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https://github.com/golang/go
synced 2024-11-19 23:34:40 -07:00
ea306ae625
The new function runtime.SetCgoTraceback may be used to register stack traceback and symbolizer functions, written in C, to do a stack traceback from cgo code. There is a sample implementation of runtime.SetCgoSymbolizer at github.com/ianlancetaylor/cgosymbolizer. Just importing that package is sufficient to get symbolic C backtraces. Currently only supported on linux/amd64. Change-Id: If96ee2eb41c6c7379d407b9561b87557bfe47341 Reviewed-on: https://go-review.googlesource.com/17761 Reviewed-by: Austin Clements <austin@google.com>
989 lines
32 KiB
Go
989 lines
32 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import (
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"runtime/internal/atomic"
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"runtime/internal/sys"
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"unsafe"
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)
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// The code in this file implements stack trace walking for all architectures.
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// The most important fact about a given architecture is whether it uses a link register.
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// On systems with link registers, the prologue for a non-leaf function stores the
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// incoming value of LR at the bottom of the newly allocated stack frame.
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// On systems without link registers, the architecture pushes a return PC during
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// the call instruction, so the return PC ends up above the stack frame.
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// In this file, the return PC is always called LR, no matter how it was found.
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//
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// To date, the opposite of a link register architecture is an x86 architecture.
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// This code may need to change if some other kind of non-link-register
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// architecture comes along.
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//
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// The other important fact is the size of a pointer: on 32-bit systems the LR
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// takes up only 4 bytes on the stack, while on 64-bit systems it takes up 8 bytes.
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// Typically this is ptrSize.
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//
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// As an exception, amd64p32 has ptrSize == 4 but the CALL instruction still
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// stores an 8-byte return PC onto the stack. To accommodate this, we use regSize
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// as the size of the architecture-pushed return PC.
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//
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// usesLR is defined below in terms of minFrameSize, which is defined in
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// arch_$GOARCH.go. ptrSize and regSize are defined in stubs.go.
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const usesLR = sys.MinFrameSize > 0
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var (
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// initialized in tracebackinit
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goexitPC uintptr
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jmpdeferPC uintptr
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mcallPC uintptr
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morestackPC uintptr
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mstartPC uintptr
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rt0_goPC uintptr
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sigpanicPC uintptr
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runfinqPC uintptr
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bgsweepPC uintptr
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forcegchelperPC uintptr
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timerprocPC uintptr
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gcBgMarkWorkerPC uintptr
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systemstack_switchPC uintptr
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systemstackPC uintptr
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stackBarrierPC uintptr
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cgocallback_gofuncPC uintptr
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gogoPC uintptr
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externalthreadhandlerp uintptr // initialized elsewhere
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)
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func tracebackinit() {
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// Go variable initialization happens late during runtime startup.
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// Instead of initializing the variables above in the declarations,
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// schedinit calls this function so that the variables are
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// initialized and available earlier in the startup sequence.
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goexitPC = funcPC(goexit)
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jmpdeferPC = funcPC(jmpdefer)
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mcallPC = funcPC(mcall)
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morestackPC = funcPC(morestack)
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mstartPC = funcPC(mstart)
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rt0_goPC = funcPC(rt0_go)
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sigpanicPC = funcPC(sigpanic)
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runfinqPC = funcPC(runfinq)
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bgsweepPC = funcPC(bgsweep)
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forcegchelperPC = funcPC(forcegchelper)
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timerprocPC = funcPC(timerproc)
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gcBgMarkWorkerPC = funcPC(gcBgMarkWorker)
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systemstack_switchPC = funcPC(systemstack_switch)
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systemstackPC = funcPC(systemstack)
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stackBarrierPC = funcPC(stackBarrier)
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cgocallback_gofuncPC = funcPC(cgocallback_gofunc)
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// used by sigprof handler
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gogoPC = funcPC(gogo)
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}
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// Traceback over the deferred function calls.
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// Report them like calls that have been invoked but not started executing yet.
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func tracebackdefers(gp *g, callback func(*stkframe, unsafe.Pointer) bool, v unsafe.Pointer) {
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var frame stkframe
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for d := gp._defer; d != nil; d = d.link {
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fn := d.fn
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if fn == nil {
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// Defer of nil function. Args don't matter.
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frame.pc = 0
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frame.fn = nil
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frame.argp = 0
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frame.arglen = 0
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frame.argmap = nil
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} else {
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frame.pc = fn.fn
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f := findfunc(frame.pc)
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if f == nil {
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print("runtime: unknown pc in defer ", hex(frame.pc), "\n")
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throw("unknown pc")
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}
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frame.fn = f
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frame.argp = uintptr(deferArgs(d))
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frame.arglen, frame.argmap = getArgInfo(&frame, f, true)
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}
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frame.continpc = frame.pc
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if !callback((*stkframe)(noescape(unsafe.Pointer(&frame))), v) {
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return
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}
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}
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}
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// Generic traceback. Handles runtime stack prints (pcbuf == nil),
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// the runtime.Callers function (pcbuf != nil), as well as the garbage
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// collector (callback != nil). A little clunky to merge these, but avoids
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// duplicating the code and all its subtlety.
