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go/src/runtime/softfloat64.go
Brad Fitzpatrick 519474451a all: make copyright headers consistent with one space after period
This is a subset of https://golang.org/cl/20022 with only the copyright
header lines, so the next CL will be smaller and more reviewable.

Go policy has been single space after periods in comments for some time.

The copyright header template at:

    https://golang.org/doc/contribute.html#copyright

also uses a single space.

Make them all consistent.

Change-Id: Icc26c6b8495c3820da6b171ca96a74701b4a01b0
Reviewed-on: https://go-review.googlesource.com/20111
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-03-01 23:34:33 +00:00

486 lines
8.7 KiB
Go

// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Software IEEE754 64-bit floating point.
// Only referred to (and thus linked in) by arm port
// and by tests in this directory.
package runtime
const (
mantbits64 uint = 52
expbits64 uint = 11
bias64 = -1<<(expbits64-1) + 1
nan64 uint64 = (1<<expbits64-1)<<mantbits64 + 1
inf64 uint64 = (1<<expbits64 - 1) << mantbits64
neg64 uint64 = 1 << (expbits64 + mantbits64)
mantbits32 uint = 23
expbits32 uint = 8
bias32 = -1<<(expbits32-1) + 1
nan32 uint32 = (1<<expbits32-1)<<mantbits32 + 1
inf32 uint32 = (1<<expbits32 - 1) << mantbits32
neg32 uint32 = 1 << (expbits32 + mantbits32)
)
func funpack64(f uint64) (sign, mant uint64, exp int, inf, nan bool) {
sign = f & (1 << (mantbits64 + expbits64))
mant = f & (1<<mantbits64 - 1)
exp = int(f>>mantbits64) & (1<<expbits64 - 1)
switch exp {
case 1<<expbits64 - 1:
if mant != 0 {
nan = true
return
}
inf = true
return
case 0:
// denormalized
if mant != 0 {
exp += bias64 + 1
for mant < 1<<mantbits64 {
mant <<= 1
exp--
}
}
default:
// add implicit top bit
mant |= 1 << mantbits64
exp += bias64
}
return
}
func funpack32(f uint32) (sign, mant uint32, exp int, inf, nan bool) {
sign = f & (1 << (mantbits32 + expbits32))
mant = f & (1<<mantbits32 - 1)
exp = int(f>>mantbits32) & (1<<expbits32 - 1)
switch exp {
case 1<<expbits32 - 1:
if mant != 0 {
nan = true
return
}
inf = true
return
case 0:
// denormalized
if mant != 0 {
exp += bias32 + 1
for mant < 1<<mantbits32 {
mant <<= 1
exp--
}
}
default:
// add implicit top bit
mant |= 1 << mantbits32
exp += bias32
}
return
}
func fpack64(sign, mant uint64, exp int, trunc uint64) uint64 {
mant0, exp0, trunc0 := mant, exp, trunc
if mant == 0 {
return sign
}
for mant < 1<<mantbits64 {
mant <<= 1
exp--
}
for mant >= 4<<mantbits64 {
trunc |= mant & 1
mant >>= 1
exp++
}
if mant >= 2<<mantbits64 {
if mant&1 != 0 && (trunc != 0 || mant&2 != 0) {
mant++
if mant >= 4<<mantbits64 {
mant >>= 1
exp++
}
}
mant >>= 1
exp++
}
if exp >= 1<<expbits64-1+bias64 {
return sign ^ inf64
}
if exp < bias64+1 {
if exp < bias64-int(mantbits64) {
return sign | 0
}
// repeat expecting denormal
mant, exp, trunc = mant0, exp0, trunc0
for exp < bias64 {
trunc |= mant & 1
mant >>= 1
exp++
}
