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go/internal/jsonrpc2/jsonrpc2.go
Ian Cottrell e84ca95fee internal/jsonrpc2: add the ability to close connections
Also the ability to wait for them to correctly close.

Change-Id: I198c9e24a21c04d5c05bae7a4a0f503429ab0346
Reviewed-on: https://go-review.googlesource.com/c/tools/+/231699
Run-TryBot: Ian Cottrell <iancottrell@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Jonathan Amsterdam <jba@google.com>
Reviewed-by: Robert Findley <rfindley@google.com>
2020-06-03 13:11:45 +00:00

263 lines
7.4 KiB
Go

// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package jsonrpc2 is a minimal implementation of the JSON RPC 2 spec.
// https://www.jsonrpc.org/specification
// It is intended to be compatible with other implementations at the wire level.
package jsonrpc2
import (
"context"
"encoding/json"
"fmt"
"sync"
"sync/atomic"
"golang.org/x/tools/internal/event"
"golang.org/x/tools/internal/event/label"
"golang.org/x/tools/internal/lsp/debug/tag"
)
const (
// ErrIdleTimeout is returned when serving timed out waiting for new connections.
ErrIdleTimeout = constError("timed out waiting for new connections")
)
// Conn is a JSON RPC 2 client server connection.
// Conn is bidirectional; it does not have a designated server or client end.
type Conn struct {
seq int64 // must only be accessed using atomic operations
writeMu sync.Mutex // protects writes to the stream
stream Stream
pendingMu sync.Mutex // protects the pending map
pending map[ID]chan *Response
done chan struct{}
err atomic.Value
}
type constError string
func (e constError) Error() string { return string(e) }
// NewConn creates a new connection object around the supplied stream.
// You must call Run for the connection to be active.
func NewConn(s Stream) *Conn {
conn := &Conn{
stream: s,
pending: make(map[ID]chan *Response),
done: make(chan struct{}),
}
return conn
}
// Notify is called to send a notification request over the connection.
// It will return as soon as the notification has been sent, as no response is
// possible.
func (c *Conn) Notify(ctx context.Context, method string, params interface{}) (err error) {
notify, err := NewNotification(method, params)
if err != nil {
return fmt.Errorf("marshaling notify parameters: %v", err)
}
ctx, done := event.Start(ctx, method,
tag.Method.Of(method),
tag.RPCDirection.Of(tag.Outbound),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Metric(ctx, tag.Started.Of(1))
n, err := c.write(ctx, notify)
event.Metric(ctx, tag.SentBytes.Of(n))
return err
}
// Call sends a request over the connection and then waits for a response.
// If the response is not an error, it will be decoded into result.
// result must be of a type you an pass to json.Unmarshal.
func (c *Conn) Call(ctx context.Context, method string, params, result interface{}) (_ ID, err error) {
// generate a new request identifier
id := ID{number: atomic.AddInt64(&c.seq, 1)}
call, err := NewCall(id, method, params)
if err != nil {
return id, fmt.Errorf("marshaling call parameters: %v", err)
}
ctx, done := event.Start(ctx, method,
tag.Method.Of(method),
tag.RPCDirection.Of(tag.Outbound),
tag.RPCID.Of(fmt.Sprintf("%q", id)),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Metric(ctx, tag.Started.Of(1))
// We have to add ourselves to the pending map before we send, otherwise we
// are racing the response. Also add a buffer to rchan, so that if we get a
// wire response between the time this call is cancelled and id is deleted
// from c.pending, the send to rchan will not block.
rchan := make(chan *Response, 1)
c.pendingMu.Lock()
c.pending[id] = rchan
c.pendingMu.Unlock()
defer func() {
c.pendingMu.Lock()
delete(c.pending, id)
c.pendingMu.Unlock()
}()
// now we are ready to send
n, err := c.write(ctx, call)
event.Metric(ctx, tag.SentBytes.Of(n))
