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https://github.com/golang/go
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161874da2a
Each URL was manually verified to ensure it did not serve up incorrect content. Change-Id: I4dc846227af95a73ee9a3074d0c379ff0fa955df Reviewed-on: https://go-review.googlesource.com/115798 Reviewed-by: Ian Lance Taylor <iant@golang.org> Run-TryBot: Ian Lance Taylor <iant@golang.org>
317 lines
12 KiB
Go
317 lines
12 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import "unsafe"
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// Should be a built-in for unsafe.Pointer?
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//go:nosplit
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func add(p unsafe.Pointer, x uintptr) unsafe.Pointer {
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return unsafe.Pointer(uintptr(p) + x)
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}
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// getg returns the pointer to the current g.
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// The compiler rewrites calls to this function into instructions
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// that fetch the g directly (from TLS or from the dedicated register).
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func getg() *g
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// mcall switches from the g to the g0 stack and invokes fn(g),
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// where g is the goroutine that made the call.
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// mcall saves g's current PC/SP in g->sched so that it can be restored later.
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// It is up to fn to arrange for that later execution, typically by recording
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// g in a data structure, causing something to call ready(g) later.
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// mcall returns to the original goroutine g later, when g has been rescheduled.
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// fn must not return at all; typically it ends by calling schedule, to let the m
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// run other goroutines.
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//
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// mcall can only be called from g stacks (not g0, not gsignal).
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//
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// This must NOT be go:noescape: if fn is a stack-allocated closure,
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// fn puts g on a run queue, and g executes before fn returns, the
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// closure will be invalidated while it is still executing.
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func mcall(fn func(*g))
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// systemstack runs fn on a system stack.
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// If systemstack is called from the per-OS-thread (g0) stack, or
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// if systemstack is called from the signal handling (gsignal) stack,
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// systemstack calls fn directly and returns.
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// Otherwise, systemstack is being called from the limited stack
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// of an ordinary goroutine. In this case, systemstack switches
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// to the per-OS-thread stack, calls fn, and switches back.
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// It is common to use a func literal as the argument, in order
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// to share inputs and outputs with the code around the call
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// to system stack:
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//
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// ... set up y ...
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// systemstack(func() {
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// x = bigcall(y)
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// })
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// ... use x ...
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//
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//go:noescape
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func systemstack(fn func())
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var badsystemstackMsg = "fatal: systemstack called from unexpected goroutine"
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//go:nosplit
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//go:nowritebarrierrec
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func badsystemstack() {
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sp := stringStructOf(&badsystemstackMsg)
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write(2, sp.str, int32(sp.len))
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}
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// memclrNoHeapPointers clears n bytes starting at ptr.
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//
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// Usually you should use typedmemclr. memclrNoHeapPointers should be
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// used only when the caller knows that *ptr contains no heap pointers
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// because either:
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//
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// 1. *ptr is initialized memory and its type is pointer-free.
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//
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// 2. *ptr is uninitialized memory (e.g., memory that's being reused
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// for a new allocation) and hence contains only "junk".
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//
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// in memclr_*.s
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//go:noescape
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func memclrNoHeapPointers(ptr unsafe.Pointer, n uintptr)
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//go:linkname reflect_memclrNoHeapPointers reflect.memclrNoHeapPointers
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func reflect_memclrNoHeapPointers(ptr unsafe.Pointer, n uintptr) {
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memclrNoHeapPointers(ptr, n)
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}
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// memmove copies n bytes from "from" to "to".
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// in memmove_*.s
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//go:noescape
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func memmove(to, from unsafe.Pointer, n uintptr)
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//go:linkname reflect_memmove reflect.memmove
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func reflect_memmove(to, from unsafe.Pointer, n uintptr) {
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memmove(to, from, n)
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}
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// exported value for testing
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var hashLoad = float32(loadFactorNum) / float32(loadFactorDen)
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//go:nosplit
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func fastrand() uint32 {
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mp := getg().m
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// Implement xorshift64+: 2 32-bit xorshift sequences added together.
