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https://github.com/golang/go
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3b68922575
write(2) is defined in unistd.h. For the iOS builder. Change-Id: I411ffe81988d8fbafffde89e4732a20af1a63325 Reviewed-on: https://go-review.googlesource.com/37962 Run-TryBot: Elias Naur <elias.naur@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
190 lines
3.5 KiB
C
190 lines
3.5 KiB
C
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Test os/signal.Notify and os/signal.Reset.
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// This is a lot like misc/cgo/testcshared/main5.c.
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <sched.h>
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#include <unistd.h>
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#include "libgo3.h"
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static void die(const char* msg) {
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perror(msg);
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exit(EXIT_FAILURE);
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}
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static volatile sig_atomic_t sigioSeen;
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static void ioHandler(int signo, siginfo_t* info, void* ctxt) {
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sigioSeen = 1;
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}
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// Set up the SIGPIPE signal handler in a high priority constructor, so
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// that it is installed before the Go code starts.
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static void pipeHandler(int signo, siginfo_t* info, void* ctxt) {
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const char *s = "unexpected SIGPIPE\n";
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write(2, s, strlen(s));
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exit(EXIT_FAILURE);
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}
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static void init(void) __attribute__ ((constructor (200)));
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static void init() {
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struct sigaction sa;
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memset(&sa, 0, sizeof sa);
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sa.sa_sigaction = pipeHandler;
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if (sigemptyset(&sa.sa_mask) < 0) {
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die("sigemptyset");
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}
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sa.sa_flags = SA_SIGINFO;
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if (sigaction(SIGPIPE, &sa, NULL) < 0) {
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die("sigaction");
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}
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}
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int main(int argc, char** argv) {
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int verbose;
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struct sigaction sa;
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int i;
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struct timespec ts;
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verbose = argc > 2;
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setvbuf(stdout, NULL, _IONBF, 0);
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if (verbose) {
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printf("raising SIGPIPE\n");
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}
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// Test that the Go runtime handles SIGPIPE, even if we installed
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// a non-default SIGPIPE handler before the runtime initializes.
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ProvokeSIGPIPE();
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if (verbose) {
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printf("calling sigaction\n");
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}
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memset(&sa, 0, sizeof sa);
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sa.sa_sigaction = ioHandler;
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if (sigemptyset(&sa.sa_mask) < 0) {
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die("sigemptyset");
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}
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sa.sa_flags = SA_SIGINFO;
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if (sigaction(SIGIO, &sa, NULL) < 0) {
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die("sigaction");
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}
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// At this point there should not be a Go signal handler
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// installed for SIGIO.
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if (verbose) {
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printf("raising SIGIO\n");
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}
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if (raise(SIGIO) < 0) {
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die("raise");
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}
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if (verbose) {
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printf("waiting for sigioSeen\n");
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}
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// Wait until the signal has been delivered.
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i = 0;
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while (!sigioSeen) {
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ts.tv_sec = 0;
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ts.tv_nsec = 1000000;
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nanosleep(&ts, NULL);
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i++;
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if (i > 5000) {
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fprintf(stderr, "looping too long waiting for signal\n");
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exit(EXIT_FAILURE);
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}
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}
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sigioSeen = 0;
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// Tell the Go code to catch SIGIO.
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if (verbose) {
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printf("calling CatchSIGIO\n");
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}
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CatchSIGIO();
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if (verbose) {
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printf("raising SIGIO\n");
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}
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if (raise(SIGIO) < 0) {
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die("raise");
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}
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if (verbose) {
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printf("calling SawSIGIO\n");
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}
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if (!SawSIGIO()) {
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fprintf(stderr, "Go handler did not see SIGIO\n");
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exit(EXIT_FAILURE);
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}
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if (sigioSeen != 0) {
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fprintf(stderr, "C handler saw SIGIO when only Go handler should have\n");
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exit(EXIT_FAILURE);
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}
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// Tell the Go code to stop catching SIGIO.
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if (verbose) {
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printf("calling ResetSIGIO\n");
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}
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ResetSIGIO();
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if (verbose) {
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printf("raising SIGIO\n");
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}
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if (raise(SIGIO) < 0) {
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die("raise");
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}
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if (verbose) {
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printf("calling SawSIGIO\n");
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}
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if (SawSIGIO()) {
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fprintf(stderr, "Go handler saw SIGIO after Reset\n");
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exit(EXIT_FAILURE);
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}
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if (verbose) {
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printf("waiting for sigioSeen\n");
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}
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// Wait until the signal has been delivered.
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i = 0;
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while (!sigioSeen) {
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ts.tv_sec = 0;
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ts.tv_nsec = 1000000;
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nanosleep(&ts, NULL);
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i++;
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if (i > 5000) {
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fprintf(stderr, "looping too long waiting for signal\n");
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exit(EXIT_FAILURE);
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}
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}
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printf("PASS\n");
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return 0;
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}
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