mirror of
https://github.com/golang/go
synced 2024-11-20 08:04:42 -07:00
5bfed7c6c0
Normally, a panic/throw only shows the thread stack for the current thread and all paused goroutines. Goroutines running on other threads, or other threads running on their system stacks, are opaque. Change that when GODEBUG=crash, by passing a SIGQUIT around to all the threads when GODEBUG=crash. If this works out reasonably well, we might make the SIGQUIT relay part of the standard panic/throw death, perhaps eliding idle m's. Change-Id: If7dd354f7f3a6e326d17c254afcf4f7681af2f8b Reviewed-on: https://go-review.googlesource.com/2811 Reviewed-by: Rick Hudson <rlh@golang.org>
596 lines
16 KiB
Go
596 lines
16 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import (
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"unsafe"
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)
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//go:cgo_import_dynamic runtime._AddVectoredExceptionHandler AddVectoredExceptionHandler "kernel32.dll"
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//go:cgo_import_dynamic runtime._CloseHandle CloseHandle "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateEventA CreateEventA "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateThread CreateThread "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateWaitableTimerA CreateWaitableTimerA "kernel32.dll"
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//go:cgo_import_dynamic runtime._CryptAcquireContextW CryptAcquireContextW "advapi32.dll"
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//go:cgo_import_dynamic runtime._CryptGenRandom CryptGenRandom "advapi32.dll"
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//go:cgo_import_dynamic runtime._CryptReleaseContext CryptReleaseContext "advapi32.dll"
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//go:cgo_import_dynamic runtime._DuplicateHandle DuplicateHandle "kernel32.dll"
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//go:cgo_import_dynamic runtime._ExitProcess ExitProcess "kernel32.dll"
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//go:cgo_import_dynamic runtime._FreeEnvironmentStringsW FreeEnvironmentStringsW "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetEnvironmentStringsW GetEnvironmentStringsW "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetProcAddress GetProcAddress "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetStdHandle GetStdHandle "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetSystemInfo GetSystemInfo "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetThreadContext GetThreadContext "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA "kernel32.dll"
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//go:cgo_import_dynamic runtime._NtWaitForSingleObject NtWaitForSingleObject "ntdll.dll"
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//go:cgo_import_dynamic runtime._ResumeThread ResumeThread "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetConsoleCtrlHandler SetConsoleCtrlHandler "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetErrorMode SetErrorMode "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetEvent SetEvent "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetProcessPriorityBoost SetProcessPriorityBoost "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer "kernel32.dll"
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//go:cgo_import_dynamic runtime._Sleep Sleep "kernel32.dll"
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//go:cgo_import_dynamic runtime._SuspendThread SuspendThread "kernel32.dll"
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//go:cgo_import_dynamic runtime._WaitForSingleObject WaitForSingleObject "kernel32.dll"
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//go:cgo_import_dynamic runtime._WriteFile WriteFile "kernel32.dll"
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//go:cgo_import_dynamic runtime._timeBeginPeriod timeBeginPeriod "winmm.dll"
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var (
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_AddVectoredExceptionHandler,
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_CloseHandle,
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_CreateEventA,
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_CreateThread,
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_CreateWaitableTimerA,
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_CryptAcquireContextW,
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_CryptGenRandom,
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_CryptReleaseContext,
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_DuplicateHandle,
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_ExitProcess,
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_FreeEnvironmentStringsW,
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_GetEnvironmentStringsW,
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_GetProcAddress,
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_GetStdHandle,
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_GetSystemInfo,
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_GetThreadContext,
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_LoadLibraryW,
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_LoadLibraryA,
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_NtWaitForSingleObject,
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_ResumeThread,
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_SetConsoleCtrlHandler,
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_SetErrorMode,
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_SetEvent,
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_SetProcessPriorityBoost,
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_SetThreadPriority,
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_SetUnhandledExceptionFilter,
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_SetWaitableTimer,
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_Sleep,
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_SuspendThread,
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_WaitForSingleObject,
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_WriteFile,
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_timeBeginPeriod stdFunction
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)
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var _GetQueuedCompletionStatusEx stdFunction
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// in sys_windows_386.s and sys_windows_amd64.s
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func externalthreadhandler()
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func exceptiontramp()
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func firstcontinuetramp()
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func lastcontinuetramp()
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//go:nosplit
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func getLoadLibrary() uintptr {
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return uintptr(unsafe.Pointer(_LoadLibraryW))
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}
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//go:nosplit
