mirror of
https://github.com/golang/go
synced 2024-11-19 09:54:49 -07:00
f550cd67e0
SVN=127430
211 lines
3.7 KiB
Go
211 lines
3.7 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package Globals
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// The following types should really be in their respective files
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// object.go, type.go, and scope.go but they refer to each other
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// and we don't know how to handle forward-declared pointers across
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// packages yet.
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// ----------------------------------------------------------------------------
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export Object
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type Object struct {
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mark bool; // mark => object marked for export
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pos int; // source position
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kind int;
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ident string;
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typ *Type;
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pnolev int; // >= 0: package no., <= 0: level, 0: global level of compilation
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}
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export Type
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type Type struct {
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ref int; // for exporting only: >= 0 means already exported
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form int;
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flags int; // channels, functions
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size int; // in bytes
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len_ int; // array length, no. of parameters (w/o recv)
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obj *Object; // primary type object or NULL
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key *Object; // maps
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elt *Object; // arrays, maps, channels, pointers, references
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scope *Scope; // incomplete types, structs, interfaces, functions, packages
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}
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// TODO This is hideous! We need to have a decent way to do lists.
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// Ideally open arrays that allow '+'.
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type Elem struct {
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next *Elem;
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str string;
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obj *Object;
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typ *Type;
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}
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export List
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type List struct {
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len_ int;
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first, last *Elem;
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};
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export Scope
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type Scope struct {
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parent *Scope;
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entries *List;
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// entries *map[string] *Object; // doesn't work properly
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}
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// ----------------------------------------------------------------------------
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// Creation
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export NewObject
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func NewObject(pos, kind int, ident string) *Object {
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obj := new(Object);
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obj.mark = false;
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obj.pos = pos;
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obj.kind = kind;
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obj.ident = ident;
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obj.typ = nil; // Universe::undef_t;
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obj.pnolev = 0;
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return obj;
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}
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export NewType
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func NewType(form int) *Type {
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typ := new(Type);
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typ.form = form;
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return typ;
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}
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export NewList
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func NewList() *List {
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return new(List);
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}
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export NewScope
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func NewScope(parent *Scope) *Scope {
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scope := new(Scope);
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scope.parent = parent;
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scope.entries = NewList();
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return scope;
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}
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// ----------------------------------------------------------------------------
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// List methods
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func (L* List) len_() int {
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return L.len_;
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}
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func (L *List) at(i int) *Elem {
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if i < 0 || L.len_ <= i {
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panic "index out of bounds";
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}
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p := L.first;
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for ; i > 0; i-- {
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p = p.next;
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}
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return p;
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}
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func (L *List) Add() *Elem {
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L.len_++;
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e := new(Elem);
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if L.first == nil {
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L.first = e;
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} else {
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L.last.next = e;
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}
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L.last = e;
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return e;
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}
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func (L *List) StrAt(i int) string {
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return L.at(i).str;
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}
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func (L *List) ObjAt(i int) *Object {
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return L.at(i).obj;
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}
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func (L *List) TypAt(i int) *Type {
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return L.at(i).typ;
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}
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func (L *List) AddStr(str string) {
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L.Add().str = str;
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}
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func (L *List) AddObj(obj *Object) {
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L.Add().obj = obj;
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}
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func (L *List) AddTyp(typ *Type) {
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L.Add().typ = typ;
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}
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// ----------------------------------------------------------------------------
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// Scope methods
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func (scope *Scope) Lookup(ident string) *Object {
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var p *Elem;
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for p = scope.entries.first; p != nil; p = p.next {
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if p.obj.ident == ident {
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return p.obj;
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}
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}
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return nil;
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}
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func (scope *Scope) Insert(obj *Object) {
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if scope.Lookup(obj.ident) != nil {
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panic "obj already inserted";
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}
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scope.entries.AddObj(obj);
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}
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func (scope *Scope) InsertImport(obj *Object) *Object {
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p := scope.Lookup(obj.ident);
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if p == nil {
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scope.Insert(obj);
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p = obj;
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}
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return p;
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}
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func (scope *Scope) Print() {
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print "scope {";
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var p* Elem;
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for p = scope.entries.first; p != nil; p = p.next {
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print "\n ", p.obj.ident;
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}
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print "\n}\n";
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}
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