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Russ Cox fb175cf77e reflect: new Type and Value definitions
Type is now an interface that implements all the possible type methods.
Instead of a type switch on a reflect.Type t, switch on t.Kind().
If a method is invoked on the wrong kind of type (for example,
calling t.Field(0) when t.Kind() != Struct), the call panics.

There is one method renaming: t.(*ChanType).Dir() is now t.ChanDir().

Value is now a struct value that implements all the possible value methods.
Instead of a type switch on a reflect.Value v, switch on v.Kind().
If a method is invoked on the wrong kind of value (for example,
calling t.Recv() when t.Kind() != Chan), the call panics.

Since Value is now a struct, not an interface, its zero value
cannot be compared to nil.  Instead of v != nil, use v.IsValid().
Instead of other uses of nil as a Value, use Value{}, the zero value.

Many methods have been renamed, most due to signature conflicts:

           OLD                          NEW

    v.(*ArrayValue).Elem             v.Index
    v.(*BoolValue).Get               v.Bool
    v.(*BoolValue).Set               v.SetBool
    v.(*ChanType).Dir                v.ChanDir
    v.(*ChanValue).Get               v.Pointer
    v.(*ComplexValue).Get            v.Complex
    v.(*ComplexValue).Overflow       v.OverflowComplex
    v.(*ComplexValue).Set            v.SetComplex
    v.(*FloatValue).Get              v.Float
    v.(*FloatValue).Overflow         v.OverflowFloat
    v.(*FloatValue).Set              v.SetFloat
    v.(*FuncValue).Get               v.Pointer
    v.(*InterfaceValue).Get          v.InterfaceData
    v.(*IntValue).Get                v.Int
    v.(*IntValue).Overflow           v.OverflowInt
    v.(*IntValue).Set                v.SetInt
    v.(*MapValue).Elem               v.MapIndex
    v.(*MapValue).Get                v.Pointer
    v.(*MapValue).Keys               v.MapKeys
    v.(*MapValue).SetElem            v.SetMapIndex
    v.(*PtrValue).Get                v.Pointer
    v.(*SliceValue).Elem             v.Index
    v.(*SliceValue).Get              v.Pointer
    v.(*StringValue).Get             v.String
    v.(*StringValue).Set             v.SetString
    v.(*UintValue).Get               v.Uint
    v.(*UintValue).Overflow          v.OverflowUint
    v.(*UintValue).Set               v.SetUint
    v.(*UnsafePointerValue).Get      v.Pointer
    v.(*UnsafePointerValue).Set      v.SetPointer

Part of the motivation for this change is to enable a more
efficient implementation of Value, one that does not allocate
memory during most operations.  To reduce the size of the CL,
this CL's implementation is a wrapper around the old API.
Later CLs will make the implementation more efficient without
changing the API.

Other CLs to be submitted at the same time as this one
add support for this change to gofix (4343047) and update
the Go source tree (4353043).

R=gri, iant, niemeyer, r, rog, gustavo, r2
CC=golang-dev
https://golang.org/cl/4281055
2011-04-08 12:26:51 -04:00
doc A codewalk through a simple program that illustrates several aspects of Go functions: function objects, higher-order functions, variadic functions, tail recursion, etc. The example program simulates the game of Pig, a dice game with simple rules but a nontrivial solution. 2011-04-07 18:05:15 -07:00
include windows: replace remaining __MINGW32__ instances with _WIN32 2011-02-08 15:42:52 -05:00
lib codereview: fix clpatch 2011-04-07 13:06:02 -04:00
misc gofix: don't rewrite O_APPEND opens 2011-04-05 11:12:02 -04:00
src reflect: new Type and Value definitions 2011-04-08 12:26:51 -04:00
test test/bench: enable build and test on Windows 2011-04-08 10:43:25 +10:00
.hgignore syscall: add Mmap, Munmap on Linux, FreeBSD, OS X 2011-04-06 17:52:02 -04:00
.hgtags tag weekly.2011-04-04 2011-04-05 12:56:39 +10:00
AUTHORS A+C: Dmitry Chestnykh (individual CLA) 2011-04-05 17:07:56 -04:00
CONTRIBUTORS A+C: Dmitry Chestnykh (individual CLA) 2011-04-05 17:07:56 -04:00
favicon.ico add a favicon plus a couple of hi-res versions of gordon 2009-10-26 10:13:07 -07:00
LICENSE LICENSE: separate, change PATENTS text 2010-12-06 16:31:59 -05:00
PATENTS LICENSE: separate, change PATENTS text 2010-12-06 16:31:59 -05:00
README build: update, streamline documentation for new $GOBIN 2010-08-24 20:00:50 -04:00
robots.txt godoc: serve robots.txt raw 2011-02-19 05:46:20 +11:00

This is the source code repository for the Go programming language.  

For documentation about how to install and use Go,
visit http://golang.org/ or load doc/install.html in your web browser.

After installing Go, you can view a nicely formatted
doc/install.html by running godoc --http=:6060
and then visiting http://localhost:6060/doc/install.html.

Unless otherwise noted, the Go source files are distributed
under the BSD-style license found in the LICENSE file.

--

Binary Distribution Notes

If you have just untarred a binary Go distribution, you need to set
the environment variable $GOROOT to the full path of the go
directory (the one containing this README).  You can omit the
variable if you unpack it into /usr/local/go, or if you rebuild
from sources by running all.bash (see doc/install.html).
You should also add the Go binary directory $GOROOT/bin
to your shell's path.

For example, if you extracted the tar file into $HOME/go, you might
put the following in your .profile:

    export GOROOT=$HOME/go
    export PATH=$PATH:$GOROOT/bin

See doc/install.html for more details.