diff --git a/maintainers/maintainer-list.nix b/maintainers/maintainer-list.nix index bf94d49c7868..f770d3ebd130 100644 --- a/maintainers/maintainer-list.nix +++ b/maintainers/maintainer-list.nix @@ -20167,6 +20167,13 @@ githubId = 251028; name = "Shell Turner"; }; + shelvacu = { + name = "Shelvacu"; + email = "nix-maint@shelvacu.com"; + matrix = "@s:consortium.chat"; + github = "shelvacu"; + githubId = 1731537; + }; shhht = { name = "shhht"; email = "stp.tjeerd@gmail.com"; diff --git a/pkgs/by-name/sm/sm64baserom/package.nix b/pkgs/by-name/sm/sm64baserom/package.nix new file mode 100644 index 000000000000..ad886cfdb73a --- /dev/null +++ b/pkgs/by-name/sm/sm64baserom/package.nix @@ -0,0 +1,39 @@ +{ + requireFile, + runCommand, + + region ? "us", + showRegionMessage ? true, +}: +# nixpkgs assumes that a file derivation is a setup script and tries to load it, so we have to put this in a directory +let + file = requireFile { + name = "baserom.${region}.z64"; + message = '' + This nix expression requires that baserom.${region}.z64 is + already part of the store. To get this file you can dump your Super Mario 64 cartridge's contents + and add it to the nix store with nix-store --add-fixed sha256 . + ${ + if showRegionMessage then + ''Note that if you are not using a US baserom, you must overwrite the "region" attribute with either "eu" or "jp".'' + else + "" + } + ''; + sha256 = + { + "us" = "17ce077343c6133f8c9f2d6d6d9a4ab62c8cd2aa57c40aea1f490b4c8bb21d91"; + "eu" = "c792e5ebcba34c8d98c0c44cf29747c8ee67e7b907fcc77887f9ff2523f80572"; + "jp" = "9cf7a80db321b07a8d461fe536c02c87b7412433953891cdec9191bfad2db317"; + } + .${region}; + }; + result = runCommand "baserom-${region}-safety-dir" { } '' + mkdir $out + ln -s ${file} $out/${file.name} + ''; +in +result +// { + romPath = "${result.outPath}/${file.name}"; +} diff --git a/pkgs/by-name/sm/sm64coopdx/package.nix b/pkgs/by-name/sm/sm64coopdx/package.nix new file mode 100644 index 000000000000..485022d8130c --- /dev/null +++ b/pkgs/by-name/sm/sm64coopdx/package.nix @@ -0,0 +1,128 @@ +{ + fetchFromGitHub, + lib, + makeWrapper, + writeTextFile, + + curl, + hexdump, + python3, + SDL2, + stdenv, + zlib, + + sm64baserom, + enableCoopNet ? true, + enableDiscord ? true, + enableTextureFix ? true, +}: +let + libc_hack = writeTextFile { + name = "libc-hack"; + # https://stackoverflow.com/questions/21768542/libc-h-no-such-file-or-directory-when-compiling-nanomsg-pipeline-sample + text = '' + #include + #include + #include + ''; + destination = "/include/libc.h"; + }; + baserom = + (sm64baserom.override { + region = "us"; + showRegionMessage = false; + }).romPath; +in +# note: there is a generic builder in pkgs/games/sm64ex/generic.nix that is meant to help build sm64ex and its forks; however sm64coopdx has departed significantly enough in its build that it doesn't make sense to use that other than the baseRom derivation +stdenv.mkDerivation (finalAttrs: { + pname = "sm64coopdx"; + version = "1.0.3"; + + src = fetchFromGitHub { + owner = "coop-deluxe"; + repo = "sm64coopdx"; + rev = "v${finalAttrs.version}"; + hash = "sha256-cIH3escLFMcHgtFxeSKIo5nZXvaknti+EVt72uB4XXc="; + }; + + nativeBuildInputs = [ makeWrapper ]; + + buildInputs = [ + curl + hexdump + libc_hack + python3 + SDL2 + zlib + ]; + + enableParallelBuilding = true; + + makeFlags = [ + "BREW_PREFIX=/not-exist" + "DISCORD_SDK=${if enableDiscord then "1" else "0"}" + "TEXTURE_FIX=${if enableTextureFix