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// Shift triplet [17,7,16] was calculated as indicated in Marsaglia's
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// Xorshift paper: https://www.jstatsoft.org/article/view/v008i14/xorshift.pdf
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// This generator passes the SmallCrush suite, part of TestU01 framework:
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// http://simul.iro.umontreal.ca/testu01/tu01.html
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s1, s0 := mp.fastrand[0], mp.fastrand[1]
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s1 ^= s1 << 17
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s1 = s1 ^ s0 ^ s1>>7 ^ s0>>16
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mp.fastrand[0], mp.fastrand[1] = s0, s1
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return s0 + s1
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}
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//go:nosplit
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func fastrandn(n uint32) uint32 {
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// This is similar to fastrand() % n, but faster.
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// See https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
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return uint32(uint64(fastrand()) * uint64(n) >> 32)
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}
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//go:linkname sync_fastrand sync.fastrand
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func sync_fastrand() uint32 { return fastrand() }
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// in asm_*.s
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//go:noescape
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func memequal(a, b unsafe.Pointer, size uintptr) bool
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// noescape hides a pointer from escape analysis. noescape is
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// the identity function but escape analysis doesn't think the
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// output depends on the input. noescape is inlined and currently
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// compiles down to zero instructions.
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// USE CAREFULLY!
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//go:nosplit
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func noescape(p unsafe.Pointer) unsafe.Pointer {
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x := uintptr(p)
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return unsafe.Pointer(x ^ 0)
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}
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func cgocallback(fn, frame unsafe.Pointer, framesize, ctxt uintptr)
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func gogo(buf *gobuf)
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func gosave(buf *gobuf)
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//go:noescape
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func jmpdefer(fv *funcval, argp uintptr)
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func asminit()
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func setg(gg *g)
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func breakpoint()
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// reflectcall calls fn with a copy of the n argument bytes pointed at by arg.
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// After fn returns, reflectcall copies n-retoffset result bytes
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// back into arg+retoffset before returning. If copying result bytes back,
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// the caller should pass the argument frame type as argtype, so that
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// call can execute appropriate write barriers during the copy.
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// Package reflect passes a frame type. In package runtime, there is only
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// one call that copies results back, in cgocallbackg1, and it does NOT pass a
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// frame type, meaning there are no write barriers invoked. See that call
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// site for justification.
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func reflectcall(argtype *_type, fn, arg unsafe.Pointer, argsize uint32, retoffset uint32)
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func procyield(cycles uint32)
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type neverCallThisFunction struct{}
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// goexit is the return stub at the top of every goroutine call stack.
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// Each goroutine stack is constructed as if goexit called the
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// goroutine's entry point function, so that when the entry point
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// function returns, it will return to goexit, which will call goexit1
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// to perform the actual exit.
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//
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// This function must never be called directly. Call goexit1 instead.
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// gentraceback assumes that goexit terminates the stack. A direct
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// call on the stack will cause gentraceback to stop walking the stack
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// prematurely and if there is leftover state it may panic.
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func goexit(neverCallThisFunction)
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// Not all cgocallback_gofunc frames are actually cgocallback_gofunc,
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// so not all have these arguments. Mark them uintptr so that the GC
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// does not misinterpret memory when the arguments are not present.
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// cgocallback_gofunc is not called from go, only from cgocallback,
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// so the arguments will be found via cgocallback's pointer-declared arguments.
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// See the assembly implementations for more details.
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func cgocallback_gofunc(fv uintptr, frame uintptr, framesize, ctxt uintptr)
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// publicationBarrier performs a store/store barrier (a "publication"
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// or "export" barrier). Some form of synchronization is required
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// between initializing an object and making that object accessible to
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// another processor. Without synchronization, the initialization
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// writes and the "publication" write may be reordered, allowing the
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// other processor to follow the pointer and observe an uninitialized
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// object. In general, higher-level synchronization should be used,
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// such as locking or an atomic pointer write. publicationBarrier is
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// for when those aren't an option, such as in the implementation of
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// the memory manager.