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func getGetProcAddress() uintptr {
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return uintptr(unsafe.Pointer(_GetProcAddress))
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}
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func getproccount() int32 {
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var info systeminfo
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stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
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return int32(info.dwnumberofprocessors)
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}
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const (
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currentProcess = ^uintptr(0) // -1 = current process
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currentThread = ^uintptr(1) // -2 = current thread
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)
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func disableWER() {
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// do not display Windows Error Reporting dialogue
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const (
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SEM_FAILCRITICALERRORS = 0x0001
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SEM_NOGPFAULTERRORBOX = 0x0002
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SEM_NOALIGNMENTFAULTEXCEPT = 0x0004
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SEM_NOOPENFILEERRORBOX = 0x8000
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)
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errormode := uint32(stdcall1(_SetErrorMode, SEM_NOGPFAULTERRORBOX))
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stdcall1(_SetErrorMode, uintptr(errormode)|SEM_FAILCRITICALERRORS|SEM_NOGPFAULTERRORBOX|SEM_NOOPENFILEERRORBOX)
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}
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var (
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kernel32Name = []byte("kernel32.dll\x00")
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addVectoredContinueHandlerName = []byte("AddVectoredContinueHandler\x00")
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getQueuedCompletionStatusExName = []byte("GetQueuedCompletionStatusEx\x00")
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)
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func osinit() {
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setBadSignalMsg()
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kernel32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32Name[0])))
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disableWER()
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externalthreadhandlerp = funcPC(externalthreadhandler)
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stdcall2(_AddVectoredExceptionHandler, 1, funcPC(exceptiontramp))
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addVectoredContinueHandler := uintptr(0)
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if kernel32 != 0 {
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addVectoredContinueHandler = stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&addVectoredContinueHandlerName[0])))
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}
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if addVectoredContinueHandler == 0 || unsafe.Sizeof(&kernel32) == 4 {
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// use SetUnhandledExceptionFilter for windows-386 or
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// if VectoredContinueHandler is unavailable.
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// note: SetUnhandledExceptionFilter handler won't be called, if debugging.
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stdcall1(_SetUnhandledExceptionFilter, funcPC(lastcontinuetramp))
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} else {
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stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 1, funcPC(firstcontinuetramp))
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stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 0, funcPC(lastcontinuetramp))
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}
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stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1)
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stdcall1(_timeBeginPeriod, 1)
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ncpu = getproccount()
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// Windows dynamic priority boosting assumes that a process has different types
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// of dedicated threads -- GUI, IO, computational, etc. Go processes use
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// equivalent threads that all do a mix of GUI, IO, computations, etc.
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// In such context dynamic priority boosting does nothing but harm, so we turn it off.
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stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
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if kernel32 != 0 {
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_GetQueuedCompletionStatusEx = stdFunction(unsafe.Pointer(stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&getQueuedCompletionStatusExName[0])))))
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}
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}
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//go:nosplit
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func getRandomData(r []byte) {
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const (
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prov_rsa_full = 1
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crypt_verifycontext = 0xF0000000
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)
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var handle uintptr
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n := 0
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if stdcall5(_CryptAcquireContextW, uintptr(unsafe.Pointer(&handle)), 0, 0, prov_rsa_full, crypt_verifycontext) != 0 {
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if stdcall3(_CryptGenRandom, handle, uintptr(len(r)), uintptr(unsafe.Pointer(&r[0]))) != 0 {
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n = len(r)
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}
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stdcall2(_CryptReleaseContext, handle, 0)
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}
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extendRandom(r, n)
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}
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func goenvs() {
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// strings is a pointer to environment variable pairs in the form:
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// "envA=valA\x00envB=valB\x00\x00" (in UTF-16)
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// Two consecutive zero bytes end the list.