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func gentraceback(pc0, sp0, lr0 uintptr, gp *g, skip int, pcbuf *uintptr, max int, callback func(*stkframe, unsafe.Pointer) bool, v unsafe.Pointer, flags uint) int {
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if goexitPC == 0 {
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throw("gentraceback before goexitPC initialization")
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}
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g := getg()
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if g == gp && g == g.m.curg {
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// The starting sp has been passed in as a uintptr, and the caller may
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// have other uintptr-typed stack references as well.
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// If during one of the calls that got us here or during one of the
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// callbacks below the stack must be grown, all these uintptr references
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// to the stack will not be updated, and gentraceback will continue
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// to inspect the old stack memory, which may no longer be valid.
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// Even if all the variables were updated correctly, it is not clear that
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// we want to expose a traceback that begins on one stack and ends
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// on another stack. That could confuse callers quite a bit.
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// Instead, we require that gentraceback and any other function that
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// accepts an sp for the current goroutine (typically obtained by
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// calling getcallersp) must not run on that goroutine's stack but
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// instead on the g0 stack.
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throw("gentraceback cannot trace user goroutine on its own stack")
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}
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level, _, _ := gotraceback()
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// Fix up returns to the stack barrier by fetching the
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// original return PC from gp.stkbar.
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stkbarG := gp
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stkbar := stkbarG.stkbar[stkbarG.stkbarPos:]
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if pc0 == ^uintptr(0) && sp0 == ^uintptr(0) { // Signal to fetch saved values from gp.
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if gp.syscallsp != 0 {
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pc0 = gp.syscallpc
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sp0 = gp.syscallsp
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if usesLR {
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lr0 = 0
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}
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} else {
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pc0 = gp.sched.pc
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sp0 = gp.sched.sp
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if usesLR {
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lr0 = gp.sched.lr
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}
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}
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}
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nprint := 0
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var frame stkframe
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frame.pc = pc0
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frame.sp = sp0
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if usesLR {
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frame.lr = lr0
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}
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waspanic := false
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printing := pcbuf == nil && callback == nil
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_defer := gp._defer
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for _defer != nil && _defer.sp == _NoArgs {
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_defer = _defer.link
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}
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// If the PC is zero, it's likely a nil function call.
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// Start in the caller's frame.
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if frame.pc == 0 {
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if usesLR {
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frame.pc = *(*uintptr)(unsafe.Pointer(frame.sp))
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frame.lr = 0
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} else {
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frame.pc = uintptr(*(*sys.Uintreg)(unsafe.Pointer(frame.sp)))
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frame.sp += sys.RegSize
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}
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}
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f := findfunc(frame.pc)
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if f != nil && f.entry == stackBarrierPC {
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// We got caught in the middle of a stack barrier
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// (presumably by a signal), so stkbar may be
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// inconsistent with the barriers on the stack.
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// Simulate the completion of the barrier.
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//
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// On x86, SP will be exactly one word above
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// savedLRPtr. On LR machines, SP will be above
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// savedLRPtr by some frame size.
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var stkbarPos uintptr
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if len(stkbar) > 0 && stkbar[0].savedLRPtr < sp0 {
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// stackBarrier has not incremented stkbarPos.
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stkbarPos = gp.stkbarPos
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} else if gp.stkbarPos > 0 && gp.stkbar[gp.stkbarPos-1].savedLRPtr < sp0 {
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// stackBarrier has incremented stkbarPos.
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stkbarPos = gp.stkbarPos - 1
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} else {
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printlock()
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print("runtime: failed to unwind through stackBarrier at SP ", hex(sp0), "; ")
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gcPrintStkbars(gp, int(gp.stkbarPos))
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print("\n")
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throw("inconsistent state in stackBarrier")
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}
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frame.pc = gp.stkbar[stkbarPos].savedLRVal
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stkbar = gp.stkbar[stkbarPos+1:]
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f = findfunc(frame.pc)
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}
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if f == nil {
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if callback != nil {
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print("runtime: unknown pc ", hex(frame.pc), "\n")
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throw("unknown pc")
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}
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return 0
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}
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frame.fn = f
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var cache pcvalueCache
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n := 0
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for n < max {
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// Typically:
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// pc is the PC of the running function.
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// sp is the stack pointer at that program counter.
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// fp is the frame pointer (caller's stack pointer) at that program counter, or nil if unknown.
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// stk is the stack containing sp.
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// The caller's program counter is lr, unless lr is zero, in which case it is *(uintptr*)sp.
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f = frame.fn
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// Found an actual function.
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// Derive frame pointer and link register.
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if frame.fp == 0 {
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// We want to jump over the systemstack switch. If we're running on the
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// g0, this systemstack is at the top of the stack.
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// if we're not on g0 or there's a no curg, then this is a regular call.
