
};
static OptionStruct desc[] =
{
{(char *) "-/+cycle", (char *) "turn on/off colour cycling"}
};
ModeSpecOpt tik_tak_opts =
{sizeof opts / sizeof opts[0], opts, sizeof vars / sizeof vars[0], vars, desc};
#ifdef USE_MODULES
ModStruct tik_tak_description =
{"tik_tak", "init_tik_tak", "draw_tik_tak", "release_tik_tak",
"refresh_tik_tak", "init_tik_tak", (char *) NULL, &tik_tak_opts,
60000, -20, 200, -1000, 64, 1.0, "",
"Shows rotating polygons", 0, NULL};
#endif
#define PI_RAD (M_PI / 180.0)
typedef struct {
unsigned long colour;
Bool inner;
float angle, velocity_a, angle1, velocity_a1;
float size_mult, size_mult1;
int num_point, size_ob;
int num_point1, size_ob1;
XPoint *xy , *xy1;
} tik_takobject;
typedef struct {
Bool painted;
int win_width, win_height, num_object, x0, y0;
tik_takobject *object;
GC gc;
Colormap cmap;
XColor *colors;
int ncolors;
Bool cycle_p, mono_p, no_colors;
unsigned long blackpixel, whitepixel, fg, bg;
int direction;
ModeInfo *mi;
} tik_takstruct;
static tik_takstruct *tik_taks = (tik_takstruct *) NULL;
static void
tik_tak_setupobject( ModeInfo * mi , tik_takobject * object0)
{
tik_takstruct *tiktak = &tik_taks[MI_SCREEN(mi)];
int x_0=tiktak->x0 , y_0=tiktak->y0 , i;
float curangle;
for (i = 0; i <= object0->num_point; i++)
{
object0->xy[i].x = object0->xy[i+object0->num_point+1].x;
object0->xy[i].y = object0->xy[i+object0->num_point+1].y;
}
for (i = 0; i < object0->num_point; i++)
{
object0->size_ob = (int) (object0->size_ob * object0->size_mult);
object0->size_mult = 1.0 / object0->size_mult;
curangle = object0->angle + i * 360.0 * PI_RAD /
(float) object0->num_point;
object0->xy[i+object0->num_point+1].x = x_0 +
(int) (object0->size_ob * cos(curangle)) +
(int) (object0->size_ob * sin(curangle));
object0->xy[i+object0->num_point+1].y = y_0 +
(int) (object0->size_ob * cos(curangle)) -
(int) (object0->size_ob * sin(curangle));
}
object0->xy[object0->num_point*2+1].x = object0->xy[object0->num_point+1].x;
object0->xy[object0->num_point*2+1].y = object0->xy[object0->num_point+1].y;
if ( object0->inner )
{
for (i = 0; i <= object0->num_point1; i++)
{
object0->xy1[i].x = object0->xy1[i+object0->num_point1+1].x;
object0->xy1[i].y = object0->xy1[i+object0->num_point1+1].y;
}
for (i = 0; i < object0->num_point1; i++)
{
object0->size_ob1 = (int) (object0->size_ob1 * object0->size_mult1);
object0->size_mult1 = 1.0 / object0->size_mult1;
curangle = object0->angle1 + i * 360.0 * PI_RAD /
(float) object0->num_point1;
object0->xy1[i+object0->num_point1+1].x = x_0 +
(int) (object0->size_ob1 * cos(curangle)) +
(int) (object0->size_ob1 * sin(curangle));
object0->xy1[i+object0->num_point1+1].y = y_0 +
(int) (object0->size_ob1 * cos(curangle)) -
(int) (object0->size_ob1 * sin(curangle));
}
object0->xy1[object0->num_point1*2+1].x =
object0->xy1[object0->num_point1+1].x;
object0->xy1[object0->num_point1*2+1].y =
object0->xy1[object0->num_point1+1].y;
}
}
static void
tik_tak_reset_object( tik_takobject * object0)
{
int i;
for (i = 0; i <= object0->num_point; i++)
{
object0->xy[i].x = object0->xy[object0->num_point+1].x;
object0->xy[i].y = object0->xy[object0->num_point+1].y;
}
if ( object0->inner )
{
for (i = 0; i <= object0->num_point1; i++)
{
object0->xy1[i].x = object0->xy1[object0->num_point1+1].x;
object0->xy1[i].y = object0->xy1[object0->num_point1+1].y;