if mant&1 != 0 && (trunc != 0 || mant&2 != 0) {
mant++
}
mant >>= 1
exp++
if mant < 1<<mantbits64 {
return sign | mant
}
}
return sign | uint64(exp-bias64)<<mantbits64 | mant&(1<<mantbits64-1)
}
func fpack32(sign, mant uint32, exp int, trunc uint32) uint32 {
mant0, exp0, trunc0 := mant, exp, trunc
if mant == 0 {
return sign
}
for mant < 1<<mantbits32 {
mant <<= 1
exp--
}
for mant >= 4<<mantbits32 {
trunc |= mant & 1
mant >>= 1
exp++
}
if mant >= 2<<mantbits32 {
if mant&1 != 0 && (trunc != 0 || mant&2 != 0) {
mant++
if mant >= 4<<mantbits32 {
mant >>= 1
exp++
}
}
mant >>= 1
exp++
}
if exp >= 1<<expbits32-1+bias32 {
return sign ^ inf32
}
if exp < bias32+1 {
if exp < bias32-int(mantbits32) {
return sign | 0
}
// repeat expecting denormal
mant, exp, trunc = mant0, exp0, trunc0
for exp < bias32 {
trunc |= mant & 1
mant >>= 1
exp++
}
if mant&1 != 0 && (trunc != 0 || mant&2 != 0) {
mant++
}
mant >>= 1
exp++
if mant < 1<<mantbits32 {
return sign | mant
}
}
return sign | uint32(exp-bias32)<<mantbits32 | mant&(1<<mantbits32-1)
}
func fadd64(f, g uint64) uint64 {
fs, fm, fe, fi, fn := funpack64(f)
gs, gm, ge, gi, gn := funpack64(g)
// Special cases.
switch {
case fn || gn: // NaN + x or x + NaN = NaN
return nan64
case fi && gi && fs != gs: // +Inf + -Inf or -Inf + +Inf = NaN
return nan64
case fi: // ±Inf + g = ±Inf
return f
case gi: // f + ±Inf = ±Inf
return g
case fm == 0 && gm == 0 && fs != 0 && gs != 0: // -0 + -0 = -0
return f
case fm == 0: // 0 + g = g but 0 + -0 = +0
if gm == 0 {
g ^= gs
}
return g
case gm == 0: // f + 0 = f
return f
}
if fe < ge || fe == ge && fm < gm {
f, g, fs, fm, fe, gs, gm, ge = g, f, gs, gm, ge, fs, fm, fe
}
shift := uint(fe - ge)
fm <<= 2
gm <<= 2
trunc := gm & (1<<shift - 1)
gm >>= shift
if fs == gs {
fm += gm
} else {
fm -= gm
if trunc != 0 {
fm--
}
}
if fm == 0 {
fs = 0
}
return fpack64(fs, fm, fe-2, trunc)
}
func fsub64(f, g uint64) uint64 {
return fadd64(f, fneg64(g))
}
func fneg64(f uint64) uint64 {
return f ^ (1 << (mantbits64 + expbits64))
}
func fmul64(f, g uint64) uint64 {
fs, fm, fe, fi, fn := funpack64(f)
gs, gm, ge, gi, gn := funpack64(g)
// Special cases.
switch {
case fn || gn: // NaN * g or f * NaN = NaN
return nan64
case fi && gi: // Inf * Inf = Inf (with sign adjusted)
return f ^ gs
case fi && gm == 0, fm == 0 && gi: // 0 * Inf = Inf * 0 = NaN
return nan64
case fm == 0: // 0 * x = 0 (with sign adjusted)
return f ^ gs
case gm == 0: // x * 0 = 0 (with sign adjusted)
return g ^ fs
}
// 53-bit * 53-bit = 107- or 108-bit
lo, hi := mullu(fm, gm)
shift := mantbits64 - 1
trunc := lo & (1<<shift - 1)
mant := hi<<(64-shift) | lo>>shift
return fpack64(fs^gs, mant, fe+ge-1, trunc)
}
func fdiv64(f, g uint64) uint64 {
fs, fm, fe, fi, fn := funpack64(f)
gs, gm, ge, gi, gn := funpack64(g)
// Special cases.
switch {
case fn || gn: // NaN / g = f / NaN = NaN
return nan64
case fi && gi: // ±Inf / ±Inf = NaN
return nan64
case !fi && !gi && fm == 0 && gm == 0: // 0 / 0 = NaN
return nan64