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sp := frame.sp
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if flags&_TraceJumpStack != 0 && f.entry == systemstackPC && gp == g.m.g0 && gp.m.curg != nil {
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sp = gp.m.curg.sched.sp
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stkbarG = gp.m.curg
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stkbar = stkbarG.stkbar[stkbarG.stkbarPos:]
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}
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frame.fp = sp + uintptr(funcspdelta(f, frame.pc, &cache))
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if !usesLR {
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// On x86, call instruction pushes return PC before entering new function.
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frame.fp += sys.RegSize
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}
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}
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var flr *_func
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if topofstack(f) {
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frame.lr = 0
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flr = nil
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} else if usesLR && f.entry == jmpdeferPC {
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// jmpdefer modifies SP/LR/PC non-atomically.
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// If a profiling interrupt arrives during jmpdefer,
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// the stack unwind may see a mismatched register set
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// and get confused. Stop if we see PC within jmpdefer
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// to avoid that confusion.
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// See golang.org/issue/8153.
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if callback != nil {
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throw("traceback_arm: found jmpdefer when tracing with callback")
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}
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frame.lr = 0
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} else {
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var lrPtr uintptr
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if usesLR {
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if n == 0 && frame.sp < frame.fp || frame.lr == 0 {
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lrPtr = frame.sp
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frame.lr = *(*uintptr)(unsafe.Pointer(lrPtr))
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}
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} else {
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if frame.lr == 0 {
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lrPtr = frame.fp - sys.RegSize
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frame.lr = uintptr(*(*sys.Uintreg)(unsafe.Pointer(lrPtr)))
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}
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}
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if frame.lr == stackBarrierPC {
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// Recover original PC.
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if len(stkbar) == 0 || stkbar[0].savedLRPtr != lrPtr {
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print("found next stack barrier at ", hex(lrPtr), "; expected ")
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gcPrintStkbars(stkbarG, len(stkbarG.stkbar)-len(stkbar))
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print("\n")
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throw("missed stack barrier")
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}
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frame.lr = stkbar[0].savedLRVal
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stkbar = stkbar[1:]
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}
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flr = findfunc(frame.lr)
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if flr == nil {
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// This happens if you get a profiling interrupt at just the wrong time.
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// In that context it is okay to stop early.
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// But if callback is set, we're doing a garbage collection and must
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// get everything, so crash loudly.
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if callback != nil {
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print("runtime: unexpected return pc for ", funcname(f), " called from ", hex(frame.lr), "\n")
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throw("unknown caller pc")
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}
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}
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}
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frame.varp = frame.fp
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if !usesLR {
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// On x86, call instruction pushes return PC before entering new function.
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frame.varp -= sys.RegSize
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}
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// If framepointer_enabled and there's a frame, then
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// there's a saved bp here.
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if framepointer_enabled && GOARCH == "amd64" && frame.varp > frame.sp {
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frame.varp -= sys.RegSize
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}
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// Derive size of arguments.
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// Most functions have a fixed-size argument block,
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// so we can use metadata about the function f.
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// Not all, though: there are some variadic functions
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// in package runtime and reflect, and for those we use call-specific
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// metadata recorded by f's caller.
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if callback != nil || printing {
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frame.argp = frame.fp + sys.MinFrameSize
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frame.arglen, frame.argmap = getArgInfo(&frame, f, callback != nil)
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}
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// Determine frame's 'continuation PC', where it can continue.
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// Normally this is the return address on the stack, but if sigpanic
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// is immediately below this function on the stack, then the frame
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// stopped executing due to a trap, and frame.pc is probably not
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// a safe point for looking up liveness information. In this panicking case,
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// the function either doesn't return at all (if it has no defers or if the
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// defers do not recover) or it returns from one of the calls to
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// deferproc a second time (if the corresponding deferred func recovers).
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// It suffices to assume that the most recent deferproc is the one that
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// returns; everything live at earlier deferprocs is still live at that one.
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frame.continpc = frame.pc
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if waspanic {
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if _defer != nil && _defer.sp == frame.sp {
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frame.continpc = _defer.pc
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} else {
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frame.continpc = 0
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}
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}
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// Unwind our local defer stack past this frame.
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for _defer != nil && (_defer.sp == frame.sp || _defer.sp == _NoArgs) {
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_defer = _defer.link
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}
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if skip > 0 {
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skip--
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goto skipped
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}
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if pcbuf != nil {
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(*[1 << 20]uintptr)(unsafe.Pointer(pcbuf))[n] = frame.pc
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}
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if callback != nil {
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if !callback((*stkframe)(noescape(unsafe.Pointer(&frame))), v) {
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return n
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}
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}
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if printing {
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if (flags&_TraceRuntimeFrames) != 0 || showframe(f, gp) {
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// Print during crash.
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// main(0x1, 0x2, 0x3)
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// /home/rsc/go/src/runtime/x.go:23 +0xf
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//
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tracepc := frame.pc // back up to CALL instruction for funcline.