}
}
}
static void
tik_tak_drawobject(ModeInfo * mi, tik_takobject * object0 )
{
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
tik_takstruct *tiktak = &tik_taks[MI_SCREEN(mi)];
XFillPolygon(display, window, tiktak->gc, object0->xy ,
object0->num_point * 2 + 2 , Complex , CoordModeOrigin);
if ( object0->inner )
XFillPolygon(display, window, tiktak->gc, object0->xy1 ,
object0->num_point1 * 2 + 2 , Complex , CoordModeOrigin);
}
static void
free_tik_tak(Display *display, tik_takstruct *tiktak)
{
ModeInfo *mi = tiktak->mi;
if (MI_IS_INSTALL(mi) && MI_NPIXELS(mi) > 2) {
MI_WHITE_PIXEL(mi) = tiktak->whitepixel;
MI_BLACK_PIXEL(mi) = tiktak->blackpixel;
#ifndef STANDALONE
MI_FG_PIXEL(mi) = tiktak->fg;
MI_BG_PIXEL(mi) = tiktak->bg;
#endif
if (tiktak->colors != NULL) {
if (tiktak->ncolors && !tiktak->no_colors)
free_colors(display, tiktak->cmap, tiktak->colors, tiktak->ncolors);
free(tiktak->colors);
tiktak->colors = (XColor *) NULL;
}
if (tiktak->cmap != None) {
XFreeColormap(display, tiktak->cmap);
tiktak->cmap = None;
}
}
if (tiktak->gc != None) {
XFreeGC(display, tiktak->gc);
tiktak->gc = None;
}
if (tiktak->object != NULL) {
int i;
for (i = 0; i < tiktak->num_object; i++) {
tik_takobject *object0;
object0 = &tiktak->object[i];
if (object0->xy1 != NULL)
free(object0->xy1);
if (object0->xy != NULL)
free(object0->xy);
}
free(tiktak->object);
tiktak->object = (tik_takobject *) NULL;
}
}
#ifndef STANDALONE
extern char *background;
extern char *foreground;
#endif
void
init_tik_tak(ModeInfo * mi)
{
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
int i, max_objects, size_object;
tik_takstruct *tiktak;
/* initialize */
if (tik_taks == NULL) {
if ((tik_taks = (tik_takstruct *) calloc(MI_NUM_SCREENS(mi),
sizeof (tik_takstruct))) == NULL)
return;
}
tiktak = &tik_taks[MI_SCREEN(mi)];
tiktak->mi = mi;
if (tiktak->gc == None) {
if (MI_IS_INSTALL(mi) && MI_NPIXELS(mi) > 2) {
XColor color;
#ifndef STANDALONE
tiktak->fg = MI_FG_PIXEL(mi);
tiktak->bg = MI_BG_PIXEL(mi);
#endif
tiktak->blackpixel = MI_BLACK_PIXEL(mi);
tiktak->whitepixel = MI_WHITE_PIXEL(mi);
if ((tiktak->cmap = XCreateColormap(display, window,
MI_VISUAL(mi), AllocNone)) == None) {
free_tik_tak(display, tiktak);
return;
}
XSetWindowColormap(display, window, tiktak->cmap);
(void) XParseColor(display, tiktak->cmap, "black", &color);
(void) XAllocColor(display, tiktak->cmap, &color);
MI_BLACK_PIXEL(mi) = color.pixel;
(void) XParseColor(display, tiktak->cmap, "white", &color);
(void) XAllocColor(display, tiktak->cmap, &color);
MI_WHITE_PIXEL(mi) = color.pixel;
#ifndef STANDALONE
(void) XParseColor(display, tiktak->cmap, background, &color);
(void) XAllocColor(display, tiktak->cmap, &color);
MI_BG_PIXEL(mi) = color.pixel;
(void) XParseColor(display, tiktak->cmap, foreground, &color);
(void) XAllocColor(display, tiktak->cmap, &color);
MI_FG_PIXEL(mi) = color.pixel;
#endif
tiktak->colors = (XColor *) NULL;
tiktak->ncolors = 0;
}
if ((tiktak->gc = XCreateGC(display, MI_WINDOW(mi),
(unsigned long) 0, (XGCValues *) NULL)) == None) {
free_tik_tak(display, tiktak);
return;
}
}
/* Clear Display */
MI_CLEARWINDOW(mi);
tiktak->painted = False;
XSetFunction(display, tiktak->gc, GXxor);
/*Set up tik_tak data */
tiktak->direction = (LRAND() & 1) ? 1 : -1;
tiktak->win_width = MI_WIDTH(mi);
tiktak->win_height = MI_HEIGHT(mi);
