94 lines
3.3 KiB
Nix
94 lines
3.3 KiB
Nix
{ lib
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, fetchzip
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, libGL
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, makeWrapper
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, openal
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, openjdk
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, stdenv
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, xorg
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, copyDesktopItems
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, makeDesktopItem
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, writeScript
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}:
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stdenv.mkDerivation rec {
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pname = "starsector";
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version = "0.97a-RC11";
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src = fetchzip {
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url = "https://f005.backblazeb2.com/file/fractalsoftworks/release/starsector_linux-${version}.zip";
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sha256 = "sha256-KT4n0kBocaljD6dTbpr6xcwy6rBBZTFjov9m+jizDW4=";
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};
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nativeBuildInputs = [ copyDesktopItems makeWrapper ];
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buildInputs = [ xorg.libXxf86vm openal libGL ];
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dontBuild = true;
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desktopItems = [
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(makeDesktopItem {
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name = "starsector";
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exec = "starsector";
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icon = "starsector";
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comment = meta.description;
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genericName = "starsector";
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desktopName = "Starsector";
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categories = [ "Game" ];
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})
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];
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# need to cd into $out in order for classpath to pick up correct jar files
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installPhase = ''
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runHook preInstall
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mkdir -p $out/bin $out/share/starsector
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rm -r jre_linux # remove bundled jre7
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rm starfarer.api.zip
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cp -r ./* $out/share/starsector
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mkdir -p $out/share/icons/hicolor/64x64/apps
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ln -s $out/share/starsector/graphics/ui/s_icon64.png \
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$out/share/icons/hicolor/64x64/apps/starsector.png
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wrapProgram $out/share/starsector/starsector.sh \
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--prefix PATH : ${lib.makeBinPath [ openjdk xorg.xrandr ]} \
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--prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath buildInputs} \
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--run 'mkdir -p ''${XDG_DATA_HOME:-~/.local/share}/starsector' \
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--chdir "$out/share/starsector"
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ln -s $out/share/starsector/starsector.sh $out/bin/starsector
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runHook postInstall
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'';
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# it tries to run everything with relative paths, which makes it CWD dependent
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# also point mod, screenshot, and save directory to $XDG_DATA_HOME
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# additionally, add some GC options to improve performance of the game,
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# remove flags "PermSize" and "MaxPermSize" that were removed with Java 8 and
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# pass-through CLI args ($@) to the JVM.
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postPatch = ''
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substituteInPlace starsector.sh \
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--replace-fail "./jre_linux/bin/java" "${openjdk}/bin/java" \
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--replace-fail "./native/linux" "$out/share/starsector/native/linux" \
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--replace-fail "=." "=\''${XDG_DATA_HOME:-\$HOME/.local/share}/starsector" \
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--replace-fail "-XX:+CompilerThreadHintNoPreempt" "-XX:+UnlockDiagnosticVMOptions -XX:-BytecodeVerificationRemote -XX:+CMSConcurrentMTEnabled -XX:+DisableExplicitGC" \
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--replace-quiet " -XX:PermSize=192m -XX:MaxPermSize=192m" "" \
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--replace-fail "com.fs.starfarer.StarfarerLauncher" "\"\$@\" com.fs.starfarer.StarfarerLauncher"
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'';
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passthru.updateScript = writeScript "starsector-update-script" ''
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#!/usr/bin/env nix-shell
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#!nix-shell -i bash -p curl gnugrep common-updater-scripts
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set -eou pipefail;
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version=$(curl -s https://fractalsoftworks.com/preorder/ | grep -oP "https://f005.backblazeb2.com/file/fractalsoftworks/release/starsector_linux-\K.*?(?=\.zip)" | head -1)
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update-source-version ${pname} "$version" --file=./pkgs/games/starsector/default.nix
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'';
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meta = with lib; {
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description = "Open-world single-player space-combat, roleplaying, exploration, and economic game";
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homepage = "https://fractalsoftworks.com";
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sourceProvenance = with sourceTypes; [ binaryBytecode ];
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license = licenses.unfree;
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maintainers = with maintainers; [ bbigras rafaelrc ];
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};
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}
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