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strings := unsafe.Pointer(stdcall0(_GetEnvironmentStringsW))
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p := (*[1 << 24]uint16)(strings)[:]
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n := 0
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for from, i := 0, 0; true; i++ {
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if p[i] == 0 {
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// empty string marks the end
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if i == from {
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break
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}
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from = i + 1
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n++
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}
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}
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envs = makeStringSlice(n)
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for i := range envs {
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envs[i] = gostringw(&p[0])
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for p[0] != 0 {
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p = p[1:]
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}
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p = p[1:] // skip nil byte
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}
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stdcall1(_FreeEnvironmentStringsW, uintptr(strings))
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}
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//go:nosplit
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func exit(code int32) {
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stdcall1(_ExitProcess, uintptr(code))
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}
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//go:nosplit
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func write(fd uintptr, buf unsafe.Pointer, n int32) int32 {
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const (
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_STD_OUTPUT_HANDLE = ^uintptr(10) // -11
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_STD_ERROR_HANDLE = ^uintptr(11) // -12
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)
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var handle uintptr
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switch fd {
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case 1:
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handle = stdcall1(_GetStdHandle, _STD_OUTPUT_HANDLE)
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case 2:
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handle = stdcall1(_GetStdHandle, _STD_ERROR_HANDLE)
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default:
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// assume fd is real windows handle.
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handle = fd
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}
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var written uint32
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stdcall5(_WriteFile, handle, uintptr(buf), uintptr(n), uintptr(unsafe.Pointer(&written)), 0)
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return int32(written)
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}
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//go:nosplit
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func semasleep(ns int64) int32 {
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// store ms in ns to save stack space
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if ns < 0 {
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ns = _INFINITE
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} else {
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ns = int64(timediv(ns, 1000000, nil))
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if ns == 0 {
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ns = 1
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}
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}
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if stdcall2(_WaitForSingleObject, getg().m.waitsema, uintptr(ns)) != 0 {
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return -1 // timeout
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}
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return 0
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}
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//go:nosplit
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func semawakeup(mp *m) {
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stdcall1(_SetEvent, mp.waitsema)
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}
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//go:nosplit
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func semacreate() uintptr {
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return stdcall4(_CreateEventA, 0, 0, 0, 0)
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}
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func newosproc(mp *m, stk unsafe.Pointer) {
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const _STACK_SIZE_PARAM_IS_A_RESERVATION = 0x00010000
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thandle := stdcall6(_CreateThread, 0, 0x20000,
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funcPC(tstart_stdcall), uintptr(unsafe.Pointer(mp)),
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_STACK_SIZE_PARAM_IS_A_RESERVATION, 0)
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if thandle == 0 {
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println("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", getlasterror(), ")")
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throw("runtime.newosproc")
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}
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the parent thread (main thread in case of bootstrap), can allocate memory.
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func mpreinit(mp *m) {
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the new thread, can not allocate memory.
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func minit() {
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var thandle uintptr
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stdcall7(_DuplicateHandle, currentProcess, currentThread, currentProcess, uintptr(unsafe.Pointer(&thandle)), 0, 0, _DUPLICATE_SAME_ACCESS)
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atomicstoreuintptr(&getg().m.thread, thandle)
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}
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// Called from dropm to undo the effect of an minit.
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func unminit() {
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tp := &getg().m.thread
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stdcall1(_CloseHandle, *tp)
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*tp = 0
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}
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// Described in http://www.dcl.hpi.uni-potsdam.de/research/WRK/2007/08/getting-os-information-the-kuser_shared_data-structure/
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type _KSYSTEM_TIME struct {
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LowPart uint32
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High1Time int32
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High2Time int32
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}
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const (
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_INTERRUPT_TIME = 0x7ffe0008
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_SYSTEM_TIME = 0x7ffe0014
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)
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//go:nosplit
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func systime(addr uintptr) int64 {
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timeaddr := (*_KSYSTEM_TIME)(unsafe.Pointer(addr))
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var t _KSYSTEM_TIME
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for i := 1; i < 10000; i++ {
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// these fields must be read in that order (see URL above)
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t.High1Time = timeaddr.High1Time
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t.LowPart = timeaddr.LowPart
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t.High2Time = timeaddr.High2Time
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if t.High1Time == t.High2Time {
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return int64(t.High1Time)<<32 | int64(t.LowPart)
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}
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if (i % 100) == 0 {
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osyield()
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}
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}
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systemstack(func() {
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throw("interrupt/system time is changing too fast")
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})
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return 0
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}
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//go:nosplit
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func unixnano() int64 {
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return (systime(_SYSTEM_TIME) - 116444736000000000) * 100
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}
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//go:nosplit
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func nanotime() int64 {
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return systime(_INTERRUPT_TIME) * 100
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}
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// Calling stdcall on os stack.