if err != nil {
// sending failed, we will never get a response, so don't leave it pending
return id, err
}
// now wait for the response
select {
case response := <-rchan:
// is it an error response?
if response.err != nil {
return id, response.err
}
if result == nil || len(response.result) == 0 {
return id, nil
}
if err := json.Unmarshal(response.result, result); err != nil {
return id, fmt.Errorf("unmarshaling result: %v", err)
}
return id, nil
case <-ctx.Done():
return id, ctx.Err()
}
}
func replier(conn *Conn, req Request, spanDone func()) Replier {
return func(ctx context.Context, result interface{}, err error) error {
defer func() {
recordStatus(ctx, err)
spanDone()
}()
call, ok := req.(*Call)
if !ok {
// request was a notify, no need to respond
return nil
}
response, err := NewResponse(call.id, result, err)
if err != nil {
return err
}
n, err := conn.write(ctx, response)
event.Metric(ctx, tag.SentBytes.Of(n))
if err != nil {
// TODO(iancottrell): if a stream write fails, we really need to shut down
// the whole stream
return err
}
return nil
}
}
func (c *Conn) write(ctx context.Context, msg Message) (int64, error) {
c.writeMu.Lock()
defer c.writeMu.Unlock()
return c.stream.Write(ctx, msg)
}
// Go starts a goroutine to handle the connection.
// It must be called exactly once for each Conn.
// It returns immediately.
// You must block on Done() to wait for the connection to shut down.
// This is a temporary measure, this should be started automatically in the
// future.
func (c *Conn) Go(ctx context.Context, handler Handler) {
go c.run(ctx, handler)
}
func (c *Conn) run(ctx context.Context, handler Handler) {
defer close(c.done)
for {
// get the next message
msg, n, err := c.stream.Read(ctx)
if err != nil {
// The stream failed, we cannot continue.
c.fail(err)
return
}
switch msg := msg.(type) {
case Request:
labels := []label.Label{
tag.Method.Of(msg.Method()),
tag.RPCDirection.Of(tag.Inbound),
{}, // reserved for ID if present
}
if call, ok := msg.(*Call); ok {
labels[len(labels)-1] = tag.RPCID.Of(fmt.Sprintf("%q", call.ID()))
} else {
labels = labels[:len(labels)-1]
}
reqCtx, spanDone := event.Start(ctx, msg.Method(), labels...)
event.Metric(reqCtx,
tag.Started.Of(1),
tag.ReceivedBytes.Of(n))
if err := handler(reqCtx, replier(c, msg, spanDone), msg); err != nil {
// delivery failed, not much we can do
event.Error(reqCtx, "jsonrpc2 message delivery failed", err)
}
case *Response:
// If method is not set, this should be a response, in which case we must
// have an id to send the response back to the caller.
c.pendingMu.Lock()
rchan, ok := c.pending[msg.id]
c.pendingMu.Unlock()
if ok {
rchan <- msg
}
}
}
}
// Close closes the underlying stream.
// This does not wait for the underlying handler to finish, block on the done
// channel with <-Done() for that purpose.
func (c *Conn) Close() error {
return c.stream.Close()
}
// Done returns a channel that will be closed when the processing goroutine has
// terminated, which will happen if Close() is called or the underlying
// stream is closed.
func (c *Conn) Done() <-chan struct{} {
return c.done
}
// Err returns an error if there was one from within the processing goroutine.
// If err returns non nil, the connection will be already closed or closing.
func (c *Conn) Err() error {
return c.err.Load().(error)
}
// fail sets a failure condition on the stream and closes it.
func (c *Conn) fail(err error) {
c.err.Store(err)
c.stream.Close()
}
func marshalToRaw(obj interface{}) (json.RawMessage, error) {
data, err := json.Marshal(obj)
if err != nil {
return json.RawMessage{}, err
}
return json.RawMessage(data), nil
}
func recordStatus(ctx context.Context, err error) {
if err != nil {
event.Label(ctx, tag.StatusCode.Of("ERROR"))
} else {
event.Label(ctx, tag.StatusCode.Of("OK"))
}
}