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go/internal/lsp/lsprpc/lsprpc_test.go
Ian Cottrell 7147197327 internal/lsp: now connection shutdown works, use it
This removes a TODO in the tests and has them check for shutdown
correctly.
This also required adding a Close to editor that does the Shutdown/Exit
sequence rather than just Shutdown.

Change-Id: I6433b76eb2dd1fe40b2332685fdf25ebc4fd4577
Reviewed-on: https://go-review.googlesource.com/c/tools/+/236717
Run-TryBot: Ian Cottrell <iancottrell@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
2020-06-06 01:49:04 +00:00

269 lines
7.1 KiB
Go

// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package lsprpc
import (
"context"
"regexp"
"sync"
"testing"
"time"
"golang.org/x/tools/internal/event"
"golang.org/x/tools/internal/jsonrpc2"
"golang.org/x/tools/internal/jsonrpc2/servertest"
"golang.org/x/tools/internal/lsp/cache"
"golang.org/x/tools/internal/lsp/debug"
"golang.org/x/tools/internal/lsp/fake"
"golang.org/x/tools/internal/lsp/protocol"
)
type fakeClient struct {
protocol.Client
logs chan string
}
func (c fakeClient) LogMessage(ctx context.Context, params *protocol.LogMessageParams) error {
c.logs <- params.Message
return nil
}
type pingServer struct{ protocol.Server }
func (s pingServer) DidOpen(ctx context.Context, params *protocol.DidOpenTextDocumentParams) error {
event.Log(ctx, "ping")
return nil
}
func (s pingServer) Shutdown(ctx context.Context) error {
return nil
}
func TestClientLogging(t *testing.T) {
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
server := pingServer{}
client := fakeClient{logs: make(chan string, 10)}
ctx = debug.WithInstance(ctx, "", "")
ss := NewStreamServer(cache.New(ctx, nil))
ss.serverForTest = server
ts := servertest.NewPipeServer(ctx, ss, nil)
defer checkClose(t, ts.Close)
cc := ts.Connect(ctx)
cc.Go(ctx, protocol.ClientHandler(client, jsonrpc2.MethodNotFound))
protocol.ServerDispatcher(cc).DidOpen(ctx, &protocol.DidOpenTextDocumentParams{})
select {
case got := <-client.logs:
want := "ping"
matched, err := regexp.MatchString(want, got)
if err != nil {
t.Fatal(err)
}
if !matched {
t.Errorf("got log %q, want a log containing %q", got, want)
}
case <-time.After(1 * time.Second):
t.Error("timeout waiting for client log")
}
}
// waitableServer instruments LSP request so that we can control their timing.
// The requests chosen are arbitrary: we simply needed one that blocks, and
// another that doesn't.
type waitableServer struct {
protocol.Server
started chan struct{}
}
func (s waitableServer) Hover(ctx context.Context, _ *protocol.HoverParams) (*protocol.Hover, error) {
s.started <- struct{}{}
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-time.After(200 * time.Millisecond):
}
return &protocol.Hover{}, nil
}
func (s waitableServer) Resolve(_ context.Context, item *protocol.CompletionItem) (*protocol.CompletionItem, error) {
return item, nil
}
func (s waitableServer) Shutdown(ctx context.Context) error {
return nil
}
func checkClose(t *testing.T, closer func() error) {
t.Helper()
if err := closer(); err != nil {
t.Errorf("closing: %v", err)
}
}
func TestRequestCancellation(t *testing.T) {
server := waitableServer{
started: make(chan struct{}),
}
baseCtx := context.Background()
serveCtx := debug.WithInstance(baseCtx, "", "")
ss := NewStreamServer(cache.New(serveCtx, nil))
ss.serverForTest = server
tsDirect := servertest.NewTCPServer(serveCtx, ss, nil)
defer checkClose(t, tsDirect.Close)
forwarderCtx := debug.WithInstance(baseCtx, "", "")
forwarder := NewForwarder("tcp", tsDirect.Addr)
tsForwarded := servertest.NewPipeServer(forwarderCtx, forwarder, nil)
defer checkClose(t, tsForwarded.Close)
tests := []struct {
