mirror of
https://github.com/golang/go
synced 2024-11-20 03:34:40 -07:00
d5004ee69e
Recent change (CL 10370) unexpectedly broke TestRaiseException on Windows XP amd64. I still do not know why. But reverting old CL 8165 fixes the problem. This effectively makes Windows XP amd64 use AddVectoredContinueHandler instead of SetUnhandledExceptionFilter for exception handling. That is what we do for all recent Windows versions too. Fixes #11481 Change-Id: If2e8037711f05bf97e3c69f5a8d86af67c58f6fc Reviewed-on: https://go-review.googlesource.com/11888 Run-TryBot: Alex Brainman <alex.brainman@gmail.com> Reviewed-by: Daniel Theophanes <kardianos@gmail.com> Reviewed-by: Ian Lance Taylor <iant@golang.org>
541 lines
15 KiB
Go
541 lines
15 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import (
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"unsafe"
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)
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//go:cgo_import_dynamic runtime._AddVectoredExceptionHandler AddVectoredExceptionHandler%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._CloseHandle CloseHandle%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateEventA CreateEventA%4 "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateIoCompletionPort CreateIoCompletionPort%4 "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateThread CreateThread%6 "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateWaitableTimerA CreateWaitableTimerA%3 "kernel32.dll"
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//go:cgo_import_dynamic runtime._CryptAcquireContextW CryptAcquireContextW%5 "advapi32.dll"
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//go:cgo_import_dynamic runtime._CryptGenRandom CryptGenRandom%3 "advapi32.dll"
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//go:cgo_import_dynamic runtime._CryptReleaseContext CryptReleaseContext%2 "advapi32.dll"
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//go:cgo_import_dynamic runtime._DuplicateHandle DuplicateHandle%7 "kernel32.dll"
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//go:cgo_import_dynamic runtime._ExitProcess ExitProcess%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._FreeEnvironmentStringsW FreeEnvironmentStringsW%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetEnvironmentStringsW GetEnvironmentStringsW%0 "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetProcAddress GetProcAddress%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetQueuedCompletionStatus GetQueuedCompletionStatus%5 "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetStdHandle GetStdHandle%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetSystemInfo GetSystemInfo%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetThreadContext GetThreadContext%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._NtWaitForSingleObject NtWaitForSingleObject%3 "ntdll.dll"
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//go:cgo_import_dynamic runtime._ResumeThread ResumeThread%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetConsoleCtrlHandler SetConsoleCtrlHandler%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetErrorMode SetErrorMode%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetEvent SetEvent%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetProcessPriorityBoost SetProcessPriorityBoost%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer%6 "kernel32.dll"
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//go:cgo_import_dynamic runtime._SuspendThread SuspendThread%1 "kernel32.dll"
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//go:cgo_import_dynamic runtime._VirtualAlloc VirtualAlloc%4 "kernel32.dll"
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//go:cgo_import_dynamic runtime._VirtualFree VirtualFree%3 "kernel32.dll"
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//go:cgo_import_dynamic runtime._WSAGetOverlappedResult WSAGetOverlappedResult%5 "ws2_32.dll"
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//go:cgo_import_dynamic runtime._WaitForSingleObject WaitForSingleObject%2 "kernel32.dll"
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//go:cgo_import_dynamic runtime._WriteFile WriteFile%5 "kernel32.dll"
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//go:cgo_import_dynamic runtime._timeBeginPeriod timeBeginPeriod%1 "winmm.dll"
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var (
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// Following syscalls are available on every Windows PC.
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// All these variables are set by the Windows executable
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// loader before the Go program starts.
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_AddVectoredExceptionHandler,
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_CloseHandle,
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_CreateEventA,
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_CreateIoCompletionPort,
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_CreateThread,
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_CreateWaitableTimerA,
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_CryptAcquireContextW,
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_CryptGenRandom,
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_CryptReleaseContext,
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_DuplicateHandle,
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_ExitProcess,
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_FreeEnvironmentStringsW,
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_GetEnvironmentStringsW,
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_GetProcAddress,
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_GetQueuedCompletionStatus,
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_GetStdHandle,
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_GetSystemInfo,
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_GetThreadContext,
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_LoadLibraryW,
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_LoadLibraryA,
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_NtWaitForSingleObject,
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_ResumeThread,
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_SetConsoleCtrlHandler,
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_SetErrorMode,
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_SetEvent,
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_SetProcessPriorityBoost,
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_SetThreadPriority,
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_SetUnhandledExceptionFilter,
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_SetWaitableTimer,
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_SuspendThread,
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_VirtualAlloc,
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_VirtualFree,
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_WSAGetOverlappedResult,
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_WaitForSingleObject,
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_WriteFile,
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_timeBeginPeriod stdFunction
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// Following syscalls are only available on some Windows PCs.