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//go:nosplit
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func stdcall(fn stdFunction) uintptr {
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gp := getg()
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mp := gp.m
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mp.libcall.fn = uintptr(unsafe.Pointer(fn))
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if mp.profilehz != 0 {
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// leave pc/sp for cpu profiler
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mp.libcallg = gp
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mp.libcallpc = getcallerpc(unsafe.Pointer(&fn))
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// sp must be the last, because once async cpu profiler finds
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// all three values to be non-zero, it will use them
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mp.libcallsp = getcallersp(unsafe.Pointer(&fn))
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}
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asmcgocall(unsafe.Pointer(funcPC(asmstdcall)), unsafe.Pointer(&mp.libcall))
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mp.libcallsp = 0
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return mp.libcall.r1
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}
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//go:nosplit
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func stdcall0(fn stdFunction) uintptr {
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mp := getg().m
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mp.libcall.n = 0
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&fn))) // it's unused but must be non-nil, otherwise crashes
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall1(fn stdFunction, a0 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 1
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall2(fn stdFunction, a0, a1 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 2
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall3(fn stdFunction, a0, a1, a2 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 3
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall4(fn stdFunction, a0, a1, a2, a3 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 4
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall5(fn stdFunction, a0, a1, a2, a3, a4 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 5
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall6(fn stdFunction, a0, a1, a2, a3, a4, a5 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 6
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall7(fn stdFunction, a0, a1, a2, a3, a4, a5, a6 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 7
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
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return stdcall(fn)
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}
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// in sys_windows_386.s and sys_windows_amd64.s
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func usleep1(usec uint32)
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//go:nosplit
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func osyield() {
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usleep1(1)
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}
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//go:nosplit
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func usleep(us uint32) {
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// Have 1us units; want 100ns units.
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usleep1(10 * us)
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}
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func issigpanic(code uint32) uint32 {
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switch code {
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default:
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return 0
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case _EXCEPTION_ACCESS_VIOLATION:
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case _EXCEPTION_INT_DIVIDE_BY_ZERO:
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case _EXCEPTION_INT_OVERFLOW:
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case _EXCEPTION_FLT_DENORMAL_OPERAND:
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case _EXCEPTION_FLT_DIVIDE_BY_ZERO:
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case _EXCEPTION_FLT_INEXACT_RESULT:
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case _EXCEPTION_FLT_OVERFLOW:
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case _EXCEPTION_FLT_UNDERFLOW:
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case _EXCEPTION_BREAKPOINT:
