mirror of
https://github.com/golang/go
synced 2024-11-23 18:30:06 -07:00
9fe9853ae5
This commit adapts compile tool to create correct nilchecks for AIX. AIX allows to load a nil pointer. Therefore, the default nilcheck which issues a load must be replaced by a CMP instruction followed by a store at 0x0 if the value is nil. The store will trigger a SIGSEGV as on others OS. The nilcheck algorithm must be adapted to do not remove nilcheck if it's only a read. Stores are detected with v.Type.IsMemory(). Tests related to nilptr must be adapted to the previous changements. nilptr.go cannot be used as it's because the AIX address space starts at 1<<32. Change-Id: I9f5aaf0b7e185d736a9b119c0ed2fe4e5bd1e7af Reviewed-on: https://go-review.googlesource.com/c/144538 Run-TryBot: Tobias Klauser <tobias.klauser@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
252 lines
5.6 KiB
Go
252 lines
5.6 KiB
Go
// errorcheck -0 -d=nil
|
|
|
|
// +build !wasm
|
|
// +build !aix
|
|
|
|
// Copyright 2013 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// Test that nil checks are removed.
|
|
// Optimization is enabled.
|
|
|
|
package p
|
|
|
|
type Struct struct {
|
|
X int
|
|
Y float64
|
|
}
|
|
|
|
type BigStruct struct {
|
|
X int
|
|
Y float64
|
|
A [1 << 20]int
|
|
Z string
|
|
}
|
|
|
|
type Empty struct {
|
|
}
|
|
|
|
type Empty1 struct {
|
|
Empty
|
|
}
|
|
|
|
var (
|
|
intp *int
|
|
arrayp *[10]int
|
|
array0p *[0]int
|
|
bigarrayp *[1 << 26]int
|
|
structp *Struct
|
|
bigstructp *BigStruct
|
|
emptyp *Empty
|
|
empty1p *Empty1
|
|
)
|
|
|
|
func f1() {
|
|
_ = *intp // ERROR "generated nil check"
|
|
|
|
// This one should be removed but the block copy needs
|
|
// to be turned into its own pseudo-op in order to see
|
|
// the indirect.
|
|
_ = *arrayp // ERROR "generated nil check"
|
|
|
|
// 0-byte indirect doesn't suffice.
|
|
// we don't registerize globals, so there are no removed.* nil checks.
|
|
_ = *array0p // ERROR "generated nil check"
|
|
_ = *array0p // ERROR "removed nil check"
|
|
|
|
_ = *intp // ERROR "removed nil check"
|
|
_ = *arrayp // ERROR "removed nil check"
|
|
_ = *structp // ERROR "generated nil check"
|
|
_ = *emptyp // ERROR "generated nil check"
|
|
_ = *arrayp // ERROR "removed nil check"
|
|
}
|
|
|
|
func f2() {
|
|
var (
|
|
intp *int
|
|
arrayp *[10]int
|
|
array0p *[0]int
|
|
bigarrayp *[1 << 20]int
|
|
structp *Struct
|
|
bigstructp *BigStruct
|
|
emptyp *Empty
|
|
empty1p *Empty1
|
|
)
|
|
|
|
_ = *intp // ERROR "generated nil check"
|
|
_ = *arrayp // ERROR "generated nil check"
|
|
_ = *array0p // ERROR "generated nil check"
|
|
_ = *array0p // ERROR "removed.* nil check"
|
|
_ = *intp // ERROR "removed.* nil check"
|
|
_ = *arrayp // ERROR "removed.* nil check"
|
|
_ = *structp // ERROR "generated nil check"
|
|
_ = *emptyp // ERROR "generated nil check"
|
|
_ = *arrayp // ERROR "removed.* nil check"
|
|
_ = *bigarrayp // ERROR "generated nil check" ARM removed nil check before indirect!!
|
|
_ = *bigstructp // ERROR "generated nil check"
|
|
_ = *empty1p // ERROR "generated nil check"
|
|
}
|
|
|
|
func fx10k() *[10000]int
|
|
|
|
var b bool
|
|
|
|
func f3(x *[10000]int) {
|
|
// Using a huge type and huge offsets so the compiler
|
|
// does not expect the memory hardware to fault.
|
|
_ = x[9999] // ERROR "generated nil check"
|
|
|
|
for {
|
|
if x[9999] != 0 { // ERROR "removed nil check"
|
|
break
|
|
}
|
|
}
|
|
|
|
x = fx10k()
|
|
_ = x[9999] // ERROR "generated nil check"
|
|
if b {
|
|
_ = x[9999] // ERROR "removed.* nil check"
|
|
} else {
|
|
_ = x[9999] // ERROR "removed.* nil check"
|
|
}
|
|
_ = x[9999] // ERROR "removed nil check"
|
|
|
|
x = fx10k()
|
|
if b {
|
|
_ = x[9999] // ERROR "generated nil check"
|
|
} else {
|
|
_ = x[9999] // ERROR "generated nil check"
|
|
}
|
|
_ = x[9999] // ERROR "generated nil check"
|
|
|
|
fx10k()
|
|
// This one is a bit redundant, if we figured out that
|
|
// x wasn't going to change across the function call.