case fi, !gi && gm == 0: // Inf / g = f / 0 = Inf
return fs ^ gs ^ inf64
case gi, fm == 0: // f / Inf = 0 / g = Inf
return fs ^ gs ^ 0
}
_, _, _, _ = fi, fn, gi, gn
// 53-bit<<54 / 53-bit = 53- or 54-bit.
shift := mantbits64 + 2
q, r := divlu(fm>>(64-shift), fm<<shift, gm)
return fpack64(fs^gs, q, fe-ge-2, r)
}
func f64to32(f uint64) uint32 {
fs, fm, fe, fi, fn := funpack64(f)
if fn {
return nan32
}
fs32 := uint32(fs >> 32)
if fi {
return fs32 ^ inf32
}
const d = mantbits64 - mantbits32 - 1
return fpack32(fs32, uint32(fm>>d), fe-1, uint32(fm&(1<<d-1)))
}
func f32to64(f uint32) uint64 {
const d = mantbits64 - mantbits32
fs, fm, fe, fi, fn := funpack32(f)
if fn {
return nan64
}
fs64 := uint64(fs) << 32
if fi {
return fs64 ^ inf64
}
return fpack64(fs64, uint64(fm)<<d, fe, 0)
}
func fcmp64(f, g uint64) (cmp int32, isnan bool) {
fs, fm, _, fi, fn := funpack64(f)
gs, gm, _, gi, gn := funpack64(g)
switch {
case fn, gn: // flag NaN
return 0, true
case !fi && !gi && fm == 0 && gm == 0: // ±0 == ±0
return 0, false
case fs > gs: // f < 0, g > 0
return -1, false
case fs < gs: // f > 0, g < 0
return +1, false
// Same sign, not NaN.
// Can compare encodings directly now.
// Reverse for sign.
case fs == 0 && f < g, fs != 0 && f > g:
return -1, false
case fs == 0 && f > g, fs != 0 && f < g:
return +1, false
}
// f == g
return 0, false
}
func f64toint(f uint64) (val int64, ok bool) {
fs, fm, fe, fi, fn := funpack64(f)
switch {
case fi, fn: // NaN
return 0, false
case fe < -1: // f < 0.5
return 0, false
case fe > 63: // f >= 2^63
if fs != 0 && fm == 0 { // f == -2^63
return -1 << 63, true
}
if fs != 0 {
return 0, false
}
return 0, false
}
for fe > int(mantbits64) {
fe--
fm <<= 1
}
for fe < int(mantbits64) {
fe++
fm >>= 1
}
val = int64(fm)
if fs != 0 {
val = -val
}
return val, true
}
func fintto64(val int64) (f uint64) {
fs := uint64(val) & (1 << 63)
mant := uint64(val)
if fs != 0 {
mant = -mant
}
return fpack64(fs, mant, int(mantbits64), 0)
}
// 64x64 -> 128 multiply.
// adapted from hacker's delight.
func mullu(u, v uint64) (lo, hi uint64) {
const (
s = 32
mask = 1<<s - 1
)
u0 := u & mask
u1 := u >> s
v0 := v & mask
v1 := v >> s
w0 := u0 * v0
t := u1*v0 + w0>>s
w1 := t & mask
w2 := t >> s
w1 += u0 * v1
return u * v, u1*v1 + w2 + w1>>s
}
// 128/64 -> 64 quotient, 64 remainder.
// adapted from hacker's delight
func divlu(u1, u0, v uint64) (q, r uint64) {
const b = 1 << 32
if u1 >= v {
return 1<<64 - 1, 1<<64 - 1
}
// s = nlz(v); v <<= s
s := uint(0)
for v&(1<<63) == 0 {
s++
v <<= 1
}
vn1 := v >> 32
vn0 := v & (1<<32 - 1)
un32 := u1<<s | u0>>(64-s)
un10 := u0 << s
un1 := un10 >> 32
un0 := un10 & (1<<32 - 1)
q1 := un32 / vn1
rhat := un32 - q1*vn1
again1:
if q1 >= b || q1*vn0 > b*rhat+un1 {
q1--
rhat += vn1
if rhat < b {
goto again1
}
}
un21 := un32*b + un1 - q1*v
q0 := un21 / vn1
rhat = un21 - q0*vn1
again2:
if q0 >= b || q0*vn0 > b*rhat+un0 {
q0--
rhat += vn1
if rhat < b {
goto again2
}
}
return q1*b + q0, (un21*b + un0 - q0*v) >> s
}