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go/test/locklinear.go
Russ Cox 990124da2a runtime: use balanced tree for addr lookup in semaphore implementation
CL 36792 fixed #17953, a linear scan caused by n goroutines piling into
two different locks that hashed to the same bucket in the semaphore table.
In that CL, n goroutines contending for 2 unfortunately chosen locks
went from O(n²) to O(n).

This CL fixes a different linear scan, when n goroutines are contending for
n/2 different locks that all hash to the same bucket in the semaphore table.
In this CL, n goroutines contending for n/2 unfortunately chosen locks
goes from O(n²) to O(n log n). This case is much less likely, but any linear
scan eventually hurts, so we might as well fix it while the problem is fresh
in our minds.

The new test in this CL checks for both linear scans.

The effect of this CL on the sync benchmarks is negligible
(but it fixes the new test).

name                      old time/op    new time/op    delta
Cond1-48                     576ns ±10%     575ns ±13%     ~     (p=0.679 n=71+71)
Cond2-48                    1.59µs ± 8%    1.61µs ± 9%     ~     (p=0.107 n=73+69)
Cond4-48                    4.56µs ± 7%    4.55µs ± 7%     ~     (p=0.670 n=74+72)
Cond8-48                    9.87µs ± 9%    9.90µs ± 7%     ~     (p=0.507 n=69+73)
Cond16-48                   20.4µs ± 7%    20.4µs ±10%     ~     (p=0.588 n=69+71)
Cond32-48                   45.4µs ±10%    45.4µs ±14%     ~     (p=0.944 n=73+73)
UncontendedSemaphore-48     19.7ns ±12%    19.7ns ± 8%     ~     (p=0.589 n=65+63)
ContendedSemaphore-48       55.4ns ±26%    54.9ns ±32%     ~     (p=0.441 n=75+75)
MutexUncontended-48         0.63ns ± 0%    0.63ns ± 0%     ~     (all equal)
Mutex-48                     210ns ± 6%     213ns ±10%   +1.30%  (p=0.035 n=70+74)
MutexSlack-48                210ns ± 7%     211ns ± 9%     ~     (p=0.184 n=71+72)
MutexWork-48                 299ns ± 5%     300ns ± 5%     ~     (p=0.678 n=73+75)
MutexWorkSlack-48            302ns ± 6%     300ns ± 5%     ~     (p=0.149 n=74+72)
MutexNoSpin-48               135ns ± 6%     135ns ±10%     ~     (p=0.788 n=67+75)
MutexSpin-48                 693ns ± 5%     689ns ± 6%     ~     (p=0.092 n=65+74)
Once-48                     0.22ns ±25%    0.22ns ±24%     ~     (p=0.882 n=74+73)
Pool-48                     5.88ns ±36%    5.79ns ±24%     ~     (p=0.655 n=69+69)
PoolOverflow-48             4.79µs ±18%    4.87µs ±20%     ~     (p=0.233 n=75+75)
SemaUncontended-48          0.80ns ± 1%    0.82ns ± 8%   +2.46%  (p=0.000 n=60+74)
SemaSyntNonblock-48          103ns ± 4%     102ns ± 5%   -1.11%  (p=0.003 n=75+75)
SemaSyntBlock-48             104ns ± 4%     104ns ± 5%     ~     (p=0.231 n=71+75)
SemaWorkNonblock-48          128ns ± 4%     129ns ± 6%   +1.51%  (p=0.000 n=63+75)
SemaWorkBlock-48             129ns ± 8%     130ns ± 7%     ~     (p=0.072 n=75+74)
RWMutexUncontended-48       2.35ns ± 1%    2.35ns ± 0%     ~     (p=0.144 n=70+55)
RWMutexWrite100-48           139ns ±18%     141ns ±21%     ~     (p=0.071 n=75+73)
RWMutexWrite10-48            145ns ± 9%     145ns ± 8%     ~     (p=0.553 n=75+75)
RWMutexWorkWrite100-48       297ns ±13%     297ns ±15%     ~     (p=0.519 n=75+74)
RWMutexWorkWrite10-48        588ns ± 7%     585ns ± 5%     ~     (p=0.173 n=73+70)
WaitGroupUncontended-48     0.87ns ± 0%    0.87ns ± 0%     ~     (all equal)
WaitGroupAddDone-48         63.2ns ± 4%    62.7ns ± 4%   -0.82%  (p=0.027 n=72+75)
WaitGroupAddDoneWork-48      109ns ± 5%     109ns ± 4%     ~     (p=0.233 n=75+75)
WaitGroupWait-48            0.17ns ± 0%    0.16ns ±16%   -8.55%  (p=0.000 n=56+75)
WaitGroupWaitWork-48        1.78ns ± 1%    2.08ns ± 5%  +16.92%  (p=0.000 n=74+70)
WaitGroupActuallyWait-48    52.0ns ± 3%    50.6ns ± 5%   -2.70%  (p=0.000 n=71+69)