|
|
// But it's a little complex to do and in practice doesn't
|
|
// matter enough.
|
|
_ = x[9999] // ERROR "removed nil check"
|
|
}
|
|
|
|
func f3a() {
|
|
x := fx10k()
|
|
y := fx10k()
|
|
z := fx10k()
|
|
_ = &x[9] // ERROR "generated nil check"
|
|
y = z
|
|
_ = &x[9] // ERROR "removed.* nil check"
|
|
x = y
|
|
_ = &x[9] // ERROR "generated nil check"
|
|
}
|
|
|
|
func f3b() {
|
|
x := fx10k()
|
|
y := fx10k()
|
|
_ = &x[9] // ERROR "generated nil check"
|
|
y = x
|
|
_ = &x[9] // ERROR "removed.* nil check"
|
|
x = y
|
|
_ = &x[9] // ERROR "removed.* nil check"
|
|
}
|
|
|
|
func fx10() *[10]int
|
|
|
|
func f4(x *[10]int) {
|
|
// Most of these have no checks because a real memory reference follows,
|
|
// and the offset is small enough that if x is nil, the address will still be
|
|
// in the first unmapped page of memory.
|
|
|
|
_ = x[9] // ERROR "generated nil check" // bug: would like to remove this check (but nilcheck and load are in different blocks)
|
|
|
|
for {
|
|
if x[9] != 0 { // ERROR "removed nil check"
|
|
break
|
|
}
|
|
}
|
|
|
|
x = fx10()
|
|
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
|
|
if b {
|
|
_ = x[9] // ERROR "removed nil check"
|
|
} else {
|
|
_ = x[9] // ERROR "removed nil check"
|
|
}
|
|
_ = x[9] // ERROR "removed nil check"
|
|
|
|
x = fx10()
|
|
if b {
|
|
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
|
|
} else {
|
|
_ = &x[9] // ERROR "generated nil check"
|
|
}
|
|
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
|
|
|
|
fx10()
|
|
_ = x[9] // ERROR "removed nil check"
|
|
|
|
x = fx10()
|
|
y := fx10()
|
|
_ = &x[9] // ERROR "generated nil check"
|
|
y = x
|
|
_ = &x[9] // ERROR "removed[a-z ]* nil check"
|
|
x = y
|
|
_ = &x[9] // ERROR "removed[a-z ]* nil check"
|
|
}
|
|
|
|
func m1(m map[int][80]byte) byte {
|
|
v := m[3] // ERROR "removed nil check"
|
|
return v[5]
|
|
}
|
|
func m2(m map[int][800]byte) byte {
|
|
v := m[3] // ERROR "removed nil check"
|
|
return v[5]
|
|
}
|
|
func m3(m map[int][80]byte) (byte, bool) {
|
|
v, ok := m[3] // ERROR "removed nil check"
|
|
return v[5], ok
|
|
}
|
|
func m4(m map[int][800]byte) (byte, bool) {
|
|
v, ok := m[3] // ERROR "removed nil check"
|
|
return v[5], ok
|
|
}
|
|
func p1() byte {
|
|
p := new([100]byte)
|
|
return p[5] // ERROR "removed nil check"
|
|
}
|
|
|
|
// make sure not to do nil check for access of PAUTOHEAP
|
|
//go:noinline
|
|
func (p *Struct) m() {}
|
|
func c1() {
|
|
var x Struct
|
|
func() { x.m() }() // ERROR "removed nil check"
|
|
}
|
|
|
|
type SS struct {
|
|
x byte
|
|
}
|
|
|
|
type TT struct {
|
|
SS
|
|
}
|
|
|
|
func f(t *TT) *byte {
|
|
// See issue 17242.
|
|
s := &t.SS // ERROR "generated nil check"
|
|
return &s.x // ERROR "removed nil check"
|
|
}
|
|
|
|
// make sure not to do nil check for newobject
|
|
func f7() (*Struct, float64) {
|
|
t := new(Struct)
|
|
p := &t.Y // ERROR "removed nil check"
|
|
return t, *p // ERROR "removed nil check"
|
|
}
|
|
|
|
func f9() []int {
|
|
x := new([1]int)
|
|
x[0] = 1 // ERROR "removed nil check"
|
|
y := x[:] // ERROR "removed nil check"
|
|
return y
|
|
}
|