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if (n > 0 || flags&_TraceTrap == 0) && frame.pc > f.entry && !waspanic {
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tracepc--
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}
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name := funcname(f)
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if name == "runtime.gopanic" {
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name = "panic"
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}
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print(name, "(")
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argp := (*[100]uintptr)(unsafe.Pointer(frame.argp))
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for i := uintptr(0); i < frame.arglen/sys.PtrSize; i++ {
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if i >= 10 {
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print(", ...")
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break
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}
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if i != 0 {
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print(", ")
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}
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print(hex(argp[i]))
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}
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print(")\n")
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file, line := funcline(f, tracepc)
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print("\t", file, ":", line)
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if frame.pc > f.entry {
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print(" +", hex(frame.pc-f.entry))
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}
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if g.m.throwing > 0 && gp == g.m.curg || level >= 2 {
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print(" fp=", hex(frame.fp), " sp=", hex(frame.sp))
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}
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print("\n")
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nprint++
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}
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}
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n++
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skipped:
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waspanic = f.entry == sigpanicPC
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// Do not unwind past the bottom of the stack.
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if flr == nil {
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break
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}
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// Unwind to next frame.
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frame.fn = flr
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frame.pc = frame.lr
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frame.lr = 0
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frame.sp = frame.fp
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frame.fp = 0
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frame.argmap = nil
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// On link register architectures, sighandler saves the LR on stack
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// before faking a call to sigpanic.
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if usesLR && waspanic {
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x := *(*uintptr)(unsafe.Pointer(frame.sp))
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frame.sp += sys.MinFrameSize
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if GOARCH == "arm64" {
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// arm64 needs 16-byte aligned SP, always
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frame.sp += sys.PtrSize
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}
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f = findfunc(frame.pc)
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frame.fn = f
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if f == nil {
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frame.pc = x
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} else if funcspdelta(f, frame.pc, &cache) == 0 {
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frame.lr = x
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}
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}
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}
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if printing {
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n = nprint
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}
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// If callback != nil, we're being called to gather stack information during
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// garbage collection or stack growth. In that context, require that we used
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// up the entire defer stack. If not, then there is a bug somewhere and the
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// garbage collection or stack growth may not have seen the correct picture
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// of the stack. Crash now instead of silently executing the garbage collection
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// or stack copy incorrectly and setting up for a mysterious crash later.
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//
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// Note that panic != nil is okay here: there can be leftover panics,
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// because the defers on the panic stack do not nest in frame order as
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// they do on the defer stack. If you have:
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//
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// frame 1 defers d1
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// frame 2 defers d2
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// frame 3 defers d3
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// frame 4 panics
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// frame 4's panic starts running defers
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// frame 5, running d3, defers d4
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// frame 5 panics
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// frame 5's panic starts running defers
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// frame 6, running d4, garbage collects
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// frame 6, running d2, garbage collects
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//
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// During the execution of d4, the panic stack is d4 -> d3, which
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// is nested properly, and we'll treat frame 3 as resumable, because we
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// can find d3. (And in fact frame 3 is resumable. If d4 recovers
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// and frame 5 continues running, d3, d3 can recover and we'll
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// resume execution in (returning from) frame 3.)
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//
|
|
// During the execution of d2, however, the panic stack is d2 -> d3,
|
|
// which is inverted. The scan will match d2 to frame 2 but having
|
|
// d2 on the stack until then means it will not match d3 to frame 3.
|
|
// This is okay: if we're running d2, then all the defers after d2 have
|
|
// completed and their corresponding frames are dead. Not finding d3
|
|
// for frame 3 means we'll set frame 3's continpc == 0, which is correct
|
|
// (frame 3 is dead). At the end of the walk the panic stack can thus
|
|
// contain defers (d3 in this case) for dead frames. The inversion here
|
|
// always indicates a dead frame, and the effect of the inversion on the
|
|
// scan is to hide those dead frames, so the scan is still okay:
|
|
// what's left on the panic stack are exactly (and only) the dead frames.
|
|
//
|
|
// We require callback != nil here because only when callback != nil
|
|
// do we know that gentraceback is being called in a "must be correct"
|
|
// context as opposed to a "best effort" context. The tracebacks with
|
|
// callbacks only happen when everything is stopped nicely.
|
|
// At other times, such as when gathering a stack for a profiling signal
|
|
// or when printing a traceback during a crash, everything may not be
|
|
// stopped nicely, and the stack walk may not be able to complete.
|
|
// It's okay in those situations not to use up the entire defer stack:
|
|
// incomplete information then is still better than nothing.