tiktak->num_object = MI_COUNT(mi);
tiktak->x0 = tiktak->win_width / 2;
tiktak->y0 = tiktak->win_height / 2;
max_objects = MI_COUNT(mi);
if (tiktak->num_object == 0) {
tiktak->num_object = DEF_NUM_OBJECT;
max_objects = DEF_NUM_OBJECT;
} else if (tiktak->num_object < 0) {
max_objects = -tiktak->num_object;
tiktak->num_object = NRAND(-tiktak->num_object) + 1;
}
if (tiktak->object == NULL)
if ((tiktak->object = (tik_takobject *) calloc(max_objects,
sizeof (tik_takobject))) == NULL) {
free_tik_tak(display, tiktak);
return;
}
size_object = MIN( tiktak->win_width , tiktak->win_height) / 3;
if ( abs( MI_SIZE(mi) ) > size_object) {
if ( MI_SIZE( mi ) < 0 )
{
size_object = -size_object;
}
}
else
{
size_object = MI_SIZE(mi);
}
if (MI_IS_INSTALL(mi) && MI_NPIXELS(mi) > 2) {
/* Set up colour map */
if (tiktak->colors != NULL) {
if (tiktak->ncolors && !tiktak->no_colors)
free_colors(display, tiktak->cmap, tiktak->colors, tiktak->ncolors);
free(tiktak->colors);
tiktak->colors = (XColor *) NULL;
}
tiktak->ncolors = MI_NCOLORS(mi);
if (tiktak->ncolors < 2)
tiktak->ncolors = 2;
if (tiktak->ncolors <= 2)
tiktak->mono_p = True;
else
tiktak->mono_p = False;
if (tiktak->mono_p)
tiktak->colors = (XColor *) NULL;
else
if ((tiktak->colors = (XColor *) malloc(sizeof (*tiktak->colors) *
(tiktak->ncolors + 1))) == NULL) {
free_tik_tak(display, tiktak);
return;
}
tiktak->cycle_p = has_writable_cells(mi);
if (tiktak->cycle_p) {
if (MI_IS_FULLRANDOM(mi)) {
if (!NRAND(8))
tiktak->cycle_p = False;
else
tiktak->cycle_p = True;
} else {
tiktak->cycle_p = cycle_p;
}
}
if (!tiktak->mono_p) {
if (!(LRAND() % 10))
make_random_colormap(
#ifdef STANDALONE
MI_DISPLAY(mi), MI_WINDOW(mi),
#else
mi,
#endif
tiktak->cmap, tiktak->colors, &tiktak->ncolors,
True, True, &tiktak->cycle_p);
else if (!(LRAND() % 2))
make_uniform_colormap(
#ifdef STANDALONE
MI_DISPLAY(mi), MI_WINDOW(mi),
#else
mi,
#endif
tiktak->cmap, tiktak->colors, &tiktak->ncolors,
True, &tiktak->cycle_p);
else
make_smooth_colormap(
#ifdef STANDALONE
MI_DISPLAY(mi), MI_WINDOW(mi),
#else
mi,
#endif
tiktak->cmap, tiktak->colors, &tiktak->ncolors,
True, &tiktak->cycle_p);
}
XInstallColormap(display, tiktak->cmap);
if (tiktak->ncolors < 2) {
tiktak->ncolors = 2;
tiktak->no_colors = True;
} else
tiktak->no_colors = False;
if (tiktak->ncolors <= 2)
tiktak->mono_p = True;
if (tiktak->mono_p)
tiktak->cycle_p = False;
}
for (i = 0; i < tiktak->num_object; i++) {
tik_takobject *object0;
object0 = &tiktak->object[i];
if (MI_IS_INSTALL(mi) && MI_NPIXELS(mi) > 2) {
if (tiktak->ncolors > 2)
object0->colour = NRAND(tiktak->ncolors - 2) + 2;
else
object0->colour = 1; /* Just in case */
XSetForeground(display, tiktak->gc, tiktak->colors[object0->colour].pixel);
} else {
if (MI_NPIXELS(mi) > 2)
object0->colour = MI_PIXEL(mi, NRAND(MI_NPIXELS(mi)));
else
object0->colour = 1; /*Xor'red so WHITE may not be appropriate */
XSetForeground(display, tiktak->gc, object0->colour);
}
object0->angle = NRAND(90) * PI_RAD;
object0->angle1 = NRAND(90) * PI_RAD;
object0->velocity_a = (NRAND(7) - 3) * PI_RAD;
object0->velocity_a1 = (NRAND(7) - 3) * PI_RAD;
if (size_object == 0)
object0->size_ob = 9;
else if (size_object > 0)
object0->size_ob = size_object;
else
object0->size_ob = NRAND(-size_object) + 1;
object0->size_ob++;
object0->num_point = NRAND(6)+3;
if (LRAND() & 1)