then "1" else "0"}" + "COOPNET=${if enableCoopNet then "1" else "0"}" + ]; + + preBuild = '' + # the baserom is needed both at build time and run time + ln -s ${baserom} baserom.us.z64 + # remove -march flags, stdenv manages them + substituteInPlace Makefile \ + --replace-fail ' -march=$(TARGET_ARCH)' "" + # workaround a bug in the build + # see https://github.com/coop-deluxe/sm64coopdx/issues/186#issuecomment-2216163935 + # this can likely be removed when the next version releases + make build/us_pc/sound/sequences.bin + ''; + + installPhase = '' + runHook preInstall + + local built=$PWD/build/us_pc + local share=$out/share/sm64coopdx + mkdir -p $share + cp $built/sm64coopdx $share/sm64coopdx + cp -r $built/{dynos,lang,mods,palettes} $share + # the baserom is needed both at build time and run time + ln -s ${baserom} $share/baserom.us.z64 + + ${lib.optionalString enableDiscord '' + cp $built/libdiscord_game_sdk* $share + ''} + + # coopdx always tries to load resources from the binary's directory, with no obvious way to change. Thus this small wrapper script to always run from the /share directory that has all the resources + mkdir -p $out/bin + makeWrapper $share/sm64coopdx $out/bin/sm64coopdx \ + --chdir $share + + runHook postInstall + ''; + + meta = { + description = "Multiplayer fork of the Super Mario 64 decompilation"; + longDescription = '' + This is a fork of sm64ex-coop, which was itself a fork of sm64ex, which was a fork of the sm64 decompilation project. + + It allows multiple people to play within and across levels, has multiple character models, and mods in the form of lua scripts. + + Arguments: + + - `enableTextureFix`: (default: `true`) whether to enable texture fixes. Upstream describes disabling this as "for purists" + - `enableDiscord`: (default: `true`) whether to enable discord integration, which allows showing status and connecting to games over discord + - `enableCoopNet`: (default: `true`) whether to enable Co-op Net integration, a server made specifically for multiplayer sm64 + ''; + license = lib.licenses.unfree; + platforms = lib.platforms.x86; + maintainers = [ lib.maintainers.shelvacu ]; + mainProgram = "sm64coopdx"; + homepage = "https://sm64coopdx.com/"; + changelog = "https://github.com/coop-deluxe/sm64coopdx/releases/tag/v${finalAttrs.version}"; + sourceProvenance = with lib.sourceTypes; [ + fromSource + # The lua engine, discord sdk, and coopnet library are vendored pre-built. See https://github.com/coop-deluxe/sm64coopdx/tree/v1.0.3/lib + binaryNativeCode + ]; + }; +}) diff --git a/pkgs/games/sm64ex/coop.nix b/pkgs/games/sm64ex/coop.nix index 742f41cea361..f1a01664f7dc 100644 --- a/pkgs/games/sm64ex/coop.nix +++ b/pkgs/games/sm64ex/coop.nix @@ -1,8 +1,9 @@ -{ callPackage -, fetchFromGitHub -, autoPatchelfHook -, zlib -, stdenvNoCC +{ + callPackage, + fetchFromGitHub, + autoPatchelfHook, + zlib, + stdenvNoCC, }: callPackage ./generic.nix { @@ -16,13 +17,9 @@ callPackage ./generic.nix { sha256 = "sha256-iwJsq0FN9npxveIoMiB7zL5j1V72IExtEpzGj6lwLXQ="; }; - extraNativeBuildInputs = [ - autoPatchelfHook - ]; + extraNativeBuildInputs = [ autoPatchelfHook ]; - extraBuildInputs = [ - zlib - ]; + extraBuildInputs = [ zlib ]; postInstall = let diff --git a/pkgs/games/sm64ex/default.nix b/pkgs/games/sm64ex/default.nix index 17fcfdd131ac..8068f522482f 100644 --- a/pkgs/games/sm64ex/default.nix +++ b/pkgs/games/sm64ex/default.nix @@ -1,9 +1,8 @@ -{ callPackage -, branch -}: +{ callPackage, branch }: { sm64ex = callPackage ./sm64ex.nix { }; sm64ex-coop = callPackage ./coop.nix { }; -}.