|
|
if callback != nil && n < max && _defer != nil {
|
|
if _defer != nil {
|
|
print("runtime: g", gp.goid, ": leftover defer sp=", hex(_defer.sp), " pc=", hex(_defer.pc), "\n")
|
|
}
|
|
for _defer = gp._defer; _defer != nil; _defer = _defer.link {
|
|
print("\tdefer ", _defer, " sp=", hex(_defer.sp), " pc=", hex(_defer.pc), "\n")
|
|
}
|
|
throw("traceback has leftover defers")
|
|
}
|
|
|
|
if callback != nil && n < max && len(stkbar) > 0 {
|
|
print("runtime: g", gp.goid, ": leftover stack barriers ")
|
|
gcPrintStkbars(stkbarG, len(stkbarG.stkbar)-len(stkbar))
|
|
print("\n")
|
|
throw("traceback has leftover stack barriers")
|
|
}
|
|
|
|
if callback != nil && n < max && frame.sp != gp.stktopsp {
|
|
print("runtime: g", gp.goid, ": frame.sp=", hex(frame.sp), " top=", hex(gp.stktopsp), "\n")
|
|
print("\tstack=[", hex(gp.stack.lo), "-", hex(gp.stack.hi), "] n=", n, " max=", max, "\n")
|
|
throw("traceback did not unwind completely")
|
|
}
|
|
|
|
return n
|
|
}
|
|
|
|
func getArgInfo(frame *stkframe, f *_func, needArgMap bool) (arglen uintptr, argmap *bitvector) {
|
|
arglen = uintptr(f.args)
|
|
if needArgMap && f.args == _ArgsSizeUnknown {
|
|
// Extract argument bitmaps for reflect stubs from the calls they made to reflect.
|
|
switch funcname(f) {
|
|
case "reflect.makeFuncStub", "reflect.methodValueCall":
|
|
arg0 := frame.sp + sys.MinFrameSize
|
|
fn := *(**[2]uintptr)(unsafe.Pointer(arg0))
|
|
if fn[0] != f.entry {
|
|
print("runtime: confused by ", funcname(f), "\n")
|
|
throw("reflect mismatch")
|
|
}
|
|
bv := (*bitvector)(unsafe.Pointer(fn[1]))
|
|
arglen = uintptr(bv.n * sys.PtrSize)
|
|
argmap = bv
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
func printcreatedby(gp *g) {
|
|
// Show what created goroutine, except main goroutine (goid 1).
|
|
pc := gp.gopc
|
|
f := findfunc(pc)
|
|
if f != nil && showframe(f, gp) && gp.goid != 1 {
|
|
print("created by ", funcname(f), "\n")
|
|
tracepc := pc // back up to CALL instruction for funcline.
|
|
if pc > f.entry {
|
|
tracepc -= sys.PCQuantum
|
|
}
|
|
file, line := funcline(f, tracepc)
|
|
print("\t", file, ":", line)
|
|
if pc > f.entry {
|
|
print(" +", hex(pc-f.entry))
|
|
}
|
|
print("\n")
|
|
}
|
|
}
|
|
|
|
func traceback(pc, sp, lr uintptr, gp *g) {
|
|
traceback1(pc, sp, lr, gp, 0)
|
|
}
|
|
|
|
// tracebacktrap is like traceback but expects that the PC and SP were obtained
|
|
// from a trap, not from gp->sched or gp->syscallpc/gp->syscallsp or getcallerpc/getcallersp.
|
|
// Because they are from a trap instead of from a saved pair,
|
|
// the initial PC must not be rewound to the previous instruction.
|
|
// (All the saved pairs record a PC that is a return address, so we
|
|
// rewind it into the CALL instruction.)
|
|
func tracebacktrap(pc, sp, lr uintptr, gp *g) {
|
|
traceback1(pc, sp, lr, gp, _TraceTrap)
|
|
}
|
|
|
|
func traceback1(pc, sp, lr uintptr, gp *g, flags uint) {
|
|
// If the goroutine is in cgo, and we have a cgo traceback, print that.
|
|
if iscgo && gp.m != nil && gp.m.ncgo > 0 && gp.syscallsp != 0 && gp.m.cgoCallers != nil && gp.m.cgoCallers[0] != 0 {
|
|
// Lock cgoCallers so that a signal handler won't
|
|
// change it, copy the array, reset it, unlock it.
|
|
// We are locked to the thread and are not running
|
|
// concurrently with a signal handler.
|
|
// We just have to stop a signal handler from interrupting
|
|
// in the middle of our copy.
|
|
atomic.Store(&gp.m.cgoCallersUse, 1)
|
|
cgoCallers := *gp.m.cgoCallers
|
|
gp.m.cgoCallers[0] = 0
|
|
atomic.Store(&gp.m.cgoCallersUse, 0)
|
|
|
|
printCgoTraceback(&cgoCallers)
|
|
}
|
|
|
|
var n int
|
|
if readgstatus(gp)&^_Gscan == _Gsyscall {
|
|
// Override registers if blocked in system call.
|
|
pc = gp.syscallpc
|
|
sp = gp.syscallsp
|
|
flags &^= _TraceTrap
|
|
}
|
|
// Print traceback. By default, omits runtime frames.
|
|
// If that means we print nothing at all, repeat forcing all frames printed.