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// We will load syscalls, if available, before using them.
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_AddVectoredContinueHandler,
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_GetQueuedCompletionStatusEx stdFunction
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)
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// Call a Windows function with stdcall conventions,
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// and switch to os stack during the call.
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func asmstdcall(fn unsafe.Pointer)
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var asmstdcallAddr unsafe.Pointer
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func loadOptionalSyscalls() {
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var buf [50]byte // large enough for longest string
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strtoptr := func(s string) uintptr {
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buf[copy(buf[:], s)] = 0 // nil-terminated for OS
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return uintptr(noescape(unsafe.Pointer(&buf[0])))
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}
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l := stdcall1(_LoadLibraryA, strtoptr("kernel32.dll"))
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findfunc := func(name string) stdFunction {
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f := stdcall2(_GetProcAddress, l, strtoptr(name))
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return stdFunction(unsafe.Pointer(f))
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}
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if l != 0 {
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_AddVectoredContinueHandler = findfunc("AddVectoredContinueHandler")
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_GetQueuedCompletionStatusEx = findfunc("GetQueuedCompletionStatusEx")
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}
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}
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//go:nosplit
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func getLoadLibrary() uintptr {
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return uintptr(unsafe.Pointer(_LoadLibraryW))
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}
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//go:nosplit
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func getGetProcAddress() uintptr {
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return uintptr(unsafe.Pointer(_GetProcAddress))
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}
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func getproccount() int32 {
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var info systeminfo
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stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
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return int32(info.dwnumberofprocessors)
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}
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const (
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currentProcess = ^uintptr(0) // -1 = current process
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currentThread = ^uintptr(1) // -2 = current thread
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)
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// in sys_windows_386.s and sys_windows_amd64.s
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func externalthreadhandler()
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func osinit() {
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asmstdcallAddr = unsafe.Pointer(funcPC(asmstdcall))
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setBadSignalMsg()
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loadOptionalSyscalls()
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disableWER()
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externalthreadhandlerp = funcPC(externalthreadhandler)
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initExceptionHandler()
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stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1)
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stdcall1(_timeBeginPeriod, 1)
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ncpu = getproccount()
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// Windows dynamic priority boosting assumes that a process has different types
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// of dedicated threads -- GUI, IO, computational, etc. Go processes use
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// equivalent threads that all do a mix of GUI, IO, computations, etc.
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// In such context dynamic priority boosting does nothing but harm, so we turn it off.
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stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
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}
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//go:nosplit
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func getRandomData(r []byte) {
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const (
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prov_rsa_full = 1
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crypt_verifycontext = 0xF0000000
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)
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var handle uintptr
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n := 0
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if stdcall5(_CryptAcquireContextW, uintptr(unsafe.Pointer(&handle)), 0, 0, prov_rsa_full, crypt_verifycontext) != 0 {
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if stdcall3(_CryptGenRandom, handle, uintptr(len(r)), uintptr(unsafe.Pointer(&r[0]))) != 0 {
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n = len(r)
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}
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stdcall2(_CryptReleaseContext, handle, 0)
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}
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extendRandom(r, n)
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}
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func goenvs() {
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// strings is a pointer to environment variable pairs in the form:
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// "envA=valA\x00envB=valB\x00\x00" (in UTF-16)
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// Two consecutive zero bytes end the list.
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strings := unsafe.Pointer(stdcall0(_GetEnvironmentStringsW))
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p := (*[1 << 24]uint16)(strings)[:]
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n := 0
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for from, i := 0, 0; true; i++ {
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if p[i] == 0 {
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// empty string marks the end
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if i == from {
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break
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}
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from = i + 1
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n++
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}
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}
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envs = make([]string, n)
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for i := range envs {
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envs[i] = gostringw(&p[0])
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for p[0] != 0 {
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p = p[1:]
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}
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p = p[1:] // skip nil byte
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}
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stdcall1(_FreeEnvironmentStringsW, uintptr(strings))
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}
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//go:nosplit
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func exit(code int32) {
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stdcall1(_ExitProcess, uintptr(code))
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}
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//go:nosplit
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func write(fd uintptr, buf unsafe.Pointer, n int32) int32 {
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const (
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_STD_OUTPUT_HANDLE = ^uintptr(10) // -11
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_STD_ERROR_HANDLE = ^uintptr(11) // -12
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)
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var handle uintptr
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switch fd {
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case 1:
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handle = stdcall1(_GetStdHandle, _STD_OUTPUT_HANDLE)
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case 2:
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handle = stdcall1(_GetStdHandle, _STD_ERROR_HANDLE)
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default:
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// assume fd is real windows handle.