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}
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return 1
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}
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func initsig() {
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/*
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// TODO(brainman): I don't think we need that bit of code
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// following line keeps these functions alive at link stage
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// if there's a better way please write it here
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void *e = runtime·exceptiontramp;
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void *f = runtime·firstcontinuetramp;
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void *l = runtime·lastcontinuetramp;
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USED(e);
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USED(f);
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USED(l);
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*/
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}
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func ctrlhandler1(_type uint32) uint32 {
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var s uint32
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switch _type {
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case _CTRL_C_EVENT, _CTRL_BREAK_EVENT:
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s = _SIGINT
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default:
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return 0
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}
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if sigsend(s) {
|
|
return 1
|
|
}
|
|
exit(2) // SIGINT, SIGTERM, etc
|
|
return 0
|
|
}
|
|
|
|
// in sys_windows_386.s and sys_windows_amd64.s
|
|
func profileloop()
|
|
|
|
var profiletimer uintptr
|
|
|
|
func profilem(mp *m) {
|
|
var r *context
|
|
rbuf := make([]byte, unsafe.Sizeof(*r)+15)
|
|
|
|
tls := &mp.tls[0]
|
|
if mp == &m0 {
|
|
tls = &tls0[0]
|
|
}
|
|
gp := *((**g)(unsafe.Pointer(tls)))
|
|
|
|
// align Context to 16 bytes
|
|
r = (*context)(unsafe.Pointer((uintptr(unsafe.Pointer(&rbuf[15]))) &^ 15))
|
|
r.contextflags = _CONTEXT_CONTROL
|
|
stdcall2(_GetThreadContext, mp.thread, uintptr(unsafe.Pointer(r)))
|
|
dosigprof(r, gp, mp)
|
|
}
|
|
|
|
func profileloop1() {
|
|
stdcall2(_SetThreadPriority, currentThread, _THREAD_PRIORITY_HIGHEST)
|
|
|
|
for {
|
|
stdcall2(_WaitForSingleObject, profiletimer, _INFINITE)
|
|
first := (*m)(atomicloadp(unsafe.Pointer(&allm)))
|
|
for mp := first; mp != nil; mp = mp.alllink {
|
|
thread := atomicloaduintptr(&mp.thread)
|
|
// Do not profile threads blocked on Notes,
|
|
// this includes idle worker threads,
|
|
// idle timer thread, idle heap scavenger, etc.
|
|
if thread == 0 || mp.profilehz == 0 || mp.blocked {
|
|
continue
|
|
}
|
|
stdcall1(_SuspendThread, thread)
|
|
if mp.profilehz != 0 && !mp.blocked {
|
|
profilem(mp)
|
|
}
|
|
stdcall1(_ResumeThread, thread)
|
|
}
|
|
}
|
|
}
|
|
|
|
var cpuprofilerlock mutex
|
|
|
|
func resetcpuprofiler(hz int32) {
|
|
lock(&cpuprofilerlock)
|
|
if profiletimer == 0 {
|
|
timer := stdcall3(_CreateWaitableTimerA, 0, 0, 0)
|
|
atomicstoreuintptr(&profiletimer, timer)
|
|
thread := stdcall6(_CreateThread, 0, 0, funcPC(profileloop), 0, 0, 0)
|
|
stdcall2(_SetThreadPriority, thread, _THREAD_PRIORITY_HIGHEST)
|
|
stdcall1(_CloseHandle, thread)
|
|
}
|
|
unlock(&cpuprofilerlock)
|
|
|
|
ms := int32(0)
|
|
due := ^int64(^uint64(1 << 63))
|
|
if hz > 0 {
|
|
ms = 1000 / hz
|
|
if ms == 0 {
|
|
ms = 1
|
|
}
|
|
due = int64(ms) * -10000
|
|
}
|
|
stdcall6(_SetWaitableTimer, profiletimer, uintptr(unsafe.Pointer(&due)), uintptr(ms), 0, 0, 0)
|
|
atomicstore((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
|
|
}
|
|
|
|
func memlimit() uintptr {
|
|
return 0
|
|
}
|
|
|
|
var (
|
|
badsignalmsg [100]byte
|
|
badsignallen int32
|
|
)
|
|
|
|
func setBadSignalMsg() {
|
|
const msg = "runtime: signal received on thread not created by Go.\n"
|
|
for i, c := range msg {
|
|
badsignalmsg[i] = byte(c)
|
|
badsignallen++
|
|
}
|
|
}
|
|
|
|
const (
|
|
_SIGPROF = 0 // dummy value for badsignal
|
|
_SIGQUIT = 0 // dummy value for sighandler
|
|
)
|
|
|
|
func raiseproc(sig int32) {
|
|
}
|
|
|
|
func crash() {
|
|
// TODO: This routine should do whatever is needed
|
|
// to make the Windows program abort/crash as it
|
|
// would if Go was not intercepting signals.
|
|
// On Unix the routine would remove the custom signal
|
|
// handler and then raise a signal (like SIGABRT).
|
|
// Something like that should happen here.
|
|
// It's okay to leave this empty for now: if crash returns
|
|
// the ordinary exit-after-panic happens.
|
|
}
|