|
|
n = gentraceback(pc, sp, lr, gp, 0, nil, _TracebackMaxFrames, nil, nil, flags)
|
|
if n == 0 && (flags&_TraceRuntimeFrames) == 0 {
|
|
n = gentraceback(pc, sp, lr, gp, 0, nil, _TracebackMaxFrames, nil, nil, flags|_TraceRuntimeFrames)
|
|
}
|
|
if n == _TracebackMaxFrames {
|
|
print("...additional frames elided...\n")
|
|
}
|
|
printcreatedby(gp)
|
|
}
|
|
|
|
func callers(skip int, pcbuf []uintptr) int {
|
|
sp := getcallersp(unsafe.Pointer(&skip))
|
|
pc := getcallerpc(unsafe.Pointer(&skip))
|
|
gp := getg()
|
|
var n int
|
|
systemstack(func() {
|
|
n = gentraceback(pc, sp, 0, gp, skip, &pcbuf[0], len(pcbuf), nil, nil, 0)
|
|
})
|
|
return n
|
|
}
|
|
|
|
func gcallers(gp *g, skip int, pcbuf []uintptr) int {
|
|
return gentraceback(^uintptr(0), ^uintptr(0), 0, gp, skip, &pcbuf[0], len(pcbuf), nil, nil, 0)
|
|
}
|
|
|
|
func showframe(f *_func, gp *g) bool {
|
|
g := getg()
|
|
if g.m.throwing > 0 && gp != nil && (gp == g.m.curg || gp == g.m.caughtsig.ptr()) {
|
|
return true
|
|
}
|
|
level, _, _ := gotraceback()
|
|
name := funcname(f)
|
|
|
|
// Special case: always show runtime.gopanic frame, so that we can
|
|
// see where a panic started in the middle of a stack trace.
|
|
// See golang.org/issue/5832.
|
|
if name == "runtime.gopanic" {
|
|
return true
|
|
}
|
|
|
|
return level > 1 || f != nil && contains(name, ".") && (!hasprefix(name, "runtime.") || isExportedRuntime(name))
|
|
}
|
|
|
|
// isExportedRuntime reports whether name is an exported runtime function.
|
|
// It is only for runtime functions, so ASCII A-Z is fine.
|
|
func isExportedRuntime(name string) bool {
|
|
const n = len("runtime.")
|
|
return len(name) > n && name[:n] == "runtime." && 'A' <= name[n] && name[n] <= 'Z'
|
|
}
|
|
|
|
var gStatusStrings = [...]string{
|
|
_Gidle: "idle",
|
|
_Grunnable: "runnable",
|
|
_Grunning: "running",
|
|
_Gsyscall: "syscall",
|
|
_Gwaiting: "waiting",
|
|
_Gdead: "dead",
|
|
_Gcopystack: "copystack",
|
|
}
|
|
|
|
func goroutineheader(gp *g) {
|
|
gpstatus := readgstatus(gp)
|
|
|
|
isScan := gpstatus&_Gscan != 0
|
|
gpstatus &^= _Gscan // drop the scan bit
|
|
|
|
// Basic string status
|
|
var status string
|
|
if 0 <= gpstatus && gpstatus < uint32(len(gStatusStrings)) {
|
|
status = gStatusStrings[gpstatus]
|
|
} else {
|
|
status = "???"
|
|
}
|
|
|
|
// Override.
|
|
if gpstatus == _Gwaiting && gp.waitreason != "" {
|
|
status = gp.waitreason
|
|
}
|
|
|
|
// approx time the G is blocked, in minutes
|
|
var waitfor int64
|
|
if (gpstatus == _Gwaiting || gpstatus == _Gsyscall) && gp.waitsince != 0 {
|
|
waitfor = (nanotime() - gp.waitsince) / 60e9
|
|
}
|
|
print("goroutine ", gp.goid, " [", status)
|
|
if isScan {
|
|
print(" (scan)")
|
|
}
|
|
if waitfor >= 1 {
|
|
print(", ", waitfor, " minutes")
|
|
}
|
|
if gp.lockedm != nil {
|
|
print(", locked to thread")
|
|
}
|
|
print("]:\n")
|
|
}
|
|
|
|
func tracebackothers(me *g) {
|
|
level, _, _ := gotraceback()
|
|
|
|
// Show the current goroutine first, if we haven't already.
|
|
g := getg()
|
|
gp := g.m.curg
|
|
if gp != nil && gp != me {
|
|
print("\n")
|
|
goroutineheader(gp)
|
|
traceback(^uintptr(0), ^uintptr(0), 0, gp)
|
|
}
|
|
|
|
lock(&allglock)
|
|
for _, gp := range allgs {
|
|
if gp == me || gp == g.m.curg || readgstatus(gp) == _Gdead || isSystemGoroutine(gp) && level < 2 {
|
|
continue
|
|
}
|
|
print("\n")
|
|
goroutineheader(gp)
|
|
// Note: gp.m == g.m occurs when tracebackothers is
|
|
// called from a signal handler initiated during a
|
|
// systemstack call. The original G is still in the
|
|
// running state, and we want to print its stack.