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//
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// There's no corresponding barrier for the read side because the read
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// side naturally has a data dependency order. All architectures that
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// Go supports or seems likely to ever support automatically enforce
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// data dependency ordering.
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func publicationBarrier()
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// getcallerpc returns the program counter (PC) of its caller's caller.
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// getcallersp returns the stack pointer (SP) of its caller's caller.
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// The implementation may be a compiler intrinsic; there is not
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// necessarily code implementing this on every platform.
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//
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// For example:
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//
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// func f(arg1, arg2, arg3 int) {
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// pc := getcallerpc()
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// sp := getcallersp()
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// }
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//
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// These two lines find the PC and SP immediately following
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// the call to f (where f will return).
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//
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// The call to getcallerpc and getcallersp must be done in the
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// frame being asked about.
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//
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// The result of getcallersp is correct at the time of the return,
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// but it may be invalidated by any subsequent call to a function
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// that might relocate the stack in order to grow or shrink it.
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// A general rule is that the result of getcallersp should be used
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// immediately and can only be passed to nosplit functions.
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//go:noescape
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func getcallerpc() uintptr
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//go:noescape
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func getcallersp() uintptr // implemented as an intrinsic on all platforms
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// getclosureptr returns the pointer to the current closure.
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// getclosureptr can only be used in an assignment statement
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// at the entry of a function. Moreover, go:nosplit directive
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// must be specified at the declaration of caller function,
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// so that the function prolog does not clobber the closure register.
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// for example:
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//
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// //go:nosplit
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// func f(arg1, arg2, arg3 int) {
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// dx := getclosureptr()
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// }
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//
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// The compiler rewrites calls to this function into instructions that fetch the
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// pointer from a well-known register (DX on x86 architecture, etc.) directly.
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func getclosureptr() uintptr
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//go:noescape
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func asmcgocall(fn, arg unsafe.Pointer) int32
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// argp used in Defer structs when there is no argp.
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const _NoArgs = ^uintptr(0)
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func morestack()
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func morestack_noctxt()
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func rt0_go()
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// return0 is a stub used to return 0 from deferproc.
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// It is called at the very end of deferproc to signal
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// the calling Go function that it should not jump
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// to deferreturn.
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// in asm_*.s
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func return0()
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// in asm_*.s
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// not called directly; definitions here supply type information for traceback.
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func call32(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call64(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call128(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call256(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call512(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call1024(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call2048(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call4096(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call8192(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call16384(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call32768(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call65536(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call131072(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call262144(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call524288(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call1048576(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call2097152(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call4194304(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call8388608(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call16777216(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call33554432(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call67108864(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call134217728(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call268435456(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call536870912(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func call1073741824(typ, fn, arg unsafe.Pointer, n, retoffset uint32)
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func systemstack_switch()
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// round n up to a multiple of a. a must be a power of 2.
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func round(n, a uintptr) uintptr {
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return (n + a - 1) &^ (a - 1)
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}
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// checkASM returns whether assembly runtime checks have passed.
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func checkASM() bool
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func memequal_varlen(a, b unsafe.Pointer) bool
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// bool2int returns 0 if x is false or 1 if x is true.
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func bool2int(x bool) int {
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// Avoid branches. In the SSA compiler, this compiles to
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// exactly what you would want it to.
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return int(uint8(*(*uint8)(unsafe.Pointer(&x))))
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}
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// abort crashes the runtime in situations where even throw might not
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// work. In general it should do something a debugger will recognize
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// (e.g., an INT3 on x86). A crash in abort is recognized by the
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// signal handler, which will attempt to tear down the runtime
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// immediately.
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func abort()
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