mirror of
https://github.com/golang/go
synced 2024-11-19 16:34:49 -07:00
eb268cb321
Change setsig, setsigstack, getsig, raise, raiseproc to take uint32 for signal number parameter, as that is the type mostly used for signal numbers. Same for dieFromSignal, sigInstallGoHandler, raisebadsignal. Remove setsig restart parameter, as it is always either true or irrelevant. Don't check the handler in setsigstack, as the only caller does that anyhow. Don't bother to convert the handler from sigtramp to sighandler in getsig, as it will never be called when the handler is sigtramp or sighandler. Don't check the return value from rt_sigaction in the GNU/Linux version of setsigstack; no other setsigstack checks it, and it never fails. Change-Id: I6bbd677e048a77eddf974dd3d017bc3c560fbd48 Reviewed-on: https://go-review.googlesource.com/29953 Run-TryBot: Ian Lance Taylor <iant@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
308 lines
6.8 KiB
Go
308 lines
6.8 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import (
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"runtime/internal/atomic"
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"unsafe"
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)
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const (
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_SS_DISABLE = 4
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_SIG_BLOCK = 1
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_SIG_UNBLOCK = 2
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_SIG_SETMASK = 3
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_NSIG = 33
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_SI_USER = 0
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// From NetBSD's <sys/ucontext.h>
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_UC_SIGMASK = 0x01
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_UC_CPU = 0x04
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_EAGAIN = 35
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)
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type mOS struct {
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waitsemacount uint32
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}
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//go:noescape
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func setitimer(mode int32, new, old *itimerval)
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//go:noescape
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func sigaction(sig uint32, new, old *sigactiont)
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//go:noescape
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func sigaltstack(new, old *stackt)
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//go:noescape
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func sigprocmask(how int32, new, old *sigset)
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//go:noescape
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func sysctl(mib *uint32, miblen uint32, out *byte, size *uintptr, dst *byte, ndst uintptr) int32
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func lwp_tramp()
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func raise(sig uint32)
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func raiseproc(sig uint32)
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//go:noescape
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func getcontext(ctxt unsafe.Pointer)
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//go:noescape
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func lwp_create(ctxt unsafe.Pointer, flags uintptr, lwpid unsafe.Pointer) int32
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//go:noescape
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func lwp_park(abstime *timespec, unpark int32, hint, unparkhint unsafe.Pointer) int32
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//go:noescape
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func lwp_unpark(lwp int32, hint unsafe.Pointer) int32
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func lwp_self() int32
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func osyield()
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const (
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_ESRCH = 3
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_ETIMEDOUT = 60
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// From NetBSD's <sys/time.h>
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_CLOCK_REALTIME = 0
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_CLOCK_VIRTUAL = 1
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_CLOCK_PROF = 2
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_CLOCK_MONOTONIC = 3
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)
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var sigset_all = sigset{[4]uint32{^uint32(0), ^uint32(0), ^uint32(0), ^uint32(0)}}
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// From NetBSD's <sys/sysctl.h>
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const (
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_CTL_HW = 6
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_HW_NCPU = 3
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_HW_PAGESIZE = 7
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)
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func getncpu() int32 {
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mib := [2]uint32{_CTL_HW, _HW_NCPU}
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out := uint32(0)
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nout := unsafe.Sizeof(out)
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ret := sysctl(&mib[0], 2, (*byte)(unsafe.Pointer(&out)), &nout, nil, 0)
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if ret >= 0 {
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return int32(out)
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}
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return 1
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}
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func getPageSize() uintptr {
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mib := [2]uint32{_CTL_HW, _HW_PAGESIZE}
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out := uint32(0)
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nout := unsafe.Sizeof(out)
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ret := sysctl(&mib[0], 2, (*byte)(unsafe.Pointer(&out)), &nout, nil, 0)
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if ret >= 0 {
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return uintptr(out)
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}
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return 0
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}
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//go:nosplit
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func semacreate(mp *m) {
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}
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//go:nosplit
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func semasleep(ns int64) int32 {
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_g_ := getg()
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// Compute sleep deadline.
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var tsp *timespec
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if ns >= 0 {
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var ts timespec
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var nsec int32
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ns += nanotime()
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ts.set_sec(timediv(ns, 1000000000, &nsec))
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ts.set_nsec(nsec)
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tsp = &ts
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}
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for {
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v := atomic.Load(&_g_.m.waitsemacount)
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if v > 0 {
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if atomic.Cas(&_g_.m.waitsemacount, v, v-1) {
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return 0 // semaphore acquired
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}
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continue
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}
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// Sleep until unparked by semawakeup or timeout.
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ret := lwp_park(tsp, 0, unsafe.Pointer(&_g_.m.waitsemacount), nil)
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if ret == _ETIMEDOUT {
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return -1
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}
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}
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}
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//go:nosplit
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func semawakeup(mp *m) {
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atomic.Xadd(&mp.waitsemacount, 1)
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// From NetBSD's _lwp_unpark(2) manual:
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// "If the target LWP is not currently waiting, it will return
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// immediately upon the next call to _lwp_park()."