|
|
if gp.m != g.m && readgstatus(gp)&^_Gscan == _Grunning {
|
|
print("\tgoroutine running on other thread; stack unavailable\n")
|
|
printcreatedby(gp)
|
|
} else {
|
|
traceback(^uintptr(0), ^uintptr(0), 0, gp)
|
|
}
|
|
}
|
|
unlock(&allglock)
|
|
}
|
|
|
|
// Does f mark the top of a goroutine stack?
|
|
func topofstack(f *_func) bool {
|
|
pc := f.entry
|
|
return pc == goexitPC ||
|
|
pc == mstartPC ||
|
|
pc == mcallPC ||
|
|
pc == morestackPC ||
|
|
pc == rt0_goPC ||
|
|
externalthreadhandlerp != 0 && pc == externalthreadhandlerp
|
|
}
|
|
|
|
// isSystemGoroutine reports whether the goroutine g must be omitted in
|
|
// stack dumps and deadlock detector.
|
|
func isSystemGoroutine(gp *g) bool {
|
|
pc := gp.startpc
|
|
return pc == runfinqPC && !fingRunning ||
|
|
pc == bgsweepPC ||
|
|
pc == forcegchelperPC ||
|
|
pc == timerprocPC ||
|
|
pc == gcBgMarkWorkerPC
|
|
}
|
|
|
|
// SetCgoTraceback records three C functions to use to gather
|
|
// traceback information from C code and to convert that traceback
|
|
// information into symbolic information. These are used when printing
|
|
// stack traces for a program that uses cgo.
|
|
//
|
|
// The traceback and context functions may be called from a signal
|
|
// handler, and must therefore use only async-signal safe functions.
|
|
// The symbolizer function may be called while the program is
|
|
// crashing, and so must be cautious about using memory. None of the
|
|
// functions may call back into Go.
|
|
//
|
|
// The context function will be called with a single argument, a
|
|
// pointer to a struct:
|
|
//
|
|
// struct {
|
|
// Context uintptr
|
|
// }
|
|
//
|
|
// In C syntax, this struct will be
|
|
//
|
|
// struct {
|
|
// uintptr_t Context;
|
|
// };
|
|
//
|
|
// If the Context field is 0, the context function is being called to
|
|
// record the current traceback context. It should record whatever
|
|
// information is needed about the current point of execution to later
|
|
// produce a stack trace, probably the stack pointer and PC. In this
|
|
// case the context function will be called from C code.
|
|
//
|
|
// If the Context field is not 0, then it is a value returned by a
|
|
// previous call to the context function. This case is called when the
|
|
// context is no longer needed; that is, when the Go code is returning
|
|
// to its C code caller. This permits permits the context function to
|
|
// release any associated resources.
|
|
//
|
|
// While it would be correct for the context function to record a
|
|
// complete a stack trace whenever it is called, and simply copy that
|
|
// out in the traceback function, in a typical program the context
|
|
// function will be called many times without ever recording a
|
|
// traceback for that context. Recording a complete stack trace in a
|
|
// call to the context function is likely to be inefficient.
|
|
//
|
|
// The traceback function will be called with a single argument, a
|
|
// pointer to a struct:
|
|
//
|
|
// struct {
|
|
// Context uintptr
|
|
// Buf *uintptr
|
|
// Max uintptr
|
|
// }
|
|
//
|
|
// In C syntax, this struct will be
|
|
//
|
|
// struct {
|
|
// uintptr_t Context;
|
|
// uintptr_t* Buf;
|
|
// uintptr_t Max;
|
|
// };
|
|
//
|
|
// The Context field will be zero to gather a traceback from the
|
|
// current program execution point. In this case, the traceback
|
|
// function will be called from C code.
|
|
//
|
|
// Otherwise Context will be a value previously returned by a call to
|
|
// the context function. The traceback function should gather a stack
|
|
// trace from that saved point in the program execution. The traceback
|
|
// function may be called from an execution thread other than the one
|
|
// that recorded the context, but only when the context is known to be
|
|
// valid and unchanging. The traceback function may also be called
|
|
// deeper in the call stack on the same thread that recorded the
|
|
// context. The traceback function may be called multiple times with
|
|
// the same Context value; it will usually be appropriate to cache the
|
|
// result, if possible, the first time this is called for a specific
|
|
// context value.
|
|
//
|
|
// Buf is where the traceback information should be stored. It should
|
|
// be PC values, such that Buf[0] is the PC of the caller, Buf[1] is
|
|
// the PC of that function's caller, and so on. Max is the maximum
|
|
// number of entries to store. The function should store a zero to
|
|
// indicate the top of the stack, or that the caller is on a different
|
|
// stack, presumably a Go stack.
|
|
//
|
|
// Unlike runtime.Callers, the PC values returned should, when passed
|
|
// to the symbolizer function, return the file/line of the call
|
|
// instruction. No additional subtraction is required or appropriate.