serverType string
ts servertest.Connector
}{
{"direct", tsDirect},
{"forwarder", tsForwarded},
}
for _, test := range tests {
t.Run(test.serverType, func(t *testing.T) {
cc := test.ts.Connect(baseCtx)
sd := protocol.ServerDispatcher(cc)
cc.Go(baseCtx,
protocol.Handlers(
jsonrpc2.MethodNotFound))
ctx := context.Background()
ctx1, cancel1 := context.WithCancel(ctx)
var (
err1, err2 error
wg sync.WaitGroup
)
wg.Add(2)
go func() {
defer wg.Done()
_, err1 = sd.Hover(ctx1, &protocol.HoverParams{})
}()
go func() {
defer wg.Done()
_, err2 = sd.Resolve(ctx, &protocol.CompletionItem{})
}()
// Wait for the Hover request to start.
<-server.started
cancel1()
wg.Wait()
if err1 == nil {
t.Errorf("cancelled Hover(): got nil err")
}
if err2 != nil {
t.Errorf("uncancelled Hover(): err: %v", err2)
}
if _, err := sd.Resolve(ctx, &protocol.CompletionItem{}); err != nil {
t.Errorf("subsequent Hover(): %v", err)
}
})
}
}
const exampleProgram = `
-- go.mod --
module mod
go 1.12
-- main.go --
package main
import "fmt"
func main() {
fmt.Println("Hello World.")
}`
func TestDebugInfoLifecycle(t *testing.T) {
sb, err := fake.NewSandbox("gopls-lsprpc-test", exampleProgram, "", false)
if err != nil {
t.Fatal(err)
}
defer func() {
if err := sb.Close(); err != nil {
// TODO(golang/go#38490): we can't currently make this an error because
// it fails on Windows: the workspace directory is still locked by a
// separate Go process.
// Once we have a reliable way to wait for proper shutdown, make this an
// error.
t.Logf("closing workspace failed: %v", err)
}
}()
baseCtx, cancel := context.WithCancel(context.Background())
defer cancel()
clientCtx := debug.WithInstance(baseCtx, "", "")
serverCtx := debug.WithInstance(baseCtx, "", "")
cache := cache.New(serverCtx, nil)
ss := NewStreamServer(cache)
tsBackend := servertest.NewTCPServer(serverCtx, ss, nil)
forwarder := NewForwarder("tcp", tsBackend.Addr)
tsForwarder := servertest.NewPipeServer(clientCtx, forwarder, nil)
conn1 := tsForwarder.Connect(clientCtx)
ed1, err := fake.NewEditor(sb, fake.EditorConfig{}).Connect(clientCtx, conn1, fake.ClientHooks{})
if err != nil {
t.Fatal(err)
}
defer ed1.Close(clientCtx)
conn2 := tsBackend.Connect(baseCtx)
ed2, err := fake.NewEditor(sb, fake.EditorConfig{}).Connect(baseCtx, conn2, fake.ClientHooks{})
if err != nil {
t.Fatal(err)
}
defer ed2.Close(baseCtx)
serverDebug := debug.GetInstance(serverCtx)
if got, want := len(serverDebug.State.Clients()), 2; got != want {
t.Errorf("len(server:Clients) = %d, want %d", got, want)
}
if got, want := len(serverDebug.State.Sessions()), 2; got != want {
t.Errorf("len(server:Sessions) = %d, want %d", got, want)
}
clientDebug := debug.GetInstance(clientCtx)
if got, want := len(clientDebug.State.Servers()), 1; got != want {
t.Errorf("len(client:Servers) = %d, want %d", got, want)
}
// Close one of the connections to verify that the client and session were
// dropped.
if err := ed1.Close(clientCtx); err != nil {
t.Fatal(err)
}
/*TODO: at this point we have verified the editor is closed
However there is no way currently to wait for all associated go routines to
go away, and we need to wait for those to trigger the client drop
for now we just give it a little bit of time, but we need to fix this
in a principled way
*/
start := time.Now()
delay := time.Millisecond
const maxWait = time.Second
for len(serverDebug.State.Clients()) > 1 {
if time.Since(start) > maxWait {
break
}
time.Sleep(delay)
delay *= 2
}
if got, want := len(serverDebug.State.Clients()), 1; got != want {
t.Errorf("len(server:Clients) = %d, want %d", got, want)
}
if got, want := len(serverDebug.State.Sessions()), 1; got != want {
t.Errorf("len(server:Sessions()) = %d, want %d", got, want)
}
}