${branch} +} +.${branch} diff --git a/pkgs/games/sm64ex/generic.nix b/pkgs/games/sm64ex/generic.nix index fd53b78042f5..b7f38686fe20 100644 --- a/pkgs/games/sm64ex/generic.nix +++ b/pkgs/games/sm64ex/generic.nix @@ -1,39 +1,33 @@ -{ pname -, version -, src -, extraNativeBuildInputs ? [ ] -, extraBuildInputs ? [ ] -, extraMeta ? { } -, compileFlags ? [ ] -, postInstall ? "" -, region ? "us" +{ + pname, + version, + src, + extraNativeBuildInputs ? [ ], + extraBuildInputs ? [ ], + extraMeta ? { }, + compileFlags ? [ ], + postInstall ? "", + region ? "us", -, lib -, stdenv -, python3 -, pkg-config -, audiofile -, SDL2 -, hexdump -, requireFile -, baseRom ? requireFile { - name = "baserom.${region}.z64"; - message = '' - This nix expression requires that baserom.${region}.z64 is - already part of the store. To get this file you can dump your Super Mario 64 cartridge's contents - and add it to the nix store with nix-store --add-fixed sha256 . - Note that if you are not using a US baserom, you must overwrite the "region" attribute with either "eu" or "jp". - ''; - sha256 = { - "us" = "17ce077343c6133f8c9f2d6d6d9a4ab62c8cd2aa57c40aea1f490b4c8bb21d91"; - "eu" = "c792e5ebcba34c8d98c0c44cf29747c8ee67e7b907fcc77887f9ff2523f80572"; - "jp" = "9cf7a80db321b07a8d461fe536c02c87b7412433953891cdec9191bfad2db317"; - }.${region}; - } + lib, + stdenv, + python3, + pkg-config, + audiofile, + SDL2, + hexdump, + sm64baserom, }: - +let + baseRom = (sm64baserom.override { inherit region; }).romPath; +in stdenv.mkDerivation rec { - inherit pname version src postInstall; + inherit + pname + version + src + postInstall + ; nativeBuildInputs = [ python3 @@ -48,11 +42,14 @@ stdenv.mkDerivation rec { enableParallelBuilding = true; - makeFlags = [ - "VERSION=${region}" - ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ - "OSX_BUILD=1" - ] ++ compileFlags; + makeFlags = + [ + "VERSION=${region}" + ] + ++ lib.optionals stdenv.hostPlatform.isDarwin [ + "OSX_BUILD=1" + ] + ++ compileFlags; preBuild = '' patchShebangs extract_assets.py @@ -68,16 +65,20 @@ stdenv.mkDerivation rec { runHook postInstall ''; - meta = with lib; { - longDescription = - extraMeta.description or "Super Mario 64 port based off of decompilation" + "\n" + '' + meta = + with lib; + { + longDescription = '' + ${extraMeta.description or "Super Mario 64 port based off of decompilation"} + Note that you must supply a baserom yourself to extract assets from. If you are not using an US baserom, you must overwrite the "region" attribute with either "eu" or "jp". If you would like to use patches sm64ex distributes as makeflags, add them to the "compileFlags" attribute. ''; - mainProgram = "sm64ex"; - license = licenses.unfree; - maintainers = [ ]; - platforms = platforms.unix; - } // extraMeta; + mainProgram = "sm64ex"; + license = licenses.unfree; + maintainers = [ ]; + platforms = platforms.unix; + } + // extraMeta; } diff --git a/pkgs/games/sm64ex/sm64ex.nix b/pkgs/games/sm64ex/sm64ex.nix index ddac79697c6f..89c2ca5821dd 100644 --- a/pkgs/games/sm64ex/sm64ex.nix +++ b/pkgs/games/sm64ex/sm64ex.nix @@ -1,6 +1,4 @@ -{ callPackage -, fetchFromGitHub -}: +{ callPackage, fetchFromGitHub }: callPackage ./generic.nix { pname = "sm64ex"; @@ -18,4 +16,3 @@ callPackage ./generic.nix { description = "Super Mario 64 port based off of decompilation"; }; } -