|
|
//
|
|
// The symbolizer function will be called with a single argument, a
|
|
// pointer to a struct:
|
|
//
|
|
// struct {
|
|
// PC uintptr // program counter to fetch information for
|
|
// File *byte // file name (NUL terminated)
|
|
// Lineno uintptr // line number
|
|
// Func *byte // function name (NUL terminated)
|
|
// Entry uintptr // function entry point
|
|
// More uintptr // set non-zero if more info for this PC
|
|
// Data uintptr // unused by runtime, available for function
|
|
// }
|
|
//
|
|
// In C syntax, this struct will be
|
|
//
|
|
// struct {
|
|
// uintptr_t PC;
|
|
// char* File;
|
|
// uintptr_t Lineno;
|
|
// char* Func;
|
|
// uintptr_t Entry;
|
|
// uintptr_t More;
|
|
// uintptr_t Data;
|
|
// };
|
|
//
|
|
// The PC field will be a value returned by a call to the traceback
|
|
// function.
|
|
//
|
|
// The first time the function is called for a particular traceback,
|
|
// all the fields except PC will be 0. The function should fill in the
|
|
// other fields if possible, setting them to 0/nil if the information
|
|
// is not available. The Data field may be used to store any useful
|
|
// information across calls. The More field should be set to non-zero
|
|
// if there is more information for this PC, zero otherwise. If More
|
|
// is set non-zero, the function will be called again with the same
|
|
// PC, and may return different information (this is intended for use
|
|
// with inlined functions). If More is zero, the function will be
|
|
// called with the next PC value in the traceback. When the traceback
|
|
// is complete, the function will be called once more with PC set to
|
|
// zero; this may be used to free any information. Each call will
|
|
// leave the fields of the struct set to the same values they had upon
|
|
// return, except for the PC field when the More field is zero. The
|
|
// function must not keep a copy of the struct pointer between calls.
|
|
//
|
|
// When calling SetCgoTraceback, the version argument is the version
|
|
// number of the structs that the functions expect to receive.
|
|
// Currently this must be zero.
|
|
//
|
|
// The symbolizer function may be nil, in which case the results of
|
|
// the traceback function will be displayed as numbers. If the
|
|
// traceback function is nil, the symbolizer function will never be
|
|
// called. The context function may be nil, in which case the
|
|
// traceback function will only be called with the context field set
|
|
// to zero. If the context function is nil, then calls from Go to C
|
|
// to Go will not show a traceback for the C portion of the call stack.
|
|
func SetCgoTraceback(version int, traceback, context, symbolizer unsafe.Pointer) {
|
|
if version != 0 {
|
|
panic("unsupported version")
|
|
}
|
|
if context != nil {
|
|
panic("SetCgoTraceback: context function not yet implemented")
|
|
}
|
|
cgoTraceback = traceback
|
|
cgoContext = context
|
|
cgoSymbolizer = symbolizer
|
|
}
|
|
|
|
var cgoTraceback unsafe.Pointer
|
|
var cgoContext unsafe.Pointer
|
|
var cgoSymbolizer unsafe.Pointer
|
|
|
|
// cgoTracebackArg is the type passed to cgoTraceback.
|
|
type cgoTracebackArg struct {
|
|
context uintptr
|
|
buf *uintptr
|
|
max uintptr
|
|
}
|
|
|
|
// cgoContextArg is the type passed to cgoContext.
|
|
type cgoContextArg struct {
|
|
context uintptr
|
|
}
|
|
|
|
// cgoSymbolizerArg is the type passed to cgoSymbolizer.
|
|
type cgoSymbolizerArg struct {
|
|
pc uintptr
|
|
file *byte
|
|
lineno uintptr
|
|
funcName *byte
|
|
entry uintptr
|
|
more uintptr
|
|
data uintptr
|
|
}
|
|
|
|
// cgoTraceback prints a traceback of callers.
|
|
func printCgoTraceback(callers *cgoCallers) {
|
|
if cgoSymbolizer == nil {
|
|
for _, c := range callers {
|
|
if c == 0 {
|
|
break
|
|
}
|
|
print("non-Go function at pc=", hex(c), "\n")
|
|
}
|
|
return
|
|
}
|
|
|
|
call := cgocall
|
|
if panicking > 0 {
|
|
// We do not want to call into the scheduler when panicking.
|
|
call = asmcgocall
|
|
}
|
|
|
|
var arg cgoSymbolizerArg
|
|
for _, c := range callers {
|
|
if c == 0 {
|
|
break
|
|
}
|
|
arg.pc = c
|
|
for {
|
|
call(cgoSymbolizer, noescape(unsafe.Pointer(&arg)))
|
|
if arg.funcName != nil {
|
|
// Note that we don't print any argument
|
|
// information here, not even parentheses.
|
|
// The symbolizer must add that if
|
|
// appropriate.
|
|
println(gostringnocopy(arg.funcName))
|
|
} else {
|
|
println("non-Go function")
|
|
}
|
|
print("\t")
|
|
if arg.file != nil {
|
|
print(gostringnocopy(arg.file), ":", arg.lineno, " ")
|
|
}
|
|
print("pc=", hex(c), "\n")
|
|
if arg.more == 0 {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
arg.pc = 0
|
|
call(cgoSymbolizer, noescape(unsafe.Pointer(&arg)))
|
|
}
|