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ret := lwp_unpark(int32(mp.procid), unsafe.Pointer(&mp.waitsemacount))
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if ret != 0 && ret != _ESRCH {
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// semawakeup can be called on signal stack.
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systemstack(func() {
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print("thrwakeup addr=", &mp.waitsemacount, " sem=", mp.waitsemacount, " ret=", ret, "\n")
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})
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}
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}
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// May run with m.p==nil, so write barriers are not allowed.
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//go:nowritebarrier
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func newosproc(mp *m, stk unsafe.Pointer) {
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if false {
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print("newosproc stk=", stk, " m=", mp, " g=", mp.g0, " id=", mp.id, " ostk=", &mp, "\n")
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}
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var uc ucontextt
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getcontext(unsafe.Pointer(&uc))
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uc.uc_flags = _UC_SIGMASK | _UC_CPU
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uc.uc_link = nil
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uc.uc_sigmask = sigset_all
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lwp_mcontext_init(&uc.uc_mcontext, stk, mp, mp.g0, funcPC(netbsdMstart))
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ret := lwp_create(unsafe.Pointer(&uc), 0, unsafe.Pointer(&mp.procid))
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if ret < 0 {
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print("runtime: failed to create new OS thread (have ", mcount()-1, " already; errno=", -ret, ")\n")
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if ret == -_EAGAIN {
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println("runtime: may need to increase max user processes (ulimit -p)")
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}
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throw("runtime.newosproc")
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}
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}
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// netbsdMStart is the function call that starts executing a newly
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// created thread. On NetBSD, a new thread inherits the signal stack
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// of the creating thread. That confuses minit, so we remove that
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// signal stack here before calling the regular mstart. It's a bit
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// baroque to remove a signal stack here only to add one in minit, but
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// it's a simple change that keeps NetBSD working like other OS's.
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// At this point all signals are blocked, so there is no race.
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//go:nosplit
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func netbsdMstart() {
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st := stackt{ss_flags: _SS_DISABLE}
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sigaltstack(&st, nil)
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mstart()
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}
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func osinit() {
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ncpu = getncpu()
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physPageSize = getPageSize()
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}
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var urandom_dev = []byte("/dev/urandom\x00")
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//go:nosplit
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func getRandomData(r []byte) {
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fd := open(&urandom_dev[0], 0 /* O_RDONLY */, 0)
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n := read(fd, unsafe.Pointer(&r[0]), int32(len(r)))
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closefd(fd)
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extendRandom(r, int(n))
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}
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func goenvs() {
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goenvs_unix()
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the parent thread (main thread in case of bootstrap), can allocate memory.
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func mpreinit(mp *m) {
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mp.gsignal = malg(32 * 1024)
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mp.gsignal.m = mp
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the new thread, cannot allocate memory.
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func minit() {
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_g_ := getg()
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_g_.m.procid = uint64(lwp_self())
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// On NetBSD a thread created by pthread_create inherits the
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// signal stack of the creating thread. We always create a
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// new signal stack here, to avoid having two Go threads using
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// the same signal stack. This breaks the case of a thread
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// created in C that calls sigaltstack and then calls a Go
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// function, because we will lose track of the C code's
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// sigaltstack, but it's the best we can do.
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signalstack(&_g_.m.gsignal.stack)
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_g_.m.newSigstack = true
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minitSignalMask()
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}
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// Called from dropm to undo the effect of an minit.
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//go:nosplit
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func unminit() {
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unminitSignals()
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}
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func memlimit() uintptr {
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return 0
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}
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func sigtramp()
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type sigactiont struct {
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sa_sigaction uintptr
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sa_mask sigset
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sa_flags int32
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}
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//go:nosplit
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//go:nowritebarrierrec
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func setsig(i uint32, fn uintptr) {
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var sa sigactiont
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sa.sa_flags = _SA_SIGINFO | _SA_ONSTACK | _SA_RESTART
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sa.sa_mask = sigset_all
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if fn == funcPC(sighandler) {
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fn = funcPC(sigtramp)
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}
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sa.sa_sigaction = fn
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sigaction(i, &sa, nil)
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}
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//go:nosplit
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//go:nowritebarrierrec
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func setsigstack(i uint32) {
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throw("setsigstack")
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}
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//go:nosplit
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//go:nowritebarrierrec
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func getsig(i uint32) uintptr {
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var sa sigactiont
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sigaction(i, nil, &sa)
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return sa.sa_sigaction
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}
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// setSignaltstackSP sets the ss_sp field of a stackt.
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//go:nosplit
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func setSignalstackSP(s *stackt, sp uintptr) {
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s.ss_sp = sp
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}
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//go:nosplit
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//go:nowritebarrierrec
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func sigaddset(mask *sigset, i int) {
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mask.__bits[(i-1)/32] |= 1 << ((uint32(i) - 1) & 31)
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}
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func sigdelset(mask *sigset, i int) {
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mask.__bits[(i-1)/32] &^= 1 << ((uint32(i) - 1) & 31)
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}
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func (c *sigctxt) fixsigcode(sig uint32) {
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}
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