https://perf.golang.org/search?q=upload:20170215.1

Change-Id: Ia29a8bd006c089e401ec4297c3038cca656bcd0a
Reviewed-on: https://go-review.googlesource.com/37103
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2017-02-16 17:52:15 +00:00

140 lines
2.8 KiB
Go

// run
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test that locks don't go quadratic due to runtime hash table collisions.
package main
import (
"fmt"
"runtime"
"sync"
"time"
)
const debug = false
// checkLinear asserts that the running time of f(n) is at least linear but sub-quadratic.
// tries is the initial number of iterations.
func checkLinear(typ string, tries int, f func(n int)) {
// Depending on the machine and OS, this test might be too fast
// to measure with accurate enough granularity. On failure,
// make it run longer, hoping that the timing granularity
// is eventually sufficient.
timeF := func(n int) time.Duration {
t1 := time.Now()
f(n)
return time.Since(t1)
}
n := tries
fails := 0
for {
t1 := timeF(n)
t2 := timeF(2 * n)
if debug {
println(n, t1.String(), 2*n, t2.String())
}
// should be 2x (linear); allow up to 2.5x
if t1*3/2 < t2 && t2 < t1*5/2 {
return
}
// If 2n ops run in under a second and the ratio
// doesn't work out, make n bigger, trying to reduce
// the effect that a constant amount of overhead has
// on the computed ratio.
if t2 < 1*time.Second {
n *= 2
continue
}
// Once the test runs long enough for n ops,
// try to get the right ratio at least once.
// If five in a row all fail, give up.
if fails++; fails >= 5 {
panic(fmt.Sprintf("%s: too slow: %d ops: %v; %d ops: %v\n",
typ, n, t1, 2*n, t2))
}
}
}
const offset = 251 // known size of runtime hash table
func main() {
checkLinear("lockone", 1000, func(n int) {
ch := make(chan int)
locks := make([]sync.RWMutex, offset+1)
for i := 0; i < n; i++ {
go func() {
locks[0].Lock()
ch <- 1
}()
}
time.Sleep(1 * time.Millisecond)
go func() {
for j := 0; j < n; j++ {
locks[1].Lock()
locks[offset].Lock()
locks[1].Unlock()
runtime.Gosched()
locks[offset].Unlock()
}
}()
for j := 0; j < n; j++ {
locks[1].Lock()
locks[offset].Lock()
locks[1].Unlock()
runtime.Gosched()
locks[offset].Unlock()
}
for i := 0; i < n; i++ {
<-ch
locks[0].Unlock()
}
})
checkLinear("lockmany", 1000, func(n int) {
locks := make([]sync.RWMutex, n*offset+1)
var wg sync.WaitGroup
for i := 0; i < n; i++ {
wg.Add(1)
go func(i int) {
locks[(i+1)*offset].Lock()
wg.Done()
locks[(i+1)*offset].Lock()
locks[(i+1)*offset].Unlock()
}(i)
}
wg.Wait()
go func() {
for j := 0; j < n; j++ {
locks[1].Lock()
locks[0].Lock()
locks[1].Unlock()
runtime.Gosched()
locks[0].Unlock()
}
}()
for j := 0; j < n; j++ {
locks[1].Lock()
locks[0].Lock()
locks[1].Unlock()
runtime.Gosched()
locks[0].Unlock()
}
for i := 0; i < n; i++ {
locks[(i+1)*offset].Unlock()
}
})
}