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handle = fd
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}
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var written uint32
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stdcall5(_WriteFile, handle, uintptr(buf), uintptr(n), uintptr(unsafe.Pointer(&written)), 0)
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return int32(written)
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}
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//go:nosplit
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func semasleep(ns int64) int32 {
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// store ms in ns to save stack space
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if ns < 0 {
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ns = _INFINITE
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} else {
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ns = int64(timediv(ns, 1000000, nil))
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if ns == 0 {
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ns = 1
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}
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}
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if stdcall2(_WaitForSingleObject, getg().m.waitsema, uintptr(ns)) != 0 {
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return -1 // timeout
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}
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return 0
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}
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//go:nosplit
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func semawakeup(mp *m) {
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stdcall1(_SetEvent, mp.waitsema)
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}
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//go:nosplit
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func semacreate() uintptr {
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return stdcall4(_CreateEventA, 0, 0, 0, 0)
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}
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// May run with m.p==nil, so write barriers are not allowed.
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//go:nowritebarrier
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func newosproc(mp *m, stk unsafe.Pointer) {
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const _STACK_SIZE_PARAM_IS_A_RESERVATION = 0x00010000
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thandle := stdcall6(_CreateThread, 0, 0x20000,
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funcPC(tstart_stdcall), uintptr(unsafe.Pointer(mp)),
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_STACK_SIZE_PARAM_IS_A_RESERVATION, 0)
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if thandle == 0 {
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print("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", getlasterror(), ")\n")
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throw("runtime.newosproc")
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}
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the parent thread (main thread in case of bootstrap), can allocate memory.
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func mpreinit(mp *m) {
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}
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func msigsave(mp *m) {
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the new thread, can not allocate memory.
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func minit() {
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var thandle uintptr
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stdcall7(_DuplicateHandle, currentProcess, currentThread, currentProcess, uintptr(unsafe.Pointer(&thandle)), 0, 0, _DUPLICATE_SAME_ACCESS)
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atomicstoreuintptr(&getg().m.thread, thandle)
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}
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// Called from dropm to undo the effect of an minit.
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func unminit() {
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tp := &getg().m.thread
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stdcall1(_CloseHandle, *tp)
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*tp = 0
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}
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// Described in http://www.dcl.hpi.uni-potsdam.de/research/WRK/2007/08/getting-os-information-the-kuser_shared_data-structure/
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type _KSYSTEM_TIME struct {
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LowPart uint32
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High1Time int32
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High2Time int32
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}
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const (
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_INTERRUPT_TIME = 0x7ffe0008
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_SYSTEM_TIME = 0x7ffe0014
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)
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//go:nosplit
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func systime(addr uintptr) int64 {
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timeaddr := (*_KSYSTEM_TIME)(unsafe.Pointer(addr))
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var t _KSYSTEM_TIME
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for i := 1; i < 10000; i++ {
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// these fields must be read in that order (see URL above)
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t.High1Time = timeaddr.High1Time
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t.LowPart = timeaddr.LowPart
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t.High2Time = timeaddr.High2Time
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if t.High1Time == t.High2Time {
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return int64(t.High1Time)<<32 | int64(t.LowPart)
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}
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if (i % 100) == 0 {
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osyield()
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}
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}
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systemstack(func() {
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throw("interrupt/system time is changing too fast")
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})
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return 0
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}
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//go:nosplit
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func unixnano() int64 {
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return (systime(_SYSTEM_TIME) - 116444736000000000) * 100
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}
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//go:nosplit
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func nanotime() int64 {
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return systime(_INTERRUPT_TIME) * 100
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}
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// Calling stdcall on os stack.
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// May run during STW, so write barriers are not allowed.