object0->size_mult = 1.0;
else
{
object0->num_point *= 2;
object0->size_mult = 1.0 - ( 1.0 / (float) ((LRAND() & 1) +
2 ) );
}
if (object0->xy != NULL)
free(object0->xy);
if ((object0->xy = (XPoint *) malloc(sizeof( XPoint ) *
(2 * object0->num_point + 2))) == NULL) {
free_tik_tak(display, tiktak);
return;
}
if ((LRAND() & 1) || object0->size_ob < 10 )
{
object0->inner = False;
if ( object0->xy1 != NULL ) free( object0->xy1 );
object0->xy1 = (XPoint *) NULL;
}
else
{
object0->inner = True;
object0->size_ob1 = object0->size_ob -
NRAND( object0->size_ob / 5 ) - 1;
object0->num_point1 = NRAND(6)+3;
if (LRAND() & 1)
object0->size_mult1 = 1.0;
else
{
object0->num_point1 *= 2;
object0->size_mult1 = 1.0 -
( 1.0 / (float) ((LRAND() & 1) + 2 ) );
}
if (object0->xy1 != NULL)
free(object0->xy1);
if ((object0->xy1 = (XPoint *) malloc(sizeof( XPoint ) *
(2 * object0->num_point1 + 2))) == NULL) {
free_tik_tak(display, tiktak);
return;
}
object0->size_mult1 = 1.0;
}
tik_tak_setupobject( mi , object0);
tik_tak_reset_object( object0);
tik_tak_drawobject(mi, object0 );
}
XFlush(display);
XSetFunction(display, tiktak->gc, GXcopy);
}
void
draw_tik_tak(ModeInfo * mi)
{
Display *display = MI_DISPLAY(mi);
int i;
tik_takstruct *tiktak;
if (tik_taks == NULL)
return;
tiktak = &tik_taks[MI_SCREEN(mi)];
if (tiktak->object == NULL)
return;
if (tiktak->no_colors) {
free_tik_tak(display, tiktak);
init_tik_tak(mi);
return;
}
tiktak->painted = True;
MI_IS_DRAWN(mi) = True;
XSetFunction(display, tiktak->gc, GXxor);
/* Rotate colours */
if (tiktak->cycle_p) {
rotate_colors(display, tiktak->cmap, tiktak->colors, tiktak->ncolors,
tiktak->direction);
if (!(LRAND() % 1000))
tiktak->direction = -tiktak->direction;
}
for (i = 0; i < tiktak->num_object; i++) {
tik_takobject *object0;
object0 = &tiktak->object[i];
if (MI_IS_INSTALL(mi) && MI_NPIXELS(mi) > 2) {
XSetForeground(display, tiktak->gc, tiktak->colors[object0->colour].pixel);
} else {
XSetForeground(display, tiktak->gc, object0->colour);
}
object0->velocity_a += ((float) NRAND(1001) - 500.0) / 200000.0;
object0->angle += object0->velocity_a;
object0->velocity_a1 += ((float) NRAND(1001) - 500.0) / 200000.0;
object0->angle1 += object0->velocity_a1;
tik_tak_setupobject( mi , object0);
tik_tak_drawobject(mi, object0 );
}
XSetFunction(display, tiktak->gc, GXcopy);
}
void
refresh_tik_tak(ModeInfo * mi)
{
Display *display = MI_DISPLAY(mi);
int i;
tik_takstruct *tiktak;
if (tik_taks == NULL)
return;
tiktak = &tik_taks[MI_SCREEN(mi)];
if (tiktak->object == NULL)
return;
if (!tiktak->painted)
return;
MI_CLEARWINDOW(mi);
XSetFunction(display, tiktak->gc, GXxor);
for (i = 0; i < tiktak->num_object; i++) {
tik_takobject *object0;
object0 = &tiktak->object[i];
if (MI_IS_INSTALL(mi) && MI_NPIXELS(mi) > 2) {
XSetForeground(display, tiktak->gc, tiktak->colors[object0->colour].pixel);
} else {
XSetForeground(display, tiktak->gc, object0->colour);
}
tik_tak_setupobject( mi , object0);
tik_tak_reset_object( object0);
tik_tak_drawobject(mi, object0 );
}
XSetFunction(display, tiktak->gc, GXcopy);
}
void
release_tik_tak(ModeInfo * mi)
{
if (tik_taks != NULL) {
int screen;
for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++)
free_tik_tak(MI_DISPLAY(mi), &tik_taks[screen]);
free(tik_taks);
tik_taks = (tik_takstruct *) NULL;
}
}
#endif /* MODE_tik_tak */