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//go:nowritebarrier
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//go:nosplit
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func stdcall(fn stdFunction) uintptr {
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gp := getg()
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mp := gp.m
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mp.libcall.fn = uintptr(unsafe.Pointer(fn))
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if mp.profilehz != 0 {
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// leave pc/sp for cpu profiler
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mp.libcallg.set(gp)
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mp.libcallpc = getcallerpc(unsafe.Pointer(&fn))
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// sp must be the last, because once async cpu profiler finds
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// all three values to be non-zero, it will use them
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mp.libcallsp = getcallersp(unsafe.Pointer(&fn))
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}
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asmcgocall(asmstdcallAddr, unsafe.Pointer(&mp.libcall))
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mp.libcallsp = 0
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return mp.libcall.r1
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}
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//go:nosplit
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func stdcall0(fn stdFunction) uintptr {
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mp := getg().m
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mp.libcall.n = 0
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&fn))) // it's unused but must be non-nil, otherwise crashes
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall1(fn stdFunction, a0 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 1
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall2(fn stdFunction, a0, a1 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 2
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall3(fn stdFunction, a0, a1, a2 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 3
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall4(fn stdFunction, a0, a1, a2, a3 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 4
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall5(fn stdFunction, a0, a1, a2, a3, a4 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 5
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall6(fn stdFunction, a0, a1, a2, a3, a4, a5 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 6
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall7(fn stdFunction, a0, a1, a2, a3, a4, a5, a6 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 7
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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|
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// in sys_windows_386.s and sys_windows_amd64.s
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func usleep1(usec uint32)
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//go:nosplit
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func osyield() {
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usleep1(1)
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}
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//go:nosplit
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func usleep(us uint32) {
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// Have 1us units; want 100ns units.
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usleep1(10 * us)
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}
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func ctrlhandler1(_type uint32) uint32 {
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var s uint32
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switch _type {
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case _CTRL_C_EVENT, _CTRL_BREAK_EVENT:
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s = _SIGINT
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default:
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return 0
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}
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if sigsend(s) {
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return 1
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}
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exit(2) // SIGINT, SIGTERM, etc
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return 0
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}
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// in sys_windows_386.s and sys_windows_amd64.s
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func profileloop()
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var profiletimer uintptr
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func profilem(mp *m) {
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var r *context
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rbuf := make([]byte, unsafe.Sizeof(*r)+15)
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tls := &mp.tls[0]
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if mp == &m0 {
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tls = &tls0[0]
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}
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gp := *((**g)(unsafe.Pointer(tls)))
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// align Context to 16 bytes
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r = (*context)(unsafe.Pointer((uintptr(unsafe.Pointer(&rbuf[15]))) &^ 15))
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r.contextflags = _CONTEXT_CONTROL
|
|
stdcall2(_GetThreadContext, mp.thread, uintptr(unsafe.Pointer(r)))
|
|
sigprof(r.ip(), r.sp(), 0, gp, mp)
|
|
}
|
|
|
|
func profileloop1(param uintptr) uint32 {
|
|
stdcall2(_SetThreadPriority, currentThread, _THREAD_PRIORITY_HIGHEST)
|
|
|
|
for {
|
|
stdcall2(_WaitForSingleObject, profiletimer, _INFINITE)
|
|
first := (*m)(atomicloadp(unsafe.Pointer(&allm)))
|
|
for mp := first; mp != nil; mp = mp.alllink {
|
|
thread := atomicloaduintptr(&mp.thread)
|
|
// Do not profile threads blocked on Notes,
|
|
// this includes idle worker threads,
|
|
// idle timer thread, idle heap scavenger, etc.
|
|
if thread == 0 || mp.profilehz == 0 || mp.blocked {
|
|
continue
|
|
}
|
|
stdcall1(_SuspendThread, thread)
|
|
if mp.profilehz != 0 && !mp.blocked {
|
|
profilem(mp)
|
|
}
|
|
stdcall1(_ResumeThread, thread)
|
|
}
|
|
}
|
|
}
|
|
|
|
var cpuprofilerlock mutex
|
|
|
|
func resetcpuprofiler(hz int32) {
|
|
lock(&cpuprofilerlock)
|
|
if profiletimer == 0 {
|
|
timer := stdcall3(_CreateWaitableTimerA, 0, 0, 0)
|
|
atomicstoreuintptr(&profiletimer, timer)
|
|
thread := stdcall6(_CreateThread, 0, 0, funcPC(profileloop), 0, 0, 0)
|
|
stdcall2(_SetThreadPriority, thread, _THREAD_PRIORITY_HIGHEST)
|
|
stdcall1(_CloseHandle, thread)
|
|
}
|
|
unlock(&cpuprofilerlock)
|
|
|
|
ms := int32(0)
|
|
due := ^int64(^uint64(1 << 63))
|
|
if hz > 0 {
|
|
ms = 1000 / hz
|
|
if ms == 0 {
|
|
ms = 1
|
|
}
|
|
due = int64(ms) * -10000
|
|
}
|
|
stdcall6(_SetWaitableTimer, profiletimer, uintptr(unsafe.Pointer(&due)), uintptr(ms), 0, 0, 0)
|
|
atomicstore((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
|
|
}
|
|
|
|
func memlimit() uintptr {
|
|
